* Detected CPU: GenuineIntel Pentium 4, F15/M2/S5, 3198.00 mhz, 84-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 36233 files cached, 6482Kb memory used.
Init FileSystem 3.505913 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[2023396 K], reserved[15456 K], committed[58236 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8984 K], process heap[1147 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1854 K], smem[0 K]
Executing config-script "d:\gsc game world\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[d:\gsc game world\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:338]: NVIDIA Quadro FX 3000
* GPU driver: 6.14.11.6996
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 363 M
* DDI-level: 9.0
* GPU shading: vs(fffe0200/2.0/20), ps(ffff0200/2.0/20)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=9
load time=83 ms
* distortion: used, dev(20),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0200/2.0/20), ps(ffff0200/2.0/20)
* GPU vertex cache: recognized, 24
*** RESET [135 ms]
"d:\gsc game world\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 78434 K
Ładowanie obiektów...
Loading objects...
Loading models...
FATAL ERROR
[error]Expression : fatal error
[error]Function : CRender::texture_load
[error]File : E:\stalker\sources\trunk\xr_3da\xrRender\Texture.cpp
[error]Line : 295
[error]Description : <no expression>
[error]Arguments : Can't find texture 'arsenal_mod\svd_sk1_d1'
stack trace:




















* Detected CPU: AuthenticAMD , F15/M1/S2, 3120.00 mhz, 41-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 37846 files cached, 6498Kb memory used.
Init FileSystem 1.635171 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[4040472 K], reserved[65520 K], committed[88248 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9340 K], process heap[791 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[2186 K], smem[0 K]
Executing config-script "d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti
* GPU driver: 9.18.13.697
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 4041 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1536K
* DIB created: 512K
count of .thm files=406
load time=71 ms
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file: d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\wasteland2_l.ogg
! Missing ogg-comment, file: d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\wasteland2_r.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [72 ms]
"d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 73022 K
Ładowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 9362 ms
* [prefetch] memory: 83531Kb
* phase time: 9379 ms
* phase cmem: 156212 K
SERWER: Rozpoczynanie...
* phase time: 68 ms
* phase cmem: 156451 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 8 ms
* phase cmem: 156451 K
Tworzenie nowej gry...
* Creating new game...
* Loading spawn registry...
* 9049 spawn points are successfully loaded
* Saving spawns...
* Saving objects...
* 18330 objects are successfully saved
* Game all.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\all.sav'
* New game is successfully created!
* phase time: 5012 ms
* phase cmem: 200018 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 33 ms
* phase cmem: 200018 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 15 ms
* phase cmem: 200042 K
Otwieranie strumienia...
* phase time: 9 ms
* phase cmem: 200042 K
Wczytywanie CFORM...
* phase time: 4000 ms
* phase cmem: 272743 K
Wczytywanie shaderów...
* phase time: 381 ms
* phase cmem: 273854 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 17208 verts, 537 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 46595 verts, 1456 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 53181 verts, 1661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 228285 indices, 445 Kb
* phase time: 105 ms
* phase cmem: 274225 K
Wczytywanie przestrzennej bazy danych...
* phase time: 869 ms
* phase cmem: 277979 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 8418 v(20), 4514 p
* [DETAILS] Batch(61), VB(164K), IB(26K)
* phase time: 36 ms
* phase cmem: 277995 K
Wczytywanie stref i portali...
* Loading HOM: d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
* phase time: 17 ms
* phase cmem: 278168 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 13 ms
* phase cmem: 278212 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 360 ms
* phase cmem: 286471 K
Wczytywanie tekstur...
* t-report - base: 1020, 761649 K
* t-report - lmap: 10, 10241 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 3886 ms
* phase cmem: 286471 K
KLIENT: Synchronizacja...
