COMPLETE: Wyrzucanie na pulpit przy wczytywaniu.

Wszyscy bali się premiery kolejnej gry z serii Stalker. Nikt nie potrafił odpowiedzieć na pytanie: co wpisać w tym cholernym opisie?
Regulamin forum
Przy zadawaniu pytania związanego z problemem dotyczącym modyfikacji, prosimy o podawanie treści całego loga błędu.
Lokalizacja logów:
Windows XP - C:\Documents and Settings\All Users\Moje dokumenty\S.T.A.L.K.E.R. - Zew Prypeci\logs
Windows Vista/7 - C:\Users\Public\Documents\S.T.A.L.K.E.R. - Zew Prypeci\logs
Steam - X:\Program Files (x86)\Steam\SteamApps\common\Stalker Call of Pripyat\_appdata_\logs

Logi tagujemy w [ CODE ][/ CODE ].

Jeżeli chcesz zadać pytanie na temat fabuły, to sprawdź najpierw, czy odpowiedzi nie znajdziesz w SOLUCJI.

COMPLETE: Wyrzucanie na pulpit przy wczytywaniu.

Postprzez Orris w 13 Cze 2013, 11:14

Cześć wszystkim stalkerom!
Na wstępie chciałem się przywitać: pomimo długiego stażu w sygnaturce, jestem kotem, bo na forum bywam sporadycznie. Przepraszam też, za założenie nowego tematu, ale nie wiedziałem pod jaki się podpiąć. Dotyczy on mimo wszystko, innej sytuacji, niż te tematy, która udało mi się znaleźć. W razie czego, proszę modów o odpowiednie przeniesienie tematu.

Problem: gra ładuje się bardzo długo, pomimo tego, że sama na mapie chodzi płynnie. Kiedy wczytuję zapis, gra w ok. 90% przypadków wyrzuca mnie na pulpit. Gram na modzie COMPLETE.

Na samym początku zainstalowałem podstawkę z Premium Games z wgranym od razu patchem 1.601. Potem zainstalowałem upgrade do 1.602. Na to zainstalowałem moda COMPLETE v1.0.2. Próbowałem ustawiać na zgodność z Vistą i XP, ale nadal problem nie zostaje rozwiązany. Komputer jest jeszcze świeży, więc zabałaganiony nie może być. Mam 1TB dysku, na partycji Stalkera pozostaje ok. 210GB wolnego.
Konfiguracja:
Windows 7 N Professional, 32 bitowy (wiem, widzi tylko 3GB w praktyce).
4GB RAM
Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
NVIDIA GeForce GT 635M

Kod: Zaznacz wszystko
Application: XRay Engine
Computer: KRZ-KAZ
User: Krzysiek
Date: Wednesday, June 12, 2013 11:13:20 AM

Error Reason:
----------------------------------------
xrEngine.exe caused BREAKPOINT in module "C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrCore.dll" at 001B:0062E12E, xrDebug::backend()+174 byte(s)

User Message:
----------------------------------------
Expression    : data
Function      : CVirtualFileReader::CVirtualFileReader
File          : D:\prog_repository\sources\trunk\xrCore\FS.cpp
Line          : 545
Description   : c:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\spawns\all.spawn
Arguments     : Not enough storage is available to process this command.



Registers:
----------------------------------------
EAX=1F1FE398  EBX=3FA63330  ECX=1F1FE3A0  EDX=1F1FE4FE
ESI=006588C8  EDI=00000008  FLG=00040216
EBP=0012EB10  ESP=0012DB08  EIP=0062E12E
CS=001B  DS=0023  SS=0023  ES=0023  FS=003B  GS=0000

CPU:
----------------------------------------
Number of Processors:  4
Processors Descriptions:
1. Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
2. Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
3. Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
4. Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz

Operating System:
----------------------------------------
OS Version:    Unknown Service Pack 2
Build Number:  6002

Memory Usage:
----------------------------------------
Current Memory Load:         88%
Total Physical Memory:       1023 MB
Available Physical Memory:   335 MB
Total Page File Memory:      2047 MB
Available Page File Memory:  1023 MB
Stack Trace: Interrupted Thread, TID: 5408
----------------------------------------
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrCore.dll" at 001B:0062E12E, xrDebug::backend()+174 byte(s)
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrCore.dll" at 001B:0061CD20, CVirtualFileRW::~CVirtualFileRW()+560 byte(s)
 at 001B:72676F72
 at 001B:F026FE36
 at 001B:00350000

Stack Trace: Running Thread, TID: 5888
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600C313, WaitForSingleObjectEx()+67 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600C2C2, WaitForSingleObject()+18 byte(s)
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\BugTrap.dll" at 001B:002087D5
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\BugTrap.dll" at 001B:00206C1D, BT_MakeSnapshot()+339 byte(s)
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\BugTrap.dll" at 001B:00206C67, BT_SehFilter()+11 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:76020746, UnhandledExceptionFilter()+245 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A27F02, EtwReplyNotification()+870 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 704
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600BD66, WaitForMultipleObjectsEx()+142 byte(s)
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\protect.dll" at 001B:00F9F021, PSC_LoadString()+37365 byte(s)
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\protect.dll" at 001B:00F9F116, PSC_LoadString()+37610 byte(s)
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\protect.dll" at 001B:00F984E1, PSC_LoadString()+9909 byte(s)
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\protect.dll" at 001B:00FBC960
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\protect.dll" at 001B:00F9C4BA, PSC_LoadString()+26254 byte(s)
 at 001B:F18B5601

Stack Trace: Suspended Thread, TID: 4480
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 1864
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 3456
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\ole32.dll" at 001B:7668A44E, CoWaitForMultipleHandles()+17108 byte(s)
"C:\Windows\system32\ole32.dll" at 001B:7668853B, CoWaitForMultipleHandles()+9153 byte(s)
"C:\Windows\system32\ole32.dll" at 001B:7668A4AC, CoWaitForMultipleHandles()+17202 byte(s)
"C:\Windows\system32\ole32.dll" at 001B:7669CD48, CoGetTreatAsClass()+9753 byte(s)
"C:\Windows\system32\ole32.dll" at 001B:7669D87A, CoGetTreatAsClass()+12619 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 1948
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\KERNELBASE.dll" at 001B:75DC1818, Sleep()+15 byte(s)
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrCPU_Pipe.dll" at 001B:013D37B4, xrBind_PSGP()+10148 byte(s)
 at 001B:FF909090

Stack Trace: Suspended Thread, TID: 5904
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\KERNELBASE.dll" at 001B:75DC1818, Sleep()+15 byte(s)
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrCPU_Pipe.dll" at 001B:013D37B4, xrBind_PSGP()+10148 byte(s)
 at 001B:FF909090

Stack Trace: Suspended Thread, TID: 4360
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\KERNELBASE.dll" at 001B:75DC1818, Sleep()+15 byte(s)
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrCPU_Pipe.dll" at 001B:013D37B4, xrBind_PSGP()+10148 byte(s)
 at 001B:FF909090

Stack Trace: Suspended Thread, TID: 5044
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 5176
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600BD66, WaitForMultipleObjectsEx()+142 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600BDD4, WaitForMultipleObjects()+24 byte(s)
"C:\Windows\System32\dsound.dll" at 001B:6A7212DA
"C:\Windows\System32\dsound.dll" at 001B:6A722E13
"C:\Windows\System32\dsound.dll" at 001B:6A74E499, DirectSoundCreate()+157276 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 560
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600BD66, WaitForMultipleObjectsEx()+142 byte(s)
"C:\Windows\system32\USER32.dll" at 001B:764062F9, GetWindowLongW()+321 byte(s)
"C:\Windows\system32\MMDevAPI.DLL" at 001B:74972101, DllCanUnloadNow()+2624 byte(s)
"C:\Windows\system32\MMDevAPI.DLL" at 001B:749727EE, DllCanUnloadNow()+4397 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 552
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600BD66, WaitForMultipleObjectsEx()+142 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600BDD4, WaitForMultipleObjects()+24 byte(s)
"C:\Windows\System32\dsound.dll" at 001B:6A7212DA
"C:\Windows\System32\dsound.dll" at 001B:6A722E13
"C:\Windows\System32\dsound.dll" at 001B:6A722D94
"C:\Windows\System32\dsound.dll" at 001B:6A7229AE
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 3716
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600BD66, WaitForMultipleObjectsEx()+142 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600BDD4, WaitForMultipleObjects()+24 byte(s)
"C:\Windows\System32\dsound.dll" at 001B:6A724280
"C:\Windows\System32\dsound.dll" at 001B:6A724FC3
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 3904
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600BD66, WaitForMultipleObjectsEx()+142 byte(s)
"C:\Windows\system32\USER32.dll" at 001B:764062F9, GetWindowLongW()+321 byte(s)
"C:\Windows\system32\DINPUT8.dll" at 001B:6C3C92A6
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 3368
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 5504
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 2908
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600C313, WaitForSingleObjectEx()+67 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600C2C2, WaitForSingleObject()+18 byte(s)
"C:\Windows\system32\nvumdshim.dll" at 001B:729BC5AF, Sync()+6623 byte(s)
"C:\Windows\system32\nvumdshim.dll" at 001B:729CB6F9, Sync()+68393 byte(s)
"C:\Windows\system32\nvumdshim.dll" at 001B:72A3F849
"C:\Windows\system32\nvumdshim.dll" at 001B:72A3F8D3
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 5868
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600C313, WaitForSingleObjectEx()+67 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600C2C2, WaitForSingleObject()+18 byte(s)
"C:\Windows\system32\d3d9.dll" at 001B:6328801F
"C:\Windows\system32\d3d9.dll" at 001B:63288073
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 1576
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779E215C, EtwEventEnabled()+217 byte(s)
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrCore.dll" at 001B:00636B69, xrCriticalSection::Enter()+9 byte(s)
 at 001B:63A0EC15

Stack Trace: Suspended Thread, TID: 3100
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600C313, WaitForSingleObjectEx()+67 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600C2C2, WaitForSingleObject()+18 byte(s)
"C:\Windows\system32\nvd3dum.dll" at 001B:09392C3B
"C:\Windows\system32\nvd3dum.dll" at 001B:09392B61
"C:\Windows\system32\nvd3dum.dll" at 001B:095F41DB
"C:\Windows\system32\nvd3dum.dll" at 001B:095F4265
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 4244
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600C313, WaitForSingleObjectEx()+67 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600C2C2, WaitForSingleObject()+18 byte(s)
"C:\Windows\system32\nvd3dum.dll" at 001B:09392C3B
"C:\Windows\system32\nvd3dum.dll" at 001B:09392B61
"C:\Windows\system32\nvd3dum.dll" at 001B:095F41DB
"C:\Windows\system32\nvd3dum.dll" at 001B:095F4265
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Stack Trace: Suspended Thread, TID: 3192
----------------------------------------
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:779F7094, KiFastSystemCallRet()
"C:\Windows\system32\kernel32.dll" at 001B:7600C313, WaitForSingleObjectEx()+67 byte(s)
"C:\Windows\system32\kernel32.dll" at 001B:7600C2C2, WaitForSingleObject()+18 byte(s)
"C:\Windows\system32\nvd3dum.dll" at 001B:09392C3B
"C:\Windows\system32\nvd3dum.dll" at 001B:09392B61
"C:\Windows\system32\nvd3dum.dll" at 001B:095F41DB
"C:\Windows\system32\nvd3dum.dll" at 001B:095F4265
"C:\Windows\system32\kernel32.dll" at 001B:7600ED6C, BaseThreadInitThunk()+18 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1377B, RtlInitializeExceptionChain()+239 byte(s)
"C:\Windows\SYSTEM32\ntdll.dll" at 001B:77A1374E, RtlInitializeExceptionChain()+194 byte(s)

Command Line:
----------------------------------------
"C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrEngine.exe"

Current Directory:
----------------------------------------
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci

Environment Variables:
----------------------------------------
=::=::\
ALLUSERSPROFILE=C:\ProgramData
APPDATA=C:\Users\Krzysiek\AppData\Roaming
CommonProgramFiles=C:\Program Files\Common Files
COMPUTERNAME=KRZ-KAZ
ComSpec=C:\Windows\system32\cmd.exe
FP_NO_HOST_CHECK=NO
HOMEDRIVE=C:
HOMEPATH=\Users\Krzysiek
LOCALAPPDATA=C:\Users\Krzysiek\AppData\Local
LOGONSERVER=\\KRZ-KAZ
NUMBER_OF_PROCESSORS=4
OS=Windows_NT
Path=C:\PROGRAM FILES\NVIDIA CORPORATION\PHYSX\COMMON;C:\PROGRAM FILES\INTEL\ICLS CLIENT\;C:\Windows\SYSTEM32;C:\Windows;C:\Windows\SYSTEM32\WBEM;C:\Windows\SYSTEM32\WINDOWSPOWERSHELL\V1.0\;C:\PROGRAM FILES\INTEL\INTEL(R) MANAGEMENT ENGINE COMPONENTS\DAL;C:\PROGRAM FILES\INTEL\INTEL(R) MANAGEMENT ENGINE COMPONENTS\IPT;C:\PROGRAM FILES\INTEL\OPENCL SDK\2.0\BIN\X86;C:\PROGRAM FILES\INTEL\WIFI\BIN\;C:\PROGRAM FILES\COMMON FILES\INTEL\WIRELESSCOMMON\;C:\Program Files\Intel\WiFi\bin\;C:\Program Files\Common Files\Intel\WirelessCommon\
PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC
PROCESSOR_ARCHITECTURE=x86
PROCESSOR_IDENTIFIER=x86 Family 6 Model 58 Stepping 9, GenuineIntel
PROCESSOR_LEVEL=6
PROCESSOR_REVISION=3a09
ProgramData=C:\ProgramData
ProgramFiles=C:\Program Files
PSModulePath=C:\Windows\system32\WindowsPowerShell\v1.0\Modules\
PUBLIC=C:\Users\Public
SESSIONNAME=Console
SHIM_MCCOMPAT=0x810000001
SystemDrive=C:
SystemRoot=C:\Windows
TEMP=C:\Users\Krzysiek\AppData\Local\Temp
TMP=C:\Users\Krzysiek\AppData\Local\Temp
USERDOMAIN=KRZ-KAZ
USERNAME=Krzysiek
USERPROFILE=C:\Users\Krzysiek
windir=C:\Windows
windows_tracing_flags=3
windows_tracing_logfile=C:\BVTBin\Tests\installpackage\csilogfile.log
__COMPAT_LAYER=VistaSP2 HighDpiAware

