* Detected CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz [GenuineIntel], F6/M12/S3, 3500.00 mhz, 19-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4
Initializing File System...
using fs-ltx fsgame.ltx
FS: 53736 files cached, 8757Kb memory used.
Init FileSystem 0.859271 sec
Lost Alpha 'xrCore' build 5630, Jul 5 2014
EH: 00805548CA869E992625B2B99EC003D6
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Executing config-script "user.ltx"...
[b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R3.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
* [win32]: free[4046912 K], reserved[50952 K], committed[96376 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[17999 K], process heap[17999 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[7380 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices DirectSound Software
SOUND: OpenAL: system default SndDevice name is DirectSound Software
SOUND: OpenAL: All available devices:
1. DirectSound Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx"...
[b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
[b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
SOUND: Selected device is DirectSound Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:13C0]: NVIDIA GeForce GTX 980
* GPU driver type: hardware
* CREATE: DeviceREF: 2
* Texture memory: 3072 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_vertex'
! Version conflict in shader 'default'
! Version conflict in shader 'effects\lightplanes'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'la_shaders\ufp_blend'
! Version conflict in shader 'models\helicopter'
! Version conflict in shader 'models\lightplanes'
! Version conflict in shader 'models\lightplanesself'
! Version conflict in shader 'models\model'
! Version conflict in shader 'models\model_aref'
! Version conflict in shader 'models\model_fur'
! Version conflict in shader 'models\model_puh'
! Version conflict in shader 'models\model_refl'
! Version conflict in shader 'models\pautina'
! Version conflict in shader 'models\selflight'
! Version conflict in shader 'models\selflightl'
! Version conflict in shader 'models\transparent'
! Version conflict in shader 'models\xanomaly'
! Version conflict in shader 'models\xbrainglass'
! Version conflict in shader 'models\xdistort'
! Version conflict in shader 'models\xdistortcolor'
! Version conflict in shader 'models\xdistortcolorl'
! Version conflict in shader 'models\xdistortcolorlinv'
! Version conflict in shader 'models\xdistortinv'
! Version conflict in shader 'models\xglass'
! Version conflict in shader 'models\xglass2'
! Version conflict in shader 'models\xlens'
! Version conflict in shader 'models\xmonolith'
! Version conflict in shader 'models\xwindows'
! Version conflict in shader 'particles\add'
! Version conflict in shader 'particles\alpha_add'
! Version conflict in shader 'particles\blend'
! Version conflict in shader 'particles\blend_hard'
! Version conflict in shader 'particles\dark'
! Version conflict in shader 'particles\set'
! Version conflict in shader 'selflight'
count of .thm files=1034
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Script debugger succesfully restarted.
Starting engine...
Loading DLL: xrGameSpy.dll
* [win32]: free[3777508 K], reserved[85976 K], committed[330756 K]
* [ D3D ]: textures[16 K]
* [x-ray]: crt heap[130450 K], process heap[130450 K], game lua[3475 K], render[348 K]
* [x-ray]: economy: strings[7004 K], smem[0 K]
"b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\bins\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 137998 K
Loading objects...
Loading models...
* [prefetch] time: 16930 ms
* [prefetch] memory: 180660Kb
* phase time: 17038 ms
* phase cmem: 313835 K
$ LA_DBG:[9615] Game_Start: Engine v1.3003(<NOT_arg!>) , Game: <nil>v1.0.gold(140326)
$ LA_DBG:[9615] level_weathers:initing level_weathers
$ LA_DBG:[9615] surge_manager:surge_manager inited
* Log file has been saved successfully!
* phase time: 90 ms
* phase cmem: 318460 K
* phase time: 12 ms
* phase cmem: 318413 K
* Loading spawn registry...
! item [forg_dolg_wounded2] not found!!
! item [forg_dolg_wounded1] not found!!
* 23557 spawn points are successfully loaded
* Loading objects...
* 34708 objects are successfully loaded
* Loading Store...