* phase time: 16 ms
* phase cmem: 286471 K
* [win32]: free[2534884 K], reserved[147240 K], committed[1512116 K]
* [ D3D ]: textures[771890 K]
* [x-ray]: crt heap[286471 K], process heap[11695 K], game lua[26963 K], engine lua[245 K], render[0 K]
* [x-ray]: economy: strings[5042 K], smem[28913 K]
sv destroy object [7][amk_zone_mincer_average:amk_zone_mincer_average_0] [16212]
sv destroy object [8][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_1] [16212]
sv destroy object [9][amk_zone_mincer_average:amk_zone_mincer_average_2] [16212]
sv destroy object [10][amk_zone_mincer_strong:amk_zone_mincer_strong_3] [16212]
sv destroy object [11][amk_zone_witches_galantine:amk_zone_witches_galantine_4] [16212]
sv destroy object [12][amk_zone_zharka_static_average:amk_zone_zharka_static_average_5] [16212]
sv destroy object [13][amk_zone_zharka_static_weak:amk_zone_zharka_static_weak_6] [16212]
sv destroy object [14][amk_zone_witches_galantine:amk_zone_witches_galantine_7] [16212]
sv destroy object [15][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_8] [16212]
sv destroy object [16][amk_zone_mincer_strong:amk_zone_mincer_strong_9] [16212]
sv destroy object [17][amk_zone_mincer_average:amk_zone_mincer_average_10] [16212]
sv destroy object [18][amk_zone_mincer_strong:amk_zone_mincer_strong_11] [16212]
sv destroy object [19][amk_zone_mincer_average:amk_zone_mincer_average_12] [16212]
sv destroy object [20][amk_zone_mincer_weak:amk_zone_mincer_weak_13] [16212]
sv destroy object [21][amk_zone_zharka_static_strong:amk_zone_zharka_static_strong_14] [16212]
sv destroy object [22][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_15] [16212]
sv destroy object [23][amk_zone_mincer_average:amk_zone_mincer_average_16] [16212]
sv destroy object [24][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_17] [16212]
sv destroy object [25][amk_zone_mincer_strong:amk_zone_mincer_strong_18] [16212]
sv destroy object [26][amk_zone_mincer_weak:amk_zone_mincer_weak_19] [16212]
sv destroy object [27][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_20] [16212]
sv destroy object [28][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_21] [16212]
sv destroy object [29][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_22] [16212]
sv destroy object [30][amk_zone_mincer_average:amk_zone_mincer_average_23] [16212]
sv destroy object [31][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_24] [16212]
sv destroy object [32][amk_zone_mincer_weak:amk_zone_mincer_weak_25] [16212]
sv destroy object [33][amk_zone_mincer_strong:amk_zone_mincer_strong_26] [16212]
sv destroy object [34][amk_zone_mincer_average:amk_zone_mincer_average_27] [16212]
sv destroy object [35][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_28] [16212]
sv destroy object [36][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_29] [16212]
sv destroy object [37][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_30] [16212]
sv destroy object [38][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_31] [16212]
sv destroy object [39][amk_zone_mosquito_bald_average:amk_zone_mosquito_bald_average_32] [16212]
sv destroy object [40][amk_zone_zharka_static_weak:amk_zone_zharka_static_weak_33] [16212]
sv destroy object [41][amk_zone_zharka_static_average:amk_zone_zharka_static_average_34] [16212]
sv destroy object [42][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_35] [16212]
sv destroy object [43][amk_zone_mincer_weak:amk_zone_mincer_weak_36] [16212]
sv destroy object [44][amk_zone_mincer_weak:amk_zone_mincer_weak_37] [16212]
sv destroy object [45][amk_zone_mosquito_bald_weak:amk_zone_mosquito_bald_weak_38] [16212]
sv destroy object [46][amk_zone_mincer_average:amk_zone_mincer_average_39] [16212]
sv destroy object [763][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak] [16212]
sv destroy object [764][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0000] [16212]
sv destroy object [765][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0001] [16212]
sv destroy object [766][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0002] [16212]
sv destroy object [767][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0003] [16212]
sv destroy object [768][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0004] [16212]
sv destroy object [769][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0005] [16212]
sv destroy object [770][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0006] [16212]
sv destroy object [771][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0007] [16212]
sv destroy object [772][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0008] [16212]