Process: xrEngine.exe, PID: 5296, Modules:
----------------------------------------
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrEngine.exe (1.6.0.2), Base: 00400000, Size: 00204000
C:\Windows\SYSTEM32\ntdll.dll (6.1.7601.17725), Base: 779B0000, Size: 0013C000
C:\Windows\system32\kernel32.dll (6.1.7601.18015), Base: 75FC0000, Size: 000D4000
C:\Windows\system32\KERNELBASE.dll (6.1.7601.18015), Base: 75DC0000, Size: 0004B000
C:\Windows\system32\AVIFIL32.dll (6.1.7601.17514), Base: 71460000, Size: 00019000
C:\Windows\system32\msvcrt.dll (7.0.7601.17744), Base: 76530000, Size: 000AC000
C:\Windows\system32\USER32.dll (6.1.7601.17514), Base: 763F0000, Size: 000C9000
C:\Windows\system32\GDI32.dll (6.1.7601.17514), Base: 75E40000, Size: 0004E000
C:\Windows\system32\LPK.dll (6.1.7600.16385), Base: 774C0000, Size: 0000A000
C:\Windows\system32\USP10.dll (1.626.7601.18009), Base: 761C0000, Size: 0009D000
C:\Windows\system32\WINMM.dll (6.1.7601.17514), Base: 73600000, Size: 00032000
C:\Windows\system32\ADVAPI32.dll (6.1.7601.17514), Base: 77420000, Size: 000A0000
C:\Windows\SYSTEM32\sechost.dll (6.1.7600.16385), Base: 76290000, Size: 00019000
C:\Windows\system32\RPCRT4.dll (6.1.7601.17514), Base: 77900000, Size: 000A1000
C:\Windows\system32\ole32.dll (6.1.7601.17514), Base: 76670000, Size: 0015C000
C:\Windows\system32\MSACM32.dll (6.1.7600.16385), Base: 73FB0000, Size: 00014000
C:\Windows\system32\MSVFW32.dll (6.1.7601.17514), Base: 71430000, Size: 00021000
C:\Windows\system32\SHELL32.dll (6.1.7601.18103), Base: 767D0000, Size: 00C4A000
C:\Windows\system32\SHLWAPI.dll (6.1.7601.17514), Base: 75F60000, Size: 00057000
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\COMCTL32.dll (5.82.7601.17514), Base: 72C10000, Size: 00084000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrNetServer.dll (1.6.0.2), Base: 10000000, Size: 00016000
C:\Windows\system32\WS2_32.dll (6.1.7601.17514), Base: 774D0000, Size: 00035000
C:\Windows\system32\NSI.dll (6.1.7600.16385), Base: 763E0000, Size: 00006000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrCore.dll (1.6.0.2), Base: 00610000, Size: 0014B000
C:\Windows\system32\comdlg32.dll (6.1.7601.17514), Base: 77B60000, Size: 0007B000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\BugTrap.dll (1.2.2654.37769), Base: 001F0000, Size: 00030000
C:\Windows\system32\VERSION.dll (6.1.7600.16385), Base: 74FF0000, Size: 00009000
C:\Windows\system32\WININET.dll (9.0.8112.16483), Base: 762C0000, Size: 0011B000
C:\Windows\system32\Normaliz.dll (6.1.7600.16385), Base: 77AF0000, Size: 00003000
C:\Windows\system32\iertutil.dll (9.0.8112.16483), Base: 775A0000, Size: 001B9000
C:\Windows\system32\urlmon.dll (9.0.8112.16483), Base: 760A0000, Size: 00111000
C:\Windows\system32\OLEAUT32.dll (6.1.7601.17676), Base: 77510000, Size: 0008F000
C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.6195_none_d09154e044272b9a\MSVCR80.dll (8.0.50727.6195), Base: 6BBA0000, Size: 0009B000
C:\Windows\system32\faultrep.DLL (6.1.7601.17514), Base: 6D900000, Size: 00052000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\dbghelp.dll (5.1.2600.2180), Base: 59A60000, Size: 000A1000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrSound.dll (1.6.0.2), Base: 00230000, Size: 0003D000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\OpenAL32.dll (6.14.357.21), Base: 00770000, Size: 00010000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrCDB.dll (1.6.0.2), Base: 00790000, Size: 0001D000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrAPI.dll (1.6.0.2), Base: 007C0000, Size: 00006000
C:\Windows\system32\DINPUT8.dll (6.1.7600.16385), Base: 6C3C0000, Size: 00030000
C:\Windows\system32\d3dx9_42.dll (9.27.952.3001), Base: 61CD0000, Size: 001E5000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\protect.dll (5.70.10.5), Base: 007E0000, Size: 0080C000
C:\Windows\system32\apphelp.dll (6.1.7601.17514), Base: 75A30000, Size: 0004C000
C:\Windows\AppPatch\AcLayers.DLL (6.1.7601.17974), Base: 6C330000, Size: 0008D000
C:\Windows\system32\SspiCli.dll (6.1.7601.17725), Base: 75A10000, Size: 0001B000
C:\Windows\system32\USERENV.dll (6.1.7601.17514), Base: 75160000, Size: 00017000
C:\Windows\system32\profapi.dll (6.1.7600.16385), Base: 75B40000, Size: 0000B000
C:\Windows\system32\WINSPOOL.DRV (6.1.7601.17514), Base: 72BB0000, Size: 00051000
C:\Windows\system32\MPR.dll (6.1.7600.16385), Base: 70AF0000, Size: 00012000
C:\Windows\AppPatch\AcGenral.DLL (6.1.7601.18128), Base: 61A60000, Size: 00218000
C:\Windows\system32\UxTheme.dll (6.1.7600.16385), Base: 74800000, Size: 00040000
C:\Windows\system32\samcli.dll (6.1.7601.17514), Base: 74250000, Size: 0000F000
C:\Windows\system32\sfc.dll (6.1.7600.16385), Base: 62E80000, Size: 00003000
C:\Windows\system32\sfc_os.DLL (6.1.7600.16385), Base: 62E60000, Size: 0000D000
C:\Windows\system32\dwmapi.dll (6.1.7600.16385), Base: 74510000, Size: 00013000
C:\Windows\system32\SETUPAPI.dll (6.1.7601.17514), Base: 77760000, Size: 0019D000
C:\Windows\system32\CFGMGR32.dll (6.1.7601.17514), Base: 75E10000, Size: 00027000
C:\Windows\system32\DEVOBJ.dll (6.1.7600.16385), Base: 75D10000, Size: 00012000
C:\Windows\AppPatch\AcXtrnal.DLL (6.1.7600.16385), Base: 61800000, Size: 00259000
C:\Windows\system32\SHUNIMPL.DLL (6.1.7601.17514), Base: 743D0000, Size: 00006000
C:\Windows\system32\SortWindows6Compat.dll (6.1.7600.16385), Base: 71410000, Size: 00011000
C:\Windows\system32\IMM32.DLL (6.1.7601.17514), Base: 76510000, Size: 0001F000
C:\Windows\system32\MSCTF.dll (6.1.7600.16385), Base: 75E90000, Size: 000CC000
C:\Windows\system32\nvinit.dll (9.18.13.745), Base: 75B00000, Size: 00035000
C:\Program Files\NVIDIA Corporation\CoProcManager\detoured.dll, Base: 0F000000, Size: 00006000
C:\Program Files\NVIDIA Corporation\CoProcManager\nvd3d9wrap.dll (8.17.13.745), Base: 6C2E0000, Size: 00049000
C:\Program Files\NVIDIA Corporation\CoProcManager\nvdxgiwrap.dll (8.17.13.745), Base: 6C2A0000, Size: 00039000
C:\Windows\system32\IPHLPAPI.DLL (6.1.7601.17514), Base: 73B60000, Size: 0001C000
C:\Windows\system32\WINNSI.DLL (6.1.7600.16385), Base: 73B50000, Size: 00007000
C:\Windows\system32\dhcpcsvc.DLL (6.1.7600.16385), Base: 739B0000, Size: 00012000
C:\Windows\system32\CRYPTBASE.dll (6.1.7600.16385), Base: 75A80000, Size: 0000C000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\Stalker-COP.exe (1.6.0.2), Base: 03340000, Size: 0016E000
C:\Windows\system32\CLBCatQ.DLL (2001.12.8530.16385), Base: 765E0000, Size: 00083000
C:\Windows\System32\msxml3.dll (8.110.7601.17857), Base: 6D2F0000, Size: 00133000
C:\Windows\System32\gameux.dll (6.1.7601.18020), Base: 64B10000, Size: 00278000
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\COMCTL32.dll (6.10.7601.17514), Base: 74A80000, Size: 0019E000
C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.17825_none_72d273598668a06b\gdiplus.dll (6.1.7601.17825), Base: 74670000, Size: 00190000
C:\Windows\System32\XmlLite.dll (1.3.1001.0), Base: 744E0000, Size: 0002F000
C:\Windows\system32\CRYPT32.dll (6.1.7601.17856), Base: 75BF0000, Size: 0011E000
C:\Windows\system32\MSASN1.dll (6.1.7601.17514), Base: 75BB0000, Size: 0000C000
C:\Windows\System32\wer.dll (6.1.7601.17514), Base: 66D40000, Size: 00061000
C:\Windows\System32\Wpc.dll (1.0.0.1), Base: 64440000, Size: 0004F000
C:\Windows\System32\wevtapi.dll (6.1.7600.16385), Base: 75750000, Size: 00042000
C:\Windows\system32\CRYPTSP.dll (6.1.7600.16385), Base: 75590000, Size: 00016000
C:\Windows\system32\rsaenh.dll (6.1.7600.16385), Base: 75330000, Size: 0003B000
C:\Windows\system32\RpcRtRemote.dll (6.1.7601.17514), Base: 75AF0000, Size: 0000E000
C:\Windows\System32\msxml6.dll (6.30.7601.17988), Base: 71000000, Size: 00157000
C:\Windows\system32\SAMLIB.dll (6.1.7600.16385), Base: 74840000, Size: 00012000
C:\Windows\system32\netutils.dll (6.1.7601.17514), Base: 74270000, Size: 00009000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrCPU_Pipe.dll (1.6.0.2), Base: 013D0000, Size: 0000A000
C:\Windows\system32\HID.DLL (6.1.7600.16385), Base: 74530000, Size: 00009000
C:\Windows\system32\WINTRUST.dll (6.1.7601.17940), Base: 75BC0000, Size: 0002D000
C:\Windows\system32\nvumdshim.dll (9.18.13.745), Base: 729B0000, Size: 000CF000
C:\Windows\system32\igdumd32.dll (8.15.10.2656), Base: 08680000, Size: 005E8000
C:\Windows\system32\nvd3dum.dll (9.18.13.745), Base: 08DC0000, Size: 00EB1000
C:\Windows\system32\PSAPI.DLL (6.1.7600.16385), Base: 762B0000, Size: 00005000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrRender_R1.dll (1.6.0.2), Base: 084B0000, Size: 000C9000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrParticles.dll (1.6.0.2), Base: 02750000, Size: 00018000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\luabind.beta7-devel.rc4.dll (1.6.0.2), Base: 039F0000, Size: 00018000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\lua.JIT.1.1.4.dll (1.6.0.2), Base: 03BE0000, Size: 00031000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrGame.dll (1.6.0.2), Base: 09E60000, Size: 006F2000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrXMLParser.dll (1.6.0.2), Base: 03500000, Size: 0000E000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrPhysics.dll (1.6.0.2), Base: 05550000, Size: 00076000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\ODE.dll (1.6.0.2), Base: 03C20000, Size: 00031000
C:\Windows\system32\MMDevAPI.DLL (6.1.7601.17514), Base: 74970000, Size: 00039000
C:\Windows\system32\PROPSYS.dll (7.0.7601.17514), Base: 74870000, Size: 000F5000
C:\Windows\system32\wdmaud.drv (6.1.7601.17514), Base: 6B010000, Size: 00030000
C:\Windows\system32\ksuser.dll (6.1.7600.16385), Base: 6C580000, Size: 00004000
C:\Windows\system32\AVRT.dll (6.1.7600.16385), Base: 74860000, Size: 00007000
C:\Windows\system32\AUDIOSES.DLL (6.1.7601.17514), Base: 6DF70000, Size: 00036000
C:\Windows\system32\msacm32.drv (6.1.7600.16385), Base: 6C270000, Size: 00008000
C:\Windows\system32\midimap.dll (6.1.7600.16385), Base: 73EC0000, Size: 00007000
C:\Windows\System32\dsound.dll (6.1.7600.16385), Base: 6A720000, Size: 00072000
C:\Windows\System32\POWRPROF.dll (6.1.7600.16385), Base: 749B0000, Size: 00025000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\wrap_oal.dll (0.0.0.0), Base: 08C70000, Size: 0010C000
C:\Windows\system32\d3d9.dll (6.1.7601.17514), Base: 63170000, Size: 001C3000
C:\Windows\system32\d3d8thk.dll (6.1.7600.16385), Base: 636E0000, Size: 00006000
C:\Windows\system32\nvapi.dll (9.18.13.745), Base: 72CA0000, Size: 00273000
C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\xrGameSpy.dll (1.6.0.2), Base: 0EFA0000, Size: 00050000
C:\Windows\system32\WSOCK32.dll (6.1.7600.16385), Base: 6CA50000, Size: 00007000
C:\Windows\system32\NLAapi.dll (6.1.7601.17964), Base: 73D80000, Size: 00010000
C:\Windows\system32\napinsp.dll (6.1.7600.16385), Base: 73FA0000, Size: 00010000
C:\Windows\system32\pnrpnsp.dll (6.1.7600.16385), Base: 713F0000, Size: 00012000
C:\Windows\System32\mswsock.dll (6.1.7601.17514), Base: 75550000, Size: 0003C000
C:\Windows\system32\DNSAPI.dll (6.1.7601.17570), Base: 75410000, Size: 00044000
C:\Windows\System32\winrnr.dll (6.1.7600.16385), Base: 713E0000, Size: 00008000
C:\Windows\system32\wshbth.dll (6.1.7601.17514), Base: 713D0000, Size: 0000D000
C:\Windows\System32\fwpuclnt.dll (6.1.7601.17514), Base: 73A20000, Size: 00038000
C:\Windows\system32\rasadhlp.dll (6.1.7600.16385), Base: 6E000000, Size: 00006000
C:\Windows\System32\wshtcpip.dll (6.1.7600.16385), Base: 75080000, Size: 00005000

Mam nadzieję, że podałem to, co trzeba. Z góry wszystkim dziękuję za pomoc.
Pozdrowienia! ;)

P.S. Zainstalowałem nawet najnowszego DirectX 9
Orris
Kot

Posty: 7
Dołączenie: 12 Cze 2009, 14:51
Ostatnio był: 31 Maj 2014, 21:43
Miejscowość: Warszawa
Frakcja: Najemnicy
Ulubiona broń: Big Ben
Kozaki: 0

Reklamy Google

Re: COMPLETE: Wyrzucanie na pulpit przy wczytywaniu.

Postprzez frosth w 13 Cze 2013, 20:09

w katalogu:
Windows Vista/7 - C:\Users\Public\Documents\S.T.A.L.K.E.R. - Zew Prypeci\logs
będziesz miał plik o nazwie nazwa_twojego_użytkownika.log (albo .txt) nie pamiętam
podaj go tak jak W RAMCE NA POMARAŃCZOWO U GÓRY STRONY NAPISANE.
a tak w ogóle to jak monitor systemu pokazuje ci ram/plik_wymiany bo wygląda że tu jest jakiś problem
Ustaw plik wymiany na przynajmniej 4GB najlepiej na sztywno i wtedy próbuj.

PS. complete dla Zewu posiada coś takiego przy instalowaniu jak wybór jakości tekstur?
frosth
Łowca

Posty: 437
Dołączenie: 20 Lut 2012, 15:35
Ostatnio był: 12 Kwi 2021, 09:16
Frakcja: Samotnicy
Ulubiona broń: Sniper TRs 301
Kozaki: 60

Re: COMPLETE: Wyrzucanie na pulpit przy wczytywaniu.

Postprzez Orris w 14 Cze 2013, 10:40

Przy instalacji complete, jedyny wybór to jak chcę traktować emisje: robienie zombi, zabijanie npc itd. O teksturach niczego nie ma. Wrzucam plik txt, który jest w folderze "logs". Nazywa się xray_krzysiek.txt więc podejrzewam, że chodzi o to. ;)
W jaki sposób sprawdzić ten RAM? Okienko systemu w panelu sterowania podaje mi, że mam 2,91GB RAMu dostępnego. Nie mogę znaleźć żadnego pliku wymiany.
Kod: Zaznacz wszystko
* Detected CPU: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz [GenuineIntel], F6/M10/S9, 2594.00 mhz, 36-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4

Initializing File System...
using fs-ltx fsgame.ltx
FS: 42574 files cached 30 archives, 8669Kb memory used.
Init FileSystem 2.591783 sec
'xrCore' build 3967, Dec 14 2009