$ LA_DBG:[9615] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[9615] load_storehouse: size=[14]/[2291]bytes : Build=[5529]
$ LA_DBG:[9615] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[9615] Game_Init: Ver=[1.3003] Build=[5529=>5529] MemUsage=[17251.996]kB
$ LA_DBG:[9615] GameTime=[16:38:10] Map(24)=[la05_bar_rostok], knowMaps=[6]
* Log file has been saved successfully!
* Game 80 is successfully loaded from file 'b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\appdata\savedgames\80.sav' (1.653s)
* phase time: 1653 ms
* phase cmem: 378807 K
* phase time: 26 ms
* phase cmem: 378940 K
* client : connection accepted - <>
* phase time: 15 ms
* phase cmem: 378974 K
* phase time: 14 ms
* phase cmem: 378973 K
* phase time: 1883 ms
* phase cmem: 465279 K
* phase time: 1011 ms
* phase cmem: 470761 K
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65360 verts, 2042 Kb
* [Loading VB] 23539 verts, 735 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 55136 verts, 1723 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 30933 verts, 966 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 817797 indices, 1597 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 54200 verts, 635 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 348507 indices, 680 Kb
* phase time: 91 ms
* phase cmem: 471168 K
* phase time: 44 ms
* phase cmem: 474793 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 52643 v(20), 33306 p
* [DETAILS] Batch(61), VB(1028K), IB(195K)
* phase time: 154 ms
* phase cmem: 474907 K
* Loading HOM: b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\gamedata\levels\la05_bar_rostok\level.hom
* phase time: 28 ms
* phase cmem: 475550 K
* phase time: 43 ms
* phase cmem: 476017 K
- Game configuring : Started
- Game configuring : Finished
* phase time: 39 ms
* phase cmem: 516180 K
* t-report - base: 2270, 1019139 K
* t-report - lmap: 28, 28675 K
* phase time: 3660 ms
* phase cmem: 523188 K
* phase time: 20 ms
* phase cmem: 523188 K
* [win32]: free[2084224 K], reserved[91308 K], committed[2018708 K]
* [ D3D ]: textures[1058912 K]
* [x-ray]: crt heap[523188 K], process heap[523188 K], game lua[35937 K], render[221 K]
* [x-ray]: economy: strings[23002 K], smem[161533 K]
* Log file has been saved successfully!
$ LA_DBG:[35597] level_weathers:presets level_weathers
$ LA_DBG:[35597] level_weathers:r3 active
$ LA_DBG:[35597] level_weathers:WeatherManager:__init: r2_active = false : 16:41:12
$ LA_DBG:[35597] level_weathers:Load: curr=[alpha_r2], next=[af_clear]
$ LA_DBG:[35597] level_weathers:has sav
* Log file has been saved successfully!
$ LA_DBG:[41164] level_weathers:transition = [alpha_r2]
* MEMORY USAGE: 616614 K
* End of synchronization A[1] R[1]
* [win32]: free[1946748 K], reserved[88560 K], committed[2158932 K]
* [ D3D ]: textures[1116813 K]
* [x-ray]: crt heap[625161 K], process heap[625161 K], game lua[61242 K], render[2723 K]
* [x-ray]: economy: strings[62791 K], smem[308135 K]
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [gar_dm_bandit2_warn_plr] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [gar_dm_bandit2_warn_plr] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [gar_dm_bandit2_warn_plr] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [gar_dm_bandit2_warn_plr] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [gar_dm_bandit2_warn_plr] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [gar_dm_bandit2_warn_plr] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [gar_dm_bandit2_warn_plr] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
* [win32]: free[2063152 K], reserved[101216 K], committed[2029872 K]
* [ D3D ]: textures[1123990 K]
* [x-ray]: crt heap[587521 K], process heap[587521 K], game lua[55043 K], render[5736 K]
* [x-ray]: economy: strings[74516 K], smem[308156 K]
$ LA_DBG:[178303] ui_mm_opt_video:InitControls:>cap_preset
$ LA_DBG:[178303] ui_mm_opt_video:InitControls:>cap_renderer
$ LA_DBG:[178303] ui_mm_opt_video:InitControls:<cap_renderer
