[MISERY]

Regulamin forum
Dział "Modyfikacje Gotowe" służy do dyskusji o modyfikacjach, które już są stworzone lub do zadawania pytań na ich temat. Znajdziemy tutaj również linki do ściągnięcia modyfikacji (które powinny, a raczej muszą być w pierwszym poście tematu danej modyfikacji).

Przy zadawaniu pytania związanego z problemem dotyczącym modyfikacji, prosimy o podawanie treści całego loga błędu - koniecznie w tagu [CODE].

Przy cytowaniu plików *.LTX stosować tag [SYNTAX="ini"], przy cytowaniu plików *.script [SYNTAX="lua"] a przy cytowaniu plików *.xml - [SYNTAX="xml"].

Lokalizacja logów:
Windows XP - C:\Documents and Settings\All Users\Moje dokumenty\S.T.A.L.K.E.R. - Zew Prypeci\logs\xray_nazwaużytkownika.log
Windows Vista/7 - C:\Users\Public\Documents\S.T.A.L.K.E.R. - Zew Prypeci\logs\xray_nazwaużytkownika.log
Steam - X:\Program Files (x86)\Steam\SteamApps\common\Stalker Call of Pripyat\_appdata_\logs

Pytania na temat modyfikacji zadajemy w wątku dla niej stworzonym lub tworzymy nowy, jeśli takowego nie ma.

Gdy chcemy założyć nowy wątek, obowiązkowe jest przeczytanie tego tematu.

Re: [MISERY]

Postprzez jazon w 25 Gru 2014, 21:54

Mam noobskie pytanie, ze aż mi wstyd. Mianowicie w Skadowsku przy zadaniu z atakiem bandytów na Szewczenkę nie opowiadałem się po stronie bandytów. Mógłby mi ktoś powiedzieć (albo podać linka do odpowiedzi) czy będę miał jakieś konsekwencje jeśli razem z nimi zaatakuje? Coś się zmieni w grze? Będę mógł nadal kupować u handlarzy w Skadowsku ? Z góry dziękuje za odpowiedz.
jazon
Stalker

Posty: 109
Dołączenie: 08 Lut 2011, 13:54
Ostatnio był: 01 Sty 2017, 15:08
Frakcja: Samotnicy
Ulubiona broń: SVUmk2
Kozaki: 6

Reklamy Google

Re: [MISERY]

Postprzez trolololo w 25 Gru 2014, 22:24

czy będę miał jakieś konsekwencje jeśli razem z nimi zaatakuje?
Na leśniczówce będziesz bronić bandytów, i odblokowuje ci się misja ( jak opowiesz brodaczowi o kompasie) "Czarne interesy" czy jakoś tak: zapraszam do solucji http://stalker.pl/zaton-solucja/
Deszczyk pada , RAM mi zjada...
trolololo
Legenda

Posty: 1106
Dołączenie: 25 Wrz 2013, 13:03
Ostatnio był: 24 Mar 2023, 18:36
Miejscowość: Na granicy LTE
Frakcja: Wojskowi Stalkerzy
Ulubiona broń: "Tunder" 5.45
Kozaki: 118

Re: [MISERY]

Postprzez Don Wano w 26 Gru 2014, 19:41

Argawen napisał(a):O rany. Jak coś cytujesz, to przynajmniej bez błędów ortograficznych. "Rzeczy" piszemy przez rz. "Niemożliwych" piszemy razem.


O rany. Dopiero bylem u spowiedzi mam isc jeszcze raz? Moze "r" zjadlem? Poluzj gumke w gaciach chociaz na swieta.
"Człowieka poznaje się po jego języku"
Awatar użytkownika
Don Wano
Stalker

Posty: 64
Dołączenie: 21 Mar 2014, 19:41
Ostatnio był: 26 Gru 2016, 17:36
Miejscowość: Opole
Frakcja: Wolność
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 4

Re: [MISERY]

Postprzez Pangia w 26 Gru 2014, 21:16

Już ci miałem flaszkę postawić, ale spojrzałem na twój podpis:
"Człowieka poznaje się po jego języku"

No fail roku po prostu.
Proszę państwa, sto pięćdziesiąt kilometrów na godzinę w ciągu kilku sekund, wspaniały wynik. Gdyby w ten sposób można było wypie*dolić z polskiej polityki tych wszystkich śmieci z Okrągłego Stołu, Leszka Millera, byłoby… cudownie i każdemu bym ku*wa kupił po takim Ferrari, byleby w piz*u pojechali tym PROSTO do swojego ukochanego… Izraela. SYJONIŚCI Europy, jedźcie do siebie! Pozdrawiam, Zbigniew Stonoga. Nie jestem antysemitą!
Awatar użytkownika
Pangia
Monolit

Posty: 4280
Dołączenie: 27 Maj 2012, 10:49
Ostatnio był: 28 Lis 2017, 19:49
Miejscowość: Kukle Karakańskie
Ulubiona broń: TOZ34
Kozaki: 854

Re: [MISERY]

Postprzez HitFan w 27 Gru 2014, 01:52

Próbuję w to zagrać, lecz na samym początku błąd:
Kod: Zaznacz wszystko
FATAL ERROR
 
[error]Expression    : error handler is invoked!
[error]Function      : handler_base
[error]File          : D:\prog_repository\sources\trunk\xrCore\xrDebugNew.cpp
[error]Line          : 764
[error]Description   : application is aborting
 

stack trace:

cały log:

Kod: Zaznacz wszystko
* Detected CPU: Intel(R) Core(TM) i3 CPU M 370 @ 2.40GHz [GenuineIntel], F6/M5/S5, 2391.00 mhz, 28-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4

Initializing File System...
using fs-ltx fsgame.ltx
FS: 50235 files cached 33 archives, 10288Kb memory used.
Init FileSystem 36.876041 sec
'xrCore' build 3967, Dec 14 2009

