* Detected CPU: GenuineIntel P3 family, F6/M13/S4, 1995.00 mhz, 27-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 30368 files cached 30 archives, 5521Kb memory used.
Init FileSystem 1.596257 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[4065744 K], reserved[37140 K], committed[91356 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9738 K], process heap[677 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4320 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx"...
[c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx] successfully loaded.
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:8086]-[device:1616]: Intel(R) HD Graphics 5500
* GPU driver: 10.18.15.4279
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2121 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 32
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_vertex'
! Version conflict in shader 'def_shaders\def_vertex_hm'
! Version conflict in shader 'def_shaders\def_vertex_pn'
! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
! Version conflict in shader 'default'
! Version conflict in shader 'default_hm'
! Version conflict in shader 'default_pn'
! Version conflict in shader 'default_pn_hm'
! Version conflict in shader 'effects\lightplanes'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'models\lightplanes'
! Version conflict in shader 'models\model'
! Version conflict in shader 'models\model_aref'
! Version conflict in shader 'models\model_fur'
! Version conflict in shader 'models\model_hm'
! Version conflict in shader 'models\model_pn'
! Version conflict in shader 'models\model_pn_hm'
! Version conflict in shader 'models\pautina'
! Version conflict in shader 'models\selflight'
! Version conflict in shader 'models\selflight_det'
! Version conflict in shader 'models\selflightl'
! Version conflict in shader 'models\transparent'
! Version conflict in shader 'models\xanomaly'
! Version conflict in shader 'models\xdistort'
! Version conflict in shader 'models\xdistortcolor'
! Version conflict in shader 'models\xdistortcolorl'
! Version conflict in shader 'models\xdistortinv'
! Version conflict in shader 'models\xmonolith'
! Version conflict in shader 'models\xwindows'
! Version conflict in shader 'selflight'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
- r__tf_aniso 8
- r2_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\music\wasteland2.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 8
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 32
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [358 ms]
"c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 130458 K
Buforowanie obiektów...
Loading objects...
Loading models...
! Can't find texture 'glow\glow_rays'
! Can't find texture 'pfx\pfx_cc_lighting_grad2'
! Can't find texture 'pfx\pfx_cc_lightings'
! Can't find texture 'pfx\pfx_electrostatic'
! Can't find texture 'pfx\pfx_gradient'
! Can't find texture 'pfx\pfx_gradient1'
! Can't find texture 'pfx\pfx_shells2'
! Can't find texture 'pfx\pfx_spark_02'
* [prefetch] time: 2005 ms
* [prefetch] memory: 0Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 2046 ms
* phase cmem: 121375 K
SERWER: rozpoczynanie...
* phase time: 165 ms
* phase cmem: 108055 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 3 ms
* phase cmem: 108055 K
Wczytywanie zapisanej gry "2m.sav"...
* Loading spawn registry...
* 11414 spawn points are successfully loaded
* Loading objects...
* 23269 objects are successfully loaded
* Game 2m is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\2m.sav' (3.536s)
* phase time: 3535 ms
* phase cmem: 161332 K
SERWER: łączenie...
* phase time: 41 ms
* phase cmem: 161376 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 18 ms
* phase cmem: 161409 K
Otwieranie strumienia...
* phase time: 15 ms
* phase cmem: 161409 K
Wczytywanie CFORM...
* phase time: 4420 ms
* phase cmem: 246566 K
Wczytywanie shaderów...
* phase time: 392 ms
* phase cmem: 247585 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65368 verts, 2042 Kb
* [Loading VB] 10019 verts, 313 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65509 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 50164 verts, 1567 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 38589 verts, 1205 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 762762 indices, 1489 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65500 verts, 767 Kb
* [Loading VB] 1438 verts, 16 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 445203 indices, 869 Kb
* phase time: 830 ms
* phase cmem: 247751 K
Wczytywanie przestrzennej bazy danych...
* phase time: 55 ms
* phase cmem: 252061 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 11590 v(20), 6100 p
* [DETAILS] Batch(61), VB(226K), IB(35K)
* phase time: 30 ms
* phase cmem: 252061 K
Wczytywanie stref i portali...
* Loading HOM: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\levels\garbage\level.hom
* phase time: 27 ms
* phase cmem: 252291 K
Wczytywanie obiektów SI...
* phase time: 5 ms
* phase cmem: 252291 K
KLIENT: Odradzanie...
* phase time: 5 ms
* phase cmem: 252291 K
Wczytywanie tekstur...
* t-report - base: 869, 442814 K
* t-report - lmap: 12, 12289 K
* phase time: 7464 ms
* phase cmem: 285288 K
KLIENT: Synchronizacja...
* phase time: 69 ms
* phase cmem: 285288 K
* [win32]: free[2891292 K], reserved[101400 K], committed[1201548 K]
* [ D3D ]: textures[490126 K]
* [x-ray]: crt heap[285286 K], process heap[607239 K], game lua[55447 K], render[169 K]
* [x-ray]: economy: strings[14216 K], smem[2267 K]
! Missing ogg-comment, file: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\beretta\beretta_shoot.ogg
! auto-generated bump map: act\act_stalker_neutral_g_bump#
! auto-generated bump map: act\act_stalker_neutral_g_bump
* MEMORY USAGE: 345607 K
* End of synchronization A[1] R[1]
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ....t.a.l.k.e.r. - clear sky\gamedata\scripts\_g.script:47: Abort(): Insufficient smart_terrain jobs gar_smart_terrain_6_6
stack trace:
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