sv destroy object [1054][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0009] [16212]
sv destroy object [1055][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0010] [16212]
sv destroy object [1056][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0011] [16212]
sv destroy object [1057][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0012] [16212]
sv destroy object [1058][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0013] [16212]
sv destroy object [1059][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0014] [16212]
sv destroy object [1060][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0015] [16212]
sv destroy object [1061][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0016] [16212]
sv destroy object [1062][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0017] [16212]
sv destroy object [1362][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0018] [16212]
sv destroy object [1363][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0019] [16212]
sv destroy object [1364][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0020] [16212]
sv destroy object [1365][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0021] [16212]
sv destroy object [1366][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0022] [16212]
sv destroy object [1367][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0023] [16212]
sv destroy object [1368][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0024] [16212]
sv destroy object [1369][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0025] [16212]
sv destroy object [1370][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0026] [16212]
sv destroy object [1371][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0027] [16212]
sv destroy object [1372][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0028] [16212]
sv destroy object [1373][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0029] [16212]
sv destroy object [1374][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0030] [16212]
sv destroy object [1375][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0031] [16212]
sv destroy object [1376][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0032] [16212]
sv destroy object [1377][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0033] [16212]
sv destroy object [1380][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0034] [16212]
sv destroy object [1381][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0035] [16212]
sv destroy object [1382][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0036] [16212]
sv destroy object [1383][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0037] [16212]
sv destroy object [1384][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0038] [16212]
sv destroy object [1385][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0039] [16212]
sv destroy object [1386][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0040] [16212]
sv destroy object [1387][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0041] [16212]
sv destroy object [1388][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0042] [16212]
sv destroy object [1389][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0043] [16212]
sv destroy object [1390][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0044] [16212]
sv destroy object [1391][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0045] [16212]
sv destroy object [1392][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0046] [16212]
sv destroy object [1393][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0047] [16212]
sv destroy object [1394][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0048] [16212]
sv destroy object [1395][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0049] [16212]
sv destroy object [1396][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0050] [16212]
sv destroy object [1397][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0051] [16212]
sv destroy object [1398][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0052] [16212]
sv destroy object [1399][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0053] [16212]
sv destroy object [1400][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0054] [16212]
sv destroy object [1401][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0055] [16212]
sv destroy object [1402][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0056] [16212]
sv destroy object [1403][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0057] [16212]
sv destroy object [1404][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0058] [16212]
sv destroy object [1405][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0059] [16212]
