CRash baza wojskowa

Kim jesteśmy? Dokąd idziemy? Jaki w tym cel? Zadawał sobie w duchu te pytania. Tak, był pijany.
Regulamin forum
Przy zadawaniu pytania związanego z problemem dotyczącym modyfikacji, prosimy o podawanie treści całego loga błędu.
Lokalizacja logów:
Windows XP - C:\Documents and Settings\All Users\Moje dokumenty\STALKER-STCS\logs
Windows Vista/7 - C:\Users\Public\Documents\STALKER-STCS\logs
Steam - X:\Program Files (x86)\Steam\SteamApps\common\Stalker Clear Sky\_appdata_\logs

Logi tagujemy w [ CODE ][/ CODE ].

CRash baza wojskowa

Postprzez okokota9437 w 16 Wrz 2012, 17:35

Gdy szedlem do bazy wojskowej to wywalilo mi crasha a to log:
:

* Detected CPU: GenuineIntel P3 family, F6/M15/S13, 1994.00 mhz, 65-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 26489 files cached 30 archives, 4736Kb memory used.
Init FileSystem 1.722089 sec
'xrCore' build 3502, Sep 5 2008

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[1987556 K], reserved[26064 K], committed[83468 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8638 K], process heap[677 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4057 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "c:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_low.ltx"...
~ Invalid syntax in call to 'r__supersample'
~ Valid arguments: integer value in range [1,8]
[c:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_low.ltx] successfully loaded.
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 49152 kb, 3642 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:7143]: Radeon X1550 Series (Microsoft Corporation - WDDM)
* GPU driver: 8.14.10.630
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 505 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* DF24/F4 supported and used [34324644]
- r__tf_aniso 1
- r2_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 1
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [592 ms]
"c:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 105483 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 1035 ms
* [prefetch] memory: 0Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 1091 ms
* phase cmem: 96401 K
SERWER: rozpoczynanie...
* phase time: 372 ms
* phase cmem: 82969 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 12 ms
* phase cmem: 82969 K
Wczytywanie zapisanej gry "walkaobaze.sav"...
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* Loading objects...
* 22510 objects are successfully loaded
* Game walkaobaze is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\walkaobaze.sav' (10.628s)
* phase time: 10618 ms
* phase cmem: 135903 K
SERWER: łączenie...
* phase time: 56 ms
* phase cmem: 135964 K
KLIENT: Łączenie z localhost...
-S- Entered to csPlayers [464]
001B:0052B50F xrCore.dll, LogStackTrace()
001B:03B7FBA7 xrGame.dll
001B:03A4CF0B xrGame.dll
* client : connection accepted - <>
* phase time: 60 ms
* phase cmem: 135996 K
Otwieranie strumienia...
* phase time: 10 ms
* phase cmem: 135996 K
Wczytywanie CFORM...
* phase time: 7216 ms
* phase cmem: 236031 K
Wczytywanie shaderów...
* phase time: 621 ms
