* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 690663 indices, 1348 Kb
* phase time: 1653 ms
* phase cmem: 441110 K
* phase time: 184 ms
* phase cmem: 446797 K
compiling shader deffer_detail_w_flat
compiling shader deffer_detail_s_flat
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40199 v(20), 21716 p
* [DETAILS] Batch(61), VB(785K), IB(127K)
* phase time: 107 ms
* phase cmem: 446797 K
* Loading HOM: c:\program files (x86)\s.t.a.l.k.e.r\zew prypeci\s.t.a.l.k.e.r. - zew prypeci\gamedata\levels\zaton\level.hom
* phase time: 260 ms
* phase cmem: 447049 K
* phase time: 41 ms
* phase cmem: 447049 K
* phase time: 20 ms
* phase cmem: 447049 K
* t-report - base: 2521, 1412969 K
* t-report - lmap: 17, 17410 K
* WARNING: player not logged in
* phase time: 13438 ms
* phase cmem: 502391 K
* phase time: 26 ms
* phase cmem: 502391 K
* [win32]: free[1196652 K], reserved[241392 K], committed[2756196 K]
* [ D3D ]: textures[1463507 K]
* [x-ray]: crt heap[502345 K], process heap[12879 K], game lua[38438 K], render[1860 K]
* [x-ray]: economy: strings[34691 K], smem[9745 K]
compiling shader deffer_model_bump_d-hq_4
compiling shader model_distort4glass_3
! Unknown command: dump_infos
intro_start game_loaded
* MEMORY USAGE: 524500 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
* [win32]: free[989520 K], reserved[240960 K], committed[2963760 K]
* [ D3D ]: textures[1576886 K]
* [x-ray]: crt heap[497753 K], process heap[12880 K], game lua[57629 K], render[3156 K]
* [x-ray]: economy: strings[39768 K], smem[9694 K]
* Saving spawns...
* Saving objects...
* 15253 objects are successfully saved
* Game PC - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\pc - quicksave.scop'
! ERROR: SV: can't find children [26898] of parent [1073101816]
compiling shader yuv2rgb
* [win32]: free[937240 K], reserved[249228 K], committed[3007772 K]
* [ D3D ]: textures[1604304 K]
* [x-ray]: crt heap[480019 K], process heap[12882 K], game lua[70934 K], render[3347 K]
* [x-ray]: economy: strings[40823 K], smem[9696 K]
* [win32]: free[944148 K], reserved[248432 K], committed[3001660 K]
* [ D3D ]: textures[1602042 K]
* [x-ray]: crt heap[476795 K], process heap[12882 K], game lua[65151 K], render[3349 K]
* [x-ray]: economy: strings[40820 K], smem[9696 K]
* Saving spawns...
* Saving objects...
* 15249 objects are successfully saved
* Game PC - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\pc - quicksave.scop'
* [win32]: free[931456 K], reserved[248056 K], committed[3014728 K]
* [ D3D ]: textures[1601018 K]
* [x-ray]: crt heap[477301 K], process heap[12882 K], game lua[54808 K], render[3350 K]
* [x-ray]: economy: strings[40871 K], smem[9696 K]
* Saving spawns...
* Saving objects...
* 15246 objects are successfully saved
* Game PC - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\pc - quicksave.scop'
compiling shader yuv2rgb
* [win32]: free[923776 K], reserved[246920 K], committed[3023544 K]
* [ D3D ]: textures[1603280 K]
* [x-ray]: crt heap[480577 K], process heap[12882 K], game lua[59096 K], render[3350 K]
* [x-ray]: economy: strings[40871 K], smem[9696 K]
* [win32]: free[921672 K], reserved[247928 K], committed[3024640 K]
* [ D3D ]: textures[1603280 K]
* [x-ray]: crt heap[480584 K], process heap[12882 K], game lua[59432 K], render[3351 K]
* [x-ray]: economy: strings[40869 K], smem[9696 K]
* Saving spawns...
* Saving objects...
* 15246 objects are successfully saved
* Game moze.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\moze.scop'
* [win32]: free[934524 K], reserved[247856 K], committed[3011860 K]
* [ D3D ]: textures[1604272 K]
* [x-ray]: crt heap[480970 K], process heap[12882 K], game lua[67012 K], render[3351 K]
* [x-ray]: economy: strings[40869 K], smem[9696 K]
* Saving spawns...
* Saving objects...
* 15246 objects are successfully saved
* Game PC - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\pc - quicksave.scop'
* [win32]: free[921724 K], reserved[247196 K], committed[3025320 K]
* [ D3D ]: textures[1604304 K]
* [x-ray]: crt heap[480743 K], process heap[12882 K], game lua[61512 K], render[3351 K]
* [x-ray]: economy: strings[40870 K], smem[9696 K]
* [win32]: free[922632 K], reserved[247196 K], committed[3024412 K]
* [ D3D ]: textures[1604304 K]
* [x-ray]: crt heap[480818 K], process heap[12882 K], game lua[61677 K], render[3352 K]
* [x-ray]: economy: strings[40876 K], smem[9696 K]
* Saving spawns...
* Saving objects...
* 15246 objects are successfully saved
* Game moze.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\moze.scop'
* [win32]: free[920968 K], reserved[247032 K], committed[3026240 K]
* [ D3D ]: textures[1605299 K]
* [x-ray]: crt heap[485198 K], process heap[12882 K], game lua[70827 K], render[3638 K]
* [x-ray]: economy: strings[40919 K], smem[9698 K]
* Saving spawns...
* Saving objects...
* 15223 objects are successfully saved
* Game assaulter - przemieszczanie się po obszarze.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\assaulter - przemieszczanie się po obszarze.scop'
FATAL ERROR
[error]Expression : (m_tClassID == CLSID_SPECTATOR) || (size > sizeof(size))
[error]Function : CSE_Abstract::Spawn_Write
[error]File : D:\prog_repository\sources\trunk\xrServerEntities\xrServer_Object_Base.cpp
[error]Line : 250
[error]Description : object isn't successfully saved, get your backup :(
[error]Arguments : grenade_f1
stack trace:
0023:69737365 msxml3.dll
NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [211 ms]
* MEMORY USAGE: 463801 K
* End of synchronization A[1] R[1]
! ERROR: SV: can't find children [31254] of parent [1082434296]
* [win32]: free[1243284 K], reserved[202092 K], committed[2748864 K]
* [ D3D ]: textures[1483551 K]
* [x-ray]: crt heap[465947 K], process heap[12883 K], game lua[66411 K], render[5002 K]
* [x-ray]: economy: strings[40531 K], smem[7435 K]
* Saving spawns...
* Saving objects...
* 15238 objects are successfully saved
* Game PC - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\pc - quicksave.scop'
* [win32]: free[1232532 K], reserved[201492 K], committed[2760216 K]
* [ D3D ]: textures[1483551 K]
* [x-ray]: crt heap[466347 K], process heap[12883 K], game lua[52170 K], render[5003 K]
* [x-ray]: economy: strings[40531 K], smem[7435 K]
* phase time: 775 ms
* phase cmem: 527602 K
* phase time: 27 ms
* phase cmem: 527602 K
* Loading spawn registry...
* 5826 spawn points are successfully loaded
* Loading objects...
! Cannot find saved game ~#i#:incorrect load [_story_objects].[160][16158]
! Cannot find saved game ~#i#:incorrect load [_se_actor].[34280][16161]
* 15238 objects are successfully loaded
! Cannot find saved game ~#i#:after create box_wood_011205 [zat_box_wood_05]
! Cannot find saved game ~#i#:after create box_wood_011206 [zat_box_wood_06]
! Cannot find saved game ~#i#:after create box_wood_011207 [zat_box_wood_07]
! Cannot find saved game ~#i#:after create box_wood_015882 [zat_box_wood_08]
! Cannot find saved game ~#i#:after create box_wood_016289 [zat_box_wood_09]
! Cannot find saved game ~#i#:after create box_wood_026411 [zat_box_wood_10]
! Cannot find saved game ~#i#:after create inv_rucksack6703 [zat_inv_rucksack_blackroad]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_big7295 [zat_grav_mine_block_way]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_big7296 [zat_grav_mine_01]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_strong7297 [zat_grav_mine_02]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_big7298 [zat_grav_mine_03]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_big7299 [zat_grav_mine_04]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_big7300 [zat_grav_mine_05]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_big7301 [zat_grav_mine_06]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_big7302 [zat_grav_mine_07]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_big7303 [zat_grav_mine_08]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_big7304 [zat_grav_mine_09]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_big7305 [zat_grav_mine_10]
! Cannot find saved game ~#i#:after create zone_mine_gravitational_big7306 [zat_grav_mine_11]
! Cannot find saved game ~#i#:after create zone_teleport7307 [zat_anom_zone_teleport_02]
! Cannot find saved game ~#i#:after create space_restrictor7308 [zat_anom_zone_teleport_02_sr]
! Cannot find saved game ~#i#:after create zone_teleport7309 [zat_anom_zone_teleport_03]
! Cannot find saved game ~#i#:after create space_restrictor7310 [zat_anom_zone_teleport_03_sr]
! Cannot find saved game ~#i#:after create space_restrictor7311 [zat_block_way_2]
! Cannot find saved game ~#i#:after create space_restrictor7312 [zat_to_jup_sr]
! Cannot find saved game ~#i#:after create level_changer7313 [zat_to_jup_lc]
! Cannot find saved game ~#i#:after create inv_rucksack7314 [zat_hiding_place_57]
! Cannot find saved game ~#i#:after create inv_rucksack7322 [zat_hiding_place_58]
! Cannot find saved game ~#i#:after create inv_rucksack7331 [zat_hiding_place_59]
! Cannot find saved game ~#i#:after create inv_rucksack7339 [zat_hiding_place_60]
! Cannot find saved game ~#i#:after create inv_rucksack7342 [zat_hiding_place_61]
! Cannot find saved game ~#i#:after create inv_rucksack7350 [zat_hiding_place_62]
! Cannot find saved game ~#i#:after create ammo_7.62x39_fmj7358 [zat_hiding_place_63]
! Cannot find saved game ~#i#:after create ammo_7.62x39_ap7359 [zat_hiding_place_64]
! Cannot find saved game ~#i#:after create inv_rucksack7360 [zat_hiding_place_65]
! Cannot find saved game ~#i#:after create batteries7365 [zat_hiding_place_66]
! Cannot find saved game ~#i#:after create inv_rucksack7366 [zat_hiding_place_67]
! Cannot find saved game ~#i#:after create inv_box_metall_017372 [zat_hiding_place_68]
! Cannot find saved game ~#i#:after create inv_sumka77375 [zat_hiding_place_69]
! Cannot find saved game ~#i#:after create inv_sumka77383 [zat_hiding_place_72]
! Cannot find saved game ~#i#:after create inv_sumka77399 [zat_hiding_place_73]
! Cannot find saved game ~#i#:after create inv_dev_merger7406 [zat_hiding_place_74]
! Cannot find saved game ~#i#:after create inv_sumka47412 [zat_hiding_place_75]
! Cannot find saved game ~#i#:after create inv_expl_dinamit7416 [zat_hiding_place_76]
! Cannot find saved game ~#i#:after create inv_sumka17421 [zat_hiding_place_77]
! Cannot find saved game ~#i#:after create inv_sumka37436 [zat_hiding_place_78]
! Cannot find saved game ~#i#:after create inv_expl_dinamit7484 [zat_hiding_place_79]
! Cannot find saved game ~#i#:after create inv_green_box7554 [zat_hiding_place_80]
! Cannot find saved game ~#i#:after create inv_sumka57558 [zat_hiding_place_81]
! Cannot find saved game ~#i#:after create inv_expl_dinamit7450 [zat_hiding_place_82]
! Cannot find saved game ~#i#:after create inv_sumka27455 [zat_hiding_place_83]
! Cannot find saved game ~#i#:after create inv_box_metall_017458 [zat_hiding_place_90]
! Cannot find saved game ~#i#:after create inv_sumka17427 [zat_hiding_place_91]
! Cannot find saved game ~#i#:after create inv_box_metall_017467 [zat_hiding_place_93]
! Cannot find saved game ~#i#:after create inv_sumka37432 [zat_hiding_place_94]
! Cannot find saved game ~#i#:after create inv_dev_merger7473 [zat_hiding_place_95]
! Cannot find saved game ~#i#:after create inv_sumka27597 [zat_hiding_place_96]
! Cannot find saved game ~#i#:after create inv_expl_dinamit7611 [zat_hiding_place_97]
! Cannot find saved game ~#i#:after create inv_sumka17626 [zat_hiding_place_98]
! Cannot find saved game ~#i#:after create inv_sumka37632 [zat_hiding_place_99]
! Cannot find saved game ~#i#:after create inv_dev_merger7637 [zat_hiding_place_100]
! Cannot find saved game ~#i#:after create inv_box_metall_017640 [zat_hiding_place_102]
! Cannot find saved game ~#i#:after create inv_blue_box7647 [zat_hiding_place_103]
! Cannot find saved game ~#i#:after create inv_sumka77660 [zat_hiding_place_104]
! Cannot find saved game ~#i#:after create inv_sumka77675 [zat_hiding_place_105]
! Cannot find saved game ~#i#:after create inv_sumka77682 [zat_hiding_place_106]
* Game pc - quicksave is successfully loaded from file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\pc - quicksave.scop' (4.992s)
* phase time: 4991 ms
* phase cmem: 547517 K
* phase time: 32 ms
* phase cmem: 547517 K
* phase time: 26 ms
* phase cmem: 547517 K
* [win32]: free[1118956 K], reserved[172436 K], committed[2902848 K]
* [ D3D ]: textures[1472870 K]
* [x-ray]: crt heap[547457 K], process heap[12883 K], game lua[37697 K], render[5003 K]
* [x-ray]: economy: strings[34703 K], smem[7421 K]
stack trace:
0023:100050E1 xrNetServer.dll, IPureClient::OnMessage()
[error][ 87] : Parametr jest niepoprawny.
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 61949 verts, 1935 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 17768 verts, 555 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 547653 indices, 1069 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 50345 verts, 589 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 690663 indices, 1348 Kb
* phase time: 148 ms
* phase cmem: 342067 K
* phase time: 79 ms
* phase cmem: 351824 K
compiling shader deffer_detail_w_flat
compiling shader deffer_detail_s_flat
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40199 v(20), 21716 p
* [DETAILS] Batch(61), VB(785K), IB(127K)
* phase time: 19 ms
* phase cmem: 351872 K
* Loading HOM: c:\program files (x86)\s.t.a.l.k.e.r\zew prypeci\s.t.a.l.k.e.r. - zew prypeci\gamedata\levels\zaton\level.hom
* phase time: 107 ms
* phase cmem: 352603 K
* phase time: 8 ms
* phase cmem: 352603 K
* phase time: 6 ms
* phase cmem: 352603 K
* t-report - base: 1710, 975506 K
* t-report - lmap: 17, 17410 K
stack trace:
0023:6B8F51D9 MSVCR80.dll, memcpy()
0023:100050E1 xrNetServer.dll, IPureClient::OnMessage()
HaijTaczi napisał(a):Wersja Misery 2.1 beta dostępna do ściągnięcia na stronach Miserymod.com i Moddb.com.
W wersji 2.1 beta są wszystkie patche.mkdante381 napisał(a):Owszem wyszła wersja 2.1 a poprzednich patchy nie idzie ściągnąć.
Trikster napisał(a):snorki:
Musiałeś ubić lub zaatakować jakiegoś stalkera, przez co Sowa się wkurzył. Zostaje Ci chyba tylko cofnięcie do wcześniejszych sejwów.
Użytkownicy przeglądający to forum: Brak zarejestrowanych użytkowników oraz 4 gości