przez chem_ik w 06 Mar 2010, 17:43
Hej mam problem sciagnąłem mod ABC Inferno PL pod wesję 1.5
Podczas akceptacji pierwszej misji wywala mnie do systemu
Oto log
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 705 ms
* phase cmem: 261060 K
KLIENT: Synchronizacja...
* phase time: 18 ms
* phase cmem: 261060 K
* [win32]: free[1016340 K], reserved[123028 K], committed[957720 K]
* [ D3D ]: textures[299497 K]
* [x-ray]: crt heap[261060 K], process heap[7477 K], game lua[25566 K], engine lua[245 K], render[0 K]
* [x-ray]: economy: strings[4097 K], smem[28221 K]
sv destroy object [692][device_pda:device_pda0692] [16278]
sv reject. id_parent [691][stalker:esc_tutorial_dead_novice] id_entity [692][device_pda:device_pda0692] [16278]
cl setDestroy [692][16278]
sv destroy object [1035][device_pda:device_pda1035] [16280]
sv reject. id_parent [1034][stalker:esc_trup_scene] id_entity [1035][device_pda:device_pda1035] [16280]
sv destroy object [1028][device_pda:device_pda1028] [16280]
sv reject. id_parent [1027][stalker:esc_stalker_0000] id_entity [1028][device_pda:device_pda1028] [16280]
sv destroy object [1029][ammo_12x70_buck:ammo_12x70_buck1029] [16280]
sv reject. id_parent [1027][stalker:esc_stalker_0000] id_entity [1029][ammo_12x70_buck:ammo_12x70_buck1029] [16280]
sv destroy object [1030][ammo_9x18_fmj:ammo_9x18_fmj1030] [16280]
sv reject. id_parent [1027][stalker:esc_stalker_0000] id_entity [1030][ammo_9x18_fmj:ammo_9x18_fmj1030] [16280]
sv destroy object [1031][guitar_a:guitar_a1031] [16280]
sv reject. id_parent [1027][stalker:esc_stalker_0000] id_entity [1031][guitar_a:guitar_a1031] [16280]
sv destroy object [1033][wpn_pm:wpn_pm1033] [16280]
sv reject. id_parent [1027][stalker:esc_stalker_0000] id_entity [1033][wpn_pm:wpn_pm1033] [16280]
sv destroy object [606][device_pda:device_pda0606] [16280]
sv reject. id_parent [605][stalker:esc_stalker_corpse] id_entity [606][device_pda:device_pda0606] [16280]
sv destroy object [607][ammo_9x18_fmj:ammo_9x18_fmj0607] [16280]
sv reject. id_parent [605][stalker:esc_stalker_corpse] id_entity [607][ammo_9x18_fmj:ammo_9x18_fmj0607] [16280]
sv destroy object [608][ammo_9x18_fmj:ammo_9x18_fmj0608] [16280]
sv reject. id_parent [605][stalker:esc_stalker_corpse] id_entity [608][ammo_9x18_fmj:ammo_9x18_fmj0608] [16280]
cl setDestroy [1035][16280]
cl setDestroy [1028][16280]
cl setDestroy [1029][16280]
cl setDestroy [1030][16280]
cl setDestroy [1031][16280]
cl setDestroy [1033][16280]
cl setDestroy [606][16280]
cl setDestroy [607][16280]
cl setDestroy [608][16280]
sv destroy object [90][ammo_9x18_fmj:ammo_9x18_fmj0090] [16282]
sv reject. id_parent [89][m_trader:escape_trader] id_entity [90][ammo_9x18_fmj:ammo_9x18_fmj0090] [16282]
sv destroy object [91][wpn_pm:wpn_pm0091] [16282]
sv reject. id_parent [89][m_trader:escape_trader] id_entity [91][wpn_pm:wpn_pm0091] [16282]
sv destroy object [93][wpn_knife:wpn_knife0093] [16282]
sv reject. id_parent [89][m_trader:escape_trader] id_entity [93][wpn_knife:wpn_knife0093] [16282]
cl setDestroy [90][16282]
cl setDestroy [91][16282]
cl setDestroy [93][16282]
sv destroy object [895][device_pda:device_pda0895] [16283]
sv reject. id_parent [894][stalker:esc_trup_bratka] id_entity [895][device_pda:device_pda0895] [16283]
cl setDestroy [895][16283]
sv destroy object [850][device_pda:device_pda0850] [16284]
sv reject. id_parent [849][stalker:esc_stalker_corps1_0001] id_entity [850][device_pda:device_pda0850] [16284]
sv destroy object [848][device_pda:device_pda0848] [16284]
sv reject. id_parent [847][stalker:esc_stalker_corps1_0000] id_entity [848][device_pda:device_pda0848] [16284]
sv destroy object [846][device_pda:device_pda0846] [16284]
sv reject. id_parent [845][stalker:esc_stalker_corps1] id_entity [846][device_pda:device_pda0846] [16284]
cl setDestroy [850][16284]
cl setDestroy [848][16284]
cl setDestroy [846][16284]
Intro start 16300
* MEMORY USAGE: 281687 K
* Saving spawns...
* Saving objects...
* 17558 objects are successfully saved
* Game 1.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\1.sav'
stack trace:
001B:03F9F45E xrGame.dll