* Creating new game...
* Loading spawn registry...
! item [forg_dolg_wounded2] not found!!
! item [forg_dolg_wounded1] not found!!
* 23557 spawn points are successfully loaded
! item [forg_dolg_wounded2] not found!!
FATAL ERROR
[error]Expression : !(i->used_ai_locations()) || (i->m_tNodeID != u32(-1))
[error]Function : CALifeSimulatorBase::create
[error]File : alife_simulator_base.cpp
[error]Line : 207
[error]Description : Invalid vertex for object
[error]Arguments : forg_dolg_wounded2
stack trace:
0023:61A24793 xrCore.dll, xrDebug::fail()
0023:5C68A065 xrGame.dll, CDialogHolder::operator=()
0023:5C943E74 xrGame.dll, CDialogHolder::`vftable'()
0023:5C943EE8 xrGame.dll, CDialogHolder::`vftable'()
Aby zmienić ustawienia gry i uruchomić ją jako administrator w systemie Windows Vista, Windows 7, Windows 8 lub Windows 10, wykonaj następujące czynności:
Kliknij prawym przyciskiem myszy skrót do gry na Pulpicie.
Wybierz „Właściwości”.
Kliknij zakładkę „Zgodność” i zaznacz znajdujące się w części „Poziom uprawnień” okienko „Uruchom ten program jako administrator”.
Kliknij „Zastosuj” i „OK”.
Kiedy wykonasz powyższe czynności, uruchom ponownie grę.
* Detected CPU: AMD FX(tm)-8350 Eight-Core Processor [AuthenticAMD], F15/M2/S0, 4018.00 mhz, 71-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
* CPU cores/threads: 8/8
Initializing File System...
using fs-ltx fsgame.ltx
FS: 56732 files cached, 8488Kb memory used.
Init FileSystem 1.357032 sec
Lost Alpha 'xrCore' build 6659, Apr 30 2017
EH: 29559D66C7F69B7F792BA93DDE5739D4
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
Executing config-script "user.ltx"...
[f:\gry\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find InstallUserName entry in registry
* [win32]: free[4011372 K], reserved[73988 K], committed[108880 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[24737 K], process heap[24737 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[10316 K], smem[0 K]
SOUND: OpenAL: All available devices:
1. Generic Software, spec. 1.1 (default)
2. Generic Software on Creative (Sound Blaster X-Fi Xtreme Audio), spec. 1.1
3. Generic Software on Wzmacniacz (VIA High Definition Audio), spec. 1.1
4. Generic Software on MG248-0 (NVIDIA High Definition Audio), spec. 1.1
5. Generic Software on PHL 234E5-8 (NVIDIA High Definition Audio), spec. 1.1
6. Generic Software on Cyfrowe urządzenie audio (S/PDIF) (Sound Blaster X-Fi Xtreme Audio), spec. 1.1
7. Generic Software on SPDIF Interface (TX1) (VIA High Definition Audio), spec. 1.1
8. Generic Software on SPDIF Interface (TX0) (VIA High Definition Audio), spec. 1.1
Executing config-script "f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx"...
[f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[f:\gry\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
! Unknown command: r2_sun_far
[f:\gry\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software on Creative (Sound Blaster X-Fi Xtreme Audio)
* SOUND: EAX extension: present
* SOUND: EAX deferred: present
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1C03]: NVIDIA GeForce GTX 1060 6GB
* GPU driver: 22.21.13.8494
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1631 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
count of .thm files=1292
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* SSample: 2048x2048
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
compiling shader particle
compiling shader particle
compiling shader particle_distort
- r__tf_aniso 16
- r1_tf_mipbias 0.
compiling shader simple_color
compiling shader portal
compiling shader editor
Script debugger succesfully restarted.
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader effects_gradient_p
compiling shader ecb_fx_gradient
Loading DLL: xrGameSpy.dll
compiling shader yuv2rgb
compiling shader yuv2rgb
* [win32]: free[3740792 K], reserved[90972 K], committed[362476 K]
* [ D3D ]: textures[16 K]
* [x-ray]: crt heap[147648 K], process heap[147648 K], game lua[3508 K], render[287 K]
* [x-ray]: economy: strings[9896 K], smem[0 K]
FATAL ERROR
[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 514
[error]Description : <no expression>
[error]Arguments : Can't open section 'actor_hud_05'
stack trace:
0023:6321470F xrCore.dll, xrDebug::fatal()
0023:62EBA16F xrLua.dll, lua_gettable()
0023:62EBA88D xrLua.dll, lua_type()
0023:62F7644B xrRender_R1.dll
0023:62EBAA00 xrLua.dll, lua_remove()
MacArni napisał(a):...wypakowałem te pliki z gamedata.db0...
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