EH: 2509C64A20413C2B73FC1FEFB686C195

-----loading c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx
-----loading c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalkercop\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[4023684 K], reserved[54648 K], committed[115908 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[20160 K], process heap[4444 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[15614 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=C:\Program Files (x86)\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\
dir[1]=C:\Program Files (x86)\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\
dir[2]=C:\Program Files (x86)\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"...
[c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_minimum.ltx"...
~ Invalid syntax in call to 'r__detail_density'
~ Valid arguments: float value in range [0.200,0.600]
[c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_minimum.ltx] successfully loaded.
Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"...
[c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[c:\users\public\documents\stalkercop\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32768 kb, 2428 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:DF1]: NVIDIA GeForce GT 420M             
* GPU driver: 9.18.13.4475
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 2459 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
compiling shader dumb
compiling shader dumb
compiling shader accum_mask
compiling shader accum_sun_mask
compiling shader copy_p
compiling shader accum_volume
compiling shader copy
compiling shader accum_sun_near
compiling shader accum_sun
compiling shader accum_sun_cascade
compiling shader accum_sun_cascade_far
compiling shader accum_omni_unshadowed
compiling shader accum_omni_normal
compiling shader accum_omni_transluent
compiling shader accum_spot_unshadowed
compiling shader accum_spot_normal
compiling shader accum_spot_fullsize
compiling shader accum_volumetric
compiling shader accum_volumetric
compiling shader accum_indirect
compiling shader bloom_build
compiling shader bloom_filter
compiling shader bloom_filter_f
compiling shader bloom_luminance_1
compiling shader bloom_luminance_2
compiling shader bloom_luminance_3
compiling shader combine_1
compiling shader combine_1
compiling shader combine_2_AA
compiling shader combine_2_NAA
compiling shader combine_2_AA_D
compiling shader combine_2_NAA_D
compiling shader combine_volumetric
compiling shader postprocess
compiling shader postprocess_CM
compiling shader distort
compiling shader particle_distort
compiling shader particle
compiling shader particle
compiling shader particle_s-blend
compiling shader particle-clip
compiling shader particle_s-add
compiling shader particle_s-aadd
compiling shader deffer_particle
compiling shader deffer_particle
- r__tf_aniso 1
- r2_tf_mipbias 0.
compiling shader portal
compiling shader portal
compiling shader simple_color
compiling shader editor
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader stub_default
compiling shader effects_sun
compiling shader hud_font
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
compiling shader yuv2rgb
* [win32]: free[3854392 K], reserved[80468 K], committed[259380 K]
* [ D3D ]: textures[64 K]
* [x-ray]: crt heap[102168 K], process heap[17685 K], game lua[2989 K], render[134 K]
* [x-ray]: economy: strings[15981 K], smem[0 K]
*  0.0 : [  56] $null
*  0.0 : [   3] $user$accum
*  0.0 : [   1] $user$accum_temp
*  0.0 : [   6] $user$albedo
*  0.0 : [   6] $user$bloom1
*  0.0 : [   2] $user$bloom2
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   2] $user$env_s0
*  0.0 : [   2] $user$env_s1
*  0.0 : [   7] $user$generic0
*  0.0 : [   5] $user$generic1
*  0.0 : [   1] $user$generic2
*  0.0 : [   1] $user$jitter_0
*  0.0 : [   1] $user$jitter_1
*  0.0 : [   1] $user$jitter_2
*  0.0 : [   1] $user$jitter_3
*  0.0 : [   1] $user$jitter_4
*  0.0 : [   2] $user$lum_t64
*  0.0 : [   3] $user$lum_t8
*  0.0 : [   1] $user$luminance_0
*  0.0 : [   1] $user$luminance_1
*  0.0 : [   1] $user$luminance_2
*  0.0 : [   1] $user$luminance_3
*  0.0 : [   8] $user$material
*  0.0 : [  12] $user$normal
*  0.0 : [  12] $user$position
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   4] $user$smap_depth
*  0.0 : [   3] $user$smap_surf
*  0.0 : [   7] $user$tonemap
*  0.0 : [   2] $user$tonemap_src
*  0.0 : [   1] act\act_controller_hit1
*  0.0 : [   1] amik\anomaly\electric_radial
*  0.0 : [   1] amik\explosions\boom_0
*  0.0 : [   1] amik\explosions\boom_1
*  0.0 : [   1] amik\explosions\boom_2
*  0.0 : [   1] amik\explosions\decal_concrete
*  0.0 : [   1] amik\explosions\explo_end
*  0.0 : [   1] amik\explosions\explosion_dynamite\explosion_din
*  0.0 : [   1] amik\explosions\explosion_dynamite\flashlight
*  0.0 : [   1] amik\explosions\explosion_dynamite\smoke
*  0.0 : [   1] amik\explosions\explosion_flash_atlas
*  0.0 : [   1] amik\explosions\explosion_fuelcan\boom_1
*  0.0 : [   1] amik\explosions\explosion_fuelcan\boom_3
*  0.0 : [   1] amik\explosions\explosion_fuelcan\grey_xpl
*  0.0 : [   1] amik\explosions\explosion_smoke03
*  0.0 : [   1] amik\explosions\final_expl
*  0.0 : [   1] amik\explosions\smoke_cannon
*  0.0 : [   1] amik\hit_fx\water_splash\water_splash_anim
*  0.0 : [   1] amik\hit_fx\water_splash\water_spurt
*  0.0 : [   1] amik\nature\list
*  0.0 : [   1] amik\nature\stonedebris1
*  0.0 : [   1] amik\nature\wood_part
*  0.0 : [   1] amik\static\gas_light\flame_zippo
*  0.0 : [   1] amik\weapons\00
*  0.0 : [   1] amik\weapons\12x70
*  0.0 : [   1] amik\weapons\6ways1
*  0.0 : [   1] amik\weapons\6ways2
*  0.0 : [   1] amik\weapons\9x39
*  0.0 : [   1] amik\weapons\btr\muzzle 6ways1
*  0.0 : [   1] amik\weapons\btr\muzzle 6ways2
*  0.0 : [   1] amik\weapons\dtk_2
*  0.0 : [   1] amik\weapons\dtk_3
*  0.0 : [   1] amik\weapons\dtk_4
*  0.0 : [   1] amik\weapons\dtk_4_1
*  0.0 : [   1] amik\weapons\dtk_5
*  0.0 : [   1] amik\weapons\dtk_6
*  0.0 : [   1] amik\weapons\dtk_8
*  0.0 : [   1] amik\weapons\flame\flameshoot_1
*  0.0 : [   1] amik\weapons\flame\flameshoot_2
*  0.0 : [   1] amik\weapons\flame\flameshoot_3
*  0.0 : [   1] amik\weapons\flame\flameshoot_4
*  0.0 : [   1] amik\weapons\flame\flameshoot_5
*  0.0 : [   1] amik\weapons\flame\mg42out
*  0.0 : [   1] amik\weapons\flame\trace
*  0.0 : [   1] amik\weapons\flame\trace_01
*  0.0 : [   1] amik\weapons\flame\trail
*  0.0 : [   1] amik\weapons\flash_01
*  0.0 : [   1] amik\weapons\flash_02
*  0.0 : [   1] amik\weapons\flash_04
*  0.0 : [   1] amik\weapons\flash_05
*  0.0 : [   1] amik\weapons\grishik\357mag
*  0.0 : [   1] amik\weapons\grishik\45
*  0.0 : [   1] amik\weapons\grishik\50_ae
*  0.0 : [   1] amik\weapons\grishik\5x45x39
*  0.0 : [   1] amik\weapons\grishik\5x45x39_00
*  0.0 : [   1] amik\weapons\grishik\5x45x39_01
*  0.0 : [   1] amik\weapons\grishik\5x56x45
*  0.0 : [   1] amik\weapons\grishik\5x56x45_00
*  0.0 : [   1] amik\weapons\grishik\5x7x28
*  0.0 : [   1] amik\weapons\grishik\6x5x50
*  0.0 : [   1] amik\weapons\grishik\7x62x25_0
*  0.0 : [   1] amik\weapons\grishik\7x62x25_1
*  0.0 : [   1] amik\weapons\grishik\7x62x25_2
*  0.0 : [   1] amik\weapons\grishik\7x62x25_3
*  0.0 : [   1] amik\weapons\grishik\7x62x25_4
*  0.0 : [   1] amik\weapons\grishik\7x62x39_00
*  0.0 : [   1] amik\weapons\grishik\7x62x39_01
*  0.0 : [   1] amik\weapons\grishik\7x62x39_02
*  0.0 : [   1] amik\weapons\grishik\7x62x39_03
*  0.0 : [   1] amik\weapons\grishik\7x62x51_1
*  0.0 : [   1] amik\weapons\grishik\7x62x51_2
*  0.0 : [   1] amik\weapons\grishik\7x62x54
*  0.0 : [   1] amik\weapons\grishik\7x7x57
*  0.0 : [   1] amik\weapons\grishik\7x92x57
*  0.0 : [   1] amik\weapons\grishik\9x18_1
*  0.0 : [   1] amik\weapons\grishik\9x18_2
*  0.0 : [   1] amik\weapons\grishik\9x18_3
*  0.0 : [   1] amik\weapons\grishik\9x39
*  0.0 : [   1] amik\weapons\mg42out
*  0.0 : [   1] amik\weapons\shells_12x70
*  0.0 : [   1] amik\weapons\shells_ak
*  0.0 : [   1] amik\weapons\shells_ak_01
*  0.0 : [   1] amik\weapons\smokeshoot_0
*  0.0 : [   1] amik\weapons\smokeshoot_1
*  0.0 : [   1] amik\weapons\trace
*  0.0 : [   1] amik\weapons\trace_01
*  0.0 : [   1] fx\fx_flare1
*  0.0 : [   1] fx\fx_flare2
*  0.0 : [   1] fx\fx_flare3
*  0.0 : [   1] fx\fx_gradient
*  0.0 : [   1] fx\fx_gradient1
*  0.0 : [   1] fx\fx_lightning
*  0.0 : [   1] fx\fx_moon_halo_phase_1
*  0.0 : [   1] fx\fx_moon_halo_phase_2
*  0.0 : [   1] fx\fx_moon_halo_phase_3
*  0.0 : [   1] fx\fx_moon_halo_phase_4
*  0.0 : [   1] fx\fx_moon_halo_phase_5
*  0.0 : [   1] fx\fx_moon_halo_phase_6
*  0.0 : [   1] fx\fx_moon_halo_phase_7
*  0.0 : [   1] fx\fx_moon_phase_1
*  0.0 : [   1] fx\fx_moon_phase_2
*  0.0 : [   1] fx\fx_moon_phase_3
*  0.0 : [   1] fx\fx_moon_phase_4
*  0.0 : [   1] fx\fx_moon_phase_5
*  0.0 : [   1] fx\fx_moon_phase_6
*  0.0 : [   1] fx\fx_moon_phase_7
*  0.0 : [   1] fx\fx_noise
*  0.0 : [   2] fx\fx_noise2
*  0.0 : [   1] fx\fx_rain
*  0.0 : [   1] fx\fx_rainsplash1
*  0.0 : [   1] fx\fx_sun
*  0.0 : [   1] fx\fx_sun_fog
*  0.0 : [   1] fx\fx_sun_gradient
*  0.0 : [   1] fx\fx_sun_halo