refCount:m_pAdapter 1
* [win32]: free[2062012 K], reserved[101164 K], committed[2031064 K]
* [ D3D ]: textures[1125526 K]
* [x-ray]: crt heap[588467 K], process heap[588467 K], game lua[56431 K], render[5737 K]
* [x-ray]: economy: strings[74542 K], smem[308156 K]
- Disconnect
- Destroying level
~ CClientSpawnManager is empty
* [ D3D ]: textures[679540 K]
* [win32]: free[2170632 K], reserved[162556 K], committed[1861052 K]
* [ D3D ]: textures[679540 K]
* [x-ray]: crt heap[446887 K], process heap[446887 K], game lua[36860 K], render[5737 K]
* [x-ray]: economy: strings[66587 K], smem[76205 K]
$ LA_DBG:[178874] ui_mm_opt_video:InitControls:>cap_preset
$ LA_DBG:[178874] ui_mm_opt_video:InitControls:>cap_renderer
$ LA_DBG:[178874] ui_mm_opt_video:InitControls:<cap_renderer
refCount:m_pAdapter 1
* [win32]: free[2461448 K], reserved[161484 K], committed[1571308 K]
* [ D3D ]: textures[644783 K]
* [x-ray]: crt heap[437466 K], process heap[437466 K], game lua[36877 K], render[5737 K]
* [x-ray]: economy: strings[66556 K], smem[76205 K]
"b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\bins\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 434913 K
$ LA_DBG:[179056] Game_Start: Engine v1.3003(<NOT_arg!>) , Game: <nil>v1.0.gold(140326)
$ LA_DBG:[179056] level_weathers:initing level_weathers
$ LA_DBG:[179056] surge_manager:surge_manager inited
* Log file has been saved successfully!
* phase time: 158 ms
* phase cmem: 435823 K
* phase time: 26 ms
* phase cmem: 435725 K
* Loading spawn registry...
! item [forg_dolg_wounded2] not found!!
! item [forg_dolg_wounded1] not found!!
* 23557 spawn points are successfully loaded
* Loading objects...
* 34708 objects are successfully loaded
* Loading Store...
$ LA_DBG:[179056] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[179056] load_storehouse: size=[14]/[2291]bytes : Build=[5529]
$ LA_DBG:[179056] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
$ LA_DBG:[179056] Game_Init: Ver=[1.3003] Build=[5529=>5529] MemUsage=[17251.996]kB
$ LA_DBG:[179056] GameTime=[16:38:10] Map(24)=[la05_bar_rostok], knowMaps=[6]
* Log file has been saved successfully!
* Game 80 is successfully loaded from file 'b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\appdata\savedgames\80.sav' (1.763s)
* phase time: 1762 ms
* phase cmem: 448736 K
* phase time: 32 ms
* phase cmem: 448732 K
* client : connection accepted - <>
* phase time: 27 ms
* phase cmem: 448767 K
* phase time: 26 ms
* phase cmem: 448766 K
* phase time: 1888 ms
* phase cmem: 535064 K
* phase time: 947 ms
* phase cmem: 539099 K
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65360 verts, 2042 Kb
* [Loading VB] 23539 verts, 735 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 55136 verts, 1723 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 30933 verts, 966 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 817797 indices, 1597 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 54200 verts, 635 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 348507 indices, 680 Kb
* phase time: 108 ms
* phase cmem: 539526 K
* phase time: 60 ms
* phase cmem: 540238 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 52643 v(20), 33306 p
* [DETAILS] Batch(61), VB(1028K), IB(195K)
* phase time: 167 ms
* phase cmem: 540301 K
* Loading HOM: b:\gry\stalker la\s.t.a.l.k.e.r. - lost alpha\gamedata\levels\la05_bar_rostok\level.hom
* phase time: 41 ms
* phase cmem: 540838 K
* phase time: 59 ms
* phase cmem: 540841 K
- Game configuring : Started
- Game configuring : Finished
* phase time: 54 ms
* phase cmem: 580484 K
* t-report - base: 2321, 1047824 K
* t-report - lmap: 29, 29358 K
* phase time: 2977 ms
* phase cmem: 586359 K
* phase time: 30 ms
* phase cmem: 586360 K
* [win32]: free[2054880 K], reserved[128148 K], committed[2011212 K]
* [ D3D ]: textures[1084184 K]
* [x-ray]: crt heap[586357 K], process heap[586357 K], game lua[35759 K], render[5746 K]
* [x-ray]: economy: strings[34954 K], smem[76205 K]
* Log file has been saved successfully!
