FATAL ERROR
[error]Expression : fatal error
[error]Function : mem_usage_impl
[error]File : memory_usage.cpp
[error]Line : 169
[error]Description : <no expression>
[error]Arguments : bad node in heap
stack trace:
0023:6AD0455F xrCore.dll, xrDebug::fatal()
0023:01007316 XR_3DA.exe, `CGameMtlLibrary::GetMaterialPair'::`4'::ignore_always()
FATAL ERROR
[error]Expression : Ran out of memory
[error]Function : CRender::texture_load
[error]File : ..\xrRenderDX10\dx10Texture.cpp
[error]Line : 497
[error]Description : D3DX11CreateTextureFromMemory ( HW.pDevice,S->pointer(),S->length(), &LoadInfo, 0, &pTexture2D, 0 )
[error]Arguments : gamedata\textures\wpn\wpn_ak74_old_bump.dds
stack trace:
FATAL ERROR
[error]Expression : error handler is invoked!
[error]Function : handler_base
[error]File : xrDebugNew.cpp
[error]Line : 775
[error]Description : std: out of memory, usage: 514912 kb, used blocks: 131294208, free blocks: 89295872, heap: 514912 kb
stack trace:
0023:581B3540 xrCore.dll, doug_lea_allocator::doug_lea_allocator()
0023:62A3C9B8 MSVCP120.dll, std::locale::global()
0023:6297DEF4 MSVCR120.dll, fcloseall()
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