* phase cmem: 237114 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 63724 verts, 1991 Kb
* [Loading VB] 17324 verts, 541 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65520 verts, 2047 Kb
* [Loading VB] 65454 verts, 2045 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 47969 verts, 1499 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 49100 verts, 1534 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 260865 indices, 509 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 44388 verts, 520 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 485868 indices, 948 Kb
* phase time: 2327 ms
* phase cmem: 237392 K
Wczytywanie przestrzennej bazy danych...
* phase time: 162 ms
* phase cmem: 241623 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 11590 v(20), 6100 p
* [DETAILS] Batch(61), VB(226K), IB(35K)
* phase time: 74 ms
* phase cmem: 241623 K
Wczytywanie stref i portali...
* Loading HOM: c:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\levels\military\level.hom
* phase time: 34 ms
* phase cmem: 241976 K
Wczytywanie obiektów SI...
* phase time: 6 ms
* phase cmem: 241976 K
KLIENT: Odradzanie...
* phase time: 5 ms
* phase cmem: 241976 K
Wczytywanie tekstur...
* t-report - base: 922, 55501 K
* t-report - lmap: 11, 11265 K
* phase time: 10749 ms
* phase cmem: 281201 K
KLIENT: Synchronizacja...
* phase time: 18 ms
* phase cmem: 281201 K
* [win32]: free[1225184 K], reserved[47192 K], committed[824712 K]
* [ D3D ]: textures[84335 K]
* [x-ray]: crt heap[281201 K], process heap[7469 K], game lua[93746 K], render[167 K]
* [x-ray]: economy: strings[15024 K], smem[1219 K]
[0]=[actor]
[1]=[mp_actor]
[2]=[stalker_general_default]
[3]=[stalker_dolg_default]
[4]=[stalker_freedom_default]
[5]=[stalker_bandit_default]
[6]=[stalker_general_veteran_default]
[7]=[sim_duty_rewarder]
[8]=[sim_default_duty_0_default_0]
[9]=[sim_default_duty_0_default_1]
[10]=[sim_default_duty_1_default_0]
[11]=[sim_default_duty_1_default_1]
[12]=[sim_default_duty_1_default_2]
[13]=[sim_default_duty_1_default_3]
[14]=[sim_default_duty_2_default_0]
[15]=[sim_default_duty_2_default_1]
[16]=[sim_default_duty_2_default_2]
[17]=[sim_default_duty_2_default_3]
[18]=[sim_default_duty_3_default_0]
[19]=[sim_default_duty_3_default_1]
[20]=[sim_default_duty_4_default_0]
[21]=[sim_default_duty_4_default_1]
[22]=[sim_default_duty_4_default_2]
[23]=[sim_default_duty_4_default_3]
[24]=[sim_default_freedom_0_default_0]
[25]=[sim_default_freedom_0_default_1]
[26]=[sim_default_freedom_0_default_2]
[27]=[sim_default_freedom_0_default_3]
[28]=[sim_default_freedom_1_default_0]
[29]=[sim_default_freedom_1_default_1]
[30]=[sim_default_freedom_1_default_2]
[31]=[sim_default_freedom_1_default_3]
[32]=[sim_default_freedom_2_default_0]
[33]=[sim_default_freedom_2_default_1]
[34]=[sim_default_freedom_2_default_2]
[35]=[sim_default_freedom_2_default_3]
[36]=[sim_default_freedom_3_default_0]
[37]=[sim_default_freedom_3_default_1]
[38]=[sim_default_freedom_4_default_0]
[39]=[sim_default_freedom_4_default_1]
[40]=[sim_default_bandit_0_default_0]
[41]=[sim_default_bandit_0_default_1]
[42]=[sim_default_bandit_0_default_2]
[43]=[sim_default_bandit_1_default_0]
