[S.T.A.L.K.E.R: The Faction War]

Regulamin forum
Dział "Modyfikacje Gotowe" służy do dyskusji o modyfikacjach, które już są stworzone lub do zadawania pytań na ich temat. Znajdziemy tutaj również linki do ściągnięcia modyfikacji (które powinny, a raczej muszą być w pierwszym poście tematu danej modyfikacji).

Przy zadawaniu pytania związanego z problemem dotyczącym modyfikacji, prosimy o podawanie treści całego loga błędu - koniecznie w tagu [CODE].

Przy cytowaniu plików *.LTX stosować tag [SYNTAX="ini"], przy cytowaniu plików *.script [SYNTAX="lua"] a przy cytowaniu plików *.xml - [SYNTAX="xml"].

Lokalizacja logów:
Windows XP - C:\Documents and Settings\All Users\Moje dokumenty\STALKER-STCS\logs\xray_nazwaużytkownika.log
Windows Vista/7 - C:\Users\Public\Documents\STALKER-STCS\logs\xray_nazwaużytkownika.log
Steam - X:\Program Files (x86)\Steam\SteamApps\common\Stalker Clear Sky\_appdata_\logs

Pytania na temat modyfikacji zadajemy w wątku dla niej stworzonym lub tworzymy nowy, jeśli takowego nie ma.

Gdy chcemy założyć nowy wątek, obowiązkowe jest przeczytanie tego tematu.

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez Welemen w 24 Paź 2015, 23:57

Dzień dobry wszystkim Stalkerom
Mam wam do przekazania bardzo dużo informacji na temat tej modyfikacji ponieważ widzę że coś ktoś tu jeszcze jest. Mogę powiedzieć że jestem weteranem tej modyfikacji miałem w garści Zone każdą frakcją. Widziałem większość przedmiotów jak nie wszystkie wiem dużo jeśli chodzi o grę jednak na forum bywam ostatnio BARDZO rzadko więc nie znam ostatnich tematów. Chciałbym podzielić się swoją wiedza i tym co mi się podoba lub nie. Rekord który osiągnąłem to w ciągu około 10 godzin zdobyć cała Zone frakcją "Czyste Niebo". A więc zaczynajmy:

1. Podczas grania stwierdziłem niejednokrotnie że mój oddział jest bezużyteczny i służy jedynie jako Bank tzw. Pan Mrówka ma problem ze zastrzeleniem z ELIMINATORA mięsacza ponieważ nie oddaje ani jednego strzału. Nasz ukochany pan Mrówka uwielbia stawać przed wyjściem od samotnika w budynku instytutu B :E Ale najbardziej kocha postać sobie u Sidorowicza przed ladą wgniatając mnie w szafki :E . Nie będę jednak tak krytyczny dla pan Mrówki przecież czasami potrafi on wystrzelić całą swoją amunicje w żołnierzy wojskowych W SKŁADZIE :E :E :E . Oprócz zdolności przenoszenia ton przedmiotów w eq i teleportowania się oddział nie ma wiele zalet.

2. Jest wreszcie dostałem się do Frakcji np. "Czyste Niebo" na początek jednak musiałem udowodnić że jestem godny zaufania po oddaniu Miliarda Q wbiłem range przyjaciela :E i wreszcie się dostałem musiałem tylko wybić obozowisko pod ogniskiem z 17 razy i oddać tysiące granatów pocisków apteczek. Uff już mam 5 Baz no teraz gra się zacznie te nowe itemki za składy i bazy to jest to tylko czekaj dlaczego gra tak zwolniła gdzie się podziały oddziały moje wroga kogokolwiek. W skrócie wojna frakcji kuleje w późniejszym czasie jest po prostu za mało oddziałów.

3. O leci helikopter jest to najlepsza okazja wybicia bazy wroga kiedy biegasz beztrosko między legionami wrogów spoczywających na kucka pod ściana i walisz hedy z czego popadnie np z noża :E .

4. Idziemy spać wydajemy zdobyty xp oczywiście na określenie hp człowieka bo to jest wojna frakcji nie mutantów potem wykrywanie ludzi na mini mapie no przecież to nie jest Cień Czarnobyla gdzie w anomalie można było wejść wszędzie na drodze tutaj istnieją tylko skupiska anomali takie jak cmentarz pojazdów. No wreszcie 3 xp do wydania tutaj można już zaszaleć (Oczywiście nie polecam Dowódcy patrz pkt 1)

5. Mini mapa i wysyłanie jednostek zaczyna się od sprawdzenia nazwy oddziału potem miejsca do którego chcemy go wysłać a na koniec dokonania całej czynności czyli wybranie lokacji obszaru oddziału i wysłanie po czym usłyszymy nie że nie da się wysłać oddziału po zmroku :E . Mówiąc szybko wysyłanie oddziałów na dłuższą metę uniemożliwia grania własną postacią tylko siedzenie przed Radiem trwa to zbyt długo.

6. Wybijanie baz zawsze wyglądało u mnie tak samo musiałem iść sam do lokacji wybić cała bazę potem eskortować jakiegoś gościa albo oddział bywało różnie kontynuując taki okaz wchodzi do bazy i mówi tam dziękuje dziękujemy pomogłeś nagroda itd. ty w tej chwili z kupą w gaciach lecisz jak najdalej od bazy i myślisz sobie oby nie zabili ich nagle nadchodzi ten cudowny lag i napis Baza została wzmocniona.

Można by było wymieniać jeszcze wiele takich chamskich pomniejszych sytuacji ale nie ma to sensu bo są to już mało zauważalne problemy albo dotyczące samej gry a nie modyfikacji przejdziemy więc dalej wymienię teraz na prawdę fajne wspomnienia związane z tą modyfikacją:

1. Spanie przy Najebniku 2. Farmienie Artefaktów na golda (rubli) 3. Uzbrajanie i ubieranie swoich towarzyszy 4. Teksty na temat Sidorowicza w Pda :E 5. Zabijanie oddziałów wroga na hita z snajperki automatycznej po wybraniu talentu Zabójca 6. Rozwalenie Helikoptera 7. No i przede wszystkim zabijanie oddziałów "Oporu" w obozie przy ognisku z wyjścia z bagien ;) .

Teraz opowiem wam co chętnie zobaczył bym w tej modyfikacji jeżeli miała by wyjść nowa wersja czego pewnie bardzo by chciało wiele ludzi zaczynając wreszcie:

1. Więcej specjalnych handlarzy takich jak Najebnik
2. Nowe bronie
3. Zagospodarowany las
4. Bardziej zróżnicowana broń u frakcji
5. Więcej lvl xpa i skilli do wybrania
6. Więcej opcji TFW
7. Więcej tekstów na Pda Sidorowicz śmierdzi :E
8. Nowa muzyka u bandytów (yello - oh yeah) :wódka:
9. Więcej oddziałów i miejsc do zajęcia
10. I ogólnie więcej wszystkiego

To już wszystko co chciałem wam przekazać w tym komentarzu modyfikacja ta ma ogromny potencjał który warto wykorzystać ;) .
Powinność czy Wolność o to jest pytanie
Czyste niebo czy Samotnicy o to jest pytanie
Sidorowicz to jest fajny gość on zawsze nauczy cię czegoś XD
Welemen
Kot

Posty: 8
Dołączenie: 08 Maj 2015, 15:34
Ostatnio był: 18 Sie 2016, 01:35
Frakcja: Powinność
Ulubiona broń: Storming Obokan
Kozaki: 0

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Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez MrFler w 25 Paź 2015, 12:37

Co do Twoich oczekiwań względem 3.9 to opiszę to w taki sposób:

1. Bez szans, Najebnik dlatego jest SPECJALNYM handlarzem bo jest jedyny w swoim fachu. Miał on być swego rodzaju unikatem i niech tak zostanie.
2. Nie, ale... Chodzi o to, że sam osobiście chciałbym jedną broń, ale kolejna "kolekcja" raczej nie jest dobrym pomysłem. Modów na nowe bronie jest już dość sporo.
3. Pomysł byłby ciekawy, gdybyś też dał jakiś sensowny sposób zagospodarowania lasu.
4. Zróżnicowanie broni u frakcji nie jest takie złe, a skoro smoq nie chce dodawać nowych broni (stąd moja odpowiedź w pkt. 2) to raczej nie będzie tu żadnych zmian.
5. Poziomy i obecny XP są podpięte do już istniejącego w oryginalnym Czystym Niebie systemu. Podejrzewam, że zrobienie więcej niż 4 poziomów mogłoby być kłopotliwe. Aczkolwiek pomysł ciekawy i szczerze mam nadzieję, że smoq go rozważy, jak nie do 3.9 to do kolejnej wersji, o ile taka powstanie.
6. Osobiście uważam, że opcji jest wystarczająco dużo by każdy mógł odpowiednio dopasować TFW do swoich preferencji, więc tu pewnie też nie ujrzymy zmian.
7. Moja pierwsza myśl to było "bez komentarza", ale swoją drogą więcej rozmówek w radiu (nie tylko na Sida) byłoby sympatyczną ciekawostką.
8. Czy ja wiem, o muzyce niemalże wogóle mowy nie było na forum.
9. Tu Ci powiem jedno: napewno bez szans. Smoq poza Limańskiem nie chce zbytnio dodawać nowych lokacji.
10. Ogólnie nie :P.

Smoq zapowiedział kilka nowości i poprawek, ale to co ujrzymy NAPEWNO w wersji 3.9 to puki co niewiadoma.
If you see the flash, it's already too late...
"Go out there and give them hell, you were born to do this"
S.T.A.L.K.E.R. Clear Sky The Faction War - Kompani - skąd i kiedy "zdobyć" http://forum.stalker.pl/viewtopic.php?f=48&t=9412&start=7956#p274865
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MrFler
Stalker

Posty: 108
Dołączenie: 30 Paź 2011, 15:12
Ostatnio był: 03 Paź 2024, 13:30
Miejscowość: Złocieniec
Frakcja: Samotnicy
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 21

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez Junx w 25 Paź 2015, 16:57

Panowie jest sprawa. Czy ktoś próbował albo ma namiary czy ktoś wyciął system zmiany slotów broni lub posiada wersje przed i po dodaniu?
Ryzen 5600x || 32gb DDR4 || RTX 2080 Super
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Junx
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Posty: 2341
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Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 358

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez Diegtiarov w 26 Paź 2015, 20:49

Welemen napisał(a):[...]
1. Więcej specjalnych handlarzy takich jak Najebnik
2. Nowe bronie
3. Zagospodarowany las
4. Bardziej zróżnicowana broń u frakcji
5. Więcej lvl xpa i skilli do wybrania
6. Więcej opcji TFW
7. Więcej tekstów na Pda Sidorowicz śmierdzi :E
8. Nowa muzyka u bandytów (yello - oh yeah) :wódka:
9. Więcej oddziałów i miejsc do zajęcia
10. I ogólnie więcej wszystkiego


1. Może dolecieć Żwawy, chociaż według mnie sam Najebnik wystarcza.
2. Coś mogłoby być, ale to dużo roboty - 1. wlep jakis mod na broń, 2. zrób config (a to wcale nie mało)
3. Czerwony Las hmmm... Mógłby być to taki "Bazar" Samotników - mowa o kopalni koło Leśnika.
4. Do zrobienia. Problem w tym że po grubszej zmianie broni gra wysypuje. Smoq musiałby napisać tuta ile broni max. na klasę i jaki rodzaj może nosić dana klasa żeby nie było CTD.
5. Obecna paleta wystarcza zarówno w wojnie frakcji jak i życiu samotnika.
6. Obecnie jest OK, dodałbym tam max ilość oddziałów dla każdego etapu ekspansji frakcji.
7. Ano, parę anegdotek więcej nie zaszkodzi. :P
8. Jeśli działa to tak jak myślę to można to zrobić ręcznie.
9. Więcej oddziałów na +

I tak wszystko zależy od Smoqa.
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Diegtiarov
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Posty: 99
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Ulubiona broń: Vintar BC
Kozaki: 16

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez LSkiper w 01 Lis 2015, 22:39

Pojawił mi się ostatnio taki problem w TFW i za cholerę nie mogę jednak rozgryźć czego on dotyczy :/

Caluśki log błędu:
Kod: Zaznacz wszystko
* Detected CPU: GenuineIntel P3 family, F6/M12/S3, 3500.00 mhz, 25-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 30124 files cached 29 archives, 5521Kb memory used.
Init FileSystem 0.926778 sec
'xrCore' build 3795, Jun 25 2009

