* Detected CPU: Intel(R) Core(TM) i3-4005U CPU @ 1.70GHz [GenuineIntel], F6/M5/S1, 1695.00 mhz, 25-clk 'rdtsc'
* CPU features: RDTSC, MMX, 3DNowExt!, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
* CPU cores/threads: 2/4
Initializing File System...
using fs-ltx fsgame.ltx
FS: 39727 files cached 78 archives, 7969Kb memory used.
Init FileSystem 4.957638 sec
'xrCore' build 6756, Aug 5 2017
EH: 452A8CD0188F3DACB0A1CEF02CF04941
-----loading c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\system.ltx
-----loading c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[4071604 K], reserved[26980 K], committed[95656 K]
* [ D3D ]: textures[0 K]
* [x-ray]: process heap[16810 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[12051 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=C:\Program Files (x86)\bitComposer Games\S.T.A.L.K.E.R. - Call of Pripyat\bin\
dir[1]=C:\Program Files (x86)\bitComposer Games\S.T.A.L.K.E.R. - Call of Pripyat\
dir[2]=C:\Program Files (x86)\bitComposer Games\S.T.A.L.K.E.R. - Call of Pripyat\bin\
dir[3]=C:\WINDOWS\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx"...
[c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:8086]-[device:A16]: Intel(R) HD Graphics Family
* GPU driver: 10.18.10.3412
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1783 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 32
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
! VERIFY_FAILED: e:\stalker\x-ray source\x-ray_callofchernobyl\src\xrcore\FS.h[291] {IReader::advance} (Pos <= Size) && (Pos >= 0)
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* SSample: 1024x768
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
compiling shader particle_distort
compiling shader particle
compiling shader particle
- r__tf_aniso 8
- r1_tf_mipbias 0.
compiling shader simple_color
compiling shader portal
compiling shader editor
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader hud_font
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\sounds\video\intro_gsc.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\sounds\video\bitcomposer.ogg
FATAL ERROR
[error]Expression : wave&&wave->length()
[error]Function : CSoundRender_Source::LoadWave
[error]File : SoundRender_Source_loader.cpp
[error]Line : 65
[error]Description : Can't open wave file:
[error]Arguments : c:\program files (x86)\bitcomposer games\s.t.a.l.k.e.r. - call of pripyat\gamedata\sounds\video\ati_radeon_1920x1080.ogg
stack trace:
0023:021246A3 xrCore.dll, xrDebug::fail()
Marcus_Polonus napisał(a):@majster
Z tego, co widzę, zainstalowałeś chyba CoC na Zewie Prypeci. CoC to standalone, nie potrzebuje podstawki do działania.
Zainstaluj jeszcze raz poprawnie.
FATAL ERROR
[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitStatic
[error]File : ui\UIXmlInit.cpp
[error]Line : 155
[error]Description : XML node not found
[error]Argument 0 : knife_slot_highlight
[error]Argument 1 : ui\actor_menu.xml
Darth Talon napisał(a):Dziwna sprawa postanowiłam sobie pograć w ostatnią wersję CoCa pobrałam z http://www.moddb.com/mods/call-of-chernobyl/downloads full i patch uruchomiłam i wyskoczył mi brak pliku msvcr120.ddl. Pobrałam brakujący plik to teraz wyskakuje "Aplikacja nie została właściwie uruchomiona (0xc000007b)".
Ktoś podpowie co mam zrobić? Tylko tak "łopatologicznie" jak dla baby co to się na kompach nie zna;p
ok majster napisał(a):
Jeżeli się nie mylę musisz pobrać c++ i zainstalować go
https://support.microsoft.com/pl-pl/hel ... le-package
Pod ścieżką pliku x86 znajdź polski i pobierz.
Pilot napisał(a):Po prostu przejedź dział "addons" i poczytaj komentarze po angielsku.
Użytkownicy przeglądający to forum: Brak zarejestrowanych użytkowników oraz 3 gości