[763]
; cse_abstract properties
section_name = bandit_outfit
name = esc_bandit_outfit
position = -22.7275505065918,2.50392723083496,58.6473388671875
direction = -0.000394709029933438,1.48860096931458,0.00480292830616236
; cse_alife_object properties
game_vertex_id = 0
distance = 0
level_vertex_id = 594270
object_flags = 0xffffff07
; cse_visual properties
visual_name = equipments\bandit_suit
; cse_alife_item properties
condition = 0.999999582767487
upd:num_items = 0x70
upd:position = -22.7275505065918,2.50392723083496,58.6473388671875
upd:cse_alife_item__unk1_q8v4 = 0,0,255,0
upd:cse_alife_item__unk3_q8v3 = 0,0,0
upd:condition = 255
upd:condition = 255
upd:condition = 155
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