piotrkol7 napisał(a):Nie musiałeś tak ostro, programistą wiedzącym o wszystkim w komputerze nie jestem.
* ImageLibrary version: 3.9.3
* 26 supported formats
Starting RENDER device...
* GPU [vendor:1002]-[device:68B8]: ATI Radeon HD 5700 Series
* GPU driver: 8.17.10.1124
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1779 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 2048K
* DIB created: 2048K
D3D: initialized
Starting INPUT device...
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Scene: initialized
* DVB created: 2048K
* DIB created: 2048K
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [25 ms]
* Loaded: gamedata\textures\ui\ui_font_hud_01.dds[16512]b
Are you sure to build level? - Yes.
Building started...
ERROR: Validate 'Light' failed!
Level doesn't contain HOM objects!
*ERROR: Can't find any Spawn Object.
*ERROR: Can't find any Light Object.
*ERROR: Can't find any Scene Object.
*ERROR: Can't find any Glow Object.
*ERROR: Can't find static geometry.
Validation FAILED!
ERROR: Validation failed. Invalid scene.
Nazwa ''converter'' nie jest rozpoznawalna jako polecenie wewnętrzne lub zewnętrzne
'
program wykonywalny lub wsadowy.
Użytkownicy przeglądający to forum: Brak zarejestrowanych użytkowników oraz 5 gości