[44]=[sim_default_bandit_1_default_1]
[45]=[sim_default_bandit_1_default_2]
[46]=[sim_default_bandit_2_default_0]
[47]=[sim_default_bandit_2_default_1]
[48]=[sim_default_bandit_2_default_2]
[49]=[sim_default_bandit_3_default_0]
[50]=[sim_default_bandit_3_default_1]
[51]=[sim_default_bandit_4_default_0]
[52]=[sim_default_bandit_4_default_1]
[53]=[sim_default_renegade_0_default_0]
[54]=[sim_default_renegade_0_default_1]
[55]=[sim_default_renegade_1_default_0]
[56]=[sim_default_renegade_1_default_1]
[57]=[sim_default_renegade_1_default_2]
[58]=[sim_default_renegade_1_default_3]
[59]=[sim_default_renegade_2_default_0]
[60]=[sim_default_renegade_2_default_1]
[61]=[sim_default_renegade_2_default_2]
[62]=[sim_default_renegade_2_default_3]
[63]=[sim_default_killer_0_default_0]
[64]=[sim_default_killer_0_default_1]
[65]=[sim_default_killer_1_default_0]
[66]=[sim_default_killer_1_default_1]
[67]=[sim_default_killer_2_default_0]
[68]=[sim_default_killer_2_default_1]
[69]=[sim_default_killer_3_default_0]
[70]=[sim_default_killer_3_default_1]
[71]=[sim_default_killer_4_default_0]
[72]=[sim_default_killer_4_default_1]
[73]=[sim_default_csky_0_default_0]
[74]=[sim_default_csky_0_default_1]
[75]=[sim_default_csky_0_default_2]
[76]=[sim_default_csky_0_default_3]
[77]=[sim_default_csky_1_default_0]
[78]=[sim_default_csky_1_default_1]
[79]=[sim_default_csky_1_default_2]
[80]=[sim_default_csky_1_default_3]
[81]=[sim_default_csky_2_default_0]
[82]=[sim_default_csky_2_default_1]
[83]=[sim_default_csky_2_default_2]
[84]=[sim_default_csky_2_default_3]
[85]=[sim_default_csky_3_default_0]
[86]=[sim_default_csky_3_default_1]
[87]=[sim_default_csky_4_default_0]
[88]=[sim_default_csky_4_default_1]
[89]=[sim_default_stalker_0_default_0]
[90]=[sim_default_stalker_0_default_1]
[91]=[sim_default_stalker_0_default_2]
[92]=[sim_default_stalker_0_default_3]
[93]=[sim_default_stalker_1_default_0]
[94]=[sim_default_stalker_1_default_1]
[95]=[sim_default_stalker_1_default_2]
[96]=[sim_default_stalker_1_default_3]
[97]=[sim_default_stalker_2_default_0]
[98]=[sim_default_stalker_2_default_1]
[99]=[sim_default_stalker_2_default_2]
[100]=[sim_default_stalker_2_default_3]
[101]=[sim_default_stalker_3_default_0]
[102]=[sim_default_stalker_3_default_1]
[103]=[sim_default_stalker_4_default_0]
[104]=[sim_default_stalker_4_default_1]
[105]=[sim_default_military_0_default]
[106]=[sim_default_military_1_default]
[107]=[sim_default_military_2_default_0]
[108]=[sim_default_military_2_default_1]
[109]=[sim_default_military_3_default_0]
[110]=[sim_default_military_4_default_0]
[111]=[sim_default_military_4_default_1]
[112]=[sim_default_military_4_default_2]
[113]=[sim_default_military_3_default_sniper]
[114]=[sim_default_monolith_0_default_0]
[115]=[sim_default_monolith_0_default_1]
[116]=[sim_default_monolith_1_default_0]
[117]=[sim_default_monolith_1_default_1]
[118]=[sim_default_monolith_2_default_0]
[119]=[sim_default_monolith_2_default_1]
[120]=[sim_default_monolith_3_default]
[121]=[sim_default_monolith_4_default]
[122]=[sim_default_digger_0_default]
[123]=[sim_default_digger_1_default]
[124]=[sim_default_digger_2_default]
