* Detected CPU: GenuineIntel P4 family, F15/M3/S3, 2278.00 mhz, 123-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 28986 files cached 31 archives, 4473Kb memory used.
Init FileSystem 6.584472 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
command line
Executing config-script "user.ltx"...
[c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[2028864 K], reserved[14528 K], committed[53696 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8736 K], process heap[1113 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4256 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "e:\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx"...
[e:\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx] successfully loaded.
[c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:95C6]: ASUS AH3450 Series
* GPU driver: 6.14.10.6844
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 558 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* HWDST/PCF supported and used
- r__tf_aniso 1
- r2_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: e:\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\scenario\video\ati.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 1
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [1765 ms]
"e:\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 123444 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 2608 ms
* [prefetch] memory: 0Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 2782 ms
* phase cmem: 114362 K
SERWER: rozpoczynanie...
* phase time: 842 ms
* phase cmem: 101199 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 4 ms
* phase cmem: 101199 K
Wczytywanie zapisanej gry "junx_quicksave.sav"...
* Loading spawn registry...
* 11690 spawn points are successfully loaded
* Loading objects...
* 20638 objects are successfully loaded
* Game junx_quicksave is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-stcs\savedgames\junx_quicksave.sav' (23.226s)
* phase time: 23224 ms
* phase cmem: 158856 K
SERWER: łączenie...
* phase time: 215 ms
* phase cmem: 158900 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 25 ms
* phase cmem: 158933 K
Otwieranie strumienia...
* phase time: 12 ms
* phase cmem: 158933 K
Wczytywanie CFORM...
* phase time: 16219 ms
* phase cmem: 269896 K
Wczytywanie shaderów...
* phase time: 1709 ms
* phase cmem: 270928 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65506 verts, 2047 Kb
* [Loading VB] 56742 verts, 1773 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65522 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65516 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65507 verts, 2047 Kb
* [Loading VB] 65510 verts, 2047 Kb
* [Loading VB] 65515 verts, 2047 Kb
* [Loading VB] 65501 verts, 2046 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 11053 verts, 345 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 50268 verts, 1570 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 741387 indices, 1448 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 22720 verts, 266 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 466236 indices, 910 Kb
* phase time: 5373 ms
* phase cmem: 271096 K
Wczytywanie przestrzennej bazy danych...
* phase time: 728 ms
* phase cmem: 282359 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 22936 v(20), 11468 p
* [DETAILS] Batch(61), VB(447K), IB(67K)
* phase time: 181 ms
* phase cmem: 282392 K
Wczytywanie stref i portali...
* Loading HOM: e:\s.t.a.l.k.e.r. - clear sky\gamedata\levels\marsh\level.hom
* phase time: 112 ms
* phase cmem: 282703 K
Wczytywanie obiektów SI...
* phase time: 10 ms
* phase cmem: 282703 K
KLIENT: Odradzanie...
* phase time: 9 ms
* phase cmem: 282703 K
Wczytywanie tekstur...
* t-report - base: 931, 54830 K
* t-report - lmap: 11, 11265 K
* phase time: 26173 ms
* phase cmem: 314019 K
KLIENT: Synchronizacja...
* phase time: 47 ms
* phase cmem: 314019 K
* [win32]: free[1240176 K], reserved[57900 K], committed[799012 K]
* [ D3D ]: textures[82651 K]
* [x-ray]: crt heap[314019 K], process heap[219661 K], game lua[44695 K], render[173 K]
* [x-ray]: economy: strings[15367 K], smem[1050 K]
* MEMORY USAGE: 365015 K
* End of synchronization A[1] R[1]
* Saving spawns...
* Saving objects...
* 20664 objects are successfully saved
* Game Junx_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-stcs\savedgames\junx_quicksave.sav'
stack trace:
001B:0284B4B0 xrGame.dll
* Detected CPU: GenuineIntel Pentium 4, F15/M2/S9, 3111.00 mhz, 84-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 28991 files cached 31 archives, 4473Kb memory used.