EH: BE30F7B70CD69ECA808A126EF936BC72

-----loading c:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx
-----loading c:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line
Executing config-script "user.ltx"...
[c:\users\public\docume~1\stalke~1.-ze\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[1898552 K], reserved[61996 K], committed[136540 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[14738 K], process heap[5240 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[8117 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\
dir[1]=C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\
dir[2]=C:\Program Files\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "c:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"...
[c:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_extreme.ltx"...
[c:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_extreme.ltx] successfully loaded.
Executing config-script "c:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"...
[c:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[c:\users\public\docume~1\stalke~1.-ze\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:DE3]: NVIDIA GeForce GT 635M
* GPU driver: 9.18.13.745
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 3223 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
compiling shader dumb
compiling shader dumb
compiling shader accum_mask
compiling shader accum_sun_mask
compiling shader copy_p
compiling shader accum_volume
compiling shader copy
compiling shader accum_sun_near
compiling shader accum_sun
compiling shader accum_sun_cascade
compiling shader accum_sun_cascade_far
compiling shader accum_omni_unshadowed
compiling shader accum_omni_normal
compiling shader accum_omni_transluent
compiling shader accum_spot_unshadowed
compiling shader accum_spot_normal
compiling shader accum_spot_fullsize
compiling shader accum_volumetric
compiling shader accum_volumetric
compiling shader accum_indirect
compiling shader bloom_build
compiling shader bloom_filter
compiling shader bloom_filter_f
compiling shader bloom_luminance_1
compiling shader bloom_luminance_2
compiling shader bloom_luminance_3
compiling shader combine_1
compiling shader combine_1
compiling shader combine_2_AA
compiling shader combine_2_NAA
compiling shader combine_2_AA_D
compiling shader combine_2_NAA_D
compiling shader combine_volumetric
compiling shader postprocess
compiling shader postprocess_CM
compiling shader distort
compiling shader particle_distort
compiling shader particle
compiling shader particle
compiling shader particle_s-blend
compiling shader particle-clip
compiling shader particle_s-add
compiling shader particle_s-aadd
compiling shader deffer_particle
compiling shader deffer_particle
- r__tf_aniso 10
- r2_tf_mipbias 0.
compiling shader portal
compiling shader portal
compiling shader simple_color
compiling shader editor
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader stub_default
compiling shader effects_sun
compiling shader hud_font
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
compiling shader yuv2rgb
* [win32]: free[1684496 K], reserved[78712 K], committed[333880 K]
* [ D3D ]: textures[64 K]
* [x-ray]: crt heap[100131 K], process heap[14137 K], game lua[2149 K], render[169 K]
* [x-ray]: economy: strings[8225 K], smem[0 K]
*  0.0 : [  56] $null
*  0.0 : [   3] $user$accum
*  0.0 : [   1] $user$accum_temp
*  0.0 : [   6] $user$albedo
*  0.0 : [   6] $user$bloom1
*  0.0 : [   2] $user$bloom2
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   2] $user$env_s0
*  0.0 : [   2] $user$env_s1
*  0.0 : [   7] $user$generic0
*  0.0 : [   5] $user$generic1
*  0.0 : [   1] $user$generic2
*  0.0 : [   1] $user$jitter_0
*  0.0 : [   1] $user$jitter_1
*  0.0 : [   1] $user$jitter_2
*  0.0 : [   1] $user$jitter_3
*  0.0 : [   1] $user$jitter_4
*  0.0 : [   2] $user$lum_t64
*  0.0 : [   3] $user$lum_t8
*  0.0 : [   1] $user$luminance_0
*  0.0 : [   1] $user$luminance_1
*  0.0 : [   1] $user$luminance_2
*  0.0 : [   1] $user$luminance_3
*  0.0 : [   8] $user$material
*  0.0 : [  12] $user$normal
*  0.0 : [  12] $user$position
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   4] $user$smap_depth
*  0.0 : [   3] $user$smap_surf
*  0.0 : [   7] $user$tonemap
*  0.0 : [   2] $user$tonemap_src
*  0.0 : [   1] act\act_controller_hit1
*  0.0 : [   1] fx\fx_flare1
*  0.0 : [   1] fx\fx_flare2
*  0.0 : [   1] fx\fx_flare3
*  0.0 : [   1] fx\fx_gradient
*  0.0 : [   1] fx\fx_gradient1
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*  0.0 : [   1] fx\fx_noise
*  0.0 : [   2] fx\fx_noise2
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*  0.0 : [   1] fx\fx_rainsplash1
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*  0.0 : [   1] fx\fx_sun_halo
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*  0.0 : [   1] fx\fx_sun_oreol2
*  0.0 : [   1] fx\fx_sun_rise
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*  0.0 : [   1] glow\glow_04
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*  0.0 : [   1] pfx\pfx_ani-explosion-02a
*  0.0 : [   1] pfx\pfx_ani-fire01
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*  0.0 : [   1] pfx\pfx_anomaly_3
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*  0.0 : [   1] pfx\pfx_anomaly_88
*  0.0 : [   1] pfx\pfx_anomaly_9
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*  0.0 : [   1] pfx\pfx_bloodsplash2
*  0.0 : [   1] pfx\pfx_blurry_cloud
*  0.0 : [   1] pfx\pfx_brick
*  0.0 : [   1] pfx\pfx_bubble
*  0.0 : [   1] pfx\pfx_bubble_1
*  0.0 : [   1] pfx\pfx_bubble_water
*  0.0 : [   1] pfx\pfx_concretedebris_01
*  0.0 : [   1] pfx\pfx_concretepuffs_01
*  0.0 : [   1] pfx\pfx_dist2
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*  0.0 : [   1] pfx\pfx_dist3
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*  0.0 : [   1] pfx\pfx_dist8
*  0.0 : [   1] pfx\pfx_dist9
*  0.0 : [   1] pfx\pfx_dist_teleport
*  0.0 : [   1] pfx\pfx_distort_anomaly
*  0.0 : [   1] pfx\pfx_distortion
*  0.0 : [   1] pfx\pfx_explotions_2
*  0.0 : [   1] pfx\pfx_explotions_3
*  0.0 : [   1] pfx\pfx_explotions_4
*  0.0 : [   1] pfx\pfx_explotions_smoke
*  0.0 : [   1] pfx\pfx_flame
*  0.0 : [   1] pfx\pfx_flame_01
*  0.0 : [   1] pfx\pfx_flamefx_01
*  0.0 : [   1] pfx\pfx_flash_01
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*  0.0 : [   1] pfx\pfx_gologramma
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*  0.0 : [   1] pfx\pfx_leaves_02
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*  0.0 : [   1] pfx\pfx_light3
*  0.0 : [   1] pfx\pfx_light4
*  0.0 : [   1] pfx\pfx_lighting_stancia_01
*  0.0 : [   1] pfx\pfx_lighting_stancia_02
*  0.0 : [   1] pfx\pfx_lightning_01
*  0.0 : [   1] pfx\pfx_lightning_02
*  0.0 : [   1] pfx\pfx_ligth_6
*  0.0 : [   1] pfx\pfx_plasma
*  0.0 : [   1] pfx\pfx_shells1
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*  0.0 : [   1] pfx\pfx_skinsplash1
*  0.0 : [   1] pfx\pfx_smoke_a
*  0.0 : [   1] pfx\pfx_smoke_b
*  0.0 : [   1] pfx\pfx_smokepuffs1
*  0.0 : [   1] pfx\pfx_smokepuffs2
*  0.0 : [   1] pfx\pfx_snow_10
*  0.0 : [   1] pfx\pfx_snow_100
*  0.0 : [   1] pfx\pfx_snow_20
*  0.0 : [   1] pfx\pfx_snow_30
*  0.0 : [   1] pfx\pfx_snow_40
*  0.0 : [   1] pfx\pfx_snow_50
*  0.0 : [   1] pfx\pfx_snow_60
*  0.0 : [   1] pfx\pfx_snow_70
*  0.0 : [   1] pfx\pfx_snow_80
*  0.0 : [   1] pfx\pfx_snow_90
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*  0.0 : [   1] pfx\pfx_stonedebris1
*  0.0 : [   1] pfx\pfx_stonedebris2
*  0.0 : [   1] pfx\pfx_synus
*  0.0 : [   1] pfx\pfx_teleport
*  0.0 : [   1] pfx\pfx_test_textures
*  0.0 : [   1] pfx\pfx_vehglassdebris_01
*  0.0 : [   1] pfx\pfx_vehmetaldebris_01
*  0.0 : [   1] pfx\pfx_water_wave
*  0.0 : [   1] pfx\pfx_woodchips1
*  0.0 : [   1] pfx\pfx_woodchips3
*  0.0 : [   1] prop\prop_fake_bed_fireplace
*  0.0 : [   1] prop\prop_provod_02
*  0.0 : [   1] sky\00-00
*  0.0 : [   1] sky\00-00#small
*  0.0 : [   2] sky\01-00
*  0.0 : [   2] sky\01-00#small
*  0.0 : [   2] sky\af1_cloudy\cloudy_1
*  0.0 : [   2] sky\af1_cloudy\cloudy_1#small
*  0.0 : [  10] sky\af1_cloudy\cloudy_2
*  0.0 : [  10] sky\af1_cloudy\cloudy_2#small
*  0.0 : [   4] sky\af1_cloudy\cloudy_3
*  0.0 : [   4] sky\af1_cloudy\cloudy_3#small
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*  0.0 : [   4] sky\af1_cloudy\cloudy_5#small
*  0.0 : [   6] sky\af1_foggy\foggy_1
*  0.0 : [   6] sky\af1_foggy\foggy_1#small
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*  0.0 : [   5] sky\af1_foggy\foggy_4
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*  0.0 : [   4] sky\af1_foggy\foggy_5
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*  0.0 : [   2] sky\af2_blowout\blowout1_1#small
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*  0.0 : [   1] sky\af2_blowout\blowout2_night
*  0.0 : [   1] sky\af2_blowout\blowout2_night#small
*  0.0 : [   2] sky\af2_blowout\blowout3
*  0.0 : [   2] sky\af2_blowout\blowout3#small
*  0.0 : [   5] sky\af2_blowout\blowout3_night
*  0.0 : [   5] sky\af2_blowout\blowout3_night#small
*  0.0 : [   1] sky\af2_blowout\blowout4
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*  0.0 : [   3] sky\af2_blowout\blowout4_night
*  0.0 : [   3] sky\af2_blowout\blowout4_night#small
*  0.0 : [   1] sky\af2_blowout\blowout5_night
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*  0.0 : [   1] sky\af2_blowout\blowout6
*  0.0 : [   1] sky\af2_blowout\blowout6#small
*  0.0 : [   2] sky\af2_blowout\blowout7
*  0.0 : [   2] sky\af2_blowout\blowout7#small
*  0.0 : [   3] sky\af2_blowout\blowout7_night
*  0.0 : [   3] sky\af2_blowout\blowout7_night#small
*  0.0 : [   1] sky\af2_cloudy\00-00
*  0.0 : [   1] sky\af2_cloudy\00-00#small
*  0.0 : [   1] sky\af2_foggy\00-00
*  0.0 : [   1] sky\af2_foggy\00-00#small
*  0.0 : [   2] sky\af2_foggy\01-00
*  0.0 : [   2] sky\af2_foggy\01-00#small
*  0.0 : [   1] sky\af2_foggy\06-00
*  0.0 : [   1] sky\af2_foggy\06-00#small
*  0.0 : [   1] sky\af2_foggy\07-00
*  0.0 : [   1] sky\af2_foggy\07-00#small
*  0.0 : [   1] sky\af2_foggy\09-00
*  0.0 : [   1] sky\af2_foggy\09-00#small
*  0.0 : [   4] sky\af2_foggy\10-00
*  0.0 : [   4] sky\af2_foggy\10-00#small
*  0.0 : [   1] sky\af2_foggy\11-00
*  0.0 : [   1] sky\af2_foggy\11-00#small
*  0.0 : [   2] sky\af2_foggy\12-00
*  0.0 : [   2] sky\af2_foggy\12-00#small
*  0.0 : [   1] sky\af2_foggy\13-00
*  0.0 : [   1] sky\af2_foggy\13-00#small
*  0.0 : [   1] sky\af2_foggy\14-00
*  0.0 : [   1] sky\af2_foggy\14-00#small
*  0.0 : [   3] sky\af2_foggy\16-00
*  0.0 : [   3] sky\af2_foggy\16-00#small
*  0.0 : [   1] sky\af2_foggy\17-00
*  0.0 : [   1] sky\af2_foggy\17-00#small
*  0.0 : [   1] sky\af2_foggy\18-00
*  0.0 : [   1] sky\af2_foggy\18-00#small
*  0.0 : [   1] sky\af2_foggy\19-00
*  0.0 : [   1] sky\af2_foggy\19-00#small
*  0.0 : [   1] sky\af2_foggy\21-00
*  0.0 : [   1] sky\af2_foggy\21-00#small
*  0.0 : [   2] sky\af2_foggy\22-00
*  0.0 : [   2] sky\af2_foggy\22-00#small
*  0.0 : [   4] sky\af2_rainy\07-00
*  0.0 : [   4] sky\af2_rainy\07-00#small
*  0.0 : [   4] sky\af2_rainy\09-00_19-00
*  0.0 : [   4] sky\af2_rainy\09-00_19-00#small
*  0.0 : [   6] sky\af2_rainy\13-00
*  0.0 : [   6] sky\af2_rainy\13-00#small
*  0.0 : [   4] sky\af2_rainy\15-00
*  0.0 : [   4] sky\af2_rainy\15-00#small
*  0.0 : [   4] sky\af2_rainy\15-00-2
*  0.0 : [   4] sky\af2_rainy\15-00-2#small
*  0.0 : [   6] sky\af2_rainy\16-00
*  0.0 : [   6] sky\af2_rainy\16-00#small
*  0.0 : [   4] sky\af2_rainy\20-00
*  0.0 : [   4] sky\af2_rainy\20-00#small
*  0.0 : [   5] sky\complete_blowout\blowout12_complete
*  0.0 : [   5] sky\complete_blowout\blowout12_complete#small
*  0.0 : [   5] sky\complete_blowout\blowout13_complete
*  0.0 : [   5] sky\complete_blowout\blowout13_complete#small
*  0.0 : [   5] sky\sky_12_vibros_cube
*  0.0 : [   5] sky\sky_12_vibros_cube#small
*  0.0 : [  21] sky\sky_13_cube
*  0.0 : [  21] sky\sky_13_cube#small
*  0.0 : [  15] sky\sky_13_cube_night
*  0.0 : [  15] sky\sky_13_cube_night#small
*  0.0 : [   1] sky\sky_13_cube_orig
*  0.0 : [   1] sky\sky_13_cube_orig#small
*  0.0 : [  12] sky\sky_13_vibros_cube
*  0.0 : [  12] sky\sky_13_vibros_cube#small
*  0.0 : [   8] sky\sky_14_cube
*  0.0 : [   8] sky\sky_14_cube#small
*  0.0 : [   1] sky\sky_14_cube_af_complete
*  0.0 : [   1] sky\sky_14_cube_af_complete#small
*  0.0 : [   2] sky\sky_17_clouds_cube
*  0.0 : [   2] sky\sky_17_clouds_cube#small
*  0.0 : [   1] sky\sky_17_clouds_cube_artistpavel
*  0.0 : [   1] sky\sky_17_clouds_cube_artistpavel#small
*  0.0 : [   5] sky\sky_17_cube
*  0.0 : [   5] sky\sky_17_cube#small
*  0.0 : [   7] sky\sky_18_cube
*  0.0 : [   7] sky\sky_18_cube#small
*  0.0 : [   1] sky\sky_18_cube_artistpavel_rain
*  0.0 : [   1] sky\sky_18_cube_artistpavel_rain#small
*  0.0 : [  14] sky\sky_19_cube
*  0.0 : [  14] sky\sky_19_cube#small
*  0.0 : [   2] sky\sky_1_clouds_cube
*  0.0 : [   2] sky\sky_1_clouds_cube#small
*  0.0 : [   1] sky\sky_1_clouds_cube_artistpavel
*  0.0 : [   1] sky\sky_1_clouds_cube_artistpavel#small
*  0.0 : [   2] sky\sky_20_clouds_cube
*  0.0 : [   2] sky\sky_20_clouds_cube#small
*  0.0 : [   1] sky\sky_20_clouds_cube_artistpavel
*  0.0 : [   1] sky\sky_20_clouds_cube_artistpavel#small
*  0.0 : [   5] sky\sky_20_cube
*  0.0 : [   5] sky\sky_20_cube#small
*  0.0 : [   2] sky\sky_2_clouds_cube
*  0.0 : [   2] sky\sky_2_clouds_cube#small
*  0.0 : [   1] sky\sky_2_clouds_cube_artistpavel
*  0.0 : [   1] sky\sky_2_clouds_cube_artistpavel#small
*  0.0 : [   5] sky\sky_2_cube
*  0.0 : [   5] sky\sky_2_cube#small
*  0.0 : [  13] sky\sky_3_cube
*  0.0 : [  13] sky\sky_3_cube#small
*  0.0 : [   2] sky\sky_3_cube_day
*  0.0 : [   2] sky\sky_3_cube_day#small
*  0.0 : [   4] sky\sky_4_cube
*  0.0 : [   4] sky\sky_4_cube#small
*  0.0 : [  20] sky\sky_5_cube
*  0.0 : [  20] sky\sky_5_cube#small
*  0.0 : [   3] sky\sky_5_cube_artistpavel
*  0.0 : [   3] sky\sky_5_cube_artistpavel#small
*  0.0 : [   9] sky\sky_6_cube
*  0.0 : [   9] sky\sky_6_cube#small
*  0.0 : [  14] sky\sky_7_cube
*  0.0 : [  14] sky\sky_7_cube#small
*  0.0 : [  10] sky\sky_8_cube
*  0.0 : [  10] sky\sky_8_cube#small
*  0.0 : [  38] sky\sky_9_cube
*  0.0 : [  38] sky\sky_9_cube#small
*  0.0 : [   7] sky\sky_9_cube_artistpavel
*  0.0 : [   7] sky\sky_9_cube_artistpavel#small
*  0.0 : [ 376] sky\sky_oblaka