sv destroy object [1406][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0060] [16212]
sv destroy object [1407][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0061] [16212]
sv destroy object [1408][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0062] [16212]
sv destroy object [1409][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0063] [16212]
sv destroy object [1410][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0064] [16212]
sv destroy object [1411][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0065] [16212]
sv destroy object [1412][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0066] [16212]
sv destroy object [1413][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0067] [16212]
sv destroy object [1414][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0068] [16212]
sv destroy object [1415][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0069] [16212]
sv destroy object [1416][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0070] [16212]
sv destroy object [1417][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0071] [16212]
sv destroy object [1418][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0072] [16212]
sv destroy object [1468][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0073] [16212]
sv destroy object [1469][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0075] [16212]
sv destroy object [1512][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0074] [16212]
sv destroy object [1520][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0076] [16212]
sv destroy object [1521][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0077] [16212]
sv destroy object [1522][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0078] [16212]
sv destroy object [1523][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0079] [16212]
sv destroy object [1525][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0080] [16212]
sv destroy object [1648][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0081] [16212]
sv destroy object [1652][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0082] [16212]
sv destroy object [1653][zone_mosquito_bald_weak:esc_zone_mosquito_bald_weak_0083] [16212]
sv destroy object [1][level_changer:exit_to_darkvalley_from_esc] [16212]
! Missing ogg-comment, file: d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\anomaly\amk_electra.ogg
! Missing ogg-comment, file: d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_2.ogg
! Missing ogg-comment, file: d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_01\stalker\music\guitar_10.ogg
! Missing ogg-comment, file: d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_4.ogg
! Missing ogg-comment, file: d:\gry\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\characters_voice\human_02\stalker\music\guitar_10.ogg
cl setDestroy [7][16213]
cl setDestroy [8][16213]
cl setDestroy [9][16213]
cl setDestroy [10][16213]
cl setDestroy [11][16213]
cl setDestroy [12][16213]
cl setDestroy [13][16213]
cl setDestroy [14][16213]
cl setDestroy [15][16213]
cl setDestroy [16][16213]
cl setDestroy [17][16213]
cl setDestroy [18][16213]
cl setDestroy [19][16213]
cl setDestroy [20][16213]
cl setDestroy [21][16213]
cl setDestroy [22][16213]
cl setDestroy [23][16213]
cl setDestroy [24][16213]
cl setDestroy [25][16213]
cl setDestroy [26][16213]
cl setDestroy [27][16213]
cl setDestroy [28][16213]
cl setDestroy [29][16213]
cl setDestroy [30][16213]
cl setDestroy [31][16213]
cl setDestroy [32][16213]
cl setDestroy [33][16213]
cl setDestroy [34][16213]
cl setDestroy [35][16213]
cl setDestroy [36][16213]
cl setDestroy [37][16213]
cl setDestroy [38][16213]
cl setDestroy [39][16213]
cl setDestroy [40][16213]
cl setDestroy [41][16213]
cl setDestroy [42][16213]
cl setDestroy [43][16213]
cl setDestroy [44][16213]
cl setDestroy [45][16213]
cl setDestroy [46][16213]
cl setDestroy [763][16213]
cl setDestroy [764][16213]
cl setDestroy [765][16213]
cl setDestroy [766][16213]
cl setDestroy [767][16213]
cl setDestroy [768][16213]
cl setDestroy [769][16213]
cl setDestroy [770][16213]
cl setDestroy [771][16213]
cl setDestroy [772][16213]
cl setDestroy [1054][16213]
cl setDestroy [1055][16213]
cl setDestroy [1056][16213]
cl setDestroy [1057][16213]
cl setDestroy [1058][16213]
cl setDestroy [1059][16213]
cl setDestroy [1060][16213]
cl setDestroy [1061][16213]
cl setDestroy [1062][16213]
cl setDestroy [1362][16213]
cl setDestroy [1363][16213]
cl setDestroy [1364][16213]
cl setDestroy [1365][16213]
cl setDestroy [1366][16213]
cl setDestroy [1367][16213]
cl setDestroy [1368][16213]
cl setDestroy [1369][16213]
cl setDestroy [1370][16213]
