przez Bonczek58 w 27 Gru 2013, 12:35
To jest log z C:\Documents and Settings\All Users\Moje dokumenty\STALKER-SHOC\logs\xray_nazwaużytkownika.log
Nie wiem czy coś to pomoże. Bo wywala bez żadnego powiadomienia.
* Detected CPU: AuthenticAMD , F15/M11/S1, 2109.00 mhz, 8-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 32780 files cached, 5377Kb memory used.
Init FileSystem 2.429891 sec
'xrCore' build 3188, Oct 26 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[2022312 K], reserved[21324 K], committed[53452 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7650 K], process heap[1152 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1474 K], smem[0 K]
Executing config-script "c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:402]: NVIDIA GeForce 8600 GT
* GPU driver: 6.14.12.9610
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 744 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=36
load time=73 ms
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [90 ms]
"c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -noprefetch
* phase time: 0 ms
* phase cmem: 76528 K
Ładowanie obiektów...
* phase time: 28 ms
* phase cmem: 66855 K
SERWER: Rozpoczynanie...
* phase time: 108 ms
* phase cmem: 67069 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 2 ms
* phase cmem: 67069 K
Tworzenie nowej gry...
* Creating new game...
* Loading spawn registry...
* 9125 spawn points are successfully loaded
* Saving spawns...
* Saving objects...
* 16820 objects are successfully saved
* Game all.sav is successfully saved to file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\all.sav'
* New game is successfully created!
* phase time: 9744 ms
* phase cmem: 97619 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 81 ms
* phase cmem: 97619 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 49 ms
* phase cmem: 97659 K
Otwieranie strumienia...
* phase time: 7 ms
* phase cmem: 97659 K
Wczytywanie CFORM...
* phase time: 7483 ms
* phase cmem: 170326 K
Wczytywanie shaderów...
* phase time: 463 ms
* phase cmem: 171421 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 17208 verts, 537 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 46595 verts, 1456 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 53181 verts, 1661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 228285 indices, 445 Kb
* phase time: 691 ms
* phase cmem: 171794 K
Wczytywanie przestrzennej bazy danych...
* phase time: 3626 ms
* phase cmem: 175665 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 126 ms
* phase cmem: 175723 K
Wczytywanie stref i portali...
* Loading HOM: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
* phase time: 18 ms
* phase cmem: 175896 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 78 ms
* phase cmem: 175936 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 437 ms
* phase cmem: 184082 K
Wczytywanie tekstur...
* t-report - base: 642, 250594 K
* t-report - lmap: 10, 10241 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 6302 ms
* phase cmem: 184082 K
KLIENT: Synchronizacja...
* phase time: 9 ms
* phase cmem: 184082 K
* [win32]: free[1351212 K], reserved[112208 K], committed[633668 K]
* [ D3D ]: textures[260835 K]
* [x-ray]: crt heap[184082 K], process heap[322757 K], game lua[29125 K], engine lua[234 K], render[0 K]
* [x-ray]: economy: strings[3730 K], smem[0 K]
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\heli_rocket_shoot.ogg
* Saving spawns...
* Saving objects...
* 16924 objects are successfully saved
* Game bonczek - znajdź strieloka.sav is successfully saved to file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\bonczek - znajdź strieloka.sav'
! Invalid ogg-comment version, file: c:\gry\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\groza_reload.ogg
Intro start 8604
* MEMORY USAGE: 246649 K
- Disconnect
- Destroying level
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
Input: 1
Config-file [c:\documents and settings\all users\documents\stalker-shoc\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 0
* RM_Dump: rtargets : 0
* RM_Dump: rtargetsc : 0
* RM_Dump: vs : 0
* RM_Dump: ps : 0
* RM_Dump: dcl : 0
* RM_Dump: states : 0
* RM_Dump: tex_list : 0
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCount:pBaseZB 1
refCount:pBaseRT 1
DeviceREF: 1