*  0.0 : [   2] sky\sky_ss_stars_artistpavel
*  0.0 : [   2] sky\sky_ss_stars_artistpavel#small
*  0.0 : [   1] ui\ui_actor_hint_wnd
*  0.0 : [   1] ui\ui_actor_multiplayer_game_menu
*  0.0 : [   1] ui\ui_actor_sleep_screen
*  0.0 : [   1] ui\ui_common
*  0.0 : [   1] wm\wm_blood_1
*  0.0 : [   1] wm\wm_blood_1_1
*  0.0 : [   1] wm\wm_blood_1_2
*  0.0 : [   1] wm\wm_blood_1_3
*  0.0 : [   1] wm\wm_blood_drop_4
*  0.0 : [   1] wm\wm_bullet_asfalt_1
*  0.0 : [   1] wm\wm_bullet_asfalt_2
*  0.0 : [   1] wm\wm_bullet_asfalt_3
*  0.0 : [   1] wm\wm_bullet_brick_1
*  0.0 : [   1] wm\wm_bullet_brick_2
*  0.0 : [   1] wm\wm_bullet_concrete
*  0.0 : [   1] wm\wm_bullet_concrete_1
*  0.0 : [   1] wm\wm_bullet_concrete_2
*  0.0 : [   1] wm\wm_bullet_concrete_4
*  0.0 : [   1] wm\wm_bullet_concrete_5
*  0.0 : [   1] wm\wm_bullet_concrete_6
*  0.0 : [   1] wm\wm_bullet_concrete_7
*  0.0 : [   1] wm\wm_bullet_glass01
*  0.0 : [   1] wm\wm_bullet_glass02
*  0.0 : [   1] wm\wm_bullet_glass03
*  0.0 : [   1] wm\wm_bullet_glass04
*  0.0 : [   1] wm\wm_bullet_ground
*  0.0 : [   1] wm\wm_bullet_ground_1
*  0.0 : [   1] wm\wm_bullet_ground_2
*  0.0 : [   1] wm\wm_bullet_metall_thik
*  0.0 : [   1] wm\wm_bullet_metall_thik_1
*  0.0 : [   1] wm\wm_bullet_metall_thik_2
*  0.0 : [   1] wm\wm_bullet_metall_thik_3
*  0.0 : [   1] wm\wm_bullet_metall_thin
*  0.0 : [   1] wm\wm_bullet_metall_thin_1
*  0.0 : [   1] wm\wm_bullet_metall_thin_2
*  0.0 : [   1] wm\wm_bullet_metall_thin_3
*  0.0 : [   1] wm\wm_bullet_metall_thin_4
*  0.0 : [   1] wm\wm_bullet_wood
*  0.0 : [   1] wm\wm_bullet_wood_1
*  0.0 : [   1] wm\wm_bullet_wood_2
*  0.0 : [   1] wm\wm_bullet_wood_3
*  0.0 : [   1] wm\wm_bullet_wood_4
*  0.0 : [   1] wm\wm_bullet_wood_5
*  0.0 : [   1] wm\wm_bullet_wood_6
*  0.0 : [   1] wm\wm_bullet_wood_7
*  0.0 : [   1] wm\wm_bullet_wood_8
*  0.0 : [   1] wm\wm_bullet_wood_9
*  0.0 : [   1] wm\wm_grenade
*  0.0 : [   1] wm\wm_knife_dead
*  0.0 : [   1] wm\wm_knife_horiz
*  0.0 : [   1] wm\wm_knife_horiz_blood
*  0.0 : [   1] wm\wm_knife_horiz_blood1
*  0.0 : [   1] wm\wm_knife_horiz_metal
*  0.0 : [   1] wm\wm_knife_horiz_ston
*  0.0 : [   1] wm\wm_knife_wood
*  0.0 : [   1] wm\wm_knife_wood1
*  0.0 : [   1] wm\wm_knife_wood2
* 32.1 : [   1] ui\ui_font_arial_14_1024_cent
* 32.1 : [   1] ui\ui_font_letter_16_1024_cent
* 32.1 : [   1] ui\ui_magnifier2
* 33.0 : [   1] ui\ui_ani_cursor
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_graff_19_1024_cent
* 64.1 : [   1] ui\ui_font_graff_22_1024_cent
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_18_1024_cent
* 64.1 : [   1] ui\ui_font_letter_25_1024_cent
* 128.1 : [   1] ui\ui_font_graff_32_1024_cent
* 256.1 : [   1] ui\ui_font_graff_50_1024_cent
* 256.1 : [   1] ui\ui_font_hud_02
* 270.0 : [   1] ui\video_voroni_crop
* 936.0 : [   1] ui\video_water_crop
* 1024.1 : [   1] ui\ui_actor_main_menu
* 1024.1 : [   1] ui\ui_actor_widescreen_sidepanels
compiling shader deffer_base_bump-hq
compiling shader deffer_model_bump-hq_3
compiling shader deffer_base_bump
compiling shader deffer_model_bump_3
compiling shader shadow_direct_model_3
"c:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 110556 K
Loading objects...
compiling shader deffer_base_flat
compiling shader deffer_model_flat_0
compiling shader shadow_direct_model_0
compiling shader deffer_model_bump-hq_0
compiling shader deffer_model_bump_0
compiling shader deffer_base_aref_bump-hq
compiling shader deffer_base_aref_bump
compiling shader shadow_direct_base_aref
compiling shader shadow_direct_model_aref_0
compiling shader deffer_model_bump-hq_1
compiling shader deffer_model_bump_1
compiling shader shadow_direct_model_1
compiling shader deffer_base_bump_d-hq
compiling shader deffer_model_bump_d-hq_0
compiling shader deffer_model_bump-hq_2
compiling shader deffer_model_bump_2
compiling shader shadow_direct_model_2
Loading models...
compiling shader deffer_model_bump-hq_4
compiling shader deffer_model_bump_4
compiling shader shadow_direct_model_4
compiling shader model_def_lq
compiling shader model_def_lq_0
compiling shader deffer_model_bump_d-hq_4
compiling shader deffer_base_aref_flat
compiling shader deffer_model_flat_2
compiling shader shadow_direct_model_aref_2
compiling shader deffer_model_bump_d-hq_3
compiling shader deffer_model_flat_1
compiling shader accum_emissive
compiling shader model_distort4glass_3
compiling shader shadow_direct_model_aref_3
compiling shader deffer_model_flat_4
compiling shader shadow_direct_model_aref_4
* [prefetch] time:    18273 ms
* [prefetch] memory:  78544Kb
* phase time: 29410 ms
* phase cmem: 191497 K
* phase time: 7425 ms
* phase cmem: 191497 K
* Loading spawn registry...
* 6464 spawn points are successfully loaded
* Loading objects...
* 12079 objects are successfully loaded
* Game krzysiek - autosave is successfully loaded from file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\krzysiek - autosave.scop' (9.290s)
* phase time: 9289 ms
* phase cmem: 246093 K
* phase time: 8338 ms
* phase cmem: 246153 K
* phase time: 8547 ms
* phase cmem: 246153 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 9054 ms
* phase cmem: 246187 K
* phase time: 8837 ms
* phase cmem: 246187 K
* phase time: 14596 ms
* phase cmem: 342547 K
compiling shader deffer_base_bump-hq
compiling shader deffer_base_bump
compiling shader shadow_direct_base
compiling shader deffer_base_bump_d-hq
compiling shader deffer_base_flat
compiling shader deffer_base_steep_d-hq
compiling shader base_lplanes
compiling shader base_lplanes
compiling shader deffer_base_steep-hq
compiling shader vert
compiling shader vert
compiling shader deffer_base_flat_d
compiling shader deffer_base_flat_d
compiling shader water
compiling shader water
compiling shader waterd
compiling shader waterd
compiling shader shadow_direct_base_aref
compiling shader water_soft
compiling shader water_soft
compiling shader waterd_soft
compiling shader waterd_soft
compiling shader deffer_base_aref_bump_d-hq
compiling shader deffer_base_aref_flat_d
compiling shader simple
compiling shader wmark
compiling shader deffer_base_lmh_bump_d-hq
compiling shader deffer_base_lmh_bump_d-hq
compiling shader deffer_base_lmh_bump
compiling shader deffer_base_lmh_bump
compiling shader deffer_base_lmh_flat_d
compiling shader deffer_base_lmh_flat_d
compiling shader deffer_base_lmh_flat
compiling shader deffer_base_lmh_flat
compiling shader deffer_base_lmh_steep_d-hq
compiling shader deffer_base_lmh_bump-hq
compiling shader deffer_base_lmh_bump-hq
compiling shader deffer_base_lmh_aref_bump_d-hq
compiling shader deffer_base_lmh_aref_bump
compiling shader lmapE
compiling shader lmapE
compiling shader deffer_base_lmh_aref_flat_d
compiling shader deffer_base_lmh_aref_flat
compiling shader deffer_base_lmh_aref_steep_d-hq
compiling shader deffer_base_lmh_steep-hq
compiling shader deffer_base_lmh_aref_bump-hq
compiling shader deffer_impl_flat_d
compiling shader deffer_impl_flat_d
compiling shader deffer_impl_flat
compiling shader deffer_tree_flat
compiling shader shadow_direct_tree
compiling shader deffer_tree_bump_d-hq
compiling shader deffer_tree_bump
compiling shader shadow_direct_base
compiling shader lod
compiling shader lod
compiling shader deffer_tree_bump-hq
compiling shader deffer_tree_s_bump_d-hq
compiling shader deffer_tree_s_bump
compiling shader shadow_direct_tree_s
compiling shader deffer_tree_s_flat_d
compiling shader deffer_tree_s_flat
* phase time: 10099 ms
* phase cmem: 343863 K
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 62094 verts, 1940 Kb
* [Loading VB] 38434 verts, 1201 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 20408 verts, 637 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 45823 verts, 1431 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 202320 indices, 395 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 52340 verts, 613 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 469323 indices, 916 Kb
* phase time: 9945 ms
* phase cmem: 344004 K
* phase time: 9328 ms
* phase cmem: 351698 K
compiling shader deffer_detail_w_flat
compiling shader deffer_detail_s_flat
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 10126 v(20), 5368 p
* [DETAILS] Batch(61), VB(197K), IB(31K)
* phase time: 10412 ms
* phase cmem: 351714 K
* Loading HOM: c:\program files\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\levels\jupiter\level.hom
* phase time: 16244 ms
* phase cmem: 352809 K
* phase time: 133 ms
* phase cmem: 352809 K
* phase time: 83 ms
* phase cmem: 352809 K
* t-report - base: 1678, 440687 K
* t-report - lmap: 20, 20482 K
* WARNING: player not logged in
* phase time: 16482 ms
* phase cmem: 399395 K
* phase time: 10156 ms
* phase cmem: 399395 K
* [win32]: free[496268 K], reserved[93748 K], committed[1507072 K]
* [ D3D ]: textures[485333 K]
* [x-ray]: crt heap[399395 K], process heap[13112 K], game lua[39093 K], render[148 K]
* [x-ray]: economy: strings[24973 K], smem[10018 K]
compiling shader deffer_model_bump_d-hq_1
compiling shader shadow_direct_model_aref_1
compiling shader deffer_model_bump_d-hq_2
compiling shader accum_emissivel
compiling shader model_env_lq
compiling shader model_env_lq_0
compiling shader deffer_model_flat_d_0
compiling shader model_def_lplanes_0
compiling shader model_def_lplanes_1
compiling shader particle_alphaonly
compiling shader model_distort_2
compiling shader model_env_lq_1
compiling shader model_distort_0
compiling shader deffer_model_flat_d_1
! Unknown command:  dump_infos
intro_start game_loaded
* MEMORY USAGE: 421381 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
compiling shader yuv2rgb
* [win32]: free[294604 K], reserved[130416 K], committed[1672068 K]
* [ D3D ]: textures[503875 K]
* [x-ray]: crt heap[385202 K], process heap[13113 K], game lua[42998 K], render[3426 K]
* [x-ray]: economy: strings[27048 K], smem[10027 K]
compiling shader model_distort4ghost_1
compiling shader model_distort_3
compiling shader model_distort_1
compiling shader hud3d
compiling shader hud3d
compiling shader model_def_lplanes_3
compiling shader deffer_model_flat_3
* [win32]: free[272348 K], reserved[124308 K], committed[1700432 K]
* [ D3D ]: textures[502135 K]
* [x-ray]: crt heap[384239 K], process heap[13110 K], game lua[35693 K], render[6815 K]
* [x-ray]: economy: strings[25954 K], smem[10037 K]
* Saving spawns...
* Saving objects...
* 12071 objects are successfully saved
* Game Krzysiek - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\krzysiek - quicksave.scop'
compiling shader yuv2rgb
* [win32]: free[251568 K], reserved[122548 K], committed[1722972 K]
* [ D3D ]: textures[504397 K]
* [x-ray]: crt heap[387764 K], process heap[13110 K], game lua[44567 K], render[7479 K]
* [x-ray]: economy: strings[25940 K], smem[10034 K]
! Cannot find saved game ~#i#:get_storage[33095:uk]:not npc storage! (uk)
! Cannot find saved game ~#i#:get_storage[33545:uk]:not npc storage! (uk)
* [win32]: free[250376 K], reserved[116708 K], committed[1730004 K]
* [ D3D ]: textures[502135 K]
* [x-ray]: crt heap[386241 K], process heap[13110 K], game lua[40719 K], render[7759 K]
* [x-ray]: economy: strings[25966 K], smem[10036 K]
* Saving spawns...
* Saving objects...
* 12078 objects are successfully saved
* Game Krzysiek - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\krzysiek - quicksave.scop'
* [win32]: free[236564 K], reserved[116416 K], committed[1744108 K]
* [ D3D ]: textures[502135 K]
* [x-ray]: crt heap[387110 K], process heap[13110 K], game lua[37405 K], render[7880 K]
* [x-ray]: economy: strings[26044 K], smem[10038 K]
* Saving spawns...
* Saving objects...
* 12102 objects are successfully saved
* Game krzysiek - zbadanie helikoptera ogończa 4.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\krzysiek - zbadanie helikoptera ogończa 4.scop'
! Cannot find saved game ~#i#:wm:return_items[jup_b8_actor_visual_stalker34305(Żora puzon)]:not se_npc!!!
! Cannot find saved game ~#i#:get_storage[34305:uk]:not npc storage! (uk)
! Cannot find saved game ~#i#:get_storage[35584:uk]:not npc storage! (uk)
* [win32]: free[231564 K], reserved[116416 K], committed[1749108 K]
* [ D3D ]: textures[502135 K]
* [x-ray]: crt heap[387215 K], process heap[13110 K], game lua[41962 K], render[7994 K]
* [x-ray]: economy: strings[25995 K], smem[10039 K]
* Saving spawns...
* Saving objects...
* 12075 objects are successfully saved
* Game krzysiek - znalezienie drogi do prypeci.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\krzysiek - znalezienie drogi do prypeci.scop'
compiling shader yuv2rgb
* [win32]: free[223760 K], reserved[116080 K], committed[1757248 K]
* [ D3D ]: textures[504397 K]
* [x-ray]: crt heap[390425 K], process heap[13110 K], game lua[48126 K], render[8078 K]
* [x-ray]: economy: strings[25984 K], smem[10036 K]
* [win32]: free[233920 K], reserved[109316 K], committed[1753852 K]
* [ D3D ]: textures[502136 K]
* [x-ray]: crt heap[396046 K], process heap[13110 K], game lua[54495 K], render[8822 K]
* [x-ray]: economy: strings[27524 K], smem[10038 K]
* Saving spawns...
* Saving objects...
* 12120 objects are successfully saved
* Game krzysiek - zulus dołącza do oddziału.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\krzysiek - zulus dołącza do oddziału.scop'
* [win32]: free[224644 K], reserved[107652 K], committed[1764792 K]
* [ D3D ]: textures[502136 K]
* [x-ray]: crt heap[397357 K], process heap[13110 K], game lua[43376 K], render[8822 K]
* [x-ray]: economy: strings[27701 K], smem[10039 K]
* Saving spawns...
* Saving objects...
* 12124 objects are successfully saved
* Game Krzysiek - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\krzysiek - quicksave.scop'
* [win32]: free[223568 K], reserved[109440 K], committed[1764080 K]
* [ D3D ]: textures[502136 K]
* [x-ray]: crt heap[394980 K], process heap[13110 K], game lua[48913 K], render[8990 K]
* [x-ray]: economy: strings[27778 K], smem[10040 K]
* Saving spawns...
* Saving objects...
* 12426 objects are successfully saved
* Game Krzysiek - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\krzysiek - quicksave.scop'
* [win32]: free[217528 K], reserved[104960 K], committed[1774600 K]
* [ D3D ]: textures[502147 K]
* [x-ray]: crt heap[394210 K], process heap[13110 K], game lua[47247 K], render[9017 K]
* [x-ray]: economy: strings[26145 K], smem[10041 K]