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
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refCount:m_pAdapter 1
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Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[4023412 K], reserved[52732 K], committed[118096 K]
* [ D3D ]: textures[0 K]
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Executing config-script "user.ltx"...
Executing config-script "d:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx"...
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[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Głośniki (SB Audigy)
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* NULLRT supported
* ...and used
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Starting engine...
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*** RESET [973 ms]
"d:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
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* Loading objects...
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* Game killer_09_tfw_a.save-zik7861 is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\killer_09_tfw_a.save-zik7861.sav' (14.014s)
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Wczytywanie przestrzennej bazy danych...
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Wczytywanie detali...
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* [DETAILS] Batch(61), VB(183K), IB(29K)
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Wczytywanie stref i portali...
* Loading HOM: d:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\levels\agroprom\level.hom
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KLIENT: Odradzanie...
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KLIENT: Synchronizacja...
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* [x-ray]: economy: strings[21755 K], smem[971 K]
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* MEMORY USAGE: 384302 K
* End of synchronization A[1] R[1]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
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[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[slot_changer_spawned]
[62]=[player_faction_dis_auto_order]
[63]=[player_faction_dis_auto_backup]
[64]=[script_version_update1]
[65]=[script_version_update2]
[66]=[special_trader_looking_for]
[67]=[special_trader_looking_for_collect]
[68]=[special_trader_rejected]
[69]=[special_hacker_looking_for]
[70]=[special_hacker_met]
[71]=[sim_capture_enemy_base_killer_done]
[72]=[sim_capture_enemy_base_stalker_done]
[73]=[sim_capture_enemy_base_bandit_done]
[74]=[sim_capture_enemy_base_freedom_done]
[75]=[sim_capture_enemy_base_dolg_done]
[76]=[sim_capture_enemy_base_csky_done]
[77]=[esc_on_spawn_trig]
[78]=[helicopter_called_backup]
[79]=[chosen_skill_ha]
[80]=[chosen_skill_ma]
[81]=[chosen_skill_eds]
[82]=[chosen_skill_ads]
[83]=[chosen_skill_soldier]
[84]=[chosen_skill_hitman]
[85]=[chosen_skill_hunter]
[86]=[chosen_skill_prospector]
[87]=[chosen_skill_commander]
[88]=[expl_gear_given]
[89]=[player_left]
[90]=[game_start_functions_called]
[91]=[talked_with_shovel]
[92]=[switch_hog_shovel]
[93]=[gar_fixer_asked_about]
[94]=[watertower_bloodsucker_spawned]
[95]=[special_loner_squad2_is_spawned]
[96]=[special_loner_squad3_is_spawned]
[97]=[special_loner_squad4_is_spawned]
[98]=[special_loner_squad5_is_spawned]
[99]=[special_loner_squad6_is_spawned]
[100]=[special_loner_squad7_is_spawned]
[101]=[shovel_took_to_dolg]
[102]=[shovel_took_to_stalker]
[103]=[shovel_took_to_freedom]
[104]=[shovel_took_to_bandit]
[105]=[shovel_took_to_csky]
[106]=[shovel_took_to_killer]
[107]=[companion_recruited_obek]
[108]=[companion_recruited_anatol]
[109]=[companion_recruited_vistoysky]
[110]=[companion_recruited_bear]
[111]=[companion_recruited_yosh]
[112]=[companion_recruited_ant]
[113]=[companion_recruited_fiodor]
[114]=[companion_recruited_vadim]
[115]=[companion_recruited_krasny]
[116]=[companion_recruited_scar]
[117]=[companion_recruited_marek]
[118]=[companion_recruited_strider]
[119]=[all_factions_lvl_one_pushed]
[120]=[all_factions_lvl_two_pushed]
[121]=[all_factions_lvl_three_pushed]
[122]=[ee_dolg_won]
[123]=[ee_killer_won]
[124]=[ee_bandit_won]
[125]=[ee_freedom_won]
[126]=[ee_stalker_won]
[127]=[ee_csky_won]
[128]=[stalker_pushed]
[129]=[dolg_pushed]
[130]=[freedom_pushed]
[131]=[csky_pushed]
[132]=[open_way_mar_esc]
[133]=[never]
[134]=[enemy_expansion_pushed]
[135]=[unlock_faction_controls]
[136]=[capture_dolg_base_killer]
[137]=[capture_stalker_base_killer]
[138]=[capture_csky_base_killer]
[139]=[capture_bandit_base_killer]
[140]=[capture_freedom_base_killer]
[141]=[capture_killer_base_dolg]
[142]=[capture_stalker_base_dolg]
[143]=[capture_csky_base_dolg]
[144]=[capture_bandit_base_dolg]
[145]=[capture_freedom_base_dolg]
[146]=[capture_killer_base_stalker]
[147]=[capture_dolg_base_stalker]
[148]=[capture_csky_base_stalker]
[149]=[capture_bandit_base_stalker]
[150]=[capture_freedom_base_stalker]
[151]=[capture_killer_base_csky]
[152]=[capture_dolg_base_csky]
[153]=[capture_stalker_base_csky]
[154]=[capture_bandit_base_csky]
[155]=[capture_freedom_base_csky]
[156]=[capture_killer_base_bandit]
[157]=[capture_dolg_base_bandit]
[158]=[capture_stalker_base_bandit]
[159]=[capture_csky_base_bandit]
[160]=[capture_freedom_base_bandit]
[161]=[capture_killer_base_freedom]
[162]=[capture_dolg_base_freedom]
[163]=[capture_stalker_base_freedom]
[164]=[capture_csky_base_freedom]
[165]=[capture_bandit_base_freedom]
[166]=[radio_area_attack_escape]
[167]=[radio_area_attack_marsh]
[168]=[radio_area_attack_agroprom]
[169]=[radio_area_attack_yantar]
[170]=[radio_area_attack_darkvalley]
[171]=[radio_area_attack_military]
[172]=[val_to_esc_changer_dead]
[173]=[esc_to_val_changer_dead]
[174]=[mar_to_agr_changer_dead]
[175]=[agr_to_mar_changer_dead]
[176]=[yan_to_red_changer_dead]
[177]=[red_to_yan_changer_dead]
[178]=[val_to_mil_changer_dead]
[179]=[mil_to_val_changer_dead]
[180]=[yan_to_mil_changer_dead]
[181]=[mil_to_yan_changer_dead]
[182]=[esc_val_changer_reopened]
[183]=[mar_agr_changer_reopened]
[184]=[yan_red_changer_reopened]
[185]=[yan_mil_changer_reopened]
[186]=[val_mil_changer_reopened]
[187]=[val_to_esc_changer_react]
[188]=[esc_to_val_changer_react]
[189]=[mar_to_agr_changer_react]
[190]=[agr_to_mar_changer_react]
[191]=[yan_to_red_changer_react]
[192]=[red_to_yan_changer_react]
[193]=[val_to_mil_changer_react]
[194]=[mil_to_val_changer_react]
[195]=[yan_to_mil_changer_react]
[196]=[mil_to_yan_changer_react]
[197]=[killer_has_agr_base]
[198]=[leader_has_briefing]
[199]=[contact_has_briefing_csky]
[200]=[contact_has_briefing_stalker]
[201]=[contact_has_briefing_dolg]
[202]=[contact_has_briefing_freedom]
[203]=[contact_has_briefing_killer]
[204]=[actor_talked_leader_csky]
[205]=[actor_talked_leader_stalker]
[206]=[actor_talked_leader_dolg]
[207]=[actor_talked_leader_killer]
[208]=[actor_talked_leader_freedom]
[209]=[actor_talked_leader_bandit]
[210]=[actor_joined_csky]
[211]=[actor_joined_stalker]
[212]=[actor_joined_dolg]
[213]=[actor_joined_killer]
[214]=[actor_joined_freedom]
[215]=[actor_joined_bandit]
[216]=[first_mission_done_csky]
[217]=[first_mission_done_stalker]
[218]=[first_mission_done_dolg]
[219]=[first_mission_done_killer]
[220]=[first_mission_done_freedom]
[221]=[first_mission_done_bandit]
[222]=[first_mission_done_csky_no_actor]
[223]=[first_mission_done_stalker_no_actor]
[224]=[first_mission_done_dolg_no_actor]
[225]=[first_mission_done_killer_no_actor]
[226]=[first_mission_done_freedom_no_actor]
[227]=[first_mission_done_bandit_no_actor]
[228]=[unlock_1_exp_csky]
[229]=[unlock_2_exp_csky]
[230]=[unlock_3_exp_csky]
[231]=[unlock_4_exp_csky]
[232]=[unlock_5_exp_csky]
[233]=[unlock_6_exp_csky]
[234]=[unlock_7_exp_csky]
[235]=[unlock_8_exp_csky]
[236]=[unlock_9_exp_csky]
[237]=[unlock_1_exp_stalker]
[238]=[unlock_2_exp_stalker]
[239]=[unlock_3_exp_stalker]
[240]=[unlock_4_exp_stalker]
[241]=[unlock_5_exp_stalker]
[242]=[unlock_6_exp_stalker]
[243]=[unlock_7_exp_stalker]
[244]=[unlock_8_exp_stalker]
[245]=[unlock_9_exp_stalker]
[246]=[unlock_1_exp_dolg]
[247]=[unlock_2_exp_dolg]
[248]=[unlock_3_exp_dolg]
[249]=[unlock_4_exp_dolg]
[250]=[unlock_5_exp_dolg]
[251]=[unlock_6_exp_dolg]
[252]=[unlock_7_exp_dolg]
[253]=[unlock_8_exp_dolg]
[254]=[unlock_9_exp_dolg]
[255]=[unlock_1_exp_killer]
[256]=[unlock_2_exp_killer]
[257]=[unlock_3_exp_killer]
[258]=[unlock_4_exp_killer]
[259]=[unlock_5_exp_killer]
[260]=[unlock_6_exp_killer]
[261]=[unlock_7_exp_killer]
[262]=[unlock_8_exp_killer]
[263]=[unlock_9_exp_killer]
[264]=[unlock_1_exp_freedom]
[265]=[unlock_2_exp_freedom]
[266]=[unlock_3_exp_freedom]
[267]=[unlock_4_exp_freedom]
[268]=[unlock_5_exp_freedom]
[269]=[unlock_6_exp_freedom]
[270]=[unlock_7_exp_freedom]
[271]=[unlock_8_exp_freedom]
[272]=[unlock_9_exp_freedom]
[273]=[unlock_1_exp_bandit]
[274]=[unlock_2_exp_bandit]
[275]=[unlock_3_exp_bandit]
[276]=[unlock_4_exp_bandit]
[277]=[unlock_5_exp_bandit]
[278]=[unlock_6_exp_bandit]
[279]=[unlock_7_exp_bandit]
[280]=[unlock_8_exp_bandit]
[281]=[unlock_9_exp_bandit]
[282]=[arttrader_leader_first_talk]
[283]=[first_leader_talked_arttrader]
[284]=[second_leader_talked_arttrader]
[285]=[artrader_leader_asked_about_past]
[286]=[expedition_site_1]
[287]=[expedition_site_2]
[288]=[expedition_site_3]
[289]=[expedition_site_4]
[290]=[expedition_site_5]
[291]=[expedition_site_6]
[292]=[expedition_site_7]
[293]=[expedition_site_8]
[294]=[expedition_site_9]
[295]=[expedition_site_mes_dead]
[296]=[artrader_expedition_return]
[297]=[artrader_expedition_complete]
[298]=[bandit_special_missions_done]
[299]=[agr_ins_b_for_killer]
[300]=[agr_duty_base_for_killer]
[301]=[gar_lock_smarts_for_contact_killer]