cl setDestroy [1371][16213]
cl setDestroy [1372][16213]
cl setDestroy [1373][16213]
cl setDestroy [1374][16213]
cl setDestroy [1375][16213]
cl setDestroy [1376][16213]
cl setDestroy [1377][16213]
cl setDestroy [1380][16213]
cl setDestroy [1381][16213]
cl setDestroy [1382][16213]
cl setDestroy [1383][16213]
cl setDestroy [1384][16213]
cl setDestroy [1385][16213]
cl setDestroy [1386][16213]
cl setDestroy [1387][16213]
cl setDestroy [1388][16213]
cl setDestroy [1389][16213]
cl setDestroy [1390][16213]
cl setDestroy [1391][16213]
cl setDestroy [1392][16213]
cl setDestroy [1393][16213]
cl setDestroy [1394][16213]
cl setDestroy [1395][16213]
cl setDestroy [1396][16213]
cl setDestroy [1397][16213]
cl setDestroy [1398][16213]
cl setDestroy [1399][16213]
cl setDestroy [1400][16213]
cl setDestroy [1401][16213]
cl setDestroy [1402][16213]
cl setDestroy [1403][16213]
cl setDestroy [1404][16213]
cl setDestroy [1405][16213]
cl setDestroy [1406][16213]
cl setDestroy [1407][16213]
cl setDestroy [1408][16213]
cl setDestroy [1409][16213]
cl setDestroy [1410][16213]
cl setDestroy [1411][16213]
cl setDestroy [1412][16213]
cl setDestroy [1413][16213]
cl setDestroy [1414][16213]
cl setDestroy [1415][16213]
cl setDestroy [1416][16213]
cl setDestroy [1417][16213]
cl setDestroy [1418][16213]
cl setDestroy [1468][16213]
cl setDestroy [1469][16213]
cl setDestroy [1512][16213]
cl setDestroy [1520][16213]
cl setDestroy [1521][16213]
cl setDestroy [1522][16213]
cl setDestroy [1523][16213]
cl setDestroy [1525][16213]
cl setDestroy [1648][16213]
cl setDestroy [1652][16213]
cl setDestroy [1653][16213]
cl setDestroy [1][16213]
sv destroy object [18649][inv_separator:inv_separator18649] [16216]
sv reject. id_parent [0][actor:single_player] id_entity [18649][inv_separator:inv_separator18649] [16216]
cl setDestroy [18649][16217]
sv destroy object [1126][device_pda:device_pda1126] [16219]
sv reject. id_parent [1125][stalker:esc_tutorial_dead_novice] id_entity [1126][device_pda:device_pda1126] [16219]
cl setDestroy [1126][16219]
sv destroy object [1040][device_pda:device_pda1040] [16222]
sv reject. id_parent [1039][stalker:esc_stalker_corpse] id_entity [1040][device_pda:device_pda1040] [16222]
cl setDestroy [1040][16222]
sv destroy object [1464][device_pda:device_pda1464] [16224]
sv reject. id_parent [1463][stalker:esc_trup_scene] id_entity [1464][device_pda:device_pda1464] [16224]
cl setDestroy [1464][16224]
sv destroy object [1455][device_pda:device_pda1455] [16225]
sv reject. id_parent [1454][stalker:esc_stalker_0000] id_entity [1455][device_pda:device_pda1455] [16225]
sv destroy object [1458][guitar_a:guitar_a1458] [16225]
sv reject. id_parent [1454][stalker:esc_stalker_0000] id_entity [1458][guitar_a:guitar_a1458] [16225]
sv destroy object [497][ammo_9x18_fmj:ammo_9x18_fmj0497] [16225]
sv reject. id_parent [496][m_trader:escape_trader] id_entity [497][ammo_9x18_fmj:ammo_9x18_fmj0497] [16225]
sv destroy object [498][wpn_pm:wpn_pm0498] [16225]
sv reject. id_parent [496][m_trader:escape_trader] id_entity [498][wpn_pm:wpn_pm0498] [16225]
sv destroy object [500][wpn_knife:wpn_knife0500] [16225]
sv reject. id_parent [496][m_trader:escape_trader] id_entity [500][wpn_knife:wpn_knife0500] [16225]
cl setDestroy [1455][16225]
cl setDestroy [1458][16225]
cl setDestroy [497][16225]
cl setDestroy [498][16225]
cl setDestroy [500][16225]
sv destroy object [1327][device_pda:device_pda1327] [16226]
sv reject. id_parent [1326][stalker:esc_trup_bratka] id_entity [1327][device_pda:device_pda1327] [16226]
sv destroy object [1283][device_pda:device_pda1283] [16226]
sv reject. id_parent [1282][stalker:esc_stalker_corps1_0001] id_entity [1283][device_pda:device_pda1283] [16226]
cl setDestroy [1327][16226]
cl setDestroy [1283][16226]
sv destroy object [1281][device_pda:device_pda1281] [16227]
sv reject. id_parent [1280][stalker:esc_stalker_corps1_0000] id_entity [1281][device_pda:device_pda1281] [16227]
sv destroy object [1279][device_pda:device_pda1279] [16227]
sv reject. id_parent [1278][stalker:esc_stalker_corps1] id_entity [1279][device_pda:device_pda1279] [16227]
cl setDestroy [1281][16227]
cl setDestroy [1279][16227]
Intro start 16238
* MEMORY USAGE: 327960 K
sv destroy object [24867][inv_separator:inv_separator24867] [24066]
sv reject. id_parent [0][actor:single_player] id_entity [24867][inv_separator:inv_separator24867] [24066]
cl setDestroy [24867][24067]
sv destroy object [1315][device_pda:device_pda1315] [24446]
sv reject. id_parent [1314][stalker:esc_stalker] id_entity [1315][device_pda:device_pda1315] [24446]
cl setDestroy [1315][24446]
stack trace:
0023:0554F45E xrGame.dll




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