* Saving spawns...
* Saving objects...
* 12403 objects are successfully saved
* Game Krzysiek - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\krzysiek - quicksave.scop'
* [win32]: free[227736 K], reserved[103804 K], committed[1765548 K]
* [ D3D ]: textures[502384 K]
* [x-ray]: crt heap[394760 K], process heap[13110 K], game lua[57250 K], render[9393 K]
* [x-ray]: economy: strings[26833 K], smem[10056 K]
* Saving spawns...
* Saving objects...
* 12892 objects are successfully saved
* Game Krzysiek - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\krzysiek - quicksave.scop'
* [win32]: free[209576 K], reserved[103348 K], committed[1784164 K]
* [ D3D ]: textures[502384 K]
* [x-ray]: crt heap[401134 K], process heap[13110 K], game lua[72321 K], render[9665 K]
* [x-ray]: economy: strings[28750 K], smem[10054 K]
* Saving spawns...
* Saving objects...
* 12876 objects are successfully saved
* Game Krzysiek - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\krzysiek - quicksave.scop'
compiling shader yuv2rgb
* [win32]: free[202072 K], reserved[102976 K], committed[1792040 K]
* [ D3D ]: textures[504647 K]
* [x-ray]: crt heap[404221 K], process heap[13110 K], game lua[55680 K], render[9665 K]
* [x-ray]: economy: strings[28750 K], smem[10054 K]
compiling shader yuv2rgb
* [win32]: free[199960 K], reserved[102572 K], committed[1794556 K]
* [ D3D ]: textures[504647 K]
* [x-ray]: crt heap[404459 K], process heap[13110 K], game lua[58274 K], render[9666 K]
* [x-ray]: economy: strings[28750 K], smem[10054 K]
* [win32]: free[201236 K], reserved[102548 K], committed[1793304 K]
* [ D3D ]: textures[505671 K]
* [x-ray]: crt heap[404288 K], process heap[13110 K], game lua[58508 K], render[9666 K]
* [x-ray]: economy: strings[28750 K], smem[10054 K]
* Saving spawns...
* Saving objects...
* 12876 objects are successfully saved
* Game pawel.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\pawel.scop'
- Disconnect
- Destroying level
*  0.0 : [  67] $null
*  0.0 : [   3] $user$accum
*  0.0 : [   1] $user$accum_temp
*  0.0 : [   6] $user$albedo
*  0.0 : [   6] $user$bloom1
*  0.0 : [   2] $user$bloom2
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   2] $user$env_s0
*  0.0 : [   2] $user$env_s1
*  0.0 : [   7] $user$generic0
*  0.0 : [   5] $user$generic1
*  0.0 : [   1] $user$generic2
*  0.0 : [   1] $user$jitter_0
*  0.0 : [   1] $user$jitter_1
*  0.0 : [   1] $user$jitter_2
*  0.0 : [   1] $user$jitter_3
*  0.0 : [   1] $user$jitter_4
*  0.0 : [   2] $user$lum_t64
*  0.0 : [   3] $user$lum_t8
*  0.0 : [   1] $user$luminance_0
*  0.0 : [   1] $user$luminance_1
*  0.0 : [   1] $user$luminance_2
*  0.0 : [   1] $user$luminance_3
*  0.0 : [   8] $user$material
*  0.0 : [  12] $user$normal
*  0.0 : [  12] $user$position
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   4] $user$smap_depth
*  0.0 : [   3] $user$smap_surf
*  0.0 : [  10] $user$tonemap
*  0.0 : [   2] $user$tonemap_src
*  0.0 : [   1] prop\prop_lampa_g
*  0.0 : [   1] prop\prop_lampa_g_red2
*  0.1 : [   1] act\act_stalker_head_antigas_2_bump#
*  0.1 : [   2] act\act_stalker_bandit_2_bump#
*  0.1 : [   2] act\act_stalker_dolg_1_bump#
*  0.1 : [   1] act\act_stalker_dolg_2_bump#
*  0.1 : [   1] act\act_stalker_freedom_2_bump#
*  0.1 : [   3] act\act_stalker_hero_bump#
*  0.1 : [   1] act\act_stalker_neutral_2_bump#
*  0.1 : [   1] act\act_stalker_soldier_1_bump#
*  0.8 : [   1] grad\grad_acidic
*  0.8 : [   1] grad\grad_radiation
*  0.8 : [   1] grad\grad_thermal
*  0.8 : [   1] grad\grad_thermal_mine
*  1.4 : [   1] pfx\pfx_spark_01
*  1.4 : [   1] fx\fx_flare2
*  1.4 : [   1] fx\fx_flare3
*  1.4 : [   1] fx\fx_sun_rise
*  1.4 : [   1] glow\glow_orange2
*  1.4 : [   1] pfx\pfx_leaves_01
*  1.4 : [   1] wm\wm_bullet_asfalt_1
*  1.4 : [   1] wm\wm_bullet_asfalt_2
*  1.4 : [   1] wm\wm_bullet_asfalt_3
*  1.4 : [   1] wm\wm_bullet_brick_1
*  1.4 : [   1] wm\wm_bullet_brick_2
*  1.4 : [   1] wm\wm_bullet_concrete
*  1.4 : [   1] wm\wm_bullet_concrete_1
*  1.4 : [   1] wm\wm_bullet_concrete_2
*  1.4 : [   1] wm\wm_bullet_concrete_4
*  1.4 : [   1] wm\wm_bullet_concrete_5
*  1.4 : [   1] wm\wm_bullet_concrete_6
*  1.4 : [   1] wm\wm_bullet_concrete_7
*  1.4 : [   1] wm\wm_bullet_ground
*  1.4 : [   1] wm\wm_bullet_ground_1
*  1.4 : [   1] wm\wm_bullet_ground_2
*  1.4 : [   1] wm\wm_bullet_metall_thik
*  1.4 : [   1] wm\wm_bullet_metall_thik_1
*  1.4 : [   1] wm\wm_bullet_metall_thik_2
*  1.4 : [   1] wm\wm_bullet_metall_thik_3
*  1.4 : [   1] wm\wm_bullet_metall_thin
*  1.4 : [   1] wm\wm_bullet_metall_thin_1
*  1.4 : [   1] wm\wm_bullet_metall_thin_2
*  1.4 : [   1] wm\wm_bullet_metall_thin_3
*  1.4 : [   1] wm\wm_bullet_metall_thin_4
*  1.4 : [   1] wm\wm_bullet_wood
*  1.4 : [   1] wm\wm_bullet_wood_1
*  1.4 : [   1] wm\wm_bullet_wood_2
*  1.4 : [   1] wm\wm_bullet_wood_3
*  1.4 : [   1] wm\wm_bullet_wood_4
*  1.4 : [   1] wm\wm_bullet_wood_5
*  1.4 : [   1] wm\wm_bullet_wood_6
*  1.4 : [   1] wm\wm_bullet_wood_7
*  1.4 : [   1] wm\wm_bullet_wood_8
*  1.4 : [   1] wm\wm_bullet_wood_9
*  1.4 : [   1] prop\prop_provod_02
*  2.7 : [   1] pfx\pfx_step_blood
*  2.7 : [   1] act\act_stalker_head_glass_02
*  2.7 : [   2] mtl\mtl_bochka_02
*  3.0 : [   1] artifact\artifact_anim_dist
*  3.1 : [   5] sky\complete_blowout\blowout12_complete#small
*  3.1 : [   5] sky\complete_blowout\blowout13_complete#small
*  3.1 : [   5] sky\sky_12_vibros_cube#small
*  3.1 : [  15] sky\sky_13_cube_night#small
*  3.1 : [   1] sky\sky_13_cube_orig#small
*  3.1 : [  12] sky\sky_13_vibros_cube#small
*  3.1 : [   8] sky\sky_14_cube#small
*  3.1 : [   2] sky\sky_17_clouds_cube#small
*  3.1 : [   1] sky\sky_17_clouds_cube_artistpavel#small
*  3.1 : [   5] sky\sky_17_cube#small
*  3.1 : [   7] sky\sky_18_cube#small
*  3.1 : [   1] sky\sky_18_cube_artistpavel_rain#small
*  3.1 : [  14] sky\sky_19_cube#small
*  3.1 : [   2] sky\sky_1_clouds_cube#small
*  3.1 : [   1] sky\sky_1_clouds_cube_artistpavel#small
*  3.1 : [   2] sky\sky_20_clouds_cube#small
*  3.1 : [   5] sky\sky_20_cube#small
*  3.1 : [   2] sky\sky_2_clouds_cube#small
*  3.1 : [   1] sky\sky_2_clouds_cube_artistpavel#small
*  3.1 : [   5] sky\sky_2_cube#small
*  3.1 : [  13] sky\sky_3_cube#small
*  3.1 : [   2] sky\sky_3_cube_day#small
*  3.1 : [   4] sky\sky_4_cube#small
*  3.1 : [  20] sky\sky_5_cube#small
*  3.1 : [   3] sky\sky_5_cube_artistpavel#small
*  3.1 : [   9] sky\sky_6_cube#small
*  3.1 : [  14] sky\sky_7_cube#small
*  3.1 : [  10] sky\sky_8_cube#small
*  3.1 : [  38] sky\sky_9_cube#small
*  3.1 : [   7] sky\sky_9_cube_artistpavel#small
*  4.1 : [   1] fx\fx_flare1
*  4.1 : [   1] ui\cursor
*  5.4 : [   1] pfx\pfx_bubble
*  5.4 : [   1] pfx\pfx_flamefx_01
*  5.4 : [   1] pfx\pfx_leaves_02
*  5.4 : [   1] pfx\pfx_splash3
*  5.4 : [   1] pfx\pfx_splash_02
*  5.4 : [   1] pfx\pfx_synus
*  5.4 : [   1] pfx\pfx_vehmetaldebris_01
*  5.4 : [   1] item\item_mednaya_provoloka
*  5.4 : [   1] item\item_textolitbase
*  5.4 : [   1] fx\fx_gradient1
*  5.4 : [   1] fx\fx_rainsplash1
*  5.4 : [   1] fx\fx_volumefog1
*  5.4 : [   1] glow\glow_04
*  5.4 : [   1] glow\glow_fire1
*  5.4 : [   1] wm\wm_blood_1_1
*  5.4 : [   1] wm\wm_blood_1_2
*  5.4 : [   1] wm\wm_blood_1_3
*  5.4 : [   1] wm\wm_grenade
*  5.4 : [   1] wm\wm_knife_dead
*  5.4 : [   1] wm\wm_knife_horiz
*  5.4 : [   1] wm\wm_knife_horiz_blood
*  5.4 : [   1] wm\wm_knife_wood
*  5.4 : [   1] wm\wm_knife_wood1
*  5.4 : [   1] wm\wm_knife_wood2
*  5.4 : [   1] wpn\wpn_bolt_bump
*  5.4 : [   1] wpn\wpn_bolt_bump#
*  5.4 : [   1] wpn\wpn_fn2000_new_bump#
*  5.4 : [   1] wpn\wpn_lr300_bump
*  5.4 : [   1] wpn\wpn_lr300_bump#
*  5.4 : [   1] wpn\wpn_pkm_lenta_bump
*  5.4 : [   1] wpn\wpn_pkm_lenta_bump#
*  5.4 : [   1] wpn\wpn_spas12_bump
*  5.4 : [   1] wpn\wpn_spas12_bump#
*  5.4 : [   1] wpn\wpn_walter99_bump
*  5.4 : [   1] wpn\wpn_walter99_bump#
*  5.4 : [   1] glow\glow_galogen
*  6.1 : [   1] sky\00-00#small
*  6.1 : [   2] sky\01-00#small
*  6.1 : [   2] sky\af1_cloudy\cloudy_1#small
*  6.1 : [  10] sky\af1_cloudy\cloudy_2#small
*  6.1 : [   4] sky\af1_cloudy\cloudy_3#small
*  6.1 : [   4] sky\af1_cloudy\cloudy_5#small
*  6.1 : [   6] sky\af1_foggy\foggy_1#small
*  6.1 : [   4] sky\af1_foggy\foggy_2#small
*  6.1 : [   5] sky\af1_foggy\foggy_3#small
*  6.1 : [   5] sky\af1_foggy\foggy_4#small
*  6.1 : [   4] sky\af1_foggy\foggy_5#small
*  6.1 : [   6] sky\af2_blowout\blowout1#small
*  6.1 : [   2] sky\af2_blowout\blowout1_1#small
*  6.1 : [   1] sky\af2_blowout\blowout2#small
*  6.1 : [   1] sky\af2_blowout\blowout2_night#small
*  6.1 : [   2] sky\af2_blowout\blowout3#small
*  6.1 : [   5] sky\af2_blowout\blowout3_night#small
*  6.1 : [   1] sky\af2_blowout\blowout4#small
*  6.1 : [   3] sky\af2_blowout\blowout4_night#small
*  6.1 : [   1] sky\af2_blowout\blowout5_night#small
*  6.1 : [   1] sky\af2_blowout\blowout6#small
*  6.1 : [   2] sky\af2_blowout\blowout7#small
*  6.1 : [   3] sky\af2_blowout\blowout7_night#small
*  6.1 : [   1] sky\af2_cloudy\00-00#small
*  6.1 : [   1] sky\af2_foggy\00-00#small
*  6.1 : [   2] sky\af2_foggy\01-00#small
*  6.1 : [   1] sky\af2_foggy\06-00#small
*  6.1 : [   1] sky\af2_foggy\07-00#small
*  6.1 : [   1] sky\af2_foggy\09-00#small
*  6.1 : [   4] sky\af2_foggy\10-00#small
*  6.1 : [   1] sky\af2_foggy\11-00#small
*  6.1 : [   2] sky\af2_foggy\12-00#small
*  6.1 : [   1] sky\af2_foggy\13-00#small
*  6.1 : [   1] sky\af2_foggy\14-00#small
*  6.1 : [   3] sky\af2_foggy\16-00#small
*  6.1 : [   1] sky\af2_foggy\17-00#small
*  6.1 : [   1] sky\af2_foggy\18-00#small
*  6.1 : [   1] sky\af2_foggy\19-00#small
*  6.1 : [   1] sky\af2_foggy\21-00#small
*  6.1 : [   2] sky\af2_foggy\22-00#small
*  6.1 : [   4] sky\af2_rainy\07-00#small
*  6.1 : [   4] sky\af2_rainy\09-00_19-00#small
*  6.1 : [   6] sky\af2_rainy\13-00#small
*  6.1 : [   5] sky\af2_rainy\15-00#small
*  6.1 : [   4] sky\af2_rainy\15-00-2#small
*  6.1 : [   7] sky\af2_rainy\16-00#small
*  6.1 : [   4] sky\af2_rainy\20-00#small
*  6.1 : [   1] sky\sky_14_cube_af_complete#small
*  6.1 : [   1] sky\sky_20_clouds_cube_artistpavel#small
*  7.1 : [   1] artifact\artifact_anim_lightning
*  8.3 : [   2] sky\sky_ss_stars_artistpavel#small
* 10.7 : [   1] pfx\pfx_concretedebris_01
* 10.7 : [   1] act\act_stalker_head_glass
* 10.7 : [   1] artifact\artifact_blood
* 10.7 : [   1] artifact\artifact_myasorubka3
* 10.7 : [   1] fx\fx_noise
* 10.7 : [   1] item\item_black_box
* 10.7 : [   1] item\item_block_notes
* 10.7 : [   1] item\item_document_01
* 10.7 : [   1] item\item_food
* 10.7 : [   1] item\item_medkit
* 10.7 : [   1] item\item_medkit_2
* 10.7 : [   1] item\item_medkit_3
* 10.7 : [   1] item\item_medkit_4
* 10.7 : [   2] mtl\mtl_luk_n
* 10.7 : [   2] prop\prop_box_3
* 10.7 : [   1] prop\prop_elektro
* 10.7 : [   1] prop\prop_fake_bed_fireplace
* 10.7 : [   1] prop\prop_r
* 10.7 : [   1] prop\prop_speakerphone
* 10.7 : [   2] prop\prop_teapot_1
* 10.7 : [   1] wpn\wpn_pkm_lenta
* 10.7 : [   2] prop\prop_girder_01
* 10.7 : [   1] prop\prop_lampa_galogen
* 10.7 : [   1] act\act_pseudodog_fur
* 10.7 : [   1] act\act_pseudodog_fur1
* 10.7 : [   1] item\item_mednaya_provoloka_bump
* 10.7 : [   1] item\item_mednaya_provoloka_bump#
* 10.7 : [   1] lights\lights_cone_handing_lamp
* 10.7 : [   1] pfx\pfx_smokepuffs2
* 10.7 : [   1] wm\wm_knife_horiz_blood1
* 10.7 : [   1] wm\wm_knife_horiz_metal
* 10.7 : [   1] fx\fx_lightning
* 13.3 : [   1] artifact\artifact_lava
* 16.1 : [   1] fx\fx_gradient
* 16.1 : [   1] ui\ui_grid
* 16.1 : [   1] wm\wm_blood_drop_1
* 16.1 : [   1] wm\wm_blood_drop_2
* 16.1 : [   1] wm\wm_blood_drop_3
* 16.1 : [   1] wm\wm_blood_drop_4
* 18.1 : [  21] sky\sky_13_cube#small
* 21.3 : [   1] fx\fx_sun_oreol
* 21.3 : [   1] pfx\pfx_anomaly_21
* 21.3 : [   1] pfx\pfx_bubble_1
* 21.3 : [   1] pfx\pfx_bubble_water
* 21.3 : [   1] pfx\pfx_dist2
* 21.3 : [   1] pfx\pfx_dist2inv
* 21.3 : [   1] pfx\pfx_dist3
* 21.3 : [   1] pfx\pfx_dist4
* 21.3 : [   1] pfx\pfx_dist7
* 21.3 : [   1] pfx\pfx_dist8
* 21.3 : [   1] pfx\pfx_dist9
* 21.3 : [   1] pfx\pfx_dist_glass
* 21.3 : [   1] pfx\pfx_dist_teleport
* 21.3 : [   1] pfx\pfx_distort_anomaly
* 21.3 : [   1] pfx\pfx_distortion
* 21.3 : [   1] pfx\pfx_flame_01
* 21.3 : [   1] pfx\pfx_flash_01
* 21.3 : [   1] pfx\pfx_flash_05
* 21.3 : [   1] pfx\pfx_flash_07
* 21.3 : [   1] pfx\pfx_gologramma
* 21.3 : [   1] pfx\pfx_gradient
* 21.3 : [   1] pfx\pfx_gradient1
* 21.3 : [   1] pfx\pfx_snow_10
* 21.3 : [   1] pfx\pfx_snow_100
* 21.3 : [   1] pfx\pfx_snow_20
* 21.3 : [   1] pfx\pfx_snow_30
* 21.3 : [   1] pfx\pfx_snow_40
* 21.3 : [   1] pfx\pfx_snow_50
* 21.3 : [   1] pfx\pfx_snow_60
* 21.3 : [   1] pfx\pfx_snow_70
* 21.3 : [   1] pfx\pfx_snow_80
* 21.3 : [   1] pfx\pfx_snow_90
* 21.3 : [   1] pfx\pfx_specks
* 21.3 : [   1] pfx\pfx_spikey_star
* 21.3 : [   1] pfx\pfx_splash_01
* 21.3 : [   1] pfx\pfx_stonedebris1
* 21.3 : [   1] pfx\pfx_stonedebris2
* 21.3 : [   1] pfx\pfx_vehglassdebris_01
* 21.3 : [   1] pfx\pfx_water_wave
* 21.3 : [   1] pfx\pfx_flame
* 21.4 : [   2] door\door_white_04
* 21.4 : [   2] mtl\mtl_barrel_01
* 21.4 : [   2] mtl\mtl_barrel_03
* 21.4 : [   2] prop\prop_ballon1
* 21.4 : [   2] prop\prop_ballon2
* 21.4 : [   2] prop\prop_ballon3
* 21.4 : [   1] act\act_controller_hit1
* 21.4 : [   1] act\act_stalker_head_glass_01
* 21.4 : [   1] act\act_stalker_head_glass_bump
* 21.4 : [   1] act\act_stalker_head_glass_bump#
* 21.4 : [   1] artifact\artifact_simple2
* 21.4 : [   1] artifact\artifact_sopli2
* 21.4 : [   1] fx\fx_sun_fog
* 21.4 : [   1] fx\fx_sun_oreol2
* 21.4 : [   1] fx\fx_thunderbolts_gradient
* 21.4 : [   1] fx\fx_thunderbolts_gradient_surge
* 21.4 : [   1] glow\glow_ghost
* 21.4 : [   1] glow\glow_orange
* 21.4 : [   1] glow\glow_orange_bright
* 21.4 : [   1] glow\glow_white
* 21.4 : [   1] glow\glow_yellow
* 21.4 : [   1] item\item_black_box_bump
* 21.4 : [   1] item\item_black_box_bump#
* 21.4 : [   2] item\item_box_condensatores
* 21.4 : [   1] item\item_box_condensatores_bump
* 21.4 : [   1] item\item_box_condensatores_bump#
* 21.4 : [   2] item\item_box_mit_kanifol
* 21.4 : [   1] item\item_box_mit_kanifol_bump
* 21.4 : [   1] item\item_box_mit_kanifol_bump#
* 21.4 : [   2] item\item_box_transistores
* 21.4 : [   1] item\item_box_transistores_bump
* 21.4 : [   1] item\item_box_transistores_bump#