Init FileSystem 4.534810 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
command line
Executing config-script "user.ltx"...
[c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[2028992 K], reserved[14452 K], committed[53644 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8736 K], process heap[1113 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4256 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "e:\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx"...
[e:\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx] successfully loaded.
! Unknown command: r2_sun_far
[c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:95C6]: ASUS AH3450 Series
* GPU driver: 6.14.10.6844
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 558 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* SSample: 800x600
* SSample: enabled
- r__tf_aniso 1
- r1_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: e:\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\scenario\video\ati.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 1
- r1_tf_mipbias 0.
* SSample: 800x600
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [123 ms]
"e:\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 123349 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 2093 ms
* [prefetch] memory: 0Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 2201 ms
* phase cmem: 114267 K
SERWER: rozpoczynanie...
* phase time: 480 ms
* phase cmem: 101104 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 3 ms
* phase cmem: 101104 K
Wczytywanie zapisanej gry "junx_quicksave.sav"...
* Loading spawn registry...
* 11690 spawn points are successfully loaded
* Loading objects...
* 22068 objects are successfully loaded
* Game junx_quicksave is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-stcs\savedgames\junx_quicksave.sav' (22.318s)
* phase time: 22317 ms
* phase cmem: 157408 K
SERWER: łączenie...
* phase time: 119 ms
* phase cmem: 157444 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 7 ms
* phase cmem: 157477 K
Otwieranie strumienia...
* phase time: 4 ms
* phase cmem: 157477 K
Wczytywanie CFORM...
* phase time: 6087 ms
* phase cmem: 227176 K
Wczytywanie shaderów...
* phase time: 971 ms
* phase cmem: 228088 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 14563 verts, 455 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65521 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 32654 verts, 1020 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 60931 verts, 1904 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 346542 indices, 676 Kb
* phase time: 201 ms
* phase cmem: 228268 K
Wczytywanie przestrzennej bazy danych...
* phase time: 72 ms
* phase cmem: 231446 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 10614 v(20), 5612 p
* [DETAILS] Batch(61), VB(207K), IB(32K)
* phase time: 117 ms
* phase cmem: 231462 K
Wczytywanie stref i portali...
* Loading HOM: e:\s.t.a.l.k.e.r. - clear sky\gamedata\levels\darkvalley\level.hom
* phase time: 30 ms
* phase cmem: 231652 K
Wczytywanie obiektów SI...
* phase time: 6 ms
* phase cmem: 231652 K
KLIENT: Odradzanie...
* phase time: 14 ms
* phase cmem: 231652 K
Wczytywanie tekstur...
* t-report - base: 476, 33949 K
* t-report - lmap: 14, 14337 K
* phase time: 2247 ms
* phase cmem: 271823 K
KLIENT: Synchronizacja...
* phase time: 16 ms
* phase cmem: 271823 K
* [win32]: free[1424288 K], reserved[26540 K], committed[646260 K]
* [ D3D ]: textures[64841 K]
* [x-ray]: crt heap[271823 K], process heap[143829 K], game lua[94033 K], render[138 K]
* [x-ray]: economy: strings[15471 K], smem[1050 K]
* MEMORY USAGE: 345859 K
* End of synchronization A[1] R[1]
* Saving spawns...
* Saving objects...
* 22066 objects are successfully saved
* Game Junx_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-stcs\savedgames\junx_quicksave.sav'
! [LUA][ERROR] Insufficient smart_terrain jobs val_smart_terrain_5_8
! [LUA][ERROR] Insufficient smart_terrain jobs val_smart_terrain_5_8
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ...r. - clear sky\gamedata\scripts\smart_terrain.script:629: attempt to index local 'job' (a nil value)
stack trace:
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ...r. - clear sky\gamedata\scripts\smart_terrain.script:629: attempt to index local 'job' (a nil value)
stack trace:
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