[302]=[first_contact_talked_killer]
[303]=[killer_monolith_squad1_killed]
[304]=[killer_monolith_squad2_killed]
[305]=[killer_monolith_squad3_killed]
[306]=[second_contact_talked_killer]
[307]=[contact_ask_about_leader_killer]
[308]=[esc_stalker_base_for_killer]
[309]=[mar_csky_base_for_killer]
[310]=[val_bandit_base_for_killer]
[311]=[mil_freedom_base_for_killer]
[312]=[red_bridge_for_killer]
[313]=[monolith_leader_met]
[314]=[has_sleeping_bag]
[315]=[hospital_z1_action]
[316]=[sniper_fire_scene]
[317]=[kat_hosp_z1_minigun_fire]
[318]=[kat_hosp_z1_minigun_reload]
[319]=[sniper_fire_scene_end]
[320]=[hospital_z1_komander_speak]
[321]=[cover_fire]
[322]=[cover_fire_go]
[323]=[cover_fire_hide]
[324]=[cover_fire_end]
[325]=[pre_cover_fire]
[326]=[rush_1]
[327]=[rush_2]
[328]=[rush_3]
[329]=[rush_4]
[330]=[rush_5]
[331]=[rush_6]
[332]=[rush_7]
[333]=[hospital_actor_in_sniper_restr]
[334]=[sniper_off]
[335]=[door_blow_up]
[336]=[minigun_off]
[337]=[lim_z1_minigun_off_2]
[338]=[hospital_z1_enemy_1]
[339]=[hospital_z1_enemy_2]
[340]=[hospital_z1_enemy_3]
[341]=[hospital_z1_enemy_4]
[342]=[hospital_z1_enemy_5]
[343]=[hospital_first_wave_spawn]
[344]=[hospital_spawn_enemy_third_wave]
[345]=[hospital_last_wave_spawn]
[346]=[hospital_z1_badly]
[347]=[hospital_z1_spawn_off]
[348]=[hospital_z2_enter]
[349]=[hospital_heli_see_enemy]
[350]=[hospital_heli_start_attack]
[351]=[hospital_z2_rpg_fire]
[352]=[hospital_z2_rpg_run]
[353]=[hospital_z2_heli_fire]
[354]=[hospital_z2_heli_crash]
[355]=[hospital_z2_enemy_1]
[356]=[hospital_z2_enemy_2]
[357]=[hospital_z2_enemy_3]
[358]=[hospital_z2_enemy_4]
[359]=[hospital_z2_enemy_5]
[360]=[hospital_z2_enemy_6]
[361]=[hospital_z2_actor_nw]
[362]=[hospital_z2_actor_ne]
[363]=[hospital_z2_actor_sw]
[364]=[hospital_z2_actor_se]
[365]=[hospital_z2_spawn_off]
[366]=[hospital_z2_exit]
[367]=[hospital_z3_fierce_attack]
[368]=[hospital_z3_attack]
[369]=[hospital_z3_spawn_1_on]
[370]=[hospital_z3_spawn_2_on]
[371]=[hospital_z3_spawn_3_on]
[372]=[hospital_z3_spawn_4_on]
[373]=[hospital_z3_spawn_5_on]
[374]=[hospital_z3_spawn_6_on]
[375]=[hospital_z3_spawn_7_on]
[376]=[hospital_z3_spawn_8_on]
[377]=[hospital_z3_spawn_9_on]
[378]=[hospital_z3_spawn_10_on]
[379]=[hospital_z3_enemy_1]
[380]=[hospital_z3_enemy_2]
[381]=[hospital_z3_enemy_3]
[382]=[hospital_z3_enemy_4]
[383]=[hospital_z3_enemy_5]
[384]=[hospital_z3_enemy_6]
[385]=[hospital_z3_enemy_7]
[386]=[hospital_z3_enemy_8]
[387]=[hospital_z3_enemy_9]
[388]=[hospital_z3_enemy_10]
[389]=[hospital_cs_entrance]
[390]=[hospital_cs_victory]
[391]=[hospital_z3_cs_soldier1]
[392]=[hospital_z3_cs_soldier2]
[393]=[hospital_z3_cs_soldier3]
[394]=[hospital_z3_cs_soldier4]
[395]=[hospital_z3_cs_fire_1]
[396]=[hospital_z3_cs_fire_2]
[397]=[hospital_z3_cs_fire_3]
[398]=[hospital_z3_sniper_fire]
[399]=[hospital_z3_minigun_on]
[400]=[hospital_z3_minigun_off]
[401]=[hospital_z3_last_door]
[402]=[hospital_z3_enemy_last_wave]
[403]=[hospital_general_task]
[404]=[hospital_general_task_complete]
[405]=[hosp_task_sniper_back_rush_1_complete]
[406]=[hosp_task_sniper_back_rush_2_complete]
[407]=[hosp_task_sniper_back_rush_3_complete]
[408]=[hosp_task_sniper_back_rush_4_complete]
[409]=[hosp_task_z3_hold_out_complete]
[410]=[hospital_task_general]
[411]=[katacomb_task_sniper_back]
[412]=[katacomb_task_kill_sniper]
[413]=[katacomb_task_helicopter]
[414]=[katacomb_task_z2_exit]
[415]=[katacomb_task_3]
[416]=[hosp_z3_csky_hide_radio]
[417]=[gen_start_fighting]
[418]=[gen_snork_anim_left_0_dead]
[419]=[gen_snork_anim_left_1_dead]
[420]=[gen_snork_anim_left_2_dead]
[421]=[gen_snork_anim_left_3_dead]
[422]=[gen_snork_anim_right_0_dead]
[423]=[gen_snork_anim_right_1_dead]
[424]=[gen_snork_anim_right_2_dead]
[425]=[gen_snork_anim_right_3_dead]
[426]=[gen_snork_anim_right_4_dead]
[427]=[gen_snork_anim_left_0_danger]
[428]=[gen_snork_anim_left_1_danger]
[429]=[gen_snork_anim_left_2_danger]
[430]=[gen_snork_anim_left_3_danger]
[431]=[gen_snork_anim_right_0_danger]
[432]=[gen_snork_anim_right_1_danger]
[433]=[gen_snork_anim_right_2_danger]
[434]=[gen_snork_anim_right_3_danger]
[435]=[gen_snork_anim_right_4_danger]
[436]=[gen_cutscene_02]
[437]=[gen_cutscene_04]
[438]=[gen_cutscene_08]
[439]=[temp_anim_l0]
[440]=[temp_anim_l1]
[441]=[temp_anim_l2]
[442]=[temp_anim_l3]
[443]=[temp_anim_r0]
[444]=[temp_anim_r1]
[445]=[temp_anim_r2]
[446]=[temp_anim_r3]
[447]=[temp_anim_r4]
[448]=[red_bridge_scene_begin]
[449]=[red_bridge_bandit_1]
[450]=[red_bridge_bandit_2]
[451]=[red_bridge_bandit_3]
[452]=[red_bridge_bandit_4]
[453]=[red_bridge_bandit_5]
[454]=[red_bridge_bandit_6]
[455]=[red_bridge_bandit_7]
[456]=[red_bridge_ally_strike]
[457]=[duty_help_csky]
[458]=[freedom_help_csky]
[459]=[stalker_help_csky]
[460]=[red_bridge_allyes_skirmish]
[461]=[red_bridge_allyes_skirmish2]
[462]=[red_bridge_allyes_try_pull_down]
[463]=[red_bridge_sniper_spawn]
[464]=[red_bridge_sniper_fire]
[465]=[red_bridge_allyes_out]
[466]=[red_bridge_captured]
[467]=[red_bridge_down_done]
[468]=[red_bridge_actor_out]
[469]=[red_bridge_bandit_out]
[470]=[red_bridge_allyes_win]
[471]=[red_bridge_allyes_free]
[472]=[red_bridge_bridge_move]
[473]=[red_bridge_bandit_enter_true]
[474]=[red_bridge_csky_assault]
[475]=[red_bridge_allyes_by_bridge]
[476]=[red_bridge_sniper_work1]
[477]=[red_bridge_sniper_work2]
[478]=[red_bridge_sniper_work3]
[479]=[red_bridge_sniper_work4]
[480]=[red_bridge_actor_fail]
[481]=[red_bridge_thanks_leshiy_reply]
[482]=[red_bridge_thanks_leshiy]
[483]=[red_bridge_thanks_leshiy_reply2]
[484]=[red_bridge_thanks_leshiy_reply3]
[485]=[red_bridge_thanks_leshiy_reply4]
[486]=[red_bridge_finished]
[487]=[red_bridge_leshiy_redy]
[488]=[red_bridge_clear_path]
[489]=[red_bridge_actor_come]
[490]=[red_actor_help_with_bridge]
[491]=[red_bridge_talk_with_comander]
[492]=[red_bridge_actor_in_position]
[493]=[red_bridge_cover_allyes_complete]
[494]=[red_bridge_cover_allyes2_complete]
[495]=[red_bridge_csky_go_limansk]
[496]=[red_bridge_csky_go_limansk_1]
[497]=[red_bridge_go_lever]
[498]=[red_bridge_stalkers_go]
[499]=[red_bridge_cs1]
[500]=[red_bridge_cs2]
[501]=[red_bridge_cs3]
[502]=[red_bridge_cs4]
[503]=[red_bridge_cs5]
[504]=[red_bridge_cs6]
[505]=[red_bridge_cs7]
[506]=[red_bridge_sniper_snd]
[507]=[red_bridge_try_pull_down_first]
[508]=[red_bridge_bandits_task]
[509]=[red_bridge_stalkers_go_bridge]
[510]=[red_bridge_sniper_task_complete]
[511]=[red_bridge_sniper_target]
[512]=[red_bridge_actor_talk_with_cs_commander]
[513]=[red_bridge_sniper_first_task]
[514]=[red_bridge_cs_commander_wait_1]
[515]=[red_bridge_cs_commander_wait_2]
[516]=[red_bridge_cs_commander_wait_3]
[517]=[red_bridge_cs_commander_wait_4]
[518]=[red_bridge_leshiy_wait_1]
[519]=[red_bridge_leshiy_wait_2]
[520]=[red_bridge_ally_2_wait_1]
[521]=[red_bridge_ally_3_wait_1]
[522]=[red_bridge_ally_4_wait_1]
[523]=[red_bridge_ally_4_wait_2]
[524]=[red_bridge_ally_5_wait_1]
[525]=[red_bridge_cs_soldier_1_wait_1]
[526]=[red_bridge_cs_soldier_2_wait_1]
[527]=[red_bridge_cs_soldier_2_wait_2]
[528]=[red_bridge_cs_soldier_3_wait_1]
[529]=[red_bridge_cs_soldier_4_wait_1]
[530]=[red_bridge_cs_soldier_4_wait_2]
[531]=[red_bridge_cs_soldier_4_wait_3]
[532]=[red_bridge_cs_soldier_5_wait_1]
[533]=[red_bridge_cs_soldier_6_wait_1]
[534]=[red_bridge_cs_soldier_7_wait_1]
[535]=[red_pursuit_strelok_go]
[536]=[red_pursuit_strelok_go_1]
[537]=[red_pursuit_strelok_go_2]
[538]=[red_pursuit_strelok_go_3]
[539]=[red_pursuit_ambush_attack]
[540]=[red_pursuit_ambush_attack1]
[541]=[red_pursuit_ambush_attack2]
[542]=[red_pursuit_boars_attack]
[543]=[red_pursuit_strelok_offline]
[544]=[red_pursuit_scene_begin]
[545]=[red_pursuit_tunnel_explode]
[546]=[red_pursuit_bounty_hunter_1]
[547]=[red_pursuit_bounty_hunter_2]
[548]=[red_pursuit_bounty_hunter_3]
[549]=[red_pursuit_bounty_hunter_4]
[550]=[red_pursuit_bounty_hunter_5]
[551]=[red_pursuit_bounty_hunter_6]
[552]=[red_pursuit_bounty_hunter_surrender_info]
[553]=[red_bounty_hunters_free]
[554]=[red_pursuit_csky_talk]
[555]=[red_pursuit_csky_talk2]
[556]=[red_pursuit_strelok_spich]
[557]=[red_pursuit_task_end]
[558]=[red_bridge_bandit_attacked]
[559]=[red_pursuit_bandit_attack]
[560]=[red_strelok_task_end]
[561]=[red_pursuit_bandits_enter]
[562]=[red_pursuit_bandit_guard_bridge]
[563]=[red_pursuit_bandit_guard_bridge2]
[564]=[red_bridge_bandit_time_out]
[565]=[red_pursuit_bounty_hunters_hit]
[566]=[red_pursuit_camfly_begin]
[567]=[red_bounty_hunters_go_info]
[568]=[red_bounty_hunter_far]
[569]=[red_bounty_hunter_middle]
[570]=[red_bounty_hunter_forester_place]
[571]=[red_pursuit_ambush_task_end]
[572]=[red_pursuit_explode]
[573]=[red_bounty_hunters_attack_2]
[574]=[red_bounty_hunters_give_treasure]
[575]=[red_artefact_hunters_go]
[576]=[red_artefact_hunters_go2]
[577]=[red_artefact_hunters_task_complete]
[578]=[red_artefact_hunters_task_fail]
[579]=[red_artefact_hunters_actor_refuse]
[580]=[red_artefact_hunters_task_2_complete]
[581]=[red_artefact_hunters_give_reward]
[582]=[red_smart_3_2_init_tech_job]
[583]=[red_smart_3_2_init_artefact_search]
[584]=[red_smart_6_3_init_artefact_search]
[585]=[red_bloodsucker_spawn]
[586]=[red_bloodsucker_off]
[587]=[red_bloodsucker_spawn_on]
[588]=[red_undeground_open]
[589]=[red_psy_dog_attack]
[590]=[red_underground_dynamit_use]
[591]=[red_teleport_way]
[592]=[red_teleport_way_2]
[593]=[red_actor_find_teleport]
[594]=[red_go_to_sos_signal_task_complete]
[595]=[red_forest_gate_staler_off]
[596]=[red_actor_find_forester]
[597]=[red_actor_choose_dolg]
[598]=[red_actor_choose_freedom]
[599]=[red_actor_choose_investigation]
[600]=[red_forester_actor_has_compas]
[601]=[red_forester_search_compas_task]
[602]=[red_forester_take_compas]
[603]=[red_forester_who_are_you]
[604]=[red_leshiy_reward_1]
[605]=[red_leshiy_reward_2]
[606]=[red_leshiy_reward_3]