*  0.0 : [   1] fx\fx_sun_rise
*  0.0 : [   1] fx\fx_thunderbolts_gradient
*  0.0 : [   1] fx\fx_thunderbolts_gradient_surge
*  0.0 : [   1] fx\fx_volumefog1
*  0.0 : [   1] glow\glow_04
*  0.0 : [   1] glow\glow_blue
*  0.0 : [   1] glow\glow_fire1
*  0.0 : [   1] glow\glow_orange
*  0.0 : [   1] glow\glow_orange2
*  0.0 : [   1] glow\glow_orange_bright
*  0.0 : [   1] glow\glow_rays
*  0.0 : [   1] glow\glow_white
*  0.0 : [   4] lights\lights_spot01
*  0.0 : [   1] pfx\pfx_ani-explosion-02
*  0.0 : [   1] pfx\pfx_ani-explosion-02-b-a
*  0.0 : [   1] pfx\pfx_ani-explosion-02a
*  0.0 : [   1] pfx\pfx_ani-fire01
*  0.0 : [   1] pfx\pfx_ani-smoke-01
*  0.0 : [   1] pfx\pfx_anomaly_1
*  0.0 : [   1] pfx\pfx_anomaly_16
*  0.0 : [   1] pfx\pfx_anomaly_18
*  0.0 : [   1] pfx\pfx_anomaly_19
*  0.0 : [   1] pfx\pfx_anomaly_2
*  0.0 : [   1] pfx\pfx_anomaly_21
*  0.0 : [   1] pfx\pfx_anomaly_23
*  0.0 : [   1] pfx\pfx_anomaly_2_green
*  0.0 : [   1] pfx\pfx_anomaly_3
*  0.0 : [   1] pfx\pfx_anomaly_4
*  0.0 : [   1] pfx\pfx_anomaly_5
*  0.0 : [   1] pfx\pfx_anomaly_6
*  0.0 : [   1] pfx\pfx_anomaly_7
*  0.0 : [   1] pfx\pfx_anomaly_8
*  0.0 : [   1] pfx\pfx_anomaly_88
*  0.0 : [   1] pfx\pfx_anomaly_9
*  0.0 : [   1] pfx\pfx_bloodsplash1
*  0.0 : [   1] pfx\pfx_bloodsplash2
*  0.0 : [   1] pfx\pfx_blurry_cloud
*  0.0 : [   1] pfx\pfx_brick
*  0.0 : [   1] pfx\pfx_bubble
*  0.0 : [   1] pfx\pfx_bubble_1
*  0.0 : [   1] pfx\pfx_bubble_water
*  0.0 : [   1] pfx\pfx_cc_lighting_grad2
*  0.0 : [   1] pfx\pfx_cc_lightings
*  0.0 : [   1] pfx\pfx_concretedebris_01
*  0.0 : [   1] pfx\pfx_concretepuffs_01
*  0.0 : [   1] pfx\pfx_dist2
*  0.0 : [   1] pfx\pfx_dist2inv
*  0.0 : [   1] pfx\pfx_dist3
*  0.0 : [   1] pfx\pfx_dist4
*  0.0 : [   1] pfx\pfx_dist7
*  0.0 : [   1] pfx\pfx_dist8
*  0.0 : [   1] pfx\pfx_dist9
*  0.0 : [   1] pfx\pfx_dist_lens_base
*  0.0 : [   1] pfx\pfx_dist_teleport
*  0.0 : [   1] pfx\pfx_distort_anomaly
*  0.0 : [   1] pfx\pfx_distortion
*  0.0 : [   1] pfx\pfx_electrostatic
*  0.0 : [   1] pfx\pfx_expl_01
*  0.0 : [   1] pfx\pfx_explotions_2
*  0.0 : [   1] pfx\pfx_explotions_3
*  0.0 : [   1] pfx\pfx_explotions_4
*  0.0 : [   1] pfx\pfx_explotions_smoke
*  0.0 : [   1] pfx\pfx_explotions_smoke_benzine
*  0.0 : [   1] pfx\pfx_flame
*  0.0 : [   1] pfx\pfx_flame_01
*  0.0 : [   1] pfx\pfx_flamefx_01
*  0.0 : [   1] pfx\pfx_flash_01
*  0.0 : [   1] pfx\pfx_flash_02
*  0.0 : [   1] pfx\pfx_flash_05
*  0.0 : [   1] pfx\pfx_flash_07
*  0.0 : [   1] pfx\pfx_flash_08
*  0.0 : [   1] pfx\pfx_g-smoke-01
*  0.0 : [   1] pfx\pfx_gologramma
*  0.0 : [   1] pfx\pfx_gradient
*  0.0 : [   1] pfx\pfx_gradient1
*  0.0 : [   1] pfx\pfx_leaves_01
*  0.0 : [   1] pfx\pfx_leaves_02
*  0.0 : [   1] pfx\pfx_light1
*  0.0 : [   1] pfx\pfx_light3
*  0.0 : [   1] pfx\pfx_light4
*  0.0 : [   1] pfx\pfx_lighting_stancia_01
*  0.0 : [   1] pfx\pfx_lighting_stancia_02
*  0.0 : [   1] pfx\pfx_lightning_01
*  0.0 : [   1] pfx\pfx_lightning_02
*  0.0 : [   1] pfx\pfx_ligth_6
*  0.0 : [   1] pfx\pfx_plasma
*  0.0 : [   1] pfx\pfx_shells1
*  0.0 : [   1] pfx\pfx_shells2
*  0.0 : [   1] pfx\pfx_shells_green
*  0.0 : [   1] pfx\pfx_shells_pisto1
*  0.0 : [   1] pfx\pfx_shells_pistol
*  0.0 : [   1] pfx\pfx_skinsplash1
*  0.0 : [   1] pfx\pfx_smoke_a
*  0.0 : [   1] pfx\pfx_smoke_b
*  0.0 : [   1] pfx\pfx_smokepuffs1
*  0.0 : [   1] pfx\pfx_smokepuffs2
*  0.0 : [   1] pfx\pfx_spark_01
*  0.0 : [   1] pfx\pfx_spark_02
*  0.0 : [   1] pfx\pfx_sparks
*  0.0 : [   1] pfx\pfx_sparks1
*  0.0 : [   1] pfx\pfx_sparks2
*  0.0 : [   1] pfx\pfx_specks
*  0.0 : [   1] pfx\pfx_specks_poison
*  0.0 : [   1] pfx\pfx_spikey_star
*  0.0 : [   1] pfx\pfx_splash3
*  0.0 : [   1] pfx\pfx_splash_01
*  0.0 : [   1] pfx\pfx_splash_02
*  0.0 : [   1] pfx\pfx_step_blood
*  0.0 : [   1] pfx\pfx_stonedebris1
*  0.0 : [   1] pfx\pfx_stonedebris2
*  0.0 : [   1] pfx\pfx_synus
*  0.0 : [   1] pfx\pfx_teleport
*  0.0 : [   1] pfx\pfx_test_textures
*  0.0 : [   1] pfx\pfx_vehglassdebris_01
*  0.0 : [   1] pfx\pfx_vehmetaldebris_01
*  0.0 : [   1] pfx\pfx_water_wave
*  0.0 : [   1] pfx\pfx_woodchips1
*  0.0 : [   1] pfx\pfx_woodchips3
*  0.0 : [   1] prop\prop_fake_bed_fireplace
*  0.0 : [   1] prop\prop_provod_02
*  0.0 : [  14] sky\af1_cloudy\cloudy_1
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*  0.0 : [  30] sky\af1_cloudy\cloudy_2
*  0.0 : [  30] sky\af1_cloudy\cloudy_2#small
*  0.0 : [   8] sky\af1_cloudy\cloudy_3
*  0.0 : [   8] sky\af1_cloudy\cloudy_3#small
*  0.0 : [   4] sky\af1_cloudy\cloudy_5
*  0.0 : [   4] sky\af1_cloudy\cloudy_5#small
*  0.0 : [  56] sky\af1_foggy\foggy_1
*  0.0 : [  56] sky\af1_foggy\foggy_1#small
*  0.0 : [  30] sky\af1_foggy\foggy_2
*  0.0 : [  30] sky\af1_foggy\foggy_2#small
*  0.0 : [  48] sky\af1_foggy\foggy_3
*  0.0 : [  48] sky\af1_foggy\foggy_3#small
*  0.0 : [  46] sky\af1_foggy\foggy_4
*  0.0 : [  46] sky\af1_foggy\foggy_4#small
*  0.0 : [  46] sky\af1_foggy\foggy_5
*  0.0 : [  46] sky\af1_foggy\foggy_5#small
*  0.0 : [   6] sky\af3_blowout\blowout1
*  0.0 : [   6] sky\af3_blowout\blowout1#small
*  0.0 : [   2] sky\af3_blowout\blowout1_1
*  0.0 : [   2] sky\af3_blowout\blowout1_1#small
*  0.0 : [   1] sky\af3_blowout\blowout2
*  0.0 : [   1] sky\af3_blowout\blowout2#small
*  0.0 : [   1] sky\af3_blowout\blowout2_night
*  0.0 : [   1] sky\af3_blowout\blowout2_night#small
*  0.0 : [   1] sky\af3_blowout\blowout3
*  0.0 : [   1] sky\af3_blowout\blowout3#small
*  0.0 : [   2] sky\af3_blowout\blowout3_1
*  0.0 : [   2] sky\af3_blowout\blowout3_1#small
*  0.0 : [   2] sky\af3_blowout\blowout3_1_night
*  0.0 : [   2] sky\af3_blowout\blowout3_1_night#small
*  0.0 : [   2] sky\af3_blowout\blowout3_2
*  0.0 : [   2] sky\af3_blowout\blowout3_2#small
*  0.0 : [   2] sky\af3_blowout\blowout3_2_night
*  0.0 : [   2] sky\af3_blowout\blowout3_2_night#small
*  0.0 : [   2] sky\af3_blowout\blowout3_3
*  0.0 : [   2] sky\af3_blowout\blowout3_3#small
*  0.0 : [   2] sky\af3_blowout\blowout3_3_night
*  0.0 : [   2] sky\af3_blowout\blowout3_3_night#small
*  0.0 : [   1] sky\af3_blowout\blowout3_night
*  0.0 : [   1] sky\af3_blowout\blowout3_night#small
*  0.0 : [   1] sky\af3_blowout\blowout4
*  0.0 : [   1] sky\af3_blowout\blowout4#small
*  0.0 : [   3] sky\af3_blowout\blowout4_1
*  0.0 : [   3] sky\af3_blowout\blowout4_1#small
*  0.0 : [   3] sky\af3_blowout\blowout4_1_night
*  0.0 : [   3] sky\af3_blowout\blowout4_1_night#small
*  0.0 : [   1] sky\af3_blowout\blowout4_night
*  0.0 : [   1] sky\af3_blowout\blowout4_night#small
*  0.0 : [   1] sky\af3_blowout\blowout5
*  0.0 : [   1] sky\af3_blowout\blowout5#small
*  0.0 : [   1] sky\af3_blowout\blowout5_night
*  0.0 : [   1] sky\af3_blowout\blowout5_night#small
*  0.0 : [   7] sky\af3_blowout\blowout5psi
*  0.0 : [   7] sky\af3_blowout\blowout5psi#small
*  0.0 : [   7] sky\af3_blowout\blowout5psi_night
*  0.0 : [   7] sky\af3_blowout\blowout5psi_night#small
*  0.0 : [   1] sky\af3_blowout\blowout6
*  0.0 : [   1] sky\af3_blowout\blowout6#small
*  0.0 : [   1] sky\af3_blowout\blowout6_night
*  0.0 : [   1] sky\af3_blowout\blowout6_night#small
*  0.0 : [   3] sky\af3_blowout\blowout7
*  0.0 : [   3] sky\af3_blowout\blowout7#small
*  0.0 : [   4] sky\af3_blowout\blowout7_night
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*  0.0 : [   8] sky\af3_clear\00-00-hm#small
*  0.0 : [  25] sky\af3_clear\00-00-nm
*  0.0 : [  25] sky\af3_clear\00-00-nm#small
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*  0.0 : [  33] sky\af3_clear\04-30
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*  0.0 : [  33] sky\af3_clear\05-00
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*  0.0 : [  33] sky\af3_clear\05-30
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*  0.0 : [  66] sky\af3_clear\06-00
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*  0.0 : [  33] sky\af3_clear\08-00
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*  0.0 : [  66] sky\af3_clear\20-00
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*  0.0 : [   8] sky\af3_clear\22-00-hm
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*  0.0 : [   8] sky\af3_clear\23-00-hm
*  0.0 : [   8] sky\af3_clear\23-00-hm#small
*  0.0 : [   5] sky\af3_cloudy\05-00
*  0.0 : [   5] sky\af3_cloudy\05-00#small
*  0.0 : [  10] sky\af3_cloudy\06-00
*  0.0 : [  10] sky\af3_cloudy\06-00#small
*  0.0 : [  10] sky\af3_cloudy\07-00
*  0.0 : [  10] sky\af3_cloudy\07-00#small
*  0.0 : [  18] sky\af3_cloudy\08-00
*  0.0 : [  18] sky\af3_cloudy\08-00#small
*  0.0 : [  23] sky\af3_cloudy\09-00
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*  0.0 : [  11] sky\af3_cloudy\10-00
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*  0.0 : [  18] sky\af3_cloudy\12-00
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*  0.0 : [  10] sky\af3_cloudy\13-00
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*  0.0 : [  28] sky\af3_cloudy\15-00
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*  0.0 : [  16] sky\af3_foggy\06-00
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*  0.0 : [  38] sky\af3_partly\01-00-nm#small
*  0.0 : [  12] sky\af3_partly\02-00-fm
