class = G_RGD5
class = II_BOLT
prefetch("_G")
function cs_register(factory,client_object_class,server_object_class,clsid,script_clsid)
factory:register (client_object_class,server_object_class,clsid,script_clsid)
end
function c_register(factory,client_object_class,clsid,script_clsid)
if (editor() == false) then
factory:register(client_object_class,clsid,script_clsid)
end
end
function register(object_factory)
c_register (object_factory, "ui_main_menu.main_menu", "MAIN_MNU", "main_menu")
cs_register (object_factory, "ce_smart_zone", "smart_terrain.se_smart_terrain", "SMRTTRRN", "smart_terrain")
cs_register (object_factory, "ce_smart_zone", "se_respawn.se_respawn", "RE_SPAWN", "respawn")
cs_register (object_factory, "ce_switcher.ce_switcher", "se_switcher.cse_switcher", "O_SWITCH", "switcher")
cs_register (object_factory, "CAI_Stalker", "se_stalker.se_stalker", "AI_STL_S", "script_stalker")
cs_register (object_factory, "CAI_Trader", "se_stalker.se_trader", "AI_TRD_S", "script_trader")
cs_register (object_factory, "CHelicopter", "se_car.se_heli", "C_HLCP_S", "script_heli")
cs_register (object_factory, "CSpaceRestrictor", "se_zones.se_restrictor", "SPC_RS_S", "script_restr")
cs_register (object_factory, "CPhysicObject", "se_item.se_physic", "O_PHYS_S", "script_phys")
cs_register (object_factory, "CElectricBall", "se_artefact.se_artefact", "SCRPTART", "artefact_s")
cs_register (object_factory, "CCar", "se_car.se_car", "SCRPTCAR", "car_s")
cs_register (object_factory, "CAI_Bloodsucker", "se_monster.se_monster", "SM_BLOOD", "bloodsucker_s")
cs_register (object_factory, "CAI_Boar", "se_monster.se_monster", "SM_BOARW", "boar_s")
cs_register (object_factory, "CAI_Dog", "se_monster.se_monster", "SM_DOG_S", "dog_s")
cs_register (object_factory, "CAI_Flesh", "se_monster.se_monster", "SM_FLESH", "flesh_s")
cs_register (object_factory, "CAI_PseudoDog", "se_monster.se_monster", "SM_P_DOG", "pseudodog_s")
cs_register (object_factory, "CBurer", "se_monster.se_monster", "SM_BURER", "burer_s")
cs_register (object_factory, "CCat", "se_monster.se_monster", "SM_CAT_S", "cat_s")
cs_register (object_factory, "CChimera", "se_monster.se_monster", "SM_CHIMS", "chimera_s")
cs_register (object_factory, "CController", "se_monster.se_monster", "SM_CONTR", "controller_s")
cs_register (object_factory, "CFracture", "se_monster.se_monster", "SM_IZLOM", "fracture_s")
cs_register (object_factory, "CPoltergeist", "se_monster.se_monster", "SM_POLTR", "poltergeist_s")
cs_register (object_factory, "CPseudoGigant", "se_monster.se_monster", "SM_GIANT", "gigant_s")
cs_register (object_factory, "CZombie", "se_monster.se_monster", "SM_ZOMBI", "zombie_s")
cs_register (object_factory, "CSnork", "se_monster.se_monster", "SM_SNORK", "snork_s")
cs_register (object_factory, "CTushkano", "se_monster.se_monster", "SM_TUSHK", "tushkano_s")
cs_register (object_factory, "CPsyDog", "se_monster.se_monster", "SM_DOG_P", "psy_dog_s")
cs_register (object_factory, "CPsyDogPhantom", "se_monster.se_monster", "SM_DOG_F", "psy_dog_phantom_s")
cs_register (object_factory, "CTorch", "se_item.se_item_torch", "TORCH_S", "device_torch_s")
cs_register (object_factory, "CStalkerOutfit", "se_item.se_outfit", "E_STLK", "equ_stalker_s")
cs_register (object_factory, "CScope", "se_item.se_item", "WP_SCOPE", "wpn_scope_s")
cs_register (object_factory, "CWeaponAK74", "se_item.se_weapon_magazined_w_gl", "WP_AK74", "wpn_ak74_s")
cs_register (object_factory, "CWeaponLR300", "se_item.se_weapon_magazined", "WP_LR300", "wpn_lr300_s")
cs_register (object_factory, "CWeaponBinoculars","se_item.se_weapon_magazined", "WP_BINOC", "wpn_binocular_s")
cs_register (object_factory, "CWeaponBM16", "se_item.se_weapon_shotgun", "WP_BM16", "wpn_bm16_s")
cs_register (object_factory, "CWeaponGroza", "se_item.se_weapon_magazined_w_gl", "WP_GROZA", "wpn_groza_s")
cs_register (object_factory, "CWeaponSVD", "se_item.se_weapon_magazined", "WP_SVD", "wpn_svd_s")
cs_register (object_factory, "CWeaponHPSA", "se_item.se_weapon_magazined", "WP_HPSA", "wpn_hpsa_s")
cs_register (object_factory, "CWeaponKnife", "se_item.se_weapon", "WP_KNIFE", "wpn_knife_s")
cs_register (object_factory, "CWeaponPM", "se_item.se_weapon_magazined", "WP_PM", "wpn_pm_s")
cs_register (object_factory, "CWeaponRG6", "se_item.se_weapon_shotgun","WP_RG6", "wpn_rg6_s")
cs_register (object_factory, "CWeaponRPG7", "se_item.se_weapon_magazined", "WP_RPG7", "wpn_rpg7_s")
cs_register (object_factory, "CWeaponShotgun", "se_item.se_weapon_shotgun", "WP_SHOTG", "wpn_shotgun_s")
-- cs_register (object_factory, "CWeaponMagazined","se_item.se_weapon_magazined", "WP_MAGAZ", "wpn_magazined_s")
cs_register (object_factory, "CWeaponSVU", "se_item.se_weapon_magazined", "WP_SVU", "wpn_svu_s")
cs_register (object_factory, "CWeaponUSP45", "se_item.se_weapon_magazined", "WP_USP45", "wpn_usp45_s")
cs_register (object_factory, "CWeaponVal", "se_item.se_weapon_magazined", "WP_VAL", "wpn_val_s")
cs_register (object_factory, "CWeaponVintorez", "se_item.se_weapon_magazined", "WP_VINT", "wpn_vintorez_s")
cs_register (object_factory, "CWeaponWalther", "se_item.se_weapon_magazined", "WP_WALTH", "wpn_walther_s")
cs_register (object_factory, "CHairsZone", "se_zones.se_zone_visual", "ZS_BFUZZ", "zone_bfuzz_s")
cs_register (object_factory, "CMosquitoBald", "se_zones.se_zone_anom", "ZS_MBALD", "zone_mbald_s")
cs_register (object_factory, "CMincer", "se_zones.se_zone_anom", "ZS_GALAN", "zone_galant_s")
cs_register (object_factory, "CMincer", "se_zones.se_zone_anom", "ZS_MINCE", "zone_mincer_s")
end
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