[607]=[red_leshiy_reward_4]
[608]=[red_leshiy_reward_5]
[609]=[red_leshiy_reward_done]
[610]=[red_forest_open]
[611]=[red_forest_allyes_have_map]
[612]=[red_forest_bring_red_forest_map_task]
[613]=[red_forest_bring_red_forest_map_task_done]
[614]=[red_forest_gate_keepers_dialog_end]
[615]=[red_stalker_reinforced_task_complete]
[616]=[red_forest_stalker_sos]
[617]=[red_bloodsucker_first_spawn]
[618]=[red_capture_undeground_camp_done]
[619]=[red_recover_item_1_done]
[620]=[red_recover_item_2_done]
[621]=[red_recover_item_3_done]
[622]=[lim_bandit_ambush]
[623]=[lim_no_bandit_ambush]
[624]=[lim_bandit_ambush_destroy]
[625]=[lim_bandit_away]
[626]=[lim_cs_enter_squad_fire1]
[627]=[lim_bandit_wounded_dont_shoot]
[628]=[lim_bandit_wounded_medkit1]
[629]=[lim_cs_enter_squad_threat1]
[630]=[lim_cs_enter_squad_threat2]
[631]=[lim_bandit_have_medkit]
[632]=[lim_bandit_say_abaut_ambush]
[633]=[lim_bandit_wounded_dialog]
[634]=[lim_bandit_wounded_go]
[635]=[lim_bandit_wounded_go2]
[636]=[lim_bandit_wonded_1_out]
[637]=[lim_bandit_wonded_2_out]
[638]=[lim_bandit_health_restore]
[639]=[lim_bandit_house_attack1]
[640]=[lim_bandit_house_attack2]
[641]=[lim_bandit_house_go]
[642]=[lim_bandit_house_attackers]
[643]=[lim_destroy_bandit_minigun_task]
[644]=[lim_merc_helper_sanks]
[645]=[lim_barricade_attack]
[646]=[lim_roof_sniper_1_off]
[647]=[lim_roof_sniper_2_off]
[648]=[lim_roof_sniper_3_off]
[649]=[lim_roof_sniper_4_off]
[650]=[lim_roof_sniper_5_off]
[651]=[lim_roof_sniper_6_off]
[652]=[lim_csky_enter_danger]
[653]=[lim_condition1]
[654]=[lim_condition2]
[655]=[lim_csky_go_to_smart_3]
[656]=[lim_cs_go_to_squere]
[657]=[lim_condition3]
[658]=[lim_condition4]
[659]=[lim_condition5]
[660]=[lim_condition6]
[661]=[lim_find_bridge_squad_comander_complete]
[662]=[lim_csky_square_wait]
[663]=[lim_smart_3_captured]
[664]=[lim_csky_in_ambush]
[665]=[lim_ambush2]
[666]=[lim_canal_scene_begin]
[667]=[lim_go_to_canal_task]
[668]=[lim_military_minigun_task]
[669]=[lim_go_to_canal_complete]
[670]=[lim_bridge_csky_fire]
[671]=[lim_military_minigun_out]
[672]=[lim_military_minigun2_out]
[673]=[lim_construction_enemy_1]
[674]=[lim_construction_enemy_2]
[675]=[lim_construction_enemy_3]
[676]=[lim_construction_enemy_4]
[677]=[lim_construction_enemy_5]
[678]=[lim_construction_enemy_6]
[679]=[lim_construction_passed]
[680]=[lim_final_scene_begin]
[681]=[lim_final_allyes_recognize_actor]
[682]=[lim_final_allyes_cover_fire]
[683]=[lim_final_sniper_fire]
[684]=[lim_final_sniper_fire2]
[685]=[lim_final_sniper_fire_actor]
[686]=[lim_shut_transformer_task]
[687]=[lim_electro_fence_off]
[688]=[lim_go_to_hospital]
[689]=[lim_recon_squad_go_1]
[690]=[lim_recon_squad_wait]
[691]=[lim_recon_squad_order_1]
[692]=[lim_electro_fence_actor_come]
[693]=[lim_final_squad_destroy]
[694]=[lim_test_stalker_1]
[695]=[lim_test_stalker_2]
[696]=[lim_test_stalker_3]
[697]=[lim_test_stalker_4]
[698]=[lim_test_stalker_5]
[699]=[lim_actor_skip_military_minigun_task]
[700]=[lim_final_sniper_off]
[701]=[lim_final_actor_find_transformer]
[702]=[mar_autosave]
[703]=[mar_joined_csky]
[704]=[mar_tower_defended]
[705]=[mar_tower_captured]
[706]=[mar_boar_killed]
[707]=[mar_plant_captured]
[708]=[mar_hidden_from_heli]
[709]=[mar_start_heli]
[710]=[mar_heli_away]
[711]=[mar_heli_see_actor]
[712]=[mar_heli_turn]
[713]=[mar_recover_item_1_done]
[714]=[mar_recover_item_2_done]
[715]=[mar_recover_item_3_done]
[716]=[mar_recover_item_4_done]
[717]=[mar_recover_item_5_done]
[718]=[mar_renegade_base_captured]
[719]=[mar_intro_scene_1_talked_4]
[720]=[mar_intro_scene_2_start]
[721]=[mar_intro_start]
[722]=[mar_intro_scene_1_talked_1]
[723]=[mar_intro_scene_1_talked_2]
[724]=[mar_intro_scene_1_talked_3]
[725]=[mar_intro_scene_2_woke]
[726]=[mar_intro_scene_2_talk]
[727]=[mar_intro_scene_2_end]
[728]=[mar_intro_scene_2_cameff_end]
[729]=[mar_intro_talk_with_barman_done]
[730]=[mar_intro_talk_with_barman_radio_timer]
[731]=[mar_intro_talk_with_barman_break]
[732]=[mar_intro_talk_with_commander_1_started]
[733]=[mar_intro_talk_with_commander_1_done]
[734]=[mar_intro_talk_with_commander_1_radio_timer]
[735]=[mar_intro_talk_with_commander_1_break]
[736]=[mar_intro_talk_with_commander_1_radio_played]
[737]=[mar_intro_talk_with_commander_1_tutorial]
[738]=[mar_intro_talk_with_trader_started]
[739]=[mar_intro_talk_with_trader_radio_timer]
[740]=[mar_intro_talk_with_trader_radio_played]
[741]=[mar_intro_talk_with_trader_done]
[742]=[mar_intro_talk_with_guide_started]
[743]=[mar_intro_talk_with_guide_done]
[744]=[mar_intro_talk_with_guide_end]
[745]=[mar_tutorial_tower_top_shout]
[746]=[mar_tutorial_tower_top_started]
[747]=[mar_tutorial_tower_top_reversed]
[748]=[mar_tutorial_tower_top_done]
[749]=[mar_tutorial_kill_boars_started]
[750]=[mar_tutorial_kill_boars_reversed]
[751]=[mar_tutorial_kill_boars_done]
[752]=[mar_tutorial_return_to_base_reversed]
[753]=[mar_tutorial_help_done]
[754]=[mar_tutorial_help_reversed]
[755]=[mar_tutorial_surge_warned]
[756]=[mar_tutorial_returned_to_base]
[757]=[mar_tutorial_returned_got_on_feet]
[758]=[mar_intro_talk_with_commander_2_started]
[759]=[mar_intro_talk_with_commander_2_done]
[760]=[mar_intro_talk_with_commander_2_choose]
[761]=[mar_intro_talk_with_commander_2_decide]
[762]=[mar_intro_talk_with_commander_3_done]
[763]=[mar_intro_talk_with_commander_3_control]
[764]=[mar_intro_talk_with_tactic_told]
[765]=[mar_intro_talk_with_tactic_done]
[766]=[mar_story_go_to_marsh_done]
[767]=[mar_story_empower_csky_done]
[768]=[mar_story_empower_csky_reward]
[769]=[mar_story_capture_bandit_base_reward]
[770]=[mar_story_guide_to_escape_talked]
[771]=[mar_story_go_to_escape_done]
[772]=[mar_csky_trader_first_talked]
[773]=[mar_csky_guide_teleport_to_marsh]
[774]=[mar_csky_guide_teleport_to_base]
[775]=[mar_csky_guide_teleport_to_escape]
[776]=[mar_csky_guide_teleport_talk_marsh]
[777]=[mar_csky_guide_teleport_talk_base]
[778]=[mar_csky_expansion_changed]
[779]=[mar_lvl_sim]
[780]=[val_killer_roof_sniper_3_dead]
[781]=[val_killer_roof_sniper_4_dead]
[782]=[val_killer_roof_sniper_5_dead]
[783]=[val_killer_roof_sniper_6_dead]
[784]=[val_killer_1_4_dead]
[785]=[val_killer_1_5_dead]
[786]=[val_killer_base_is_no_more]
[787]=[val_freedom_join_talked_first]
[788]=[val_freedom_join_need_sound]
[789]=[val_freedom_join_enemy_wait]
[790]=[val_test]
[791]=[val_joined_freedom]
[792]=[val_freedom_leader_ded]
[793]=[val_temp_start_quest_done]
[794]=[val_temp_start_quest_complete]
[795]=[val_talked_to_blockpost_leader_complete]
[796]=[val_come_to_freedom_blockpost_done]
[797]=[val_talked_to_blockpost_leader]
[798]=[val_blockpost_no_sound]
[799]=[val_actor_inside_blockpost]
[800]=[val_play_sound_gunfire_1_done]
[801]=[val_play_sound_gunfire_1_start]
[802]=[val_play_sound_gunfire_2_start]
[803]=[val_play_sound_gunfire_3_start]
[804]=[val_spawn_freedom_to_killer_base]
[805]=[val_come_to_freedom_base_done]
[806]=[val_come_to_freedom_base]
[807]=[val_come_to_freedom_base_complete]
[808]=[val_come_to_freedom_base_east]
[809]=[val_come_to_freedom_base_west]
[810]=[val_kill_flesh]
[811]=[val_kill_flesh_done]
[812]=[val_kill_flesh_complete]
[813]=[val_come_back_comendant_to_revard_done]
[814]=[val_come_back_comendant_to_revard]
[815]=[val_reply_to_sos]
[816]=[val_reply_to_sos_done]
[817]=[val_reply_to_sos_complete]
[818]=[val_check_blockpost_done]
[819]=[val_check_blockpost_complete]
[820]=[val_find_pda_done]
[821]=[val_find_pda_complete]
[822]=[val_come_to_deadblockpost_sound]
[823]=[val_come_to_killerblockpost_sound]
[824]=[val_come_to_comendant]
[825]=[val_come_to_comendant_complete]
[826]=[val_come_to_comendant_done]
[827]=[val_talked_to_comendat_1]
[828]=[val_go_to_trader]
[829]=[val_go_to_trader_done]
[830]=[val_go_to_trader_complete]
[831]=[val_talked_to_trader_dialog]
[832]=[val_deliver_ammo_done]
[833]=[val_deliver_ammo_complete]
[834]=[val_deadblockpost_sos]
[835]=[val_go_to_freedom_leader_done]
[836]=[val_go_to_freedom_leader_complete]
[837]=[val_talked_to_freedom_leader]
[838]=[val_kill_komendant_done]
[839]=[val_kill_komendant_complete]
[840]=[val_pursuit_comendant_done]
[841]=[val_pursuit_comendant_complete]
[842]=[val_killer_on_position]
[843]=[val_killer_on_position_pric]
[844]=[val_freedom_attack_info]
[845]=[val_freedom_attack_commander_di]
[846]=[val_freedom_attack_2]
[847]=[val_freedom_attack_brake]
[848]=[val_killer_base_under_attack]
[849]=[val_killer_base_under_attack_2]
[850]=[val_killer_base_boom]
[851]=[val_killer_1_1_dead]
[852]=[val_killer_1_3_dead]
[853]=[val_freedom_attack_done]
[854]=[val_freedom_attack_3]
[855]=[val_freedom_attack_combat]
[856]=[val_base_alarm]
[857]=[val_brake_btr]
[858]=[val_kill_debill]
[859]=[val_kill_debill_spawn_freedom]
[860]=[val_attack_pric]
[861]=[val_freedom_attack_pric_info]
[862]=[val_help_freedom_done]
[863]=[val_take_pda_done]
[864]=[val_take_pda_complete]
[865]=[val_deliver_pda_done]
[866]=[val_deliver_pda_complete]
[867]=[val_bring_to_fang_done]
[868]=[val_bring_to_fang_complete]
[869]=[val_freedom_attack_antenna]
[870]=[val_strike_antenna]
[871]=[val_strike_antenna_ready]
[872]=[val_strike_antenna_done]
[873]=[val_strike_antenna_complete]
[874]=[val_blockpost_ns_dead]
[875]=[val_spawn_attack_freedom_2]
[876]=[val_destroy_killer_base_done]
[877]=[val_comeback_freedom_leader_done]
[878]=[val_rush_flesh_brake]
[879]=[val_rush_boar_brake]
[880]=[val_destroy_boar_guard_9_2]
[881]=[val_destroy_boar_guard_9_2_complete]
[882]=[val_destroy_boar_guard_9_2_done]
[883]=[val_destroy_boad_guard_9_2_check]
[884]=[val_rugan_1_played]
[885]=[val_rugan_2_played]
[886]=[val_rugan_3_played]
[887]=[val_strike_antenna_two_ready]
[888]=[val_strike_antenna_two_captured]
[889]=[val_killer_on_position_2]
[890]=[val_unlock_1_3]
[891]=[val_unlock_1_1]
[892]=[val_unlock_1_2]