*  0.0 : [  12] sky\af3_partly\02-00-fm#small
*  0.0 : [   8] sky\af3_partly\02-00-hm
*  0.0 : [   8] sky\af3_partly\02-00-hm#small
*  0.0 : [  24] sky\af3_partly\02-00-nm
*  0.0 : [  24] sky\af3_partly\02-00-nm#small
*  0.0 : [  12] sky\af3_partly\03-00-fm
*  0.0 : [  12] sky\af3_partly\03-00-fm#small
*  0.0 : [   8] sky\af3_partly\03-00-hm
*  0.0 : [   8] sky\af3_partly\03-00-hm#small
*  0.0 : [  12] sky\af3_partly\04-00-fm
*  0.0 : [  12] sky\af3_partly\04-00-fm#small
*  0.0 : [   8] sky\af3_partly\04-00-hm
*  0.0 : [   8] sky\af3_partly\04-00-hm#small
*  0.0 : [  33] sky\af3_partly\04-30
*  0.0 : [  33] sky\af3_partly\04-30#small
*  0.0 : [  33] sky\af3_partly\05-00
*  0.0 : [  33] sky\af3_partly\05-00#small
*  0.0 : [  33] sky\af3_partly\05-30
*  0.0 : [  33] sky\af3_partly\05-30#small
*  0.0 : [  66] sky\af3_partly\06-00
*  0.0 : [  66] sky\af3_partly\06-00#small
*  0.0 : [  33] sky\af3_partly\07-00
*  0.0 : [  33] sky\af3_partly\07-00#small
*  0.0 : [  33] sky\af3_partly\08-00
*  0.0 : [  33] sky\af3_partly\08-00#small
*  0.0 : [  33] sky\af3_partly\09-00
*  0.0 : [  33] sky\af3_partly\09-00#small
*  0.0 : [  33] sky\af3_partly\10-00
*  0.0 : [  33] sky\af3_partly\10-00#small
*  0.0 : [  33] sky\af3_partly\11-00
*  0.0 : [  33] sky\af3_partly\11-00#small
*  0.0 : [  33] sky\af3_partly\12-00
*  0.0 : [  33] sky\af3_partly\12-00#small
*  0.0 : [  33] sky\af3_partly\13-00
*  0.0 : [  33] sky\af3_partly\13-00#small
*  0.0 : [  33] sky\af3_partly\14-00
*  0.0 : [  33] sky\af3_partly\14-00#small
*  0.0 : [  33] sky\af3_partly\15-00
*  0.0 : [  33] sky\af3_partly\15-00#small
*  0.0 : [  33] sky\af3_partly\16-00
*  0.0 : [  33] sky\af3_partly\16-00#small
*  0.0 : [  33] sky\af3_partly\17-00
*  0.0 : [  33] sky\af3_partly\17-00#small
*  0.0 : [  33] sky\af3_partly\18-00
*  0.0 : [  33] sky\af3_partly\18-00#small
*  0.0 : [  33] sky\af3_partly\19-00
*  0.0 : [  33] sky\af3_partly\19-00#small
*  0.0 : [  66] sky\af3_partly\20-00
*  0.0 : [  66] sky\af3_partly\20-00#small
*  0.0 : [  33] sky\af3_partly\20-30
*  0.0 : [  33] sky\af3_partly\20-30#small
*  0.0 : [  33] sky\af3_partly\21-00
*  0.0 : [  33] sky\af3_partly\21-00#small
*  0.0 : [  33] sky\af3_partly\21-30
*  0.0 : [  33] sky\af3_partly\21-30#small
*  0.0 : [  12] sky\af3_partly\22-00-fm
*  0.0 : [  12] sky\af3_partly\22-00-fm#small
*  0.0 : [   8] sky\af3_partly\22-00-hm
*  0.0 : [   8] sky\af3_partly\22-00-hm#small
*  0.0 : [  12] sky\af3_partly\23-00-fm
*  0.0 : [  12] sky\af3_partly\23-00-fm#small
*  0.0 : [   8] sky\af3_partly\23-00-hm
*  0.0 : [   8] sky\af3_partly\23-00-hm#small
*  0.0 : [  16] sky\af3_rainy\07-00
*  0.0 : [  16] sky\af3_rainy\07-00#small
*  0.0 : [  40] sky\af3_rainy\09-00_19-00
*  0.0 : [  40] sky\af3_rainy\09-00_19-00#small
*  0.0 : [  68] sky\af3_rainy\13-00
*  0.0 : [  68] sky\af3_rainy\13-00#small
*  0.0 : [   9] sky\af3_rainy\15-00
*  0.0 : [   9] sky\af3_rainy\15-00#small
*  0.0 : [  36] sky\af3_rainy\15-00-2
*  0.0 : [  36] sky\af3_rainy\15-00-2#small
*  0.0 : [  24] sky\af3_rainy\16-00
*  0.0 : [  24] sky\af3_rainy\16-00#small
*  0.0 : [  12] sky\af3_rainy\20-00
*  0.0 : [  12] sky\af3_rainy\20-00#small
*  0.0 : [  50] sky\af3_rainy\lastlight
*  0.0 : [  50] sky\af3_rainy\lastlight#small
*  0.0 : [  20] sky\af3_rainy\lastlight2
*  0.0 : [  20] sky\af3_rainy\lastlight2#small
*  0.0 : [   5] sky\sky_12_vibros_cube
*  0.0 : [   5] sky\sky_12_vibros_cube#small
*  0.0 : [  26] sky\sky_13_cube
*  0.0 : [  26] sky\sky_13_cube#small
*  0.0 : [  16] sky\sky_13_cube_night
*  0.0 : [  16] sky\sky_13_cube_night#small
*  0.0 : [  12] sky\sky_13_vibros_cube
*  0.0 : [  12] sky\sky_13_vibros_cube#small
*  0.0 : [  10] sky\sky_14_cube
*  0.0 : [  10] sky\sky_14_cube#small
*  0.0 : [   4] sky\sky_17_clouds_cube
*  0.0 : [   4] sky\sky_17_clouds_cube#small
*  0.0 : [   4] sky\sky_17_cube
*  0.0 : [   4] sky\sky_17_cube#small
*  0.0 : [   8] sky\sky_18_cube
*  0.0 : [   8] sky\sky_18_cube#small
*  0.0 : [  11] sky\sky_19_cube
*  0.0 : [  11] sky\sky_19_cube#small
*  0.0 : [   4] sky\sky_1_clouds_cube
*  0.0 : [   4] sky\sky_1_clouds_cube#small
*  0.0 : [   4] sky\sky_20_clouds_cube
*  0.0 : [   4] sky\sky_20_clouds_cube#small
*  0.0 : [   4] sky\sky_20_cube
*  0.0 : [   4] sky\sky_20_cube#small
*  0.0 : [   4] sky\sky_2_clouds_cube
*  0.0 : [   4] sky\sky_2_clouds_cube#small
*  0.0 : [   4] sky\sky_2_cube
*  0.0 : [   4] sky\sky_2_cube#small
*  0.0 : [  12] sky\sky_3_cube
*  0.0 : [  12] sky\sky_3_cube#small
*  0.0 : [   3] sky\sky_4_cube
*  0.0 : [   3] sky\sky_4_cube#small
*  0.0 : [  30] sky\sky_5_cube
*  0.0 : [  30] sky\sky_5_cube#small
*  0.0 : [   7] sky\sky_6_cube
*  0.0 : [   7] sky\sky_6_cube#small
*  0.0 : [  11] sky\sky_7_cube
*  0.0 : [  11] sky\sky_7_cube#small
*  0.0 : [   8] sky\sky_8_cube
*  0.0 : [   8] sky\sky_8_cube#small
*  0.0 : [  49] sky\sky_9_cube
*  0.0 : [  49] sky\sky_9_cube#small
*  0.0 : [3306] sky\sky_oblaka
*  0.0 : [   1] wm\wm_blood_1
*  0.0 : [   1] wm\wm_blood_1_1
*  0.0 : [   1] wm\wm_blood_1_2
*  0.0 : [   1] wm\wm_blood_1_3
*  0.0 : [   1] wm\wm_blood_drop_4
*  0.0 : [   1] wm\wm_bullet_asfalt_1
*  0.0 : [   1] wm\wm_bullet_asfalt_2
*  0.0 : [   1] wm\wm_bullet_asfalt_3
*  0.0 : [   1] wm\wm_bullet_brick_1
*  0.0 : [   1] wm\wm_bullet_brick_2
*  0.0 : [   1] wm\wm_bullet_concrete
*  0.0 : [   1] wm\wm_bullet_concrete_1
*  0.0 : [   1] wm\wm_bullet_concrete_2
*  0.0 : [   1] wm\wm_bullet_concrete_4
*  0.0 : [   1] wm\wm_bullet_concrete_5
*  0.0 : [   1] wm\wm_bullet_concrete_6
*  0.0 : [   1] wm\wm_bullet_concrete_7
*  0.0 : [   1] wm\wm_bullet_glass01
*  0.0 : [   1] wm\wm_bullet_glass02
*  0.0 : [   1] wm\wm_bullet_glass03
*  0.0 : [   1] wm\wm_bullet_glass04
*  0.0 : [   1] wm\wm_bullet_ground
*  0.0 : [   1] wm\wm_bullet_ground_1
*  0.0 : [   1] wm\wm_bullet_ground_2
*  0.0 : [   1] wm\wm_bullet_metall_thik
*  0.0 : [   1] wm\wm_bullet_metall_thik_1
*  0.0 : [   1] wm\wm_bullet_metall_thik_2
*  0.0 : [   1] wm\wm_bullet_metall_thik_3
*  0.0 : [   1] wm\wm_bullet_metall_thin
*  0.0 : [   1] wm\wm_bullet_metall_thin_1
*  0.0 : [   1] wm\wm_bullet_metall_thin_2
*  0.0 : [   1] wm\wm_bullet_metall_thin_3
*  0.0 : [   1] wm\wm_bullet_metall_thin_4
*  0.0 : [   1] wm\wm_bullet_wood
*  0.0 : [   1] wm\wm_bullet_wood_1
*  0.0 : [   1] wm\wm_bullet_wood_2
*  0.0 : [   1] wm\wm_bullet_wood_3
*  0.0 : [   1] wm\wm_bullet_wood_4
*  0.0 : [   1] wm\wm_bullet_wood_5
*  0.0 : [   1] wm\wm_bullet_wood_6
*  0.0 : [   1] wm\wm_bullet_wood_7
*  0.0 : [   1] wm\wm_bullet_wood_8
*  0.0 : [   1] wm\wm_bullet_wood_9
*  0.0 : [   1] wm\wm_grenade
*  0.0 : [   1] wm\wm_knife_dead
*  0.0 : [   1] wm\wm_knife_horiz
*  0.0 : [   1] wm\wm_knife_horiz_blood
*  0.0 : [   1] wm\wm_knife_horiz_blood1
*  0.0 : [   1] wm\wm_knife_horiz_metal
*  0.0 : [   1] wm\wm_knife_horiz_ston
*  0.0 : [   1] wm\wm_knife_wood
*  0.0 : [   1] wm\wm_knife_wood1
*  0.0 : [   1] wm\wm_knife_wood2
*  8.1 : [   1] sniper - początek gry
* 32.1 : [   1] ui\ui_font_arial_14_1024_cent
* 32.1 : [   1] ui\ui_font_letter_16_1024_cent
* 32.1 : [   1] ui\ui_magnifier2
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_graff_19_1024_cent
* 64.1 : [   1] ui\ui_font_graff_22_1024_cent
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_18_1024_cent
* 64.1 : [   1] ui\ui_font_letter_25_1024_cent
* 128.1 : [   1] ui\ui_font_graff_32_1024_cent
* 129.0 : [   1] ui\ui_ani_cursor
* 256.1 : [   1] ui\ui_font_graff_50_1024_cent
* 256.1 : [   1] ui\ui_font_hud_02
* 270.0 : [   1] ui\video_voroni_crop
* 936.0 : [   1] ui\video_water_crop
* 1024.1 : [   1] ui\ui_actor_main_menu
* 1024.1 : [   1] ui\ui_actor_mp_screen
* 1024.1 : [   1] ui\ui_actor_multiplayer_background
* 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [   1] ui\ui_actor_sleep_screen
* 1024.1 : [   1] ui\ui_actor_widescreen_sidepanels
* 1024.1 : [   1] ui\ui_common
* 2048.1 : [   1] ui\ui_actor_hint_wnd
compiling shader deffer_base_bump-hq
compiling shader deffer_model_bump-hq_3
compiling shader deffer_base_bump
compiling shader deffer_model_bump_3
compiling shader shadow_direct_model_3
"c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 119255 K
Loading objects...
compiling shader deffer_base_flat
compiling shader deffer_model_flat_0
compiling shader shadow_direct_model_0
compiling shader deffer_model_bump-hq_0
compiling shader deffer_model_bump_0
compiling shader deffer_base_aref_bump-hq
compiling shader deffer_base_aref_bump
compiling shader shadow_direct_base_aref
compiling shader shadow_direct_model_aref_0
compiling shader deffer_model_bump-hq_2
compiling shader deffer_model_bump_2
compiling shader shadow_direct_model_2
compiling shader accum_emissive
compiling shader deffer_model_bump-hq_4
compiling shader deffer_model_bump_4
compiling shader shadow_direct_model_4
compiling shader deffer_model_bump-hq_1
compiling shader deffer_model_bump_1
compiling shader shadow_direct_model_1
compiling shader deffer_model_flat_2
compiling shader shadow_direct_model_aref_2
compiling shader deffer_base_aref_flat
compiling shader deffer_model_flat_3
compiling shader shadow_direct_model_aref_3
Loading models...
* [prefetch] time:    23840 ms
* [prefetch] memory:  6713Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 25623 ms