[125]=[sim_default_digger_3_default]
[126]=[sim_default_digger_4_default]
[127]=[sim_default_zombied_1_default_0]
[128]=[sim_default_zombied_1_default_1]
[129]=[sim_default_zombied_2_default_0]
[130]=[sim_default_zombied_2_default_1]
[131]=[sim_default_zombied_3_default_0]
[132]=[sim_default_zombied_3_default_1]
[133]=[sim_default_zombied_4_default]
[134]=[arena_first_battle_stalker_0_default]
[135]=[arena_second_battle_stalker_0_default]
[136]=[arena_second_battle_stalker_boss_0_default]
[137]=[arena_third_battle_stalker_boss_0_default]
[138]=[arena_third_battle_stalker_0_default]
[139]=[arena_fourth_battle_stalker_0_default]
[140]=[arena_fourth_battle_stalker_1_default]
[141]=[arena_fifth_battle_stalker_0_default]
[142]=[arena_fifth_battle_stalker_1_default]
[143]=[test_npc_1]
[144]=[test_npc_2]
[145]=[test_npc_3]
[146]=[test_npc_4]
[147]=[test_npc_5]
[148]=[test_npc_6]
[149]=[test_npc_7]
[150]=[test_npc_8]
[151]=[test_npc_9]
[152]=[test_npc_10]
[153]=[test_npc_11]
[154]=[test_npc_12]
[155]=[test_npc_13]
[156]=[test_npc_14]
[157]=[test_npc_15]
[158]=[test_npc_16]
[159]=[test_npc_17]
[160]=[test_npc_18]
[161]=[test_npc_19]
[162]=[test_npc_20]
[163]=[test_npc_21]
[164]=[test_npc_22]
[165]=[test_npc_23]
[166]=[test_npc_24]
[167]=[test_npc_25]
[168]=[test_npc_26]
[169]=[test_npc_27]
[170]=[test_npc_28]
[171]=[test_npc_29]
[172]=[test_npc_30]
[173]=[test_npc_31]
[174]=[test_npc_32]
[175]=[test_npc_33]
[176]=[test_npc_34]
[177]=[test_npc_35]
[178]=[test_npc_36]
[179]=[test_npc_37]
[180]=[test_npc_38]
[181]=[test_npc_39]
[182]=[test_npc_40]
[183]=[test_npc_41]
[184]=[test_npc_42]
[185]=[test_npc_43]
[186]=[test_npc_44]
[187]=[test_npc_45]
[188]=[test_npc_46]
[189]=[test_npc_47]
[190]=[test_npc_48]
[191]=[test_npc_49]
[192]=[test_npc_50]
[193]=[test_npc_51]
[194]=[gen_stalker_zombied_default]
[195]=[gen_stalker_uno_default]
[196]=[gen_stalker_uno_leader_default]
[197]=[gen_stalker_dummy_actor_default]
[198]=[kat_cs_soldier_default1]
[199]=[kat_cs_soldier_default2]
[200]=[kat_cs_soldier_default3]
[201]=[kat_cs_commander_default]
[202]=[kat_cs_grenadier_default]
[203]=[kat_enemy_soldier_default1]
[204]=[kat_enemy_soldier_default2]
[205]=[kat_enemy_soldier_default3]
[206]=[kat_enemy_grenadier_default]
[207]=[kat_enemy_sniper_default]
[208]=[kat_enemy_sniper_strong]
[209]=[escape_trader]
[210]=[esc_leader_stalkerbase]
[211]=[esc_trader_stalkerbase]
[212]=[esc_tech_stalkerbase]
[213]=[esc_zak_stalkerbase]
[214]=[esc_zak_stalkerbase_2]
[215]=[esc_driver]
[216]=[esc_st_patrol_lead]
[217]=[esc_wolf]
[218]=[esc_default_stalker_2_sniper_1]
[219]=[esc_military_secret_trader]
[220]=[esc_military_general]
[221]=[esc_wolf_brother]
[222]=[esc_stalker_novice_quest]
[223]=[esc_driver_friend]
[224]=[esc_flashman]
[225]=[mar_csky_commander]
[226]=[mar_csky_tech]
[227]=[mar_csky_scientist]
[228]=[mar_csky_trader]
[229]=[mar_csky_barman]
[230]=[mar_intro_lebedev]
[231]=[mar_intro_kalancha]
[232]=[mar_intro_actor]
[233]=[mar_intro_guide]
[234]=[mar_tutorial_man]
[235]=[mar_csky_tactic]
[236]=[red_bridge_bandit_sniper_default_1]
[237]=[red_bridge_bandit_sniper_default_2]
[238]=[red_bridge_bandit_sniper_default_3]