[893]=[val_unlock_1_4]
[894]=[val_unlock_1_5]
[895]=[val_unlock_2_1]
[896]=[val_unlock_2_2]
[897]=[val_unlock_1_0]
[898]=[val_unlock_6_4]
[899]=[val_unlock_9_2]
[900]=[val_unlock_9_4]
[901]=[val_unlock_10_9]
[902]=[val_unlock_10_10]
[903]=[val_unlock_7_0]
[904]=[val_be_info_bandit_spy]
[905]=[val_bandit_spy_die]
[906]=[val_bandit_spy_found]
[907]=[val_pda_bandit_spy_onboard]
[908]=[val_bandit_pda_reward]
[909]=[val_bandit_spy_done]
[910]=[val_bandit_spy_complete]
[911]=[val_night_bloodsucker_not_first_talk]
[912]=[val_night_bloodsucker_dialog_is_day]
[913]=[val_night_bloodsucker_started]
[914]=[val_night_bloodsucker_reward_complete]
[915]=[val_night_bloodsucker_complete]
[916]=[val_night_bloodsucker_fail]
[917]=[val_reward_for_destroy_killer_base]
[918]=[val_join_freedom_done]
[919]=[val_test_spawn_1_npc]
[920]=[val_test_spawn_2_npc]
[921]=[val_recover_item_1_done]
[922]=[val_recover_item_2_done]
[923]=[val_recover_item_3_done]
[924]=[mil_start_after_red_forest]
[925]=[mil_merc_talked]
[926]=[mil_actor_inside_wtower]
[927]=[mil_merc_talked_f1_wt1]
[928]=[mil_merc_talked_f1_f2_wt1]
[929]=[mil_merc_talked_f1_f2_wt1_ct1]
[930]=[mil_merc_talked_i_hate_freedom]
[931]=[mil_reach_merc_done]
[932]=[mil_bs_dead]
[933]=[mil_free_2_tower]
[934]=[mil_water_tower_radio]
[935]=[mil_transfer_coo]
[936]=[mil_merc_captured_lesnik4]
[937]=[mil_merc_captured_lesnik4_done]
[938]=[mil_merc_captured_lesnik_finished]
[939]=[mil_freedom_assulters_talked]
[940]=[forester_talked]
[941]=[forester_talked_2]
[942]=[forester_telled_coordinates]
[943]=[mil_freedom_com_talked]
[944]=[mil_actor_on_base]
[945]=[mil_militarybase_dead_1]
[946]=[mil_militarybase_dead_2]
[947]=[mil_militarybase_dead_3]
[948]=[mil_mil_eliminated]
[949]=[mil_f0_t1]
[950]=[mil_actor_bridge]
[951]=[mil_coordinates_transferred]
[952]=[mil_ready_actor_on_level]
[953]=[mil_destroy_base_military_1]
[954]=[mil_destroy_base_military_2]
[955]=[mil_destroy_base_military_3]
[956]=[mil_actor_go_to_attack]
[957]=[mil_sound_distant_growl_1]
[958]=[mil_actor_attack_house]
[959]=[mil_destroy_house_military]
[960]=[mil_actor_go_to_limansk]
[961]=[mil_sound_thanks]
[962]=[mil_minigunner_dead]
[963]=[mil_racya_dialog_1]
[964]=[mil_racya_dialog_2]
[965]=[mil_racya_dialog_3]
[966]=[mil_racya_dialog_1_end]
[967]=[mil_racya_dialog_2_end]
[968]=[mil_racya_dialog_3_end]
[969]=[mil_alone_mission]
[970]=[mil_barrier_spawn_monster]
[971]=[mil_barrier_spawn_monolith]
[972]=[mil_additional_quest_1_info_complete]
[973]=[mil_additional_quest_2_info_complete]
[974]=[mil_additional_quest_3_info_complete]
[975]=[mil_additional_quest_4_info_complete]
[976]=[mil_additional_quest_4_spawn]
[977]=[mil_additional_quest_5_info_complete]
[978]=[mil_treasure_1_complete]
[979]=[mil_start_storyline_info]
[980]=[mil_destroy_military_finish]
[981]=[mil_actor_with_freedom_squad]
[982]=[mil_hog_death]
[983]=[mil_freedom_speaker_death]
[984]=[mil_end_dogs_spawn]
[985]=[mil_start_after_red_forest_completed]
[986]=[mil_kostiuk_sound_1]
[987]=[mil_kostiuk_sound_2]
[988]=[mil_kostiuk_sound_3]
[989]=[mil_village_sound_01]
[990]=[mil_village_sound_02]
[991]=[mil_village_sound_03]
[992]=[gar_joined_bandits]
[993]=[gar_visited_level]
[994]=[gar_story_find_diggers_started]
[995]=[gar_story_reached_dead_diggers_camp]
[996]=[gar_story_searched_digger_body]
[997]=[gar_story_digger_pda_played]
[998]=[gar_story_messenger_warning]
[999]=[gar_story_spawn_messenger_dogs]
[1000]=[gar_story_spawned_messenger_dogs]
[1001]=[gar_story_digger_killed_or_hostile]
[1002]=[gar_story_searched_messenger_body]
[1003]=[gar_story_messenger_dogs_dead]
[1004]=[gar_story_got_info_from_digger]
[1005]=[gar_story_stalkers_to_darkvalley]
[1006]=[gar_story_came_to_ambush_door]
[1007]=[gar_story_spawn_ambush_bandits]
[1008]=[gar_story_ambush_talk_1_played]
[1009]=[gar_story_ambush_talk_2_played]
[1010]=[gar_story_ambush_talk_3_played]
[1011]=[gar_story_ambush_talk_4_played]
[1012]=[gar_story_ambush_remove]
[1013]=[gar_story_need_to_find_fang_pda]
[1014]=[gar_story_cannot_find_fang]
[1015]=[gar_story_got_fang_pda]
[1016]=[gar_story_need_to_go_to_cache]
[1017]=[gar_bandit_base_gate_closed]
[1018]=[gar_bandit_base_minigame_dead]
[1019]=[gar_bandit_base_minigame_first_win]
[1020]=[gar_bandit_base_minigame_talked_at_end]
[1021]=[gar_bandit_base_commentator_response]
[1022]=[gar_flea_market_fixer_dead]
[1023]=[gar_flea_market_stop_quest_line]
[1024]=[gar_bandit_block_quest_line]
[1025]=[gar_quest_redemption_started]
[1026]=[gar_quest_redemption_done]
[1027]=[gar_quest_killer_pseudodogs_told]
[1028]=[gar_quest_killer_pseudodogs_started]
[1029]=[gar_quest_killer_pseudodogs_forest_spawn_point]
[1030]=[gar_quest_killer_pseudodogs_done]
[1031]=[gar_quest_tell_about_killer_pseudodogs_done]
[1032]=[gar_quest_get_old_pda_told]
[1033]=[gar_quest_get_old_pda_asked]
[1034]=[gar_quest_get_old_pda_started]
[1035]=[gar_quest_get_old_pda_camp_told]
[1036]=[gar_quest_get_old_pda_box_started]
[1037]=[gar_quest_bring_old_pda_started]
[1038]=[gar_quest_bring_old_pda_done]
[1039]=[gar_quest_bring_money_told]
[1040]=[gar_quest_bring_money_started]
[1041]=[gar_quest_bring_money_done]
[1042]=[gar_quest_get_weapons_started]
[1043]=[gar_quest_get_weapons_arrived]
[1044]=[gar_quest_get_weapons_ambush_start]
[1045]=[gar_quest_get_weapons_destroy_ambush_told]
[1046]=[gar_quest_get_weapons_destroyed_ambush]
[1047]=[gar_quest_get_weapons_get_pda_told]
[1048]=[gar_quest_get_weapons_got_traitor_pda]
[1049]=[gar_quest_get_weapons_quester_talked]
[1050]=[gar_quest_speak_with_quester_done]
[1051]=[gar_quest_liberate_conc_camp_told]
[1052]=[gar_quest_meet_with_digger_fighters_started]
[1053]=[gar_quest_meet_with_digger_fighters_done]
[1054]=[gar_quest_liberate_conc_camp_done]
[1055]=[gar_quest_talk_with_captive_leader_started]
[1056]=[gar_quest_talk_with_captive_leader_done]
[1057]=[gar_quest_captive_reward_done]
[1058]=[gar_quest_kill_digger_traitor_barman]
[1059]=[gar_quest_kill_smuggler_barman]
[1060]=[gar_quest_destroy_flea_market_barman]
[1061]=[gar_quest_bandit_secret_barman]
[1062]=[gar_quest_kill_digger_traitor_told]
[1063]=[gar_quest_kill_digger_traitor_started]
[1064]=[gar_quest_kill_digger_traitor_call]
[1065]=[gar_quest_kill_digger_traitor_going]
[1066]=[gar_quest_kill_digger_traitor_explained]
[1067]=[gar_quest_kill_digger_traitor_gone]
[1068]=[gar_quest_kill_digger_traitor_done]
[1069]=[gar_quest_kill_smuggler_prepare]
[1070]=[gar_quest_kill_smuggler_told]
[1071]=[gar_quest_kill_smuggler_done]
[1072]=[gar_quest_destroy_flea_market_told]
[1073]=[gar_quest_destroy_flea_market_done]
[1074]=[gar_quest_bandit_reward_started]
[1075]=[gar_quest_bandit_reward_done]
[1076]=[gar_quest_more_reward_started]
[1077]=[gar_quest_bandit_secret_started]
[1078]=[gar_quest_bandit_secret_done]
[1079]=[gar_bandit_join_invited]
[1080]=[gar_bandit_join_talked_first]
[1081]=[gar_bandit_join_enemy_wait]
[1082]=[gar_conc_camp_searcher_1_dead]
[1083]=[gar_conc_camp_searcher_2_dead]
[1084]=[gar_conc_camp_searcher_3_dead]
[1085]=[gar_conc_camp_one_prisoner_dead]
[1086]=[gar_conc_camp_two_prisoners_dead]
[1087]=[gar_conc_camp_all_diggers_dead]
[1088]=[gar_conc_camp_arbaiten_1]
[1089]=[gar_conc_camp_arbaiten_2]
[1090]=[gar_conc_camp_arbaiten_3]
[1091]=[gar_recover_item_1_done]
[1092]=[gar_recover_item_2_done]
[1093]=[gar_recover_item_3_done]
[1094]=[gar_recover_item_4_done]
[1095]=[gar_recover_item_5_done]
[1096]=[esc_joined_stalkers]
[1097]=[esc_actor_inside]
[1098]=[esc_minigunner]
[1099]=[esc_minigun_fire_on]
[1100]=[esc_alarm]
[1101]=[esc_alarm_alarm]
[1102]=[esc_mil_defense]
[1103]=[esc_invade]
[1104]=[esc_dead_megafon]
[1105]=[esc_mil_patrol]
[1106]=[esc_mil_patrol_gone]
[1107]=[esc_mil_minigun_hide_info]
[1108]=[esc_silence]
[1109]=[esc_fire]
[1110]=[esc_actor_target]
[1111]=[esc_wolf_talked]
[1112]=[esc_wolf_talked_2]
[1113]=[esc_trader_bye_played]
[1114]=[esc_trader_hello_played]
[1115]=[esc_actor_comes_2_trader]
[1116]=[esc_trader_hello_first_played]
[1117]=[esc_trader_hello_search_played]
[1118]=[esc_trader_hello_return_played]
[1119]=[esc_trader_bye_search_played]
[1120]=[esc_trader_bye_first_search_played]
[1121]=[esc_trader_bye_garbage_played]
[1122]=[esc_player_sleeps]
[1123]=[esc_skip_angry]
[1124]=[esc_trader_talked]
[1125]=[esc_actor_come_first]
[1126]=[esc_actor_inside_traders_dung]
[1127]=[esc_trader_angry]
[1128]=[esc_reach_trader_complete]
[1129]=[esc_actor_comes2door]
[1130]=[esc_voditel_talked]
[1131]=[esc_actor_near_mill]
[1132]=[esc_stalker_patrol_in_zone]
[1133]=[esc_mil_5_9_attack]
[1134]=[esc_task_patrol]
[1135]=[esc_stalker_patrol_dead]
[1136]=[esc_stalker_patrol_resqued]
[1137]=[mil_squad_1_5_9_dead]
[1138]=[mil_squad_2_5_9_dead]
[1139]=[esc_actor_inside_tonnel]
[1140]=[esc_actor_inside_tonnel_1]
[1141]=[esc_actor_inside_bridge]
[1142]=[esc_actor_inside_bridge_1]
[1143]=[esc_nasip_commander_talked]
[1144]=[esc_stalker_sniper_dead]
[1145]=[esc_actor_inside_stalkerbase]
[1146]=[esc_reach_stalker_base_complete]
[1147]=[esc_stalker_leader_meet]
[1148]=[esc_7_11_mil_1_dead]
[1149]=[esc_7_11_mil_2_dead]
[1150]=[esc_7_11_mil_3_dead]
[1151]=[esc_actor_mission_stalker_leader]
[1152]=[esc_actor_mission_stalker_leader_done]
[1153]=[esc_mission_stalker_leader_complete]
[1154]=[esc_mission_2_stalker_leader_complete]
[1155]=[esc_leader_talked2]
[1156]=[esc_com_tell_about_habar]
[1157]=[esc_leader_final_talked]
[1158]=[esc_habar_mill_spawn]
[1159]=[esc_habar_tonnel_spawn]
[1160]=[esc_habar_podval_spawn]
[1161]=[ct1_cm0]
[1162]=[ct1_cm1]
[1163]=[ct0_cm0]
[1164]=[esc_prapor_talked]
[1165]=[esc_military_comm_talked]
[1166]=[esc_actor_mission_military_comm]
[1167]=[esc_mission_military_comm_complete]
[1168]=[esc_mission_military_eliminated_stalkerbase]
[1169]=[esc_actor_inside_habar]
[1170]=[esc_take_habar_complete]