* phase cmem: 128698 K
* phase time: 7 ms
* phase cmem: 128698 K
* Loading spawn registry...
* 5826 spawn points are successfully loaded
* Loading objects...
* 12687 objects are successfully loaded
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [zat_hiding_place_3]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco4] in secret [zat_hiding_place_8]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [zat_hiding_place_9]
! Cannot find saved game ~#i#:attempt to register unknown item [cocaine3] in secret [zat_hiding_place_9]
! Cannot find saved game ~#i#:attempt to register unknown item [kerosene3] in secret [zat_hiding_place_10]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [zat_hiding_place_14]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [zat_hiding_place_14]
! Cannot find saved game ~#i#:attempt to register unknown item [vodka_quality3] in secret [zat_hiding_place_15]
! Cannot find saved game ~#i#:attempt to register unknown item [vodka_quality2] in secret [zat_hiding_place_23]
! Cannot find saved game ~#i#:attempt to register unknown item [vodka_quality3] in secret [zat_hiding_place_28]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_2] in secret [zat_hiding_place_29]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [zat_hiding_place_33]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_2] in secret [zat_hiding_place_34]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [zat_hiding_place_39]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [zat_hiding_place_39]
! Cannot find saved game ~#i#:attempt to register unknown item [bottle_metal3] in secret [zat_hiding_place_44]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [zat_hiding_place_46]
! Cannot find saved game ~#i#:attempt to register unknown item [bottle_metal3] in secret [zat_hiding_place_48]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [zat_hiding_place_6]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [zat_hiding_place_51]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [zat_hiding_place_19]
! Cannot find saved game ~#i#:attempt to register unknown item [charcoal] in secret [zat_hiding_place_52]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_2] in secret [zat_hiding_place_53]
! Cannot find saved game ~#i#:attempt to register unknown item [tea2] in secret [zat_hiding_place_53]
! Cannot find saved game ~#i#:attempt to register unknown item [wood_stove] in secret [zat_hiding_place_20]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [zat_hiding_place_54]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [zat_hiding_place_54]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [zat_hiding_place_54]
! Cannot find saved game ~#i#:attempt to register unknown item [cigarettes4] in secret [jup_hiding_place_33]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco3] in secret [jup_hiding_place_3]
! Cannot find saved game ~#i#:attempt to register unknown item [bottle_metal2] in secret [jup_hiding_place_4]
! Cannot find saved game ~#i#:attempt to register unknown item [wood_stove] in secret [jup_hiding_place_5]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [jup_hiding_place_7]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco4] in secret [jup_hiding_place_15]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_2] in secret [jup_hiding_place_12]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_2] in secret [jup_hiding_place_14]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_2] in secret [jup_hiding_place_14]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [jup_hiding_place_16]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [jup_hiding_place_20]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [jup_hiding_place_21]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_2] in secret [jup_hiding_place_21]
! Cannot find saved game ~#i#:attempt to register unknown item [flask2] in secret [jup_hiding_place_21]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [jup_hiding_place_21]
! Cannot find saved game ~#i#:attempt to register unknown item [marijuana2] in secret [jup_hiding_place_23]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_2] in secret [jup_hiding_place_23]
! Cannot find saved game ~#i#:attempt to register unknown item [tea2] in secret [jup_hiding_place_24]
! Cannot find saved game ~#i#:attempt to register unknown item [vodka_quality2] in secret [jup_hiding_place_25]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [jup_hiding_place_27]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [jup_hiding_place_30]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [jup_hiding_place_34]
! Cannot find saved game ~#i#:attempt to register unknown item [bottle_metal3] in secret [jup_hiding_place_38]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [jup_hiding_place_42]
! Cannot find saved game ~#i#:attempt to register unknown item [tea3] in secret [jup_hiding_place_45]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar1_3] in secret [jup_hiding_place_47]
! Cannot find saved game ~#i#:attempt to register unknown item [flask3] in secret [jup_hiding_place_48]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco4] in secret [jup_hiding_place_49]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [pri_hiding_place_1]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [pri_hiding_place_1]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_1]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_12]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_2] in secret [pri_hiding_place_12]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_2] in secret [pri_hiding_place_14]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [pri_hiding_place_17]
! Cannot find saved game ~#i#:attempt to register unknown item [vodka_2] in secret [pri_hiding_place_17]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [pri_hiding_place_17]
! Cannot find saved game ~#i#:attempt to register unknown item [cigarettes3] in secret [pri_hiding_place_18]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_18]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [pri_hiding_place_19]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco3] in secret [pri_hiding_place_20]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_21]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [pri_hiding_place_22]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_23]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [pri_hiding_place_24]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar3_3] in secret [pri_hiding_place_24]
! Cannot find saved game ~#i#:attempt to register unknown item [cigar2_3] in secret [pri_hiding_place_27]
! Cannot find saved game ~#i#:attempt to register unknown item [tobacco5] in secret [pri_hiding_place_29]
* Game sniper - początek gry is successfully loaded from file 'c:\users\public\documents\stalkercop\savedgames\sniper - początek gry.scop' (6.153s)
* phase time: 6152 ms
* phase cmem: 190341 K
* phase time: 110 ms
* phase cmem: 190369 K
* phase time: 9 ms
* phase cmem: 190369 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 28 ms
* phase cmem: 190403 K
* phase time: 38 ms
* phase cmem: 190403 K
* phase time: 8656 ms
* phase cmem: 318589 K
compiling shader deffer_base_bump_d-hq
compiling shader deffer_base_bump_d-hq
compiling shader deffer_base_bump
compiling shader shadow_direct_base
compiling shader base_lplanes
compiling shader base_lplanes
compiling shader deffer_base_flat
compiling shader deffer_base_steep_d-hq
compiling shader shadow_direct_base_aref
compiling shader deffer_base_bump-hq
compiling shader deffer_base_flat_d
compiling shader deffer_base_flat_d
compiling shader deffer_base_steep-hq
compiling shader vert
compiling shader vert
compiling shader deffer_base_aref_flat_d
compiling shader simple
compiling shader wmark
compiling shader deffer_base_lmh_bump_d-hq
compiling shader deffer_base_lmh_bump_d-hq
compiling shader deffer_base_lmh_bump
compiling shader deffer_base_lmh_bump
compiling shader deffer_base_lmh_flat
compiling shader deffer_base_lmh_flat
compiling shader deffer_base_lmh_steep_d-hq
compiling shader deffer_base_lmh_bump-hq
compiling shader deffer_base_lmh_bump-hq
compiling shader deffer_base_lmh_aref_bump_d-hq
compiling shader deffer_base_lmh_aref_bump
compiling shader deffer_base_lmh_flat_d
compiling shader deffer_base_lmh_flat_d
compiling shader deffer_base_lmh_aref_flat
compiling shader deffer_base_lmh_aref_steep_d-hq
compiling shader lmapE
compiling shader lmapE
compiling shader deffer_impl_flat_d
compiling shader deffer_impl_flat_d
compiling shader deffer_impl_flat
compiling shader deffer_base_aref_bump_d-hq
compiling shader water_soft
compiling shader water_soft
compiling shader waterd_soft
compiling shader waterd_soft
compiling shader deffer_tree_s_bump_d-hq
compiling shader deffer_tree_s_bump
compiling shader shadow_direct_base
compiling shader shadow_direct_tree_s
compiling shader lod
compiling shader lod
compiling shader deffer_tree_bump_d-hq
compiling shader deffer_tree_bump
compiling shader shadow_direct_tree
compiling shader deffer_tree_flat
