[ambient_env_day]
sound_period = 5, 10 ; ; <from,to> (sec)
sound_dist = 30, 60
sounds = ambient\rnd_outdoor\rnd_bird_4,ambient\rnd_outdoor\rnd_bird_3,ambient\rnd_outdoor\house_wind1,ambient\rnd_outdoor\heavy_wind_4,ambient\rnd_outdoor\heavy_wind_2,ambient\rnd_outdoor\ambient_wind_3,ambient\rnd_outdoor\ambient_bird_1,ambient\rnd_outdoor\ambient_bird_2,ambient\rnd_outdoor\ambient_dog_1,ambient\rnd_outdoor\ambient_dog_4,ambient\rnd_outdoor\ambient_dog_5,ambient\rnd_outdoor\ambient_dog_6,ambient\rnd_outdoor\ambient_drone_3,ambient\rnd_outdoor\ambient_drone_6,ambient\rnd_outdoor\ambient_gunfire_2,ambient\rnd_outdoor\ambient_gunfire_3,ambient\rnd_outdoor\ambient_gunfire_5,ambient\rnd_outdoor\ambient_gunfire_6,ambient\rnd_outdoor\ambient_gunfire_7,ambient\rnd_outdoor\ambient_mutant_1,ambient\rnd_outdoor\ambient_mutant_2,ambient\rnd_outdoor\ambient_wind_1,ambient\rnd_outdoor\ambient_wind_2,ambient\rnd_outdoor\ambient_wind_4,ambient\rnd_outdoor\b2,ambient\rnd_outdoor\b3,ambient\rnd_outdoor\b4,ambient\rnd_outdoor\b5,ambient\rnd_outdoor\battle_1,ambient\rnd_outdoor\crickets_1,ambient\rnd_outdoor\crow1,ambient\rnd_outdoor\crow2,ambient\rnd_outdoor\crow3,ambient\rnd_outdoor\heavy_wind_3,ambient\rnd_outdoor\new_drone1,ambient\rnd_outdoor\owl_2,ambient\rnd_outdoor\rnd_ambient_mutant_1,ambient\rnd_outdoor\rnd_bird_1,ambient\rnd_outdoor\rnd_bird_2,ambient\rnd_outdoor\rnd_bird_5,ambient\rnd_outdoor\rnd_bird_7,ambient\rnd_outdoor\rnd_bird_10,ambient\rnd_outdoor\rnd_bird3,ambient\rnd_outdoor\rnd_bird4,ambient\rnd_outdoor\rnd_boar,ambient\rnd_outdoor\rnd_boar_1,ambient\rnd_outdoor\rnd_boar_2,ambient\rnd_outdoor\rnd_chimes,ambient\rnd_outdoor\rnd_cricket,ambient\rnd_outdoor\rnd_cricket_1,ambient\rnd_outdoor\rnd_crow_2,ambient\rnd_outdoor\rnd_crow_4,ambient\rnd_outdoor\rnd_crow_5,ambient\rnd_outdoor\rnd_dog,ambient\rnd_outdoor\rnd_dog1,ambient\rnd_outdoor\rnd_dog3,ambient\rnd_outdoor\rnd_dog5,ambient\rnd_outdoor\rnd_dog4,ambient\rnd_outdoor\rnd_dog8,ambient\rnd_outdoor\rnd_drone1,ambient\rnd_outdoor\rnd_fallscream,ambient\rnd_outdoor\rnd_fly,ambient\rnd_outdoor\rnd_growl_1,ambient\rnd_outdoor\rnd_growl_2,ambient\rnd_outdoor\rnd_helicopter,ambient\rnd_outdoor\rnd_insect_2,ambient\rnd_outdoor\rnd_insect_1,ambient\rnd_outdoor\rnd_krik2,ambient\rnd_outdoor\rnd_krik3,ambient\rnd_outdoor\rnd_krik4,ambient\rnd_outdoor\rnd_krik8,ambient\rnd_outdoor\rnd_mutant_1,ambient\rnd_outdoor\rnd_mutant_2,ambient\rnd_outdoor\rnd_mutant_4,ambient\rnd_outdoor\rnd_mutant_7,ambient\rnd_outdoor\rnd_mutant_9,ambient\rnd_outdoor\rnd_mutant_10,ambient\rnd_outdoor\rnd_mutant_12,ambient\rnd_outdoor\rnd_mutant_14,ambient\rnd_outdoor\rnd_noise,ambient\rnd_outdoor\rnd_noise_2,ambient\rnd_outdoor\rnd_noise_3,ambient\rnd_outdoor\rnd_raven_1,ambient\rnd_outdoor\rnd_shooting_1,ambient\rnd_outdoor\rnd_shooting_6,ambient\rnd_outdoor\rnd_shooting_7,ambient\rnd_outdoor\rnd_shooting_10,ambient\rnd_outdoor\rnd_shooting_11,ambient\rnd_outdoor\rnd_snake,ambient\rnd_outdoor\rnd_wind_1,ambient\rnd_outdoor\rnd_wind_2,ambient\rnd_outdoor\rnd_wind_3,ambient\rnd_outdoor\rnd_wind_4,ambient\rnd_outdoor\rnd_wind_tree,ambient\rnd_outdoor\rt_coo1-m,
effect_period = 40, 90 ; <from,to> (sec)
effects = ae0_effect_1,ae0_effect_2, ae0_effect_3,ae0_effect_5,ae0_effect_6,ae0_effect_7,ae0_effect_8 ; <eff0,eff1..effN>
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