[1171]=[esc_actor_inside_traders_dung_last]
[1172]=[esc_bring_habar_complete]
[1173]=[esc_help_prisoner]
[1174]=[esc_actor_have_secret]
[1175]=[esc_prisoner_go_out]
[1176]=[esc_take_weapon_complete]
[1177]=[esc_prisoner_complete_dialog]
[1178]=[esc_first_join_stalker]
[1179]=[esc_join_stalker_on]
[1180]=[esc_driver_fight]
[1181]=[esc_additional_quest_2_info_complete]
[1182]=[esc_additional_quest_3_info_complete]
[1183]=[esc_additional_quest_2_spawn]
[1184]=[esc_additional_quest_3_spawn]
[1185]=[esc_additional_quest_3_fail]
[1186]=[esc_treasure_1_complete]
[1187]=[esc_treasure_2_complete]
[1188]=[esc_treasure_3_complete]
[1189]=[esc_prisoner_dialog_1]
[1190]=[esc_prisoner_dialog_2]
[1191]=[esc_leader_dialog_1]
[1192]=[esc_wolf_brother_1]
[1193]=[esc_wolf_brother_2]
[1194]=[esc_wolf_brother_3]
[1195]=[esc_wolf_brother_fail]
[1196]=[esc_wolf_brother_info]
[1197]=[esc_comm_info]
[1198]=[esc_novice_info_friend_dogs]
[1199]=[esc_novice_info_enemy_dogs]
[1200]=[esc_wolf_novice]
[1201]=[esc_wolf_novice_2]
[1202]=[esc_wolf_novice_3]
[1203]=[esc_wolf_novice_4]
[1204]=[esc_stalker_novice_fail]
[1205]=[esc_support_squad_attack]
[1206]=[esc_driver_friend_1]
[1207]=[esc_driver_friend_2]
[1208]=[esc_driver_friend_3]
[1209]=[esc_trader_bandits_1]
[1210]=[esc_trader_bandits_2]
[1211]=[esc_trader_bandits_3]
[1212]=[esc_driver_dead]
[1213]=[esc_wolf_dead]
[1214]=[esc_stalker_mechanic_dead]
[1215]=[esc_stalker_trader_dead]
[1216]=[esc_stalker_novice_defend]
[1217]=[esc_stalker_novice_dialog_fail]
[1218]=[esc_wolf_call_sound]
[1219]=[esc_stalker_novice_hit]
[1220]=[esc_wpn_ak74_upgrade_1]
[1221]=[esc_wpn_ak74_upgrade_2]
[1222]=[esc_wpn_wincheaster1300_upgrade_1]
[1223]=[esc_wpn_wincheaster1300_upgrade_2]
[1224]=[esc_stalker_enemy]
[1225]=[esc_stalker_neutral]
[1226]=[esc_novice_secret]
[1227]=[esc_military_atp_smartcover_1]
[1228]=[esc_military_atp_smartcover_2]
[1229]=[esc_zak_habar_complete]
[1230]=[esc_actor_kill_driver]
[1231]=[esc_driver_dialog_fight]
[1232]=[esc_recover_item_1_done]
[1233]=[esc_recover_item_2_done]
[1234]=[esc_recover_item_3_done]
[1235]=[esc_recover_item_4_done]
[1236]=[esc_join_need_sound]
[1237]=[agr_joined_duty]
[1238]=[agr_duty_first_join]
[1239]=[agr_duty_megafon_start]
[1240]=[agr_duty_megafon_hit]
[1241]=[agr_take_reward_complete]
[1242]=[agr_racya_dialog_1_end]
[1243]=[agr_racya_dialog_2_end]
[1244]=[agr_racya_dialog_1]
[1245]=[agr_racya_dialog_2]
[1246]=[agr_smart_terrain_6_4_simulation_task]
[1247]=[agr_smart_terrain_6_4_simulation_attack]
[1248]=[agr_smart_terrain_2_3_simulation_task]
[1249]=[agr_smart_terrain_2_3_simulation_attack]
[1250]=[agr_smart_terrain_4_2_simulation_task]
[1251]=[agr_smart_terrain_4_2_simulation_attack]
[1252]=[train_pre_jump_1]
[1253]=[train_pre_jump_2]
[1254]=[train_pre_jump_3]
[1255]=[train_jump_1]
[1256]=[train_jump_2]
[1257]=[train_jump_3]
[1258]=[snork_on_group_jump_1]
[1259]=[snork_on_group_jump_2]
[1260]=[snork_on_group_jump_3]
[1261]=[snork_on_group_jump_4]
[1262]=[snork_on_group_jump_5]
[1263]=[snork_on_group_jump_up_all]
[1264]=[agr_snork_simulation_attack_on_trains_jump_complete]
[1265]=[agr_snork_simulation_attack_on_trains]
[1266]=[agr_snork_simulation_attack_on_group]
[1267]=[on_leader]
[1268]=[sattack]
[1269]=[ssignal]
[1270]=[snork]
[1271]=[bandits_spawns]
[1272]=[agr_actor_inside_1]
[1273]=[agr_actor_inside_2]
[1274]=[agr_actor_inside_3]
[1275]=[agr_actor_inside_4]
[1276]=[agr_actor_inside_5]
[1277]=[agr_actor_inside_6]
[1278]=[agr_actor_inside_7]
[1279]=[agr_actor_inside_8]
[1280]=[agr_actor_inside_9]
[1281]=[agr_actor_inside_10]
[1282]=[agr_actor_inside_11]
[1283]=[agr_actor_inside_13]
[1284]=[agr_actor_danger]
[1285]=[death_1]
[1286]=[death_2]
[1287]=[death_3]
[1288]=[death_4]
[1289]=[death_5]
[1290]=[death_6]
[1291]=[death_7]
[1292]=[death_8]
[1293]=[death_9]
[1294]=[death_6_bl]
[1295]=[agr_fire_command]
[1296]=[agr_shooting_door_enter]
[1297]=[agr_shooting_door_exit]
[1298]=[fire_hole_sound]
[1299]=[agr_duty_storyline_complete]
[1300]=[agr_additional_quest_1_info_complete]
[1301]=[agr_additional_quest_3_info_complete]
[1302]=[agr_holeman_dialog]
[1303]=[agr_duty_trader_secret_1]
[1304]=[agr_duty_bar_secret_1]
[1305]=[agr_duty_bar_secret_2]
[1306]=[agr_duty_bar_secret_3]
[1307]=[agr_duty_bar_secret_4]
[1308]=[agr_duty_bar_secret_5]
[1309]=[agr_duty_trader_secret_1_give]
[1310]=[agr_duty_bar_secret_1_give]
[1311]=[agr_duty_bar_secret_2_give]
[1312]=[agr_duty_bar_secret_3_give]
[1313]=[agr_duty_bar_secret_4_give]
[1314]=[agr_duty_bar_secret_5_give]
[1315]=[agr_mechanic_pda_quest_1]
[1316]=[agr_mechanic_pda_quest_2]
[1317]=[agr_mechanic_pda_quest_3]
[1318]=[agr_mechanic_pda_quest_story]
[1319]=[agr_secret_trader_pda_quest_1]
[1320]=[agr_secret_trader_pda_quest_2]
[1321]=[agr_secret_trader_pda_quest_3]
[1322]=[agr_secret_trader_pda_story]
[1323]=[agr_pda_map_animals_quest_1]
[1324]=[agr_pda_map_animals_quest_2]
[1325]=[agr_pda_map_animals_quest_3]
[1326]=[agr_pda_map_animals_quest_story]
[1327]=[agr_stalker_scientist_quest_1]
[1328]=[agr_stalker_scientist_quest_2]
[1329]=[agr_stalker_scientist_quest_3]
[1330]=[agr_stalker_scientist_quest_story]
[1331]=[agr_stalker_scientist_dead]
[1332]=[agr_zooman_dead]
[1333]=[agr_stalker_secret_trader_dead]
[1334]=[agr_stalker_mechanic_dead]
[1335]=[agr_hole_leader_death]
[1336]=[agr_blokpost_shout_sound]
[1337]=[agr_snork_shout_sound]
[1338]=[agr_snork_dialog_shout_sound]
[1339]=[agr_duty_open]
[1340]=[agr_wpn_ak74_upgrade_1]
[1341]=[agr_smart_terrain_2_3_bandits_1_squad_death]
[1342]=[agr_smart_terrain_6_4_bandits_1_squad_death]
[1343]=[agr_smart_terrain_4_2_snorks_4_lair_death]
[1344]=[agr_garbage_end]
[1345]=[agr_holeman_dialog_complete]
[1346]=[agr_duty_weaponmaster_death]
[1347]=[agr_duty_barman_death]
[1348]=[agr_stalker_base_start_attack_1]
[1349]=[agr_stalker_base_start_attack_2]
[1350]=[agr_stalker_base_start_attack_3]
[1351]=[agr_bar_actor_enemy]
[1352]=[agr_actor_on_agroprom]
[1353]=[agr_duty_leader_raciya_end]
[1354]=[agr_monsters_big_attack]
[1355]=[agr_recover_item_1_done]
[1356]=[agr_recover_item_2_done]
[1357]=[agr_recover_item_3_done]
[1358]=[agr_recover_item_4_done]
[1359]=[agru_tushkano_run]
[1360]=[agru_phisics_active_1]
[1361]=[agru_leader_dolg_task_complete]
[1362]=[agru_go_out_task_complete]
[1363]=[agru_find_secret_task_complete]
[1364]=[agru_go_out_end_task_complete]
[1365]=[agru_door_1_closed]
[1366]=[agru_controller_death]
[1367]=[agru_teleport_complete]
[1368]=[agru_nvidia_presentation]
[1369]=[agr_postprocess_started]
[1370]=[agru_add_reward_1]
[1371]=[agru_open_story_door]
[1372]=[agru_end_agroprom_underhround]
[1373]=[agru_stop_siren]
[1374]=[yan_ready_actor_cut2]
[1375]=[yan_death_stalker4_cut2]
[1376]=[yan_death_stalker1_cut2]
[1377]=[yan_death_stalker2_cut2]
[1378]=[yan_death_stalker3_cut2]
[1379]=[yan_death_stalker5_cut2]
[1380]=[yan_death_stalker6_cut2]
[1381]=[yan_death_stalker7_cut2]
[1382]=[yan_alarm_signal_cut2]
[1383]=[yan_alarm_signal_stalkers_cut2]
[1384]=[yan_destroy_alarm_signal_cut2]
[1385]=[yan_destroy_zombi1_cut2]
[1386]=[yan_destroy_zombi2_cut2]
[1387]=[yan_destroy_zombi4_cut2]
[1388]=[yan_destroy_zombi6_cut2]
[1389]=[yan_destroy_zombi7_cut2]
[1390]=[yan_destroy_zombi10_cut2]
[1391]=[yan_destroy_zombi11_cut2]
[1392]=[yan_end_talk_with_scientics]
[1393]=[yan_stalker_squad_sci_base_death]
[1394]=[yan_squad_zombi_in_sci_base]
[1395]=[yan_squad_zombi_in_sci_base2]
[1396]=[yan_squad_zombi_in_sci_base3]
[1397]=[yan_squad_zombi_in_sci_base4]
[1398]=[yan_squad_zombi_in_sci_base5]
[1399]=[yan_squad_zombi_in_sci_base6]
[1400]=[start_surge]
[1401]=[yan_second_visit]
[1402]=[yan_quest_digger_doc]
[1403]=[yan_kak_proiti_za_strelkom]
[1404]=[yan_vida4a_quest_doc]
[1405]=[yan_sdal_quest_doc]
[1406]=[yan_proriv_k_ystanovke]
[1407]=[yan_levsha_dead]
[1408]=[yan_levwa_quest_doc]
[1409]=[yan_questions_scientists]
[1410]=[yan_soglasie_quest_doc]
[1411]=[yan_vzyal_quest_doc]
[1412]=[yan_quest_doc]
[1413]=[yan_otnesti_doc_saharavy]
[1414]=[yan_quest_levsha]
[1415]=[yan_stop]
[1416]=[yan_actor_in_sci_base]
[1417]=[yan_go_to_positions_cut6]
[1418]=[yan_actor_away_door1]
[1419]=[yan_actor_away_door2]
[1420]=[yan_actor_away_saharov]
[1421]=[yan_space_restrictor_actor_ready_cut5]
[1422]=[yan_destroy_zombi20_cut5]
[1423]=[yan_destroy_zombi21_cut5]
[1424]=[yan_destroy_zombi22_cut5]
[1425]=[yan_destroy_zombi23_cut5]
[1426]=[yan_destroy_zombi24_cut5]
[1427]=[yan_destroy_zombi25_cut5]
[1428]=[yan_destroy_zombi26_cut5]
[1429]=[yan_destroy_zombi27_cut5]
[1430]=[yan_destroy_zombi28_cut5]
[1431]=[yan_destroy_zombi29_cut5]
[1432]=[yan_destroy_zombi30_cut5]
[1433]=[yan_destroy_zombi31_cut5]
[1434]=[yan_destroy_zombi32_cut5]
[1435]=[yan_space_restrictor_actor_go_cut5]
[1436]=[yan_default_stalker_1_death]
[1437]=[yan_default_stalker_2_death]
[1438]=[yan_levsha_ready_cut6]
[1439]=[typoi]
[1440]=[yan_actor_ready_cut6_ok]
[1441]=[yan_ready_actor_cut6]
[1442]=[yan_ready_actor2_cut6]
[1443]=[hit_cut6_stalker_1]
[1444]=[hit_cut6_stalker_2]
[1445]=[hit_cut6_stalker_3]
[1446]=[hit_cut6_stalker_4]
[1447]=[hit_cut6_stalker_5]
[1448]=[yan_ready_vikl_cut6]
[1449]=[yan_ready_perekl_cut6]
[1450]=[yan_warning_zombie_cut6]
[1451]=[yan_warning_zombie2_cut6]
[1452]=[yan_start_frase_cut6]
[1453]=[yan_start_frase2_cut6]
[1454]=[yan_task1_end_cut6]
[1455]=[yan_task2_end_cut6]
[1456]=[yan_death_cut6_stalker2]
[1457]=[yan_death_cut6_stalker1]
[1458]=[yan_death_cut6_stalker5]
[1459]=[yan_fast_zombi_cut6]
[1460]=[yan_hero_in_zone]
[1461]=[yan_ready_actor_position_cut6]
[1462]=[alert_zombi_cut6_1]
[1463]=[yan_naprnik_roof_5]
[1464]=[yan_actor_start_to_go]
[1465]=[yan_go_home_cut6]
[1466]=[yan_actor_go_to_stalker]
[1467]=[yan_actor_destroy_wave1]
[1468]=[yan_actor_destroy_wave2]
[1469]=[yan_ready_wave2_cut6]
[1470]=[yan_ready_wave3_cut6]
[1471]=[yan_wave_zombie1_cut6]