* 21.4 : [   1] item\item_drink_bump
* 21.4 : [   1] item\item_drink_bump#
* 21.4 : [   1] item\item_medkit_4_bump
* 21.4 : [   1] item\item_medkit_4_bump#
* 21.4 : [   4] lights\lights_spot01
* 21.4 : [   2] mtl\mtl_bochka_01_bump#
* 21.4 : [   2] mtl\mtl_bochka_02_bump#
* 21.4 : [   2] mtl\mtl_fence_01_bump#
* 21.4 : [   1] pfx\pfx_bloodsplash1
* 21.4 : [   1] pfx\pfx_smoke_a
* 21.4 : [   2] prop\prop_bidon_bump#
* 21.4 : [   1] prop\prop_bottle_box
* 21.4 : [   2] prop\prop_box_3_bump
* 21.4 : [   2] prop\prop_box_3_bump#
* 21.4 : [   2] prop\prop_teapot_1_bump
* 21.4 : [   2] prop\prop_teapot_1_bump#
* 21.4 : [   1] wm\wm_bullet_glass01
* 21.4 : [   1] wm\wm_bullet_glass02
* 21.4 : [   1] wm\wm_bullet_glass03
* 21.4 : [   1] wm\wm_bullet_glass04
* 21.4 : [   1] wpn\wpn_fort_bump
* 21.4 : [   1] wpn\wpn_fort_bump#
* 21.4 : [   1] wpn\wpn_vog
* 21.4 : [   2] prop\prop_girder_02_bump
* 21.4 : [   2] prop\prop_girder_02_bump#
* 32.1 : [   1] fx\fx_rain
* 32.1 : [   1] ui\ui_font_arial_14_1024_cent
* 32.1 : [   1] ui\ui_font_letter_16_1024_cent
* 32.1 : [   1] ui\ui_magnifier2
* 33.0 : [   1] ui\ui_ani_cursor
* 42.7 : [   2] fx\fx_noise2
* 42.7 : [   1] pfx\pfx_dist_glass3
* 42.7 : [   1] pfx\pfx_sparks
* 42.7 : [   2] act\act_poltergeyst
* 42.7 : [   1] act\act_rat01
* 42.7 : [   1] act\act_ryukzak
* 42.7 : [   1] act\act_ryukzak_black
* 42.7 : [   1] act\act_stalker_head_antigas_2
* 42.7 : [   1] act\act_stalker_head_mask
* 42.7 : [   2] crete\crete_beton_plita_3
* 42.7 : [   2] door\door_katakomb_01
* 42.7 : [   2] door\door_white_02
* 42.7 : [   1] item\item_detector_3
* 42.7 : [   2] item\item_detector_4
* 42.7 : [   1] item\item_guitar
* 42.7 : [   1] item\item_notes
* 42.7 : [   1] item\item_spalnik
* 42.7 : [   1] item\item_ustroystva
* 42.7 : [   1] item\item_x_files
* 42.7 : [   1] mtl\mtl_barrel_big_rust
* 42.7 : [   2] mtl\mtl_bochka_01
* 42.7 : [   3] mtl\mtl_fence_01
* 42.7 : [   2] mtl\mtl_floor_plate_03
* 42.7 : [   2] mtl\mtl_gilder
* 42.7 : [   3] mtl\mtl_lampa_pod_01
* 42.7 : [   2] mtl\mtl_pod_01
* 42.7 : [   2] mtl\mtl_railroad_items
* 42.7 : [   3] mtl\mtl_reshetka_pot_01
* 42.7 : [   2] mtl\mtl_stripes
* 42.7 : [   2] prop\prop_bidon
* 42.7 : [   2] prop\prop_blind01
* 42.7 : [   2] prop\prop_dangerbox_2
* 42.7 : [   2] prop\prop_freez
* 42.7 : [   1] prop\prop_item2
* 42.7 : [   1] prop\prop_item3
* 42.7 : [   1] prop\prop_kitchen_stuff
* 42.7 : [   2] prop\prop_komp
* 42.7 : [   2] prop\prop_ognetushit
* 42.7 : [   2] prop\prop_plita
* 42.7 : [   2] prop\prop_spade
* 42.7 : [   2] prop\prop_vagon_gr
* 42.7 : [   2] wood\wood_fence_01
* 42.7 : [   2] wood\wood_jasik2
* 42.7 : [   2] wood\wood_plank6
* 42.7 : [   2] wood\wood_table_02
* 42.7 : [   1] pfx\pfx_woodchips1
* 42.7 : [   1] pfx\pfx_woodchips3
* 42.7 : [   2] door\door_white_04_bump
* 42.7 : [   2] door\door_white_04_bump#
* 42.7 : [   1] glas\glas_dirt
* 42.7 : [  10] mtl\mtl_barrel_bump#
* 42.7 : [   1] pfx\pfx_shells2
* 42.7 : [   1] pfx\pfx_smokepuffs1
* 42.7 : [   2] prop\prop_ballon1_bump
* 42.7 : [   2] prop\prop_ballon1_bump#
* 42.7 : [   2] prop\prop_ballon2_bump
* 42.7 : [   2] prop\prop_ballon2_bump#
* 42.7 : [   2] prop\prop_ballon3_bump
* 42.7 : [   2] prop\prop_ballon3_bump#
* 42.7 : [   1] wpn\wpn_aksu_bump
* 42.7 : [   1] wpn\wpn_aksu_bump#
* 48.1 : [   1] sky\sky_cube_weapons
* 64.1 : [   1] fx\fx_sun
* 64.1 : [   1] fx\fx_sun_halo
* 64.1 : [   1] pfx\pfx_anomaly_16
* 64.1 : [   1] pfx\pfx_anomaly_19
* 64.1 : [   1] pfx\pfx_specks_poison
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_graff_19_1024_cent
* 64.1 : [   1] ui\ui_font_graff_22_1024_cent
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_18_1024_cent
* 64.1 : [   1] ui\ui_font_letter_25_1024_cent
* 64.1 : [   1] ui\ui_hud_grenade_mark
* 64.1 : [   1] ui\ui_hud_hit_mark
* 64.1 : [   1] wm\wm_blood_1
* 64.1 : [   1] wm\wm_blood_2
* 64.1 : [   1] wm\wm_blood_3
* 64.1 : [   1] wm\wm_blood_4
* 64.1 : [   1] wm\wm_blood_5
* 64.1 : [   1] wm\wm_blood_6
* 64.1 : [   1] wm\wm_blood_7
* 64.1 : [   1] wm\wm_blood_8
* 64.1 : [   1] wm\wm_blood_9
* 64.1 : [   1] wm\wm_knife_horiz_ston
* 85.3 : [   1] pfx\pfx_anomaly_1
* 85.3 : [   1] pfx\pfx_anomaly_18
* 85.3 : [   1] pfx\pfx_anomaly_3
* 85.3 : [   1] pfx\pfx_anomaly_4
* 85.3 : [   1] pfx\pfx_anomaly_5
* 85.3 : [   1] pfx\pfx_anomaly_6
* 85.3 : [   1] pfx\pfx_anomaly_8
* 85.3 : [   1] pfx\pfx_anomaly_88
* 85.3 : [   1] pfx\pfx_anomaly_9
* 85.3 : [   1] pfx\pfx_bloodsplash2
* 85.3 : [   1] pfx\pfx_blurry_cloud
* 85.3 : [   1] pfx\pfx_brick
* 85.3 : [   1] pfx\pfx_light1
* 85.3 : [   1] pfx\pfx_light3
* 85.3 : [   1] pfx\pfx_light4
* 85.3 : [   1] pfx\pfx_lightning_01
* 85.3 : [   1] pfx\pfx_lightning_02
* 85.3 : [   1] pfx\pfx_ligth_6
* 85.3 : [   1] pfx\pfx_plasma
* 85.3 : [   1] pfx\pfx_skinsplash1
* 85.3 : [   1] pfx\pfx_smoke_b
* 85.3 : [   1] pfx\pfx_teleport
* 85.3 : [   1] pfx\pfx_test_textures
* 85.3 : [   1] act\act_face_04
* 85.3 : [   1] act\act_face_mask_01
* 85.3 : [   1] act\act_face_mask_02
* 85.3 : [   1] act\act_face_mask_03
* 85.3 : [   1] act\act_face_mask_04
* 85.3 : [   1] act\act_face_zombie_01
* 85.3 : [   1] act\act_faces_1_01
* 85.3 : [   1] act\act_faces_1_02
* 85.3 : [   1] act\act_faces_1_03
* 85.3 : [   1] act\act_faces_1_04
* 85.3 : [   1] act\act_faces_1_05
* 85.3 : [   1] act\act_faces_1_06
* 85.3 : [   1] act\act_faces_1_07
* 85.3 : [   1] act\act_faces_1_08
* 85.3 : [   1] act\act_faces_2_01
* 85.3 : [   1] act\act_faces_2_02
* 85.3 : [   1] act\act_faces_2_03
* 85.3 : [   1] act\act_faces_2_04
* 85.3 : [   1] act\act_faces_2_05
* 85.3 : [   1] act\act_faces_2_06
* 85.3 : [   1] act\act_faces_2_07
* 85.3 : [   1] act\act_faces_2_08
* 85.3 : [   1] act\act_faces_2_09
* 85.3 : [   1] act\act_faces_3_01
* 85.3 : [   1] act\act_faces_3_02
* 85.3 : [   1] act\act_faces_3_03
* 85.3 : [   1] act\act_faces_3_04
* 85.3 : [   1] act\act_faces_3_05
* 85.3 : [   1] act\act_faces_3_06
* 85.3 : [   1] act\act_faces_3_07
* 85.3 : [   1] act\act_faces_3_08
* 85.3 : [   1] act\act_faces_4_01
* 85.3 : [   1] act\act_faces_4_02
* 85.3 : [   1] act\act_faces_4_03
* 85.3 : [   1] act\act_faces_4_04
* 85.3 : [   1] act\act_stalker_freedom_3
* 85.3 : [   1] act\act_stalker_soldier_1
* 85.3 : [   1] act\act_stalker_soldier_2
* 85.3 : [   2] mtl\mtl_angar_a_b
* 85.3 : [   2] mtl\mtl_barrel_02
* 85.3 : [   2] mtl\mtl_barrel_04
* 85.3 : [   2] mtl\mtl_barrel_05
* 85.3 : [   1] act\act_crow
* 85.3 : [   2] act\act_dog_red
* 85.3 : [   2] act\act_dog_red_bump
* 85.3 : [   2] act\act_dog_red_bump#
* 85.3 : [   2] act\act_dogs_big
* 85.3 : [   2] act\act_dogs_big_bump
* 85.3 : [   2] act\act_dogs_big_bump#
* 85.3 : [   2] act\act_dogs_brown
* 85.3 : [   2] act\act_dogs_brown_bump
* 85.3 : [   2] act\act_dogs_brown_bump#
* 85.3 : [   2] act\act_dogs_bulterer
* 85.3 : [   2] act\act_dogs_bulterer_bump
* 85.3 : [   2] act\act_dogs_bulterer_bump#
* 85.3 : [   2] act\act_poltergeyst_bump
* 85.3 : [   2] act\act_poltergeyst_bump#
* 85.3 : [   2] act\act_pseudodog
* 85.3 : [   1] act\act_pseudodog_bump
* 85.3 : [   1] act\act_pseudodog_bump#
* 85.3 : [   1] act\act_rat01_bump
* 85.3 : [   1] act\act_rat01_bump#
* 85.3 : [   2] act\act_ryukzak_bump
* 85.3 : [   2] act\act_stalker_dolg_3_bump
* 85.3 : [   2] act\act_stalker_dolg_3_bump#
* 85.3 : [   1] act\act_stalker_head_antigas_2_bump
* 85.3 : [   1] act\act_stalker_head_mask_bump
* 85.3 : [   1] act\act_stalker_head_mask_bump#
* 85.3 : [   2] crete\crete_beton_plita_3_bump
* 85.3 : [   2] crete\crete_beton_plita_3_bump#
* 85.3 : [   1] detail\detail_beton_det4
* 85.3 : [   1] detail\detail_fabric_det2
* 85.3 : [   7] detail\detail_metall_det1
* 85.3 : [   8] detail\detail_metall_det2
* 85.3 : [   6] detail\detail_metall_det3
* 85.3 : [  10] detail\detail_skin_1
* 85.3 : [   1] detail\detail_stucco_det1
* 85.3 : [   1] detail\detail_tile_det4
* 85.3 : [   9] detail\detail_wood_det2
* 85.3 : [   2] door\door_katakomb_01_bump
* 85.3 : [   2] door\door_katakomb_01_bump#
* 85.3 : [   1] door\door_trader_bump
* 85.3 : [   1] door\door_trader_bump#
* 85.3 : [   2] door\door_white_02_bump
* 85.3 : [   2] door\door_white_02_bump#
* 85.3 : [   1] fx\fx_sun_spiky_artistpavel_white
* 85.3 : [   1] item\item_altar_device
* 85.3 : [   1] item\item_altar_device_bump
* 85.3 : [   1] item\item_altar_device_bump#
* 85.3 : [   2] item\item_detector_1
* 85.3 : [   1] item\item_detector_1_bump
* 85.3 : [   1] item\item_detector_1_bump#
* 85.3 : [   2] item\item_detector_2
* 85.3 : [   1] item\item_detector_2_bump
* 85.3 : [   1] item\item_detector_2_bump#
* 85.3 : [   2] item\item_detector_3_bump
* 85.3 : [   2] item\item_detector_3_bump#
* 85.3 : [   1] item\item_drink_stalker
* 85.3 : [   1] map\map_labx8
* 85.3 : [   1] mtl\mtl_barrel_big_bump
* 85.3 : [   1] mtl\mtl_barrel_big_bump#
* 85.3 : [   2] mtl\mtl_bochka_02_bump
* 85.3 : [   2] mtl\mtl_fence_01_bump
* 85.3 : [   2] mtl\mtl_floor_plate_03_bump
* 85.3 : [   2] mtl\mtl_floor_plate_03_bump#
* 85.3 : [   2] mtl\mtl_gilder_bump
* 85.3 : [   2] mtl\mtl_gilder_bump#
* 85.3 : [   2] mtl\mtl_lampa_pod_01_bump
* 85.3 : [   2] mtl\mtl_lampa_pod_01_bump#
* 85.3 : [   2] mtl\mtl_luk_n_bump
* 85.3 : [   2] mtl\mtl_luk_n_bump#
* 85.3 : [   2] mtl\mtl_pod_01_bump
* 85.3 : [   2] mtl\mtl_pod_01_bump#
* 85.3 : [   2] mtl\mtl_railroad_items_bump
* 85.3 : [   2] mtl\mtl_railroad_items_bump#
* 85.3 : [   2] mtl\mtl_reshetka_pot_bump
* 85.3 : [   2] mtl\mtl_reshetka_pot_bump#
* 85.3 : [   1] pfx\pfx_ani-smoke-01
* 85.3 : [   2] prop\prop_bidon_bump
* 85.3 : [   2] prop\prop_blind01_bump
* 85.3 : [   2] prop\prop_blind01_bump#
* 85.3 : [   2] prop\prop_dangerbox_2_bump
* 85.3 : [   2] prop\prop_dangerbox_2_bump#
* 85.3 : [   2] prop\prop_freez_bump
* 85.3 : [   2] prop\prop_freez_bump#
* 85.3 : [   2] prop\prop_instrument_1
* 85.3 : [   1] prop\prop_instrument_1_bump
* 85.3 : [   1] prop\prop_instrument_1_bump#
* 85.3 : [   1] prop\prop_iten4_bump
* 85.3 : [   1] prop\prop_iten4_bump#
* 85.3 : [   1] prop\prop_kitchen_stuff_bump
* 85.3 : [   1] prop\prop_kitchen_stuff_bump#
* 85.3 : [   2] prop\prop_komp_bump
* 85.3 : [   2] prop\prop_komp_bump#
* 85.3 : [   2] prop\prop_plita_bump
* 85.3 : [   2] prop\prop_plita_bump#
* 85.3 : [   2] prop\prop_spade_bump
* 85.3 : [   2] prop\prop_spade_bump#
* 85.3 : [   1] prop\prop_voda1
* 85.3 : [   2] wood\wood_fence_01_bump
* 85.3 : [   2] wood\wood_fence_01_bump#
* 85.3 : [   2] wood\wood_jasik_bump
* 85.3 : [   2] wood\wood_jasik_bump#
* 85.3 : [   2] wood\wood_plank6_bump
* 85.3 : [   2] wood\wood_plank6_bump#
* 85.3 : [   2] wood\wood_table_01_bump
* 85.3 : [   2] wood\wood_table_01_bump#
* 85.3 : [   1] wpn\wpn_abakan_bump#
* 85.3 : [   1] wpn\wpn_binokl
* 85.3 : [   1] wpn\wpn_binokl_bump#
* 85.3 : [   1] wpn\wpn_bolt
* 85.3 : [   1] wpn\wpn_desert_eagle
* 85.3 : [   1] wpn\wpn_g36_bump#
* 85.3 : [   1] wpn\wpn_gauss_bump
* 85.3 : [   1] wpn\wpn_gauss_bump#
* 85.3 : [   1] wpn\wpn_grenade
* 85.3 : [   1] wpn\wpn_l85_bump
* 85.3 : [   1] wpn\wpn_l85_bump#
* 85.3 : [   1] wpn\wpn_pkm_bump
* 85.3 : [   1] wpn\wpn_pkm_bump#
* 85.3 : [   1] wpn\wpn_pm_bump#
* 85.3 : [   1] wpn\wpn_protecta_bump
* 85.3 : [   1] wpn\wpn_protecta_bump#
* 85.3 : [   1] wpn\wpn_rg6_bump#
* 85.3 : [   1] wpn\wpn_rpg-7_bump
* 85.3 : [   1] wpn\wpn_rpg-7_bump#
* 85.3 : [   1] wpn\wpn_upgrade_bump
* 85.3 : [   1] wpn\wpn_upgrade_bump#
* 85.3 : [   1] wpn\wpn_usp
* 85.3 : [   1] wpn\wpn_walter99
* 85.3 : [   1] detail\detail_metall_det2_v2
* 85.3 : [   2] mtl\mtl_truba_ch_02_bump
* 85.3 : [   2] mtl\mtl_truba_ch_02_bump#
* 85.3 : [   2] mtl\mtl_truba_pod_01
* 106.9 : [   1] artifact\artifact_lavahell1
* 128.1 : [   1] ui\ui_font_graff_32_1024_cent
* 170.6 : [   1] pfx\pfx_anomaly_2
* 170.6 : [   1] pfx\pfx_anomaly_23
* 170.6 : [   1] pfx\pfx_anomaly_7
* 170.6 : [   1] pfx\pfx_concretepuffs_01
* 170.6 : [   1] pfx\pfx_lighting_stancia_01
* 170.6 : [   1] pfx\pfx_lighting_stancia_02
* 170.6 : [   1] pfx\pfx_shells1
* 170.6 : [   1] act\act_burer
* 170.6 : [   2] act\act_controller
* 170.6 : [   1] act\act_himera
* 170.6 : [   3] act\act_krovosos_1
* 170.6 : [   3] act\act_krovosos_2
* 170.6 : [   2] act\act_mutant_boar
* 170.6 : [   2] act\act_mutant_boar_u
* 170.6 : [   2] act\act_plot
* 170.6 : [   2] act\act_pseudodog1
* 170.6 : [   1] act\act_psevdogigant
* 170.6 : [   1] act\act_scientist
* 170.6 : [   1] act\act_scientist_suit_green
* 170.6 : [   1] act\act_stalker_bandit_2
* 170.6 : [   1] act\act_stalker_bandit_3
* 170.6 : [   1] act\act_stalker_bandit_3a
* 170.6 : [   1] act\act_stalker_dolg_1
* 170.6 : [   1] act\act_stalker_dolg_2
* 170.6 : [   1] act\act_stalker_dolg_3
* 170.6 : [   1] act\act_stalker_dolg_4
* 170.6 : [   1] act\act_stalker_freedom_1
* 170.6 : [   1] act\act_stalker_freedom_2
* 170.6 : [   1] act\act_stalker_freedom_4
* 170.6 : [   1] act\act_stalker_hero
* 170.6 : [   1] act\act_stalker_merc_2
* 170.6 : [   1] act\act_stalker_merc_4
* 170.6 : [   1] act\act_stalker_monolith_1
* 170.6 : [   1] act\act_stalker_monolith_2
* 170.6 : [   1] act\act_stalker_monolith_3
* 170.6 : [   1] act\act_stalker_monolith_4
* 170.6 : [   1] act\act_stalker_neutral_1
* 170.6 : [   1] act\act_stalker_neutral_2
* 170.6 : [   1] act\act_stalker_neutral_3
* 170.6 : [   1] act\act_stalker_neutral_4
* 170.6 : [   1] act\act_stalker_soldier_4
* 170.6 : [   1] crete\crete_beton_lom
* 170.6 : [   2] door\door_brown
* 170.6 : [   2] prop\prop_iten4
* 170.6 : [   1] ui\ui_global_map
* 170.6 : [   2] wood\wood_board_01
* 170.6 : [   2] wood\wood_collect
* 170.6 : [   2] wood\wood_walls8
* 170.6 : [   1] wpn\wpn_ammo
* 170.6 : [   1] act\act_arm_1_bump
* 170.6 : [   1] act\act_arm_1_bump#
* 170.6 : [   1] act\act_face_04_bump
* 170.6 : [   1] act\act_face_04_bump#
* 170.6 : [   1] act\act_face_mask_01_bump
* 170.6 : [   1] act\act_face_mask_01_bump#
* 170.6 : [   1] act\act_face_mask_02_bump
* 170.6 : [   1] act\act_face_mask_02_bump#
* 170.6 : [   1] act\act_face_mask_03_bump
* 170.6 : [   1] act\act_face_mask_03_bump#
* 170.6 : [   1] act\act_face_mask_04_bump
* 170.6 : [   1] act\act_face_mask_04_bump#
* 170.6 : [   1] act\act_face_zombie_01_bump
* 170.6 : [   1] act\act_face_zombie_01_bump#
* 170.6 : [   1] act\act_faces_1_01_bump
* 170.6 : [   1] act\act_faces_1_01_bump#