[239]=[red_bridge_renegade_default_0]
[240]=[red_bridge_renegade_default_1]
[241]=[red_bridge_renegade_default_2]
[242]=[red_bridge_stalker_leshiy]
[243]=[red_pursuit_strelok]
[244]=[red_csky_commander]
[245]=[red_forester_tech]
[246]=[red_stalker_artefact_hunter]
[247]=[red_bounty_hunter_default_0]
[248]=[red_bounty_hunter_default_1]
[249]=[red_bounty_hunter_default_2]
[250]=[red_stalker_miners]
[251]=[red_stalker_miners_zombied]
[252]=[red_strong_merc_default_0]
[253]=[red_strong_merc_default_1]
[254]=[lim_cs_commander_default]
[255]=[lim_enemy_sniper_stalker]
[256]=[lim_stalker_enemy_default_0]
[257]=[lim_stalker_enemy_default_1]
[258]=[lim_stalker_enemy_default_2]
[259]=[lim_stalker_enemy_default_3]
[260]=[lim_stalker_enemy_default_4]
[261]=[lim_bandit_minigunner]
[262]=[lim_bridge_minigunner]
[263]=[test_stalker_dual_weapon]
[264]=[gar_digger_messenger_man]
[265]=[gar_bandit_leader]
[266]=[gar_bandit_barman]
[267]=[gar_bandit_trader]
[268]=[gar_bandit_fixer]
[269]=[gar_bandit_senya]
[270]=[gar_bandit_ambush_1]
[271]=[gar_bandit_ambush_2]
[272]=[gar_digger_captive]
[273]=[gar_digger_fighter_1]
[274]=[gar_digger_fighter_2]
[275]=[gar_digger_fighter_3]
[276]=[gar_digger_fighter_4]
[277]=[gar_digger_fighter_5]
[278]=[gar_digger_traitor]
[279]=[gar_bandit_digger_traitor]
[280]=[gar_digger_quester]
[281]=[gar_digger_fixer]
[282]=[gar_digger_smuggler]
[283]=[gar_bandit_minigame]
[284]=[val_freedom_leader]
[285]=[val_freedom_comendant]
[286]=[val_freedom_trader]
[287]=[val_freedom_fixer]
[288]=[val_freedom_barmen]
[289]=[val_freedom_blockpost_guard_leader_north]
[290]=[val_freedom_blockpost_guard_leader_south]
[291]=[val_freedom_blockpost_guard]
[292]=[val_freedom_deadblockpost_guard]
[293]=[val_freedom_deadblockpost_guard_pda]
[294]=[val_freedom_base_sniper]
[295]=[val_killer_sniper]
[296]=[val_freedom_attack]
[297]=[val_freedom_attack_commander]
[298]=[val_killer]
[299]=[val_bandit_spy]
[300]=[val_bandit_spy_pda]
[301]=[val_default_freedom_sniper_default]
[302]=[agr_weaponmaster]
[303]=[agr_barman]
[304]=[agr_duty_base_commander]
[305]=[agr_secret_trader]
[306]=[agr_stalker_base_leader]
[307]=[agr_stalker_base_trader]
[308]=[agr_stalker_base_mechanic]
[309]=[agr_prisoner_1]
[310]=[agr_prisoner_2]
[311]=[agr_duty_base_mechanic]
[312]=[agr_duty_base_trader]
[313]=[agr_hourman]
[314]=[agr_storylineperson]
[315]=[agr_zooman]
[316]=[agr_holeman]
[317]=[agr_stalker_zombied_1_default]
[318]=[agr_bar_stalker_1]
[319]=[agr_bar_stalker_2]
[320]=[agr_bar_stalker_3]
[321]=[agr_bar_stalker_4]
[322]=[agr_bar_stalker_5]
[323]=[agr_stalker_pda]
[324]=[agr_stalker_pda_for_secret_trader]
[325]=[agr_stalker_map_animals]
[326]=[agr_stalker_scientist]
[327]=[agr_dolg_blockpost_commander]
[328]=[yan_stalker_zombied_0_default]
[329]=[yan_stalker_zombied_1_default]
[330]=[yan_stalker_zombied_2_default]
[331]=[yan_stalker_sakharov]
[332]=[yan_stalker_levsha]
[333]=[yan_stalker_sci_base]
[334]=[yan_default_stalker_2]
[335]=[yan_default_stalker_1]
[336]=[mil_kostiuk]
[337]=[mil_freedom_speaker]
[338]=[mil_hog]
[339]=[mil_questman]
[340]=[stc_strelok]
[341]=[stc_monolith_1]
[342]=[stc_csky_leader]
[343]=[stc_monolith_sniper_1]

FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : e:\priquel\sources\engine\xrserverentities\xml_str_id_loader.h
[error]Line : 112
[error]Description : item not found, id
[error]Arguments : sim_default_freedom_3_default_3


stack trace:
NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOBNOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB
okokota9437
Kot

Posty: 5
Dołączenie: 16 Wrz 2012, 17:18
Ostatnio był: 02 Paź 2012, 21:04
Miejscowość: w dupie kurwo
Frakcja: Samotnicy
Ulubiona broń: Kora-919
Kozaki: 0

Reklamy Google

Re: CRash baza wojskowa

Postprzez Junx w 16 Wrz 2012, 17:41

Mody? Jaki Patch?
Ryzen 5600x || 32gb DDR4 || RTX 2080 Super
Awatar użytkownika
Junx
Modder

Posty: 2341
Dołączenie: 15 Kwi 2008, 09:39
Ostatnio był: 20 Wrz 2024, 22:08
Miejscowość: Na co Ci to :)
Frakcja: Samotnicy
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 358

Re: CRash baza wojskowa

Postprzez okokota9437 w 16 Wrz 2012, 17:46

Nie ma modów a patche takie :stkcs-for-pack-efigspch-patch-any-4 , stalkercsPLvoice_patch
NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOBNOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB
okokota9437
Kot

Posty: 5
Dołączenie: 16 Wrz 2012, 17:18
Ostatnio był: 02 Paź 2012, 21:04
Miejscowość: w dupie kurwo
Frakcja: Samotnicy
Ulubiona broń: Kora-919
Kozaki: 0

Re: CRash baza wojskowa

Postprzez KoweK w 16 Wrz 2012, 18:19

Skąd ściągnąłeś?
"kowunio jest stalkerem ubranym w sweter ochronny "wschód słońca" szukającym artefaktów w zonie szczecińskiej
legenda głosi, że zdołał ominąć korki i dostać się do centrum - żyły złota"

Wheeljack
Awatar użytkownika
KoweK
Główny Administrator

Posty: 5662
Dołączenie: 10 Cze 2005, 14:49
Ostatnio był: Wczoraj, 13:58
Frakcja: Bandyci
Ulubiona broń: Vintar BC
Kozaki: 1475

Re: CRash baza wojskowa

Postprzez okokota9437 w 16 Wrz 2012, 18:21

Poprawka: "Dostałeś" nie wiem skąd pochodzi,od kolegi,moj internet nie pozwala mi na pobieranie takich plikow. :mad:
NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOBNOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB NOOOOOOB NOOOOB
okokota9437
Kot

Posty: 5
Dołączenie: 16 Wrz 2012, 17:18
Ostatnio był: 02 Paź 2012, 21:04
Miejscowość: w dupie kurwo
Frakcja: Samotnicy
Ulubiona broń: Kora-919
Kozaki: 0

Re: CRash baza wojskowa

Postprzez KoweK w 16 Wrz 2012, 18:37

"kowunio jest stalkerem ubranym w sweter ochronny "wschód słońca" szukającym artefaktów w zonie szczecińskiej
legenda głosi, że zdołał ominąć korki i dostać się do centrum - żyły złota"

Wheeljack

Za ten post KoweK otrzymał następujące punkty reputacji:
Positive okokota9437.
Awatar użytkownika
KoweK
Główny Administrator

Posty: 5662
Dołączenie: 10 Cze 2005, 14:49
Ostatnio był: Wczoraj, 13:58
Frakcja: Bandyci
Ulubiona broń: Vintar BC
Kozaki: 1475


Powróć do Pytania i odpowiedzi

Kto jest na forum

Użytkownicy przeglądający to forum: svt07 oraz 25 gości