[1472]=[yan_wave_zombie2_cut6]
[1473]=[yan_destroy_wave1_1]
[1474]=[yan_destroy_wave1_2]
[1475]=[yan_destroy_wave1_3]
[1476]=[yan_destroy_wave1_4]
[1477]=[yan_destroy_wave1_5]
[1478]=[yan_destroy_wave2_1]
[1479]=[yan_destroy_wave2_2]
[1480]=[yan_destroy_wave2_3]
[1481]=[yan_destroy_wave2_4]
[1482]=[yan_destroy_wave2_5]
[1483]=[yan_destroy_wave3_1]
[1484]=[yan_destroy_wave3_2]
[1485]=[yan_destroy_wave3_3]
[1486]=[yan_end_quest_line]
[1487]=[yan_go_to_red_forest_cut6]
[1488]=[yan_zombied_on_krisha_cut6]
[1489]=[yan_zombied_in_angar_cut6]
[1490]=[yan_professor_cut6]
[1491]=[yan_otvet_stalkera_cut6]
[1492]=[yan_otryad_go_home_cut6]
[1493]=[yan_stop_spawn_cut6]
[1494]=[yan_start_monologa_cut6]
[1495]=[yan_hold_position_cut6]
[1496]=[yan_ready_position_stalker3]
[1497]=[yan_ready_position_stalker4]
[1498]=[yan_stalker_3_kaput]
[1499]=[yan_stalker_4_kaput]
[1500]=[yan_stalker_5_kaput]
[1501]=[yan_wave_speedx2_cut6]
[1502]=[yan_start_remove]
[1503]=[yan_wave1_go]
[1504]=[yan_wave_naval]
[1505]=[yan_roof_nores_stalker3]
[1506]=[yan_roof_nores_stalker4]
[1507]=[yan_roof_nores_stalker5]
[1508]=[yan_death_stalker4_cut6]
[1509]=[yan_death_stalker3_cut6]
[1510]=[yan_death_stalker5_cut6]
[1511]=[yan_game_over_cut6]
[1512]=[yan_naprnik_roof_4]
[1513]=[yan_naprnik_roof_3]
[1514]=[yan_naprnik_roof_1]
[1515]=[yan_naprnik_roof_2]
[1516]=[yan_death_group1_cut6]
[1517]=[yan_wave_naval_roof1]
[1518]=[yan_smena_position_1]
[1519]=[yan_smena_position_2]
[1520]=[yan_smena_position_3]
[1521]=[yan_smena_position_4]
[1522]=[yan_smena_position_5]
[1523]=[yan_smena_position_6]
[1524]=[yan_proriv_k_ystanovke_start]
[1525]=[yan_ui_disabled]
[1526]=[yan_scene_6_snork_dead]
[1527]=[yan_low_psy_radiation_start]
[1528]=[yan_scene_6_ready_to_zabor]
[1529]=[yan_zabor_1_already_jumping]
[1530]=[yan_zabor_stalker_7_on_position]
[1531]=[yan_zabor_stalker_4_on_position]
[1532]=[yan_zabor_stalker_2_on_position]
[1533]=[yan_zabor_stalker_1_on_position]
[1534]=[yan_zabor_stalker_5_on_position]
[1535]=[yan_zabor_2_already_jumping]
[1536]=[yan_group_in_angar]
[1537]=[yan_not_go_to_roof]
[1538]=[yan_squad2_ready]
[1539]=[yan_recover_item_1_done]
[1540]=[yan_recover_item_2_done]
[1541]=[stc_strelok_hit_1]
[1542]=[stc_strelok_hit_2]
[1543]=[stc_strelok_hit_3]
[1544]=[stc_strelok_hit_4]
[1545]=[stc_strelok_hit_5]
[1546]=[stc_scene_1_enemy_spawn]
[1547]=[stc_scene_2_enemy_spawn]
[1548]=[stc_scene_2_enemy_2_spawn]
[1549]=[stc_scene_3_enemy_spawn]
[1550]=[stc_scene_4_enemy_spawn]
[1551]=[stc_scene_5_enemy_spawn]
[1552]=[stc_scene_6_enemy_spawn]
[1553]=[stc_scene_7_enemy_spawn_1]
[1554]=[stc_scene_7_enemy_spawn_2]
[1555]=[stc_scene_8_enemy_spawn]
[1556]=[stc_scene_start]
[1557]=[stc_scout_talk]
[1558]=[stc_first_teleport_monolith_spawn_1]
[1559]=[stc_first_teleport_monolith_spawn_2]
[1560]=[stc_first_teleport_monolith_spawn_3]
[1561]=[stc_first_teleport_monolith_spawn_4]
[1562]=[stc_first_scene_cameff_end]
[1563]=[stc_first_teleport_actor]
[1564]=[stc_strelok_can_run_1]
[1565]=[stc_strelok_can_run_2]
[1566]=[stc_strelok_can_run_3]
[1567]=[stc_additional_q1]
[1568]=[stc_first_teleport_spawn_3]
[1569]=[stc_second_teleport_spawn_2]
[1570]=[stc_second_teleport_spawn_3]
[1571]=[stc_second_teleport_actor_out]
[1572]=[stc_strelok_can_run_6]
[1573]=[stc_strelok_is_near_dead]
[1574]=[stc_strelok_dead]
[1575]=[stc_surge_continued]
[1576]=[stc_final_fade]
[1577]=[stc_first_teleport_spawn_6]
[1578]=[stc_final_cutscene_2]
[1579]=[stc_last_effector_1]
[1580]=[stc_last_effector_2]
[1581]=[stc_last_effector_3]
[1582]=[stc_armagedets_start]
[1583]=[info_up_ac_mp5]
[1584]=[info_up_bd_mp5]
[1585]=[info_up_a_novice_outfit]
[1586]=[info_up_ac_wincheaster1300]
[1587]=[info_up_bd_wincheaster1300]
[1588]=[info_up_ac_ak74u]
[1589]=[info_up_fh_scientific_outfit]
[1590]=[info_up_bdfh_scientific_outfit]
[1591]=[info_up_aceg_scientific_outfit]
[1592]=[info_up_ab_svu]
[1593]=[info_up_cd_svu]
[1594]=[info_up_abcd_svu]
[1595]=[info_up_ab_pkm]
[1596]=[info_up_cd_pkm]
[1597]=[info_up_abcd_pkm]
[1598]=[info_up_ac_desert_eagle]
[1599]=[info_up_bd_desert_eagle]
[1600]=[info_up_ac_spas12]
[1601]=[sar_enemies_spawned]
[1602]=[commander_move_1_fired]
[1603]=[soldier_1_move_1_fired]
[1604]=[soldier_2_move_1_fired]
[1605]=[soldier_3_move_1_fired]
[1606]=[soldier_3_move_1_2_fired]
[1607]=[commander_move_2_fired]
[1608]=[commander_dist_allow_1]
[1609]=[soldier_1_move_2_fired]
[1610]=[soldier_2_move_2_fired]
[1611]=[soldier_3_move_2_fired]
[1612]=[commander_move_3_fired]
[1613]=[soldier_1_move_3_fired]
[1614]=[soldier_2_move_3_fired]
[1615]=[soldier_3_move_3_fired]
[1616]=[soldier_3_move_3_1_fired]
[1617]=[soldier_3_move_3_2_fired]
[1618]=[commander_move_4_fired]
[1619]=[soldier_1_move_4_fired]
[1620]=[soldier_2_move_4_fired]
[1621]=[soldier_3_move_4_fired]
[1622]=[commander_move_5_fired]
[1623]=[soldier_1_move_5_fired]
[1624]=[soldier_2_move_5_fired]
[1625]=[soldier_3_move_5_fired]
[1626]=[commander_move_6_fired]
[1627]=[soldier_1_move_6_fired]
[1628]=[soldier_2_move_6_fired]
[1629]=[soldier_3_move_6_fired]
[1630]=[commander_move_7_fired]
[1631]=[soldier_1_move_7_fired]
[1632]=[soldier_2_move_7_fired]
[1633]=[soldier_3_move_7_fired]
[1634]=[commander_move_8_1_fired]
[1635]=[commander_move_8_2_fired]
[1636]=[soldier_1_move_8_fired]
[1637]=[soldier_2_move_8_fired]
[1638]=[soldier_3_move_8_fired]
[1639]=[commander_move_9_fired]
[1640]=[soldier_1_move_9_fired]
[1641]=[soldier_2_move_9_fired]
[1642]=[soldier_3_move_9_fired]
[1643]=[commander_move_10_fired]
[1644]=[soldier_1_move_10_fired]
[1645]=[soldier_2_move_10_fired]
[1646]=[soldier_3_move_10_fired]
[1647]=[commander_move_11_fired]
[1648]=[soldier_1_move_11_fired]
[1649]=[soldier_2_move_11_fired]
[1650]=[soldier_3_move_11_fired]
[1651]=[commander_dist_allow_21]
[1652]=[commander_dist_allow_22]
[1653]=[commander_move_12_fired]
[1654]=[soldier_1_move_12_fired]
[1655]=[soldier_2_move_12_fired]
[1656]=[soldier_3_move_12_fired]
[1657]=[commander_move_13_fired]
[1658]=[soldier_1_move_13_fired]
[1659]=[soldier_2_move_13_fired]
[1660]=[soldier_3_move_13_fired]
[1661]=[commander_move_14_fired]
[1662]=[soldier_1_move_14_fired]
[1663]=[soldier_2_move_14_fired]
[1664]=[soldier_3_move_14_fired]
[1665]=[commander_move_15_fired]
[1666]=[soldier_1_move_15_fired]
[1667]=[soldier_2_move_15_fired]
[1668]=[soldier_3_move_15_fired]
! attempt to use non-existent INFOPORTION [mar_intro_scene_1_end]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[slot_changer_spawned]
[62]=[player_faction_dis_auto_order]
[63]=[player_faction_dis_auto_backup]
[64]=[script_version_update1]
[65]=[script_version_update2]
[66]=[special_trader_looking_for]
[67]=[special_trader_looking_for_collect]
[68]=[special_trader_rejected]
[69]=[special_hacker_looking_for]
[70]=[special_hacker_met]
[71]=[sim_capture_enemy_base_killer_done]
[72]=[sim_capture_enemy_base_stalker_done]
[73]=[sim_capture_enemy_base_bandit_done]
[74]=[sim_capture_enemy_base_freedom_done]
[75]=[sim_capture_enemy_base_dolg_done]
[76]=[sim_capture_enemy_base_csky_done]
[77]=[esc_on_spawn_trig]
[78]=[helicopter_called_backup]
[79]=[chosen_skill_ha]
[80]=[chosen_skill_ma]
[81]=[chosen_skill_eds]
[82]=[chosen_skill_ads]
[83]=[chosen_skill_soldier]
[84]=[chosen_skill_hitman]
[85]=[chosen_skill_hunter]
[86]=[chosen_skill_prospector]
[87]=[chosen_skill_commander]
[88]=[expl_gear_given]
[89]=[player_left]
[90]=[game_start_functions_called]
[91]=[talked_with_shovel]
[92]=[switch_hog_shovel]
[93]=[gar_fixer_asked_about]
[94]=[watertower_bloodsucker_spawned]
[95]=[special_loner_squad2_is_spawned]
[96]=[special_loner_squad3_is_spawned]
[97]=[special_loner_squad4_is_spawned]
[98]=[special_loner_squad5_is_spawned]
[99]=[special_loner_squad6_is_spawned]
[100]=[special_loner_squad7_is_spawned]
[101]=[shovel_took_to_dolg]
[102]=[shovel_took_to_stalker]
[103]=[shovel_took_to_freedom]
[104]=[shovel_took_to_bandit]
[105]=[shovel_took_to_csky]
[106]=[shovel_took_to_killer]
[107]=[companion_recruited_obek]
[108]=[companion_recruited_anatol]
[109]=[companion_recruited_vistoysky]
[110]=[companion_recruited_bear]
[111]=[companion_recruited_yosh]
[112]=[companion_recruited_ant]
[113]=[companion_recruited_fiodor]
[114]=[companion_recruited_vadim]
[115]=[companion_recruited_krasny]
[116]=[companion_recruited_scar]
[117]=[companion_recruited_marek]
[118]=[companion_recruited_strider]
[119]=[all_factions_lvl_one_pushed]
[120]=[all_factions_lvl_two_pushed]
[121]=[all_factions_lvl_three_pushed]
[122]=[ee_dolg_won]
[123]=[ee_killer_won]
[124]=[ee_bandit_won]
[125]=[ee_freedom_won]
[126]=[ee_stalker_won]
[127]=[ee_csky_won]
[128]=[stalker_pushed]
[129]=[dolg_pushed]
[130]=[freedom_pushed]
[131]=[csky_pushed]
[132]=[open_way_mar_esc]
[133]=[never]
[134]=[enemy_expansion_pushed]
[135]=[unlock_faction_controls]
[136]=[capture_dolg_base_killer]
[137]=[capture_stalker_base_killer]
[138]=[capture_csky_base_killer]
[139]=[capture_bandit_base_killer]
[140]=[capture_freedom_base_killer]
[141]=[capture_killer_base_dolg]
[142]=[capture_stalker_base_dolg]
[143]=[capture_csky_base_dolg]
[144]=[capture_bandit_base_dolg]
[145]=[capture_freedom_base_dolg]
[146]=[capture_killer_base_stalker]
[147]=[capture_dolg_base_stalker]
[148]=[capture_csky_base_stalker]
[149]=[capture_bandit_base_stalker]
[150]=[capture_freedom_base_stalker]
[151]=[capture_killer_base_csky]
[152]=[capture_dolg_base_csky]
[153]=[capture_stalker_base_csky]
[154]=[capture_bandit_base_csky]
[155]=[capture_freedom_base_csky]
[156]=[capture_killer_base_bandit]
[157]=[capture_dolg_base_bandit]
[158]=[capture_stalker_base_bandit]
[159]=[capture_csky_base_bandit]
[160]=[capture_freedom_base_bandit]
[161]=[capture_killer_base_freedom]
[162]=[capture_dolg_base_freedom]
[163]=[capture_stalker_base_freedom]
[164]=[capture_csky_base_freedom]
