Lokalizacja logów:
X:\S.T.A.L.K.E.R. - Lost Alpha\appdata\logs
* Detected CPU: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz [GenuineIntel], F6/M10/S9, 3392.00 mhz, 25-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4
Initializing File System...
using fs-ltx fsgame.ltx
FS: 53596 files cached, 13451Kb memory used.
Init FileSystem 2.853075 sec
Lost Alpha 'xrCore' build 5560, Apr 26 2014
EH: C48436709EA0BD08DBA598B8B19F9EA4
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
* [win32]: free[4026728 K], reserved[59300 K], committed[108212 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[22710 K], process heap[22710 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[7368 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Software
SOUND: OpenAL: system default SndDevice name is Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
Executing config-script "c:\users\stachu\downloads\s.t.a.l.k.e.r._lost_alpha_v1.3000_setup\s.t.a.l.k.e.r._lost_alpha_v1.3000_setup\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
[c:\users\stachu\downloads\s.t.a.l.k.e.r._lost_alpha_v1.3000_setup\s.t.a.l.k.e.r._lost_alpha_v1.3000_setup\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:11C0]: NVIDIA GeForce GTX 660
* GPU driver: 9.18.13.623
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 4033 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
count of .thm files=1034
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* SSample: 1024x768
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
compiling shader particle
compiling shader particle
compiling shader particle_distort
- r__tf_aniso 8
- r1_tf_mipbias 0.
compiling shader simple_color
compiling shader portal
compiling shader editor
Script debugger succesfully restarted.
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader effects_gradient_p
compiling shader ecb_fx_gradient
Loading DLL: xrGameSpy.dll
compiling shader yuv2rgb
compiling shader yuv2rgb
* [win32]: free[3745632 K], reserved[87472 K], committed[361136 K]
* [ D3D ]: textures[16 K]
* [x-ray]: crt heap[124149 K], process heap[124149 K], game lua[3448 K], render[224 K]
* [x-ray]: economy: strings[6957 K], smem[0 K]
"c:\users\stachu\downloads\s.t.a.l.k.e.r._lost_alpha_v1.3000_setup\s.t.a.l.k.e.r._lost_alpha_v1.3000_setup\s.t.a.l.k.e.r. - lost alpha\bins\xr_3da.exe" -external -noprefetch
* phase time: 0 ms
* phase cmem: 129948 K
* phase time: 3554 ms
* phase cmem: 124843 K
$ LA_DBG:[3478] Game_Start: Engine v1.3000(<NOT_arg!>) , Game: <nil>v1.0.gold(140326)
* Log file has been saved successfully!
* phase time: 3356 ms
* phase cmem: 130757 K
* phase time: 2809 ms
* phase cmem: 130757 K
* Creating new game...
* Loading spawn registry...
* 23329 spawn points are successfully loaded
FATAL ERROR
[error]Expression : cross_table().header().game_guid() == game_graph().header().guid()
[error]Function : CAI_Space::load
[error]File : ai_space.cpp
[error]Line : 121
[error]Description : graph doesn't correspond to the cross table
stack trace:
0023:606246A1 xrCore.dll, xrDebug::fail()
0023:5FB4CBD8 xrGame.dll, CDialogHolder::operator=()
0023:5FAA8B84 xrGame.dll, CDialogHolder::operator=()
0023:5F84DED7 xrGame.dll, CDialogHolder::operator=()
0023:5FAA9217 xrGame.dll, CDialogHolder::operator=()
0023:5FAA852A xrGame.dll, CDialogHolder::operator=()
0023:607EEA0E MSVCR120.dll, _RTDynamicCast()
0023:5FAA7CEA xrGame.dll, CDialogHolder::operator=()
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