* 170.6 : [   1] act\act_faces_1_02_bump
* 170.6 : [   1] act\act_faces_1_02_bump#
* 170.6 : [   1] act\act_faces_1_03_bump
* 170.6 : [   1] act\act_faces_1_03_bump#
* 170.6 : [   1] act\act_faces_1_04_bump
* 170.6 : [   1] act\act_faces_1_04_bump#
* 170.6 : [   1] act\act_faces_1_05_bump
* 170.6 : [   1] act\act_faces_1_05_bump#
* 170.6 : [   1] act\act_faces_1_06 _bump
* 170.6 : [   1] act\act_faces_1_06 _bump#
* 170.6 : [   1] act\act_faces_1_07_bump
* 170.6 : [   1] act\act_faces_1_07_bump#
* 170.6 : [   1] act\act_faces_1_08_bump
* 170.6 : [   1] act\act_faces_1_08_bump#
* 170.6 : [   1] act\act_faces_2_01_bump
* 170.6 : [   1] act\act_faces_2_01_bump#
* 170.6 : [   1] act\act_faces_2_02_bump
* 170.6 : [   1] act\act_faces_2_02_bump#
* 170.6 : [   1] act\act_faces_2_03_bump
* 170.6 : [   1] act\act_faces_2_03_bump#
* 170.6 : [   1] act\act_faces_2_04_bump
* 170.6 : [   1] act\act_faces_2_04_bump#
* 170.6 : [   1] act\act_faces_2_05_bump
* 170.6 : [   1] act\act_faces_2_05_bump#
* 170.6 : [   1] act\act_faces_2_06_bump
* 170.6 : [   1] act\act_faces_2_06_bump#
* 170.6 : [   1] act\act_faces_2_07_bump
* 170.6 : [   1] act\act_faces_2_07_bump#
* 170.6 : [   1] act\act_faces_2_08_bump
* 170.6 : [   1] act\act_faces_2_08_bump#
* 170.6 : [   1] act\act_faces_2_09_bump
* 170.6 : [   1] act\act_faces_2_09_bump#
* 170.6 : [   1] act\act_faces_3_01_bump
* 170.6 : [   1] act\act_faces_3_01_bump#
* 170.6 : [   1] act\act_faces_3_02_bump
* 170.6 : [   1] act\act_faces_3_02_bump#
* 170.6 : [   1] act\act_faces_3_03_bump
* 170.6 : [   1] act\act_faces_3_03_bump#
* 170.6 : [   1] act\act_faces_3_04_bump
* 170.6 : [   1] act\act_faces_3_04_bump#
* 170.6 : [   1] act\act_faces_3_05_bump
* 170.6 : [   1] act\act_faces_3_05_bump#
* 170.6 : [   1] act\act_faces_3_06_bump
* 170.6 : [   1] act\act_faces_3_06_bump#
* 170.6 : [   1] act\act_faces_3_07_bump
* 170.6 : [   1] act\act_faces_3_07_bump#
* 170.6 : [   1] act\act_faces_3_08_bump
* 170.6 : [   1] act\act_faces_3_08_bump#
* 170.6 : [   1] act\act_faces_4_01_bump
* 170.6 : [   1] act\act_faces_4_01_bump#
* 170.6 : [   1] act\act_faces_4_02_bump
* 170.6 : [   1] act\act_faces_4_02_bump#
* 170.6 : [   1] act\act_faces_4_03_bump
* 170.6 : [   1] act\act_faces_4_03_bump#
* 170.6 : [   1] act\act_faces_4_04_bump
* 170.6 : [   1] act\act_faces_4_04_bump#
* 170.6 : [   1] act\act_puh
* 170.6 : [   1] act\act_stalker_soldier_1_bump
* 170.6 : [   2] act\act_stalker_soldier_2_bump
* 170.6 : [   2] act\act_stalker_soldier_2_bump#
* 170.6 : [   2] detail\detail_metall_det2_u
* 170.6 : [   8] detail\detail_metall_det2_v
* 170.6 : [   1] detail\detail_wood_det2_v
* 170.6 : [   2] mtl\mtl_angar_a_b_bump
* 170.6 : [   2] mtl\mtl_angar_a_b_bump#
* 170.6 : [  10] mtl\mtl_barrel_bump
* 170.6 : [   1] wpn\wpn_rpg-7
* 213.5 : [   1] artifact\artifact_hell1
* 256.1 : [   1] ui\ui_font_graff_50_1024_cent
* 256.1 : [   1] ui\ui_font_hud_02
* 256.1 : [   1] wpn\wpn_ak74_bump#
* 256.1 : [   1] wpn\wpn_desert_eagle_bump
* 256.1 : [   1] wpn\wpn_desert_eagle_bump#
* 256.1 : [   1] wpn\wpn_grenade_bump
* 256.1 : [   1] wpn\wpn_grenade_bump#
* 256.1 : [   1] wpn\wpn_groza_bump
* 256.1 : [   1] wpn\wpn_groza_bump#
* 256.1 : [   1] wpn\wpn_knife
* 256.1 : [   1] wpn\wpn_knife_bump
* 256.1 : [   1] wpn\wpn_knife_bump#
* 256.1 : [   1] wpn\wpn_pb_bump#
* 256.1 : [   1] wpn\wpn_sig-p220
* 256.1 : [   1] wpn\wpn_sig-p220_bump
* 256.1 : [   1] wpn\wpn_sig-p220_bump#
* 256.1 : [   1] wpn\wpn_usp_bump
* 256.1 : [   1] wpn\wpn_usp_bump#
* 270.0 : [   1] ui\video_voroni_crop
* 341.1 : [   1] wpn\wpn_binokl_bump
* 341.1 : [   1] act\act_arm_5
* 341.1 : [   1] act\act_arm_1_exo_bump
* 341.1 : [   1] act\act_arm_1_exo_bump#
* 341.1 : [   1] act\act_burer_bump
* 341.1 : [   1] act\act_burer_bump#
* 341.1 : [   2] act\act_controller_bump
* 341.1 : [   2] act\act_controller_bump#
* 341.1 : [   1] act\act_gasmask_bump
* 341.1 : [   1] act\act_gasmask_bump#
* 341.1 : [   1] act\act_himera_bump
* 341.1 : [   1] act\act_himera_bump#
* 341.1 : [   6] act\act_krovosos_1_bump
* 341.1 : [   6] act\act_krovosos_1_bump#
* 341.1 : [   3] act\act_krovosos_3
* 341.1 : [   1] act\act_mutant_boar_bump
* 341.1 : [   1] act\act_mutant_boar_bump#
* 341.1 : [   1] act\act_mutant_boar_u_bump
* 341.1 : [   1] act\act_mutant_boar_u_bump#
* 341.1 : [   2] act\act_plot_bump
* 341.1 : [   2] act\act_plot_bump#
* 341.1 : [   1] act\act_pseudodog1_bump
* 341.1 : [   1] act\act_pseudodog1_bump#
* 341.1 : [   1] act\act_psevdogigant_bump
* 341.1 : [   1] act\act_psevdogigant_bump#
* 341.1 : [   2] act\act_ryukzak_bump#
* 341.1 : [   1] act\act_scientist_bump
* 341.1 : [   1] act\act_scientist_bump#
* 341.1 : [   1] act\act_scientist_suit_bump
* 341.1 : [   1] act\act_scientist_suit_bump#
* 341.1 : [   2] act\act_stalker_bandit_2_bump
* 341.1 : [   1] act\act_stalker_bandit_3_bump
* 341.1 : [   1] act\act_stalker_bandit_3_bump#
* 341.1 : [   1] act\act_stalker_bandit_3a_bump
* 341.1 : [   1] act\act_stalker_bandit_3a_bump#
* 341.1 : [   2] act\act_stalker_dolg_1_bump
* 341.1 : [   1] act\act_stalker_dolg_2_bump
* 341.1 : [   6] act\act_stalker_dolg_4_bump
* 341.1 : [   6] act\act_stalker_dolg_4_bump#
* 341.1 : [   1] act\act_stalker_freedom_1_bump
* 341.1 : [   1] act\act_stalker_freedom_1_bump#
* 341.1 : [   1] act\act_stalker_freedom_2_bump
* 341.1 : [   3] act\act_stalker_hero_bump
* 341.1 : [   1] act\act_stalker_monolith_1_bump
* 341.1 : [   1] act\act_stalker_monolith_1_bump#
* 341.1 : [   1] act\act_stalker_monolith_2_bump
* 341.1 : [   1] act\act_stalker_monolith_2_bump#
* 341.1 : [   1] act\act_stalker_nebo_1_bump
* 341.1 : [   1] act\act_stalker_nebo_1_bump#
* 341.1 : [   1] act\act_stalker_nebo_2_bump
* 341.1 : [   1] act\act_stalker_nebo_2_bump#
* 341.1 : [   1] act\act_stalker_nebo_3_bump
* 341.1 : [   1] act\act_stalker_nebo_3_bump#
* 341.1 : [   1] act\act_stalker_neutral_2_bump
* 341.1 : [   1] crete\crete_beton_lom_bump
* 341.1 : [   1] crete\crete_beton_lom_bump#
* 341.1 : [   2] door\door_brown_bump
* 341.1 : [   2] door\door_brown_bump#
* 341.1 : [   1] door\door_trader
* 341.1 : [   1] map\map_jupiter_underground
* 341.1 : [   2] mtl\mtl_bochka_01_bump
* 341.1 : [   2] mtl\mtl_stripes_bump
* 341.1 : [   2] mtl\mtl_stripes_bump#
* 341.1 : [ 378] sky\sky_oblaka
* 341.1 : [   2] wood\wood_board_01_bump
* 341.1 : [   2] wood\wood_board_01_bump#
* 341.1 : [   2] wood\wood_collect_bump
* 341.1 : [   2] wood\wood_collect_bump#
* 341.1 : [   2] wood\wood_walls8_bump
* 341.1 : [   2] wood\wood_walls8_bump#
* 341.1 : [   1] wpn\wpn_aksu
* 341.1 : [   1] wpn\wpn_beretta
* 341.1 : [   1] wpn\wpn_beretta_bump
* 341.1 : [   1] wpn\wpn_beretta_bump#
* 341.1 : [   1] wpn\wpn_bm-16
* 341.1 : [   1] wpn\wpn_bm-16_bump
* 341.1 : [   1] wpn\wpn_bm-16_bump#
* 341.1 : [   1] wpn\wpn_colt
* 341.1 : [   1] wpn\wpn_colt_bump
* 341.1 : [   1] wpn\wpn_colt_bump#
* 341.1 : [   1] wpn\wpn_fn2000_new
* 341.1 : [   1] wpn\wpn_fn2000_new_bump
* 341.1 : [   1] wpn\wpn_g36
* 341.1 : [   1] wpn\wpn_g36_bump
* 341.1 : [   1] wpn\wpn_groza
* 341.1 : [   1] wpn\wpn_hpsa
* 341.1 : [   1] wpn\wpn_hpsa_bump
* 341.1 : [   1] wpn\wpn_hpsa_bump#
* 341.1 : [   1] wpn\wpn_l85
* 341.1 : [   1] wpn\wpn_lr300_banan
* 341.1 : [   1] wpn\wpn_mp5
* 341.1 : [   1] wpn\wpn_pb
* 341.1 : [   1] wpn\wpn_pb_bump
* 341.1 : [   1] wpn\wpn_pkm
* 341.1 : [   1] wpn\wpn_pm
* 341.1 : [   1] wpn\wpn_pm_bump
* 341.1 : [   1] wpn\wpn_protecta
* 341.1 : [   1] wpn\wpn_rg6
* 341.1 : [   2] wpn\wpn_sig550
* 341.1 : [   2] wpn\wpn_sig550_bump
* 341.1 : [   2] wpn\wpn_sig550_bump#
* 341.1 : [   1] wpn\wpn_spas12
* 341.1 : [   1] wpn\wpn_toz-34
* 341.1 : [   1] wpn\wpn_toz-34_bump
* 341.1 : [   1] wpn\wpn_toz-34_bump#
* 341.1 : [   2] wpn\wpn_upgrade
* 341.1 : [   1] wpn\wpn_winchester1300
* 341.1 : [   1] wpn\wpn_winchester1300_bump
* 341.1 : [   1] wpn\wpn_winchester1300_bump#
* 512.1 : [   1] pfx\pfx_anomaly_2_green
* 682.2 : [   1] pfx\pfx_explotions_3
* 682.2 : [   1] act\act_arm_1_exo
* 682.2 : [   1] act\act_gasmask
* 682.2 : [   1] act\act_stalker_bandit_1
* 682.2 : [   1] act\act_stalker_nebo_1
* 682.2 : [   1] act\act_stalker_nebo_2
* 682.2 : [   1] act\act_stalker_nebo_3
* 768.1 : [   2] sky\af1_cloudy\cloudy_1
* 768.1 : [  10] sky\af1_cloudy\cloudy_2
* 768.1 : [   4] sky\af1_cloudy\cloudy_3
* 768.1 : [   4] sky\af1_cloudy\cloudy_5
* 768.1 : [   6] sky\af1_foggy\foggy_1
* 768.1 : [   4] sky\af1_foggy\foggy_2
* 768.1 : [   5] sky\af1_foggy\foggy_3
* 768.1 : [   5] sky\af1_foggy\foggy_4
* 768.1 : [   4] sky\af1_foggy\foggy_5
* 768.1 : [   1] sky\af2_foggy\00-00
* 768.1 : [   2] sky\af2_foggy\01-00
* 768.1 : [   1] sky\af2_foggy\06-00
* 768.1 : [   1] sky\af2_foggy\07-00
* 768.1 : [   1] sky\af2_foggy\09-00
* 768.1 : [   4] sky\af2_foggy\10-00
* 768.1 : [   1] sky\af2_foggy\11-00
* 768.1 : [   2] sky\af2_foggy\12-00
* 768.1 : [   1] sky\af2_foggy\13-00
* 768.1 : [   1] sky\af2_foggy\14-00
* 768.1 : [   3] sky\af2_foggy\16-00
* 768.1 : [   1] sky\af2_foggy\17-00
* 768.1 : [   1] sky\af2_foggy\18-00
* 768.1 : [   1] sky\af2_foggy\19-00
* 768.1 : [   1] sky\af2_foggy\21-00
* 768.1 : [   2] sky\af2_foggy\22-00
* 768.1 : [   4] sky\af2_rainy\07-00
* 768.1 : [   4] sky\af2_rainy\09-00_19-00
* 768.1 : [   6] sky\af2_rainy\13-00
* 768.1 : [   5] sky\af2_rainy\15-00
* 768.1 : [   4] sky\af2_rainy\15-00-2
* 768.1 : [   7] sky\af2_rainy\16-00
* 768.1 : [   4] sky\af2_rainy\20-00
* 768.1 : [   5] sky\sky_12_vibros_cube
* 768.1 : [  15] sky\sky_13_cube_night
* 768.1 : [   1] sky\sky_13_cube_orig
* 768.1 : [  12] sky\sky_13_vibros_cube
* 768.1 : [   2] sky\sky_17_clouds_cube
* 768.1 : [   1] sky\sky_17_clouds_cube_artistpavel
* 768.1 : [   5] sky\sky_17_cube
* 768.1 : [   7] sky\sky_18_cube
* 768.1 : [   2] sky\sky_20_clouds_cube
* 768.1 : [   2] sky\sky_2_clouds_cube
* 936.0 : [   1] ui\video_water_crop
* 1024.1 : [   1] ui\ui_actor_achivments
* 1024.1 : [   1] ui\ui_actor_armor
* 1024.1 : [   1] ui\ui_actor_dialog_screen
* 1024.1 : [   1] ui\ui_actor_hint_wnd
* 1024.1 : [   1] ui\ui_actor_main_menu
* 1024.1 : [   1] ui\ui_actor_menu
* 1024.1 : [   1] ui\ui_actor_monsters_pda
* 1024.1 : [   1] ui\ui_actor_mp_screen
* 1024.1 : [   1] ui\ui_actor_multiplayer_background
* 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [   1] ui\ui_actor_newsmanager_icons
* 1024.1 : [   1] ui\ui_actor_pda
* 1024.1 : [   1] ui\ui_actor_portrets
* 1024.1 : [   1] ui\ui_actor_sleep_screen
* 1024.1 : [   1] ui\ui_actor_upgrades_1
* 1024.1 : [   1] ui\ui_actor_upgrades_3
* 1024.1 : [   1] ui\ui_actor_upgrades_armor_1
* 1024.1 : [   1] ui\ui_actor_weapons
* 1024.1 : [   1] ui\ui_actor_widescreen_sidepanels
* 1024.1 : [   1] ui\ui_hud
* 1024.1 : [   1] wpn\wpn_crosshair_class
* 1024.1 : [   1] wpn\wpn_crosshair_fn2000
* 1024.1 : [   1] wpn\wpn_crosshair_g36
* 1024.1 : [   1] wpn\wpn_crosshair_l85
* 1024.1 : [   1] wpn\wpn_crosshair_l85optional1
* 1024.1 : [   1] wpn\wpn_crosshair_rpg
* 1024.1 : [   1] wpn\wpn_crosshair_sniper_amber
* 1024.1 : [   1] wpn\wpn_crosshair_sniper_red
* 1024.1 : [   1] wpn\wpn_fort
* 1024.1 : [   1] wpn\wpn_mp5_bump
* 1024.1 : [   1] wpn\wpn_mp5_bump#
* 1024.1 : [   1] wpn\wpn_rg6_bump
* 1364.3 : [   1] pfx\pfx_ani-explosion-02
* 1364.3 : [   1] pfx\pfx_ani-explosion-02-b-a
* 1364.3 : [   1] pfx\pfx_ani-explosion-02a
* 1364.3 : [   1] pfx\pfx_ani-fire01
* 1364.3 : [   1] pfx\pfx_explotions_2
* 1364.3 : [   1] pfx\pfx_explotions_4
* 1364.3 : [   1] pfx\pfx_explotions_smoke
* 1364.3 : [   1] map\map_jupiter
* 1364.3 : [   1] map\map_pripyat
* 1364.3 : [   1] map\map_zaton
* 1364.3 : [   1] wpn\wpn_ak74
* 1364.3 : [   1] wpn\wpn_gauss
* 1364.3 : [   1] wpn\wpn_svd
* 1364.3 : [   1] wpn\wpn_svu-a
* 1364.3 : [   2] wpn\wpn_svu-a_bump
* 1364.3 : [   2] wpn\wpn_svu-a_bump#
* 1364.3 : [   1] wpn\wpn_vss
* 1364.3 : [   1] wpn\wpn_vss_bump
* 1364.3 : [   1] wpn\wpn_vss_bump#
* 2048.1 : [   1] ui\ui_icon_equipment
* 3072.1 : [   1] sky\00-00
* 3072.1 : [   2] sky\01-00
* 3072.1 : [   2] sky\af2_blowout\blowout1_1
* 3072.1 : [   1] sky\af2_blowout\blowout2
* 3072.1 : [   1] sky\af2_blowout\blowout2_night
* 3072.1 : [   2] sky\af2_blowout\blowout3
* 3072.1 : [   5] sky\af2_blowout\blowout3_night
* 3072.1 : [   1] sky\af2_blowout\blowout4
* 3072.1 : [   3] sky\af2_blowout\blowout4_night
* 3072.1 : [   1] sky\af2_blowout\blowout5_night
* 3072.1 : [   1] sky\af2_blowout\blowout6
* 3072.1 : [   2] sky\af2_blowout\blowout7
* 3072.1 : [   3] sky\af2_blowout\blowout7_night
* 3072.1 : [   1] sky\af2_cloudy\00-00
* 3072.1 : [   5] sky\complete_blowout\blowout12_complete
* 3072.1 : [   5] sky\complete_blowout\blowout13_complete
* 3072.1 : [   8] sky\sky_14_cube
* 3072.1 : [   1] sky\sky_14_cube_af_complete
* 3072.1 : [   1] sky\sky_18_cube_artistpavel_rain
* 3072.1 : [  14] sky\sky_19_cube
* 3072.1 : [   5] sky\sky_2_cube
* 3072.1 : [  13] sky\sky_3_cube
* 3072.1 : [   9] sky\sky_6_cube
* 3072.1 : [  14] sky\sky_7_cube
* 3072.1 : [  10] sky\sky_8_cube
* 4096.1 : [   1] ui\ui_common
* 4096.1 : [   1] ui\ui_ingame2_common
* 4096.1 : [   1] ui\ui_pda2
* 4096.1 : [   1] ui\ui_pda2_noice
* 4096.1 : [   1] wpn\wpn_abakan
* 4096.1 : [   1] wpn\wpn_abakan_bump
* 4096.1 : [   1] wpn\wpn_ak74_bump
* 4608.1 : [  21] sky\sky_13_cube
* 4608.1 : [   2] sky\sky_1_clouds_cube
* 4608.1 : [   1] sky\sky_1_clouds_cube_artistpavel
* 4608.1 : [   1] sky\sky_20_clouds_cube_artistpavel
* 4608.1 : [   5] sky\sky_20_cube
* 4608.1 : [   1] sky\sky_2_clouds_cube_artistpavel
* 4608.1 : [   2] sky\sky_3_cube_day
* 4608.1 : [   4] sky\sky_4_cube
* 4608.1 : [  20] sky\sky_5_cube
* 4608.1 : [   3] sky\sky_5_cube_artistpavel
* 4608.1 : [  38] sky\sky_9_cube
* 4608.1 : [   7] sky\sky_9_cube_artistpavel
* 6144.1 : [   6] sky\af2_blowout\blowout1
* 12288.1 : [   2] sky\sky_ss_stars_artistpavel
* [ D3D ]: textures[367775 K]
compiling shader font2
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
Input:  1
Config-file [c:\users\public\docume~1\stalke~1.-ze\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures  : 0
* RM_Dump: rtargets  : 0
* RM_Dump: vs        : 0
* RM_Dump: ps        : 0
* RM_Dump: dcl       : 0
* RM_Dump: states    : 0
* RM_Dump: tex_list  : 0
* RM_Dump: matrices  : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes  : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCount:pBaseZB 1
refCount:pBaseRT 1
DeviceREF: 1
Orris
Kot

Posty: 7
Dołączenie: 12 Cze 2009, 14:51
Ostatnio był: 31 Maj 2014, 21:43
Miejscowość: Warszawa
Frakcja: Najemnicy
Ulubiona broń: Big Ben
Kozaki: 0

Re: COMPLETE: Wyrzucanie na pulpit przy wczytywaniu.

Postprzez Cromm Cruac w 14 Cze 2013, 11:26

Po pierwsze, wywal Complete. Nie warto. Mod ma sporo błędów i jest niedopracowany. Całość opiera się na AtmosFear 2 i Absolute Texture Pack-ach (v2) + parę na siłę dodanych cykli pogodowych w Zatonie.

Ściągnij sobie nowsze wersje w/w: AtmosFear 3 i Absolute Nature 3. Do tego dorzuć M.S.O. poprawiający AI (z patchem dla AF3) i masz coś o wiele lepszego.
Image

"Twoja opowieść mnie znudziła albowiem nie była o mnie" - Król Julian
Awatar użytkownika
Cromm Cruac
Modder

Posty: 2548
Dołączenie: 22 Sty 2010, 19:01
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Kozaki: 1080

Re: COMPLETE: Wyrzucanie na pulpit przy wczytywaniu.

Postprzez Orris w 14 Cze 2013, 12:39

A więc jednak. A czy po wywaleniu complete, będą działały dotychczasowe zapisy?
Orris
Kot

Posty: 7
Dołączenie: 12 Cze 2009, 14:51
Ostatnio był: 31 Maj 2014, 21:43
Miejscowość: Warszawa
Frakcja: Najemnicy
Ulubiona broń: Big Ben
Kozaki: 0

Re: COMPLETE: Wyrzucanie na pulpit przy wczytywaniu.

Postprzez Cromm Cruac w 14 Cze 2013, 12:56

Niestety nie. Trzeba będzie zacząć nową grę.
Image

"Twoja opowieść mnie znudziła albowiem nie była o mnie" - Król Julian
Awatar użytkownika
Cromm Cruac
Modder

Posty: 2548
Dołączenie: 22 Sty 2010, 19:01
Ostatnio był: Wczoraj, 20:20
Miejscowość: Londyn / Bielsko-Biała
Kozaki: 1080


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