[165]=[capture_bandit_base_freedom]
[166]=[radio_area_attack_escape]
[167]=[radio_area_attack_marsh]
[168]=[radio_area_attack_agroprom]
[169]=[radio_area_attack_yantar]
[170]=[radio_area_attack_darkvalley]
[171]=[radio_area_attack_military]
[172]=[val_to_esc_changer_dead]
[173]=[esc_to_val_changer_dead]
[174]=[mar_to_agr_changer_dead]
[175]=[agr_to_mar_changer_dead]
[176]=[yan_to_red_changer_dead]
[177]=[red_to_yan_changer_dead]
[178]=[val_to_mil_changer_dead]
[179]=[mil_to_val_changer_dead]
[180]=[yan_to_mil_changer_dead]
[181]=[mil_to_yan_changer_dead]
[182]=[esc_val_changer_reopened]
[183]=[mar_agr_changer_reopened]
[184]=[yan_red_changer_reopened]
[185]=[yan_mil_changer_reopened]
[186]=[val_mil_changer_reopened]
[187]=[val_to_esc_changer_react]
[188]=[esc_to_val_changer_react]
[189]=[mar_to_agr_changer_react]
[190]=[agr_to_mar_changer_react]
[191]=[yan_to_red_changer_react]
[192]=[red_to_yan_changer_react]
[193]=[val_to_mil_changer_react]
[194]=[mil_to_val_changer_react]
[195]=[yan_to_mil_changer_react]
[196]=[mil_to_yan_changer_react]
[197]=[killer_has_agr_base]
[198]=[leader_has_briefing]
[199]=[contact_has_briefing_csky]
[200]=[contact_has_briefing_stalker]
[201]=[contact_has_briefing_dolg]
[202]=[contact_has_briefing_freedom]
[203]=[contact_has_briefing_killer]
[204]=[actor_talked_leader_csky]
[205]=[actor_talked_leader_stalker]
[206]=[actor_talked_leader_dolg]
[207]=[actor_talked_leader_killer]
[208]=[actor_talked_leader_freedom]
[209]=[actor_talked_leader_bandit]
[210]=[actor_joined_csky]
[211]=[actor_joined_stalker]
[212]=[actor_joined_dolg]
[213]=[actor_joined_killer]
[214]=[actor_joined_freedom]
[215]=[actor_joined_bandit]
[216]=[first_mission_done_csky]
[217]=[first_mission_done_stalker]
[218]=[first_mission_done_dolg]
[219]=[first_mission_done_killer]
[220]=[first_mission_done_freedom]
[221]=[first_mission_done_bandit]
[222]=[first_mission_done_csky_no_actor]
[223]=[first_mission_done_stalker_no_actor]
[224]=[first_mission_done_dolg_no_actor]
[225]=[first_mission_done_killer_no_actor]
[226]=[first_mission_done_freedom_no_actor]
[227]=[first_mission_done_bandit_no_actor]
[228]=[unlock_1_exp_csky]
[229]=[unlock_2_exp_csky]
[230]=[unlock_3_exp_csky]
[231]=[unlock_4_exp_csky]
[232]=[unlock_5_exp_csky]
[233]=[unlock_6_exp_csky]
[234]=[unlock_7_exp_csky]
[235]=[unlock_8_exp_csky]
[236]=[unlock_9_exp_csky]
[237]=[unlock_1_exp_stalker]
[238]=[unlock_2_exp_stalker]
[239]=[unlock_3_exp_stalker]
[240]=[unlock_4_exp_stalker]
[241]=[unlock_5_exp_stalker]
[242]=[unlock_6_exp_stalker]
[243]=[unlock_7_exp_stalker]
[244]=[unlock_8_exp_stalker]
[245]=[unlock_9_exp_stalker]
[246]=[unlock_1_exp_dolg]
[247]=[unlock_2_exp_dolg]
[248]=[unlock_3_exp_dolg]
[249]=[unlock_4_exp_dolg]
[250]=[unlock_5_exp_dolg]
[251]=[unlock_6_exp_dolg]
[252]=[unlock_7_exp_dolg]
[253]=[unlock_8_exp_dolg]
[254]=[unlock_9_exp_dolg]
[255]=[unlock_1_exp_killer]
[256]=[unlock_2_exp_killer]
[257]=[unlock_3_exp_killer]
[258]=[unlock_4_exp_killer]
[259]=[unlock_5_exp_killer]
[260]=[unlock_6_exp_killer]
[261]=[unlock_7_exp_killer]
[262]=[unlock_8_exp_killer]
[263]=[unlock_9_exp_killer]
[264]=[unlock_1_exp_freedom]
[265]=[unlock_2_exp_freedom]
[266]=[unlock_3_exp_freedom]
[267]=[unlock_4_exp_freedom]
[268]=[unlock_5_exp_freedom]
[269]=[unlock_6_exp_freedom]
[270]=[unlock_7_exp_freedom]
[271]=[unlock_8_exp_freedom]
[272]=[unlock_9_exp_freedom]
[273]=[unlock_1_exp_bandit]
[274]=[unlock_2_exp_bandit]
[275]=[unlock_3_exp_bandit]
[276]=[unlock_4_exp_bandit]
[277]=[unlock_5_exp_bandit]
[278]=[unlock_6_exp_bandit]
[279]=[unlock_7_exp_bandit]
[280]=[unlock_8_exp_bandit]
[281]=[unlock_9_exp_bandit]
[282]=[arttrader_leader_first_talk]
[283]=[first_leader_talked_arttrader]
[284]=[second_leader_talked_arttrader]
[285]=[artrader_leader_asked_about_past]
[286]=[expedition_site_1]
[287]=[expedition_site_2]
[288]=[expedition_site_3]
[289]=[expedition_site_4]
[290]=[expedition_site_5]
[291]=[expedition_site_6]
[292]=[expedition_site_7]
[293]=[expedition_site_8]
[294]=[expedition_site_9]
[295]=[expedition_site_mes_dead]
[296]=[artrader_expedition_return]
[297]=[artrader_expedition_complete]
[298]=[bandit_special_missions_done]
[299]=[agr_ins_b_for_killer]
[300]=[agr_duty_base_for_killer]
[301]=[gar_lock_smarts_for_contact_killer]
[302]=[first_contact_talked_killer]
[303]=[killer_monolith_squad1_killed]
[304]=[killer_monolith_squad2_killed]
[305]=[killer_monolith_squad3_killed]
[306]=[second_contact_talked_killer]
[307]=[contact_ask_about_leader_killer]
[308]=[esc_stalker_base_for_killer]
[309]=[mar_csky_base_for_killer]
[310]=[val_bandit_base_for_killer]
[311]=[mil_freedom_base_for_killer]
[312]=[red_bridge_for_killer]
[313]=[monolith_leader_met]
[314]=[has_sleeping_bag]
[315]=[hospital_z1_action]
[316]=[sniper_fire_scene]
[317]=[kat_hosp_z1_minigun_fire]
[318]=[kat_hosp_z1_minigun_reload]
[319]=[sniper_fire_scene_end]
[320]=[hospital_z1_komander_speak]
[321]=[cover_fire]
[322]=[cover_fire_go]
[323]=[cover_fire_hide]
[324]=[cover_fire_end]
[325]=[pre_cover_fire]
[326]=[rush_1]
[327]=[rush_2]
[328]=[rush_3]
[329]=[rush_4]
[330]=[rush_5]
[331]=[rush_6]
[332]=[rush_7]
[333]=[hospital_actor_in_sniper_restr]
[334]=[sniper_off]
[335]=[door_blow_up]
[336]=[minigun_off]
[337]=[lim_z1_minigun_off_2]
[338]=[hospital_z1_enemy_1]
[339]=[hospital_z1_enemy_2]
[340]=[hospital_z1_enemy_3]
[341]=[hospital_z1_enemy_4]
[342]=[hospital_z1_enemy_5]
[343]=[hospital_first_wave_spawn]
[344]=[hospital_spawn_enemy_third_wave]
[345]=[hospital_last_wave_spawn]
[346]=[hospital_z1_badly]
[347]=[hospital_z1_spawn_off]
[348]=[hospital_z2_enter]
[349]=[hospital_heli_see_enemy]
[350]=[hospital_heli_start_attack]
[351]=[hospital_z2_rpg_fire]
[352]=[hospital_z2_rpg_run]
[353]=[hospital_z2_heli_fire]
[354]=[hospital_z2_heli_crash]
[355]=[hospital_z2_enemy_1]
[356]=[hospital_z2_enemy_2]
[357]=[hospital_z2_enemy_3]
[358]=[hospital_z2_enemy_4]
[359]=[hospital_z2_enemy_5]
[360]=[hospital_z2_enemy_6]
[361]=[hospital_z2_actor_nw]
[362]=[hospital_z2_actor_ne]
[363]=[hospital_z2_actor_sw]
[364]=[hospital_z2_actor_se]
[365]=[hospital_z2_spawn_off]
[366]=[hospital_z2_exit]
[367]=[hospital_z3_fierce_attack]
[368]=[hospital_z3_attack]
[369]=[hospital_z3_spawn_1_on]
[370]=[hospital_z3_spawn_2_on]
[371]=[hospital_z3_spawn_3_on]
[372]=[hospital_z3_spawn_4_on]
[373]=[hospital_z3_spawn_5_on]
[374]=[hospital_z3_spawn_6_on]
[375]=[hospital_z3_spawn_7_on]
[376]=[hospital_z3_spawn_8_on]
[377]=[hospital_z3_spawn_9_on]
[378]=[hospital_z3_spawn_10_on]
[379]=[hospital_z3_enemy_1]
[380]=[hospital_z3_enemy_2]
[381]=[hospital_z3_enemy_3]
[382]=[hospital_z3_enemy_4]
[383]=[hospital_z3_enemy_5]
[384]=[hospital_z3_enemy_6]
[385]=[hospital_z3_enemy_7]
[386]=[hospital_z3_enemy_8]
[387]=[hospital_z3_enemy_9]
[388]=[hospital_z3_enemy_10]
[389]=[hospital_cs_entrance]
[390]=[hospital_cs_victory]
[391]=[hospital_z3_cs_soldier1]
[392]=[hospital_z3_cs_soldier2]
[393]=[hospital_z3_cs_soldier3]
[394]=[hospital_z3_cs_soldier4]
[395]=[hospital_z3_cs_fire_1]
[396]=[hospital_z3_cs_fire_2]
[397]=[hospital_z3_cs_fire_3]
[398]=[hospital_z3_sniper_fire]
[399]=[hospital_z3_minigun_on]
[400]=[hospital_z3_minigun_off]
[401]=[hospital_z3_last_door]
[402]=[hospital_z3_enemy_last_wave]
[403]=[hospital_general_task]
[404]=[hospital_general_task_complete]
[405]=[hosp_task_sniper_back_rush_1_complete]
[406]=[hosp_task_sniper_back_rush_2_complete]
[407]=[hosp_task_sniper_back_rush_3_complete]
[408]=[hosp_task_sniper_back_rush_4_complete]
[409]=[hosp_task_z3_hold_out_complete]
[410]=[hospital_task_general]
[411]=[katacomb_task_sniper_back]
[412]=[katacomb_task_kill_sniper]
[413]=[katacomb_task_helicopter]
[414]=[katacomb_task_z2_exit]
[415]=[katacomb_task_3]
[416]=[hosp_z3_csky_hide_radio]
[417]=[gen_start_fighting]
[418]=[gen_snork_anim_left_0_dead]
[419]=[gen_snork_anim_left_1_dead]
[420]=[gen_snork_anim_left_2_dead]
[421]=[gen_snork_anim_left_3_dead]
[422]=[gen_snork_anim_right_0_dead]
[423]=[gen_snork_anim_right_1_dead]
[424]=[gen_snork_anim_right_2_dead]
[425]=[gen_snork_anim_right_3_dead]
[426]=[gen_snork_anim_right_4_dead]
[427]=[gen_snork_anim_left_0_danger]
[428]=[gen_snork_anim_left_1_danger]
[429]=[gen_snork_anim_left_2_danger]
[430]=[gen_snork_anim_left_3_danger]
[431]=[gen_snork_anim_right_0_danger]
[432]=[gen_snork_anim_right_1_danger]
[433]=[gen_snork_anim_right_2_danger]
[434]=[gen_snork_anim_right_3_danger]
[435]=[gen_snork_anim_right_4_danger]
[436]=[gen_cutscene_02]
[437]=[gen_cutscene_04]
[438]=[gen_cutscene_08]
[439]=[temp_anim_l0]
[440]=[temp_anim_l1]
[441]=[temp_anim_l2]
[442]=[temp_anim_l3]
[443]=[temp_anim_r0]
[444]=[temp_anim_r1]
[445]=[temp_anim_r2]
[446]=[temp_anim_r3]
[447]=[temp_anim_r4]
[448]=[red_bridge_scene_begin]
[449]=[red_bridge_bandit_1]
[450]=[red_bridge_bandit_2]
[451]=[red_bridge_bandit_3]
[452]=[red_bridge_bandit_4]
[453]=[red_bridge_bandit_5]
[454]=[red_bridge_bandit_6]
[455]=[red_bridge_bandit_7]
[456]=[red_bridge_ally_strike]
[457]=[duty_help_csky]
[458]=[freedom_help_csky]
[459]=[stalker_help_csky]
[460]=[red_bridge_allyes_skirmish]
[461]=[red_bridge_allyes_skirmish2]
[462]=[red_bridge_allyes_try_pull_down]
[463]=[red_bridge_sniper_spawn]
[464]=[red_bridge_sniper_fire]
[465]=[red_bridge_allyes_out]
[466]=[red_bridge_captured]
[467]=[red_bridge_down_done]
[468]=[red_bridge_actor_out]
[469]=[red_bridge_bandit_out]
[470]=[red_bridge_allyes_win]
[471]=[red_bridge_allyes_free]
[472]=[red_bridge_bridge_move]
[473]=[red_bridge_bandit_enter_true]
[474]=[red_bridge_csky_assault]
[475]=[red_bridge_allyes_by_bridge]
[476]=[red_bridge_sniper_work1]
[477]=[red_bridge_sniper_work2]
[478]=[red_bridge_sniper_work3]
[479]=[red_bridge_sniper_work4]
[480]=[red_bridge_actor_fail]
[481]=[red_bridge_thanks_leshiy_reply]
[482]=[red_bridge_thanks_leshiy]
[483]=[red_bridge_thanