* Detected CPU: GenuineIntel P3 family, F6/M10/S5, 2672.00 mhz, 23-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 27424 files cached 30 archives, 4287Kb memory used.
Init FileSystem 0.777521 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[4066380 K], reserved[56256 K], committed[71604 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8255 K], process heap[1708 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4082 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Speakers (Realtek High Definiti
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 eax[0] efx[no] xram[no]
3. Speakers (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no]
4. Realtek Digital Output(Optical) (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no]
5. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx"...
[d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx] successfully loaded.
~ Invalid syntax in call to 'r3_msaa_alphatest'
~ Valid arguments: st_opt_off/st_opt_atest_msaa_dx10_0/st_opt_atest_msaa_dx10_1
! Unknown command: r3_msaa_opt
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:9442]: ATI Radeon HD 4800 Series
* GPU driver: 8.17.10.1077
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2284 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
- r__tf_aniso 8
- r2_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\scenario\video\ati.ogg
Executing config-script "d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx"...
[d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx] successfully loaded.
Executing config-script "d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx"...
[d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx] successfully loaded.
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [1641 ms]
* MEMORY USAGE: 112639 K
* End of synchronization A[1] R[1]
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [1249 ms]
"d:\gry\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 123446 K
Prefetching objects...
Loading objects...
Loading models...
* [prefetch] time: 855 ms
* [prefetch] memory: 0Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 909 ms
* phase cmem: 114380 K
SERVER: Starting...
* phase time: 146 ms
* phase cmem: 99765 K
SERVER: Loading alife simulator...
* phase time: 19 ms
* phase cmem: 99765 K
Loading saved game "ccc.sav"...
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* Loading objects...
* 22748 objects are successfully loaded
* Game ccc is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\ccc.sav' (4.256s)
* phase time: 4237 ms
* phase cmem: 154886 K
SERVER: Connecting...
* phase time: 53 ms
* phase cmem: 154914 K
CLIENT: Connecting to localhost...
* client : connection accepted - <>
* phase time: 16 ms
* phase cmem: 154946 K
Opening stream...
* phase time: 8 ms
* phase cmem: 154946 K
Loading CFORM...
* phase time: 4721 ms
* phase cmem: 247876 K
Loading shaders...
* phase time: 279 ms
* phase cmem: 248874 K
Loading geometry...
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65520 verts, 2047 Kb
* [Loading VB] 65510 verts, 2047 Kb
* [Loading VB] 60403 verts, 1887 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65524 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65516 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 43201 verts, 1350 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65500 verts, 2046 Kb
* [Loading VB] 9617 verts, 300 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 484347 indices, 945 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 57837 verts, 677 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 284502 indices, 555 Kb
* phase time: 1238 ms
* phase cmem: 249163 K
Loading spatial-DB...
* phase time: 196 ms
* phase cmem: 255232 K
Loading details...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 8418 v(20), 4514 p
* [DETAILS] Batch(61), VB(164K), IB(26K)
* phase time: 115 ms
* phase cmem: 255264 K
Loading sectors portals...
* Loading HOM: d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\levels\escape\level.hom
* phase time: 60 ms
* phase cmem: 255699 K
Loading AI objects...
* phase time: 2 ms
* phase cmem: 255699 K
CLIENT: Spawning...
* phase time: 2 ms
* phase cmem: 255699 K
Loading textures...
* t-report - base: 942, 376524 K
* t-report - lmap: 9, 9217 K
* phase time: 18800 ms
* phase cmem: 288994 K
CLIENT: Synchronizing...
* phase time: 19 ms
* phase cmem: 288994 K
* [win32]: free[2834656 K], reserved[118704 K], committed[1240880 K]
* [ D3D ]: textures[421617 K]
* [x-ray]: crt heap[288994 K], process heap[11615 K], game lua[59176 K], render[195 K]
* [x-ray]: economy: strings[14724 K], smem[1219 K]
* MEMORY USAGE: 344188 K
* End of synchronization A[1] R[1]
* Saving spawns...
* Saving objects...
* 22800 objects are successfully saved
* Game Dominik_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\dominik_autosave.sav'
- Disconnect
- Destroying level
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [1734 ms]
"d:\gry\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
! Player name in registry is empty! (InstallUserName)
* phase time: 0 ms
* phase cmem: 196095 K
SERVER: Starting...
* phase time: 346 ms
* phase cmem: 195961 K
SERVER: Loading alife simulator...
* phase time: 8 ms
* phase cmem: 195961 K
Loading saved game "dominik_autosave.sav"...
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* Loading objects...
* 22800 objects are successfully loaded
* Game dominik_autosave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\dominik_autosave.sav' (4.211s)
* phase time: 4211 ms
* phase cmem: 204390 K
SERVER: Connecting...
* phase time: 54 ms
* phase cmem: 204402 K
CLIENT: Connecting to localhost...
* client : connection accepted - <>
* phase time: 6 ms
* phase cmem: 204435 K
Opening stream...
* phase time: 32 ms
* phase cmem: 204435 K
Loading CFORM...
* phase time: 4056 ms
* phase cmem: 289580 K
Loading shaders...
* phase time: 311 ms
* phase cmem: 290270 K
Loading geometry...
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65368 verts, 2042 Kb
* [Loading VB] 10019 verts, 313 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65509 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 50164 verts, 1567 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 38589 verts, 1205 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 762762 indices, 1489 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65500 verts, 767 Kb
* [Loading VB] 1438 verts, 16 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 445203 indices, 869 Kb
* phase time: 1204 ms
* phase cmem: 290401 K
Loading spatial-DB...
* phase time: 135 ms
* phase cmem: 292853 K
Loading details...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 11590 v(20), 6100 p
* [DETAILS] Batch(61), VB(226K), IB(35K)
* phase time: 80 ms
* phase cmem: 292853 K
Loading sectors portals...
* Loading HOM: d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\levels\garbage\level.hom
* phase time: 48 ms
* phase cmem: 292921 K
Loading AI objects...
* phase time: 5 ms
* phase cmem: 292921 K
CLIENT: Spawning...
* phase time: 5 ms
* phase cmem: 292921 K
Loading textures...
* t-report - base: 1105, 435997 K
* t-report - lmap: 12, 12289 K
* phase time: 5684 ms
* phase cmem: 327858 K
CLIENT: Synchronizing...
* phase time: 11 ms
* phase cmem: 327858 K
* [win32]: free[2748056 K], reserved[137384 K], committed[1308800 K]
* [ D3D ]: textures[448287 K]
* [x-ray]: crt heap[327858 K], process heap[11100 K], game lua[58894 K], render[934 K]
* [x-ray]: economy: strings[14769 K], smem[6210 K]
stack trace:
0023:03B2486E xrGame.dll
0023:03B249D9 xrGame.dll
0023:03B7EEE1 xrGame.dll
[error][ 87] : Parametr jest niepoprawny.
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