* phase time: 1464 ms
* phase cmem: 319834 K
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65484 verts, 2046 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65447 verts, 2045 Kb
* [Loading VB] 31024 verts, 969 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 61949 verts, 1935 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 17768 verts, 555 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 547653 indices, 1069 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 50345 verts, 589 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 690663 indices, 1348 Kb
* phase time: 2520 ms
* phase cmem: 320016 K
* phase time: 236 ms
* phase cmem: 329821 K
compiling shader deffer_detail_w_flat
compiling shader deffer_detail_s_flat
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40199 v(20), 21716 p
* [DETAILS] Batch(61), VB(785K), IB(127K)
* phase time: 256 ms
* phase cmem: 329821 K
* Loading HOM: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\levels\zaton\level.hom
* phase time: 2747 ms
* phase cmem: 330584 K
* phase time: 18 ms
* phase cmem: 330584 K
* phase time: 9 ms
* phase cmem: 330584 K
* t-report - base: 1797, 938165 K
* t-report - lmap: 17, 17410 K
* WARNING: player not logged in
* phase time: 21409 ms
* phase cmem: 359958 K
* phase time: 137 ms
* phase cmem: 359958 K
* [win32]: free[2233716 K], reserved[100256 K], committed[1860268 K]
* [ D3D ]: textures[996895 K]
* [x-ray]: crt heap[359935 K], process heap[1208810 K], game lua[36665 K], render[189 K]
* [x-ray]: economy: strings[35391 K], smem[975 K]
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_35 | 11062 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_36 | 11074 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_37 | 11079 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_38 | 11088 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_39 | 11094 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_41 | 11100 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_43 | 11108 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_44 | 11113 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_45 | 11121 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_46 | 11126 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_47 | 11137 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_48 | 11149 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_49 | 11167 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_50 | 11179 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_51 | 11193 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_52 | 11211 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_53 | 11220 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_54 | 11231 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_55 | 11239 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_56 | 11247 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_57 | 11255 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_58 | 11264 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: pri_hiding_place_59 | 11274 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_52 | 11286 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_53 | 11290 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_55 | 11296 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_56 | 11300 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_57 | 11303 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_58 | 11307 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_59 | 11311 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_61 | 11315 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_62 | 11320 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_63 | 11332 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_64 | 11335 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_65 | 11339 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_66 | 11346 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_67 | 11359 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_68 | 11368 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_69 | 11372 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_70 | 11388 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_71 | 11392 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_73 | 11399 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_74 | 11403 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_75 | 11408 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_76 | 11413 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_77 | 11427 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_78 | 11429 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_79 | 11431 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_80 | 11435 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_81 | 11444 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_82 | 11454 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_83 | 11458 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_84 | 11463 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_85 | 11476 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_86 | 11481 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_87 | 11495 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_88 | 11498 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_89 | 11503 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_90 | 11508 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_91 | 11512 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_92 | 11518 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_93 | 11522 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_94 | 11527 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_95 | 11533 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_96 | 11538 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: jup_hiding_place_97 | 11547 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_58 | 11612 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_59 | 11621 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_60 | 11629 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_61 | 11632 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_62 | 11640 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_63 | 11648 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_64 | 11649 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_65 | 11650 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_66 | 11655 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_67 | 11656 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_69 | 11661 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_71 | 11669 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_72 | 11685 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_73 | 11702 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_75 | 11709 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_76 | 11714 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_77 | 11719 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_78 | 11726 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_79 | 11730 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_80 | 11746 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_81 | 11750 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_82 | 11762 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_83 | 11767 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_90 | 11770 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_91 | 11775 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_93 | 11779 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_94 | 11781 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_95 | 11785 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_96 | 11789 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_97 | 11803 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_98 | 11819 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_99 | 11821 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_100 | 11826 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_101 | 11829 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_102 | 11831 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_103 | 11839 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_104 | 11852 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_105 | 11868 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash loaded: zat_hiding_place_106 | 11877 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: dynamic object loaded: pas_to_pri_sr | 11284
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: dynamic object loaded: pri_to_pas_sr | 11280
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: dynamic object loaded: jup_to_zat_sr | 11600
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: dynamic object loaded: jup_to_pas_sr | 11602
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: dynamic object loaded: pas_to_jup_sr | 11282
compiling shader model_env_lq
compiling shader model_env_lq_1
compiling shader deffer_model_flat_4
compiling shader shadow_direct_model_aref_4
compiling shader model_def_lplanes_0
