FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ... of chernobyl\gamedata\scripts\dialog_manager.script:393: attempt to compare number with nil
Detected CPU: AuthenticAMD , F15/M11/S2, 2800.00 mhz, 8-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 33958 files cached, 6300Kb memory used.
Init FileSystem 2.596093 sec
'xrCore' build 3116, Aug 15 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[4034332 K], reserved[59088 K], committed[100820 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[10056 K], process heap[790 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[3361 K], smem[0 K]
Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:640]: NVIDIA GeForce 9500 GT
* GPU driver: 9.18.13.1106
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1258 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=50
load time=109 ms
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_l.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_r.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [89 ms]
"c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 108564 K
Ładowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 10585 ms
* [prefetch] memory: 86281Kb
* phase time: 10644 ms
* phase cmem: 192522 K
SERWER: Rozpoczynanie...
* phase time: 174 ms
* phase cmem: 192747 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 9 ms
* phase cmem: 192747 K
Wczytywanie zapisanej gry "filip_autosave.sav"...
* Loading spawn registry...
* 7093 spawn points are successfully loaded
* Loading objects...
* 10380 objects are successfully loaded
* Game filip_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\filip_autosave.sav' (2.350s)
* phase time: 2349 ms
* phase cmem: 245845 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 62 ms
* phase cmem: 245845 K
KLIENT: Łączenie z localhost...
Player not found
* client : connection accepted - <>
* phase time: 30 ms
* phase cmem: 245869 K
Otwieranie strumienia...
* phase time: 21 ms
* phase cmem: 245869 K
Wczytywanie CFORM...
* phase time: 5647 ms
* phase cmem: 320348 K
Wczytywanie shaderów...
* phase time: 647 ms
* phase cmem: 321370 K
Wczytywanie danych geometrycznych...
* [Loading VB] 64443 verts, 2013 Kb
* [Loading VB] 63891 verts, 1996 Kb
* [Loading VB] 10511 verts, 328 Kb
* [Loading VB] 65521 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65516 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65512 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65499 verts, 2046 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65521 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65523 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65518 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65471 verts, 2045 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 3714 verts, 116 Kb
* [Loading VB] 65523 verts, 2047 Kb
* [Loading VB] 34492 verts, 1077 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 537219 indices, 1049 Kb
* phase time: 1083 ms
* phase cmem: 321615 K
Wczytywanie przestrzennej bazy danych...
* phase time: 1876 ms
* phase cmem: 323728 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 124 ms
* phase cmem: 323787 K
Wczytywanie stref i portali...
* Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l12_stancia_2\level.hom
* phase time: 30 ms
* phase cmem: 323982 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l12_stancia_2_musics'...
* phase time: 71 ms
* phase cmem: 324291 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\interface\inv_attach_addon.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\interface\inv_detach_addon.ogg
* phase time: 978 ms
* phase cmem: 327433 K
Wczytywanie tekstur...
* t-report - base: 843, 178390 K
* t-report - lmap: 18, 18434 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 2922 ms
* phase cmem: 327433 K
KLIENT: Synchronizacja...
* phase time: 23 ms
* phase cmem: 327433 K
* [win32]: free[3107740 K], reserved[111568 K], committed[974932 K]
* [ D3D ]: textures[196824 K]
* [x-ray]: crt heap[327433 K], process heap[8606 K], game lua[15313 K], engine lua[253 K], render[0 K]
* [x-ray]: economy: strings[4807 K], smem[26946 K]
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ...ow of chernobyl\gamedata\scripts\bind_stalker.script:538: attempt to concatenate field '?' (a nil value)
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