* Detected CPU: AuthenticAMD , F15/M4/S3, 3492.00 mhz, 75-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 30285 files cached, 5120Kb memory used.
Init FileSystem 0.909393 sec
'xrCore' build 3188, Oct 26 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[1994396 K], reserved[15720 K], committed[86972 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[6990 K], process heap[1141 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1034 K], smem[0 K]
Executing config-script "l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:E22]: NVIDIA GeForce GTX 460
* GPU driver: 6.14.12.6658
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1254 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=1
load time=24 ms
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
Executing config-script "l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r1_tf_mipbias 0.
* SSample: 1810x1448
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [0 ms]
* MEMORY USAGE: 82854 K
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r1_tf_mipbias 0.
* SSample: 2048x2048
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [0 ms]
* MEMORY USAGE: 82854 K
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r1_tf_mipbias 0.
* SSample: 2048x2048
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [54 ms]
"l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 84818 K
Ładowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 2500 ms
* [prefetch] memory: 84881Kb
* phase time: 2535 ms
* phase cmem: 159178 K
SERWER: Rozpoczynanie...
* phase time: 48 ms
* phase cmem: 144395 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 8 ms
* phase cmem: 144395 K
Wczytywanie zapisanej gry "gawior_quicksave.sav"...
* Loading spawn registry...
* 8641 spawn points are successfully loaded
* Loading objects...
* 16822 objects are successfully loaded
* Game gawior_quicksave is successfully loaded from file 'c:\documents and settings\all users\documents\stalker-shoc\savedgames\gawior_quicksave.sav' (1.675s)
* phase time: 1674 ms
* phase cmem: 174645 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 16 ms
* phase cmem: 174661 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 7 ms
* phase cmem: 174685 K
Otwieranie strumienia...
* phase time: 4 ms
* phase cmem: 174685 K
Wczytywanie CFORM...
* phase time: 3473 ms
* phase cmem: 247352 K
Wczytywanie shaderów...
* phase time: 342 ms
* phase cmem: 248486 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65466 verts, 2045 Kb
* [Loading VB] 17208 verts, 537 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 46595 verts, 1456 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 53181 verts, 1661 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 228285 indices, 445 Kb
* phase time: 51 ms
* phase cmem: 248857 K
Wczytywanie przestrzennej bazy danych...
* phase time: 1215 ms
* phase cmem: 252861 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 37 ms
* phase cmem: 252903 K
Wczytywanie stref i portali...
* Loading HOM: l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
* phase time: 12 ms
* phase cmem: 253076 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l01_escape_musics'...
* phase time: 7 ms
* phase cmem: 253116 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 409 ms
* phase cmem: 261274 K
Wczytywanie tekstur...
* t-report - base: 866, 249981 K
* t-report - lmap: 10, 10241 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 364 ms
* phase cmem: 261274 K
KLIENT: Synchronizacja...
* phase time: 11 ms
* phase cmem: 261274 K
* [win32]: free[1016656 K], reserved[276008 K], committed[804424 K]
* [ D3D ]: textures[260222 K]
* [x-ray]: crt heap[261274 K], process heap[387980 K], game lua[21756 K], engine lua[231 K], render[0 K]
* [x-ray]: economy: strings[3635 K], smem[28221 K]
FATAL ERROR
[error]Expression : hFile>0
[error]Function : FileDownload
[error]File : E:\stalker\sources\trunk\xrCore\FS.cpp
[error]Line : 106
[error]Description : l:\- gry -\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\
stack trace:
Tak więc, Panowie, tylko 1.0004. Pozostałe nie stabilne i niemodyfikowalne.
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