compiling shader deffer_model_bump_d-hq_3
compiling shader deffer_model_bump_d-hq_1
compiling shader deffer_model_bump_d-hq_0
compiling shader deffer_model_flat_1
compiling shader accum_emissivel
compiling shader deffer_model_bump_d-hq_4
compiling shader shadow_direct_model_aref_1
compiling shader deffer_model_bump_d-hq_2
compiling shader model_env_lq_0
compiling shader deffer_model_flat_d_0
compiling shader model_def_lq
compiling shader model_def_lq_1
! Can't find texture 'wpn\wpn_m1891partc'
! Unknown command:  dump_infos
intro_start game_loaded
* MEMORY USAGE: 417446 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
compiling shader yuv2rgb
* [win32]: free[1988988 K], reserved[107428 K], committed[2097824 K]
* [ D3D ]: textures[1074924 K]
* [x-ray]: crt heap[413753 K], process heap[1325196 K], game lua[39556 K], render[840 K]
* [x-ray]: economy: strings[36002 K], smem[7442 K]
Config-file [c:\users\public\documents\stalkercop\tmp.ltx] saved successfully
Config-file [c:\users\public\documents\stalkercop\user.ltx] saved successfully
* [win32]: free[1988136 K], reserved[107772 K], committed[2098332 K]
* [ D3D ]: textures[1074941 K]
* [x-ray]: crt heap[409807 K], process heap[1324146 K], game lua[46395 K], render[850 K]
* [x-ray]: economy: strings[36005 K], smem[7442 K]
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_35 | 11062 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_36 | 11074 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_37 | 11079 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_38 | 11088 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_39 | 11094 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_41 | 11100 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_43 | 11108 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_44 | 11113 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_45 | 11121 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_46 | 11126 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_47 | 11137 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_48 | 11149 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_49 | 11167 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_50 | 11179 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_51 | 11193 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_52 | 11211 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_53 | 11220 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_54 | 11231 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_55 | 11239 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_56 | 11247 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_57 | 11255 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_58 | 11264 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: pri_hiding_place_59 | 11274 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_52 | 11286 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_53 | 11290 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_55 | 11296 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_56 | 11300 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_57 | 11303 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_58 | 11307 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_59 | 11311 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_61 | 11315 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_62 | 11320 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_63 | 11332 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_64 | 11335 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_65 | 11339 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_66 | 11346 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_67 | 11359 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_68 | 11368 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_69 | 11372 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_70 | 11388 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_71 | 11392 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_73 | 11399 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_74 | 11403 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_75 | 11408 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_76 | 11413 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_77 | 11427 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_78 | 11429 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_79 | 11431 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_80 | 11435 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_81 | 11444 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_82 | 11454 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_83 | 11458 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_84 | 11463 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_85 | 11476 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_86 | 11481 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_87 | 11495 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_88 | 11498 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_89 | 11503 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_90 | 11508 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_91 | 11512 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_92 | 11518 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_93 | 11522 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_94 | 11527 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_95 | 11533 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_96 | 11538 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: jup_hiding_place_97 | 11547 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_58 | 11612 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_59 | 11621 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_60 | 11629 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_61 | 11632 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_62 | 11640 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_63 | 11648 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_64 | 11649 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_65 | 11650 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_66 | 11655 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_67 | 11656 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_69 | 11661 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_71 | 11669 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_72 | 11685 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_73 | 11702 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_75 | 11709 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_76 | 11714 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_77 | 11719 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_78 | 11726 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_79 | 11730 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_80 | 11746 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_81 | 11750 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_82 | 11762 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_83 | 11767 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_90 | 11770 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_91 | 11775 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_93 | 11779 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_94 | 11781 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_95 | 11785 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_96 | 11789 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_97 | 11803 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_98 | 11819 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_99 | 11821 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_100 | 11826 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_101 | 11829 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_102 | 11831 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_103 | 11839 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_104 | 11852 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_105 | 11868 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: secret stash saved: zat_hiding_place_106 | 11877 | true
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: dynamic object saved: pas_to_pri_sr | 11284
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: dynamic object saved: pri_to_pas_sr | 11280
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: dynamic object saved: jup_to_zat_sr | 11600
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: dynamic object saved: jup_to_pas_sr | 11602
! Cannot find saved game ~#i#:axr_dynamic_spawn.on_save: dynamic object saved: pas_to_jup_sr | 11282
* Saving spawns...
* Saving objects...
* 12686 objects are successfully saved
* Game Damian - quicksave.scop is successfully saved to file 'c:\users\public\documents\stalkercop\savedgames\damian - quicksave.scop'
* [win32]: free[1977124 K], reserved[107600 K], committed[2109516 K]
* [ D3D ]: textures[1077203 K]
* [x-ray]: crt heap[407128 K], process heap[1327791 K], game lua[43367 K], render[855 K]
* [x-ray]: economy: strings[36004 K], smem[7442 K]
 