$ LA_DBG:[187720] level_weathers:presets level_weathers
$ LA_DBG:[187720] level_weathers:r3 active
$ LA_DBG:[187720] level_weathers:WeatherManager:__init: r2_active = false : 16:39:11
$ LA_DBG:[187720] level_weathers:Load: curr=[alpha_r2], next=[af_clear]
$ LA_DBG:[187720] level_weathers:has sav
* Log file has been saved successfully!
* MEMORY USAGE: 617336 K
* End of synchronization A[1] R[1]
! item [esc_actor_start_replic] not found!!
! item [encyclopedy_mutant_cat_general] not found!!
! item [encyclopedy_mutant_fracture_general] not found!!
! item [ui_pda_quests] not found!!
! item [ui_pda_map] not found!!
! item [gar_dm_bandit2_warn_plr] not found!!
! item [gar_dm_novice_change_st] not found!!
! item [encyclopedy_mutant_zombieg_general] not found!!
! item [encyclopedy_mutant_zombie_general] not found!!
! item [bar_barkeep_neutralise_sin] not found!!
stack trace:
0023:5F73FA67 xrGame.dll, CDialogHolder::operator=()
0023:5F4E7C98 xrGame.dll, CDialogHolder::operator=()
0023:5F73FCEA xrGame.dll, CDialogHolder::operator=()
0023:5F7403BF xrGame.dll, CDialogHolder::operator=()
0023:5F740FE8 xrGame.dll, CDialogHolder::operator=()
0023:5F7156D2 xrGame.dll, CDialogHolder::operator=()
0023:5F882C8E xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:5F882F0D xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:5F882B13 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:5F8832A0 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:5F8829B6 xrGame.dll, CDialogHolder::IR_UIOnKeyboardHold()
0023:5F714F63 xrGame.dll, CDialogHolder::operator=()
0023:5F6FBC79 xrGame.dll, CDialogHolder::operator=()
0023:6CA7A4E1 xrCDB.dll, ISpatial_DB::operator=()
0023:6CA7A4E1 xrCDB.dll, ISpatial_DB::operator=()
0023:6CA7A4E1 xrCDB.dll, ISpatial_DB::operator=()
0023:6CA7A4E1 xrCDB.dll, ISpatial_DB::operator=()
0023:002166CD XR_3DA.exe, Feel::Vision::operator=()
0023:0020073B XR_3DA.exe, CCC_LoadCFG_custom::operator=()
0023:0024EC90 XR_3DA.exe, Feel::Vision::feel_vision_query()
0023:6C873ECA MSVCR120.dll, _uncaught_exception()
0023:6C873F25 MSVCR120.dll, vsprintf_s_l()
0023:5F62627B xrGame.dll, CDialogHolder::operator=()
0023:5F3B4DA7 xrGame.dll, CDialogHolder::IgnorePause()
0023:5F3B4FBE xrGame.dll, CDialogHolder::IgnorePause()
0023:00234C69 XR_3DA.exe, CSheduler::ProcessStep()
0023:61F73614 DINPUT8.dll
0023:61F76D1C DINPUT8.dll
0023:00233AA8 XR_3DA.exe, CInput::KeyUpdate()
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