FATAL ERROR
 
[error]Expression    : error handler is invoked!
[error]Function      : handler_base
[error]File          : D:\prog_repository\sources\trunk\xrCore\xrDebugNew.cpp
[error]Line          : 764
[error]Description   : application is aborting
 

stack trace:

Co może być nie tak? Gra idzie kawałek dobrze, potem jest zwiecha i koniec zabawy :<


EDIT:
Skopiowałem gre na drugą partycję, zainstalowałem moda jeszcze raz i działa. niestety nie w moim guście. Pierdyliard przedmiotów, ceny z kosmosu. Nie kumam wgl. początku. Skoro jestem snajperem wysłanym przez SBU to raczej nie wysłaliby mnie w byle jakiej kurtce z zabytkowym nagantem, który ledwo strzela i pieniędzmi, które nawet na paczkę amunicji nie starcza...
Ostatnio edytowany przez HitFan, 27 Gru 2014, 23:11, edytowano w sumie 1 raz
/ Gaming rig / Intel i5-4460 3.2GHz / 8GB DDR3 RAM / GTX 960 STRIX 2GB GDDR5 RAM / Windows 10 x64 /
/ Coding machine / Intel i5-7200U 2.7GHz / 8GB DDR4 RAM / R5 M330 2GB GDDR3 RAM / Windows 10 x64 /
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HitFan
Weteran

Posty: 651
Dołączenie: 21 Sty 2012, 17:26
Ostatnio był: 30 Kwi 2024, 13:34
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Frakcja: Samotnicy
Ulubiona broń: Obokan
Kozaki: 86

Re: [MISERY]

Postprzez Junx w 27 Gru 2014, 22:48

Image
Ryzen 5600x || 32gb DDR4 || RTX 2080 Super

Za ten post Junx otrzymał następujące punkty reputacji:
Positive Krzyk19.
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Junx
Modder

Posty: 2341
Dołączenie: 15 Kwi 2008, 09:39
Ostatnio był: Wczoraj, 22:15
Miejscowość: Na co Ci to :)
Frakcja: Samotnicy
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 358

Re: [MISERY]

Postprzez Plaargath w 28 Gru 2014, 17:39

hitfan napisał(a):Nie kumam wgl. początku. Skoro jestem snajperem wysłanym przez SBU to raczej nie wysłaliby mnie w byle jakiej kurtce(...)

Było. :TM: Nie kumasz. Wysłali Cię jako tajniaka SBU w roli stalkera. Już kumasz? Jako koleś w terenie udający jednego z ichnich, masz być przekonujący. Gdybyś przyszedł jako nowy do stalkerów w egzo i z grozą jako bronią przyboczną to byś miał hugo a nie undercover.
BTW to jest uwaga w ogóle do COPa a nie tylko do MISERY - czemu w vanilli zaczynasz z kilkoma pestkami i lichym kałachem, skoro jesteś uber kozak z SBU? Z tych samych powodów.
Image Image

Merkantylizm, srerkantylizm.
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Plaargath
Weteran

Posty: 653
Dołączenie: 23 Mar 2010, 15:12
Ostatnio był: 10 Sie 2024, 12:24
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Re: [MISERY]

Postprzez HitFan w 28 Gru 2014, 18:57

Plaargath napisał(a):BTW to jest uwaga w ogóle do COPa a nie tylko do MISERY - czemu w vanilli zaczynasz z kilkoma pestkami i lichym kałachem, skoro jesteś uber kozak z SBU? Z tych samych powodów.

Tylko, że w podstawce pieniądze na start były w miarę adekwatne do cen produktó, a tu medyk za dwa paski zdrowia chciał 1800RU. :x Nie wspominając o kosztach pieniędzy ;)
/ Gaming rig / Intel i5-4460 3.2GHz / 8GB DDR3 RAM / GTX 960 STRIX 2GB GDDR5 RAM / Windows 10 x64 /
/ Coding machine / Intel i5-7200U 2.7GHz / 8GB DDR4 RAM / R5 M330 2GB GDDR3 RAM / Windows 10 x64 /
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HitFan
Weteran

Posty: 651
Dołączenie: 21 Sty 2012, 17:26
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Frakcja: Samotnicy
Ulubiona broń: Obokan
Kozaki: 86

Re: [MISERY]

Postprzez Junx w 29 Gru 2014, 19:43

Image
Image
Image

---

Image
Image

Nowe bronie w wersji 1.7:

Image
Ryzen 5600x || 32gb DDR4 || RTX 2080 Super
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Junx
Modder

Posty: 2341
Dołączenie: 15 Kwi 2008, 09:39
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Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 358

Re: [MISERY]

Postprzez Dovak w 30 Gru 2014, 01:00

Wgrałem sobie "The Armed Zone" do mojej gry i wszystkie nowe bronie które znalazłem mają nazwę i opis w stylu "st_wpn_vihr6669" Czy to ja coś sknociłem czy tak już po prostu jest? :?:
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Dovak
Stalker

Posty: 158
Dołączenie: 07 Sie 2013, 14:19
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Frakcja: Powinność
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Re: [MISERY]

Postprzez Krzyk19 w 30 Gru 2014, 04:03

Zobacz do gamedata/configs/text. Tam powinny być foldery eng i pol. Odnajdź w folderze eng st_items_weapons i skopiuj go do pol. Opisy i nazwy powinny być po angielsku, ale zawsze lepsze to niż ich brak :)
Krzyk19
Tropiciel

Posty: 347
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Re: [MISERY]

Postprzez Junx w 30 Gru 2014, 21:19

Można juz pobierać wersję 1.7 http://www.moddb.com/mods/misery-the-ar ... ll-version

Sevy działają
Ryzen 5600x || 32gb DDR4 || RTX 2080 Super
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Junx
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Posty: 2341
Dołączenie: 15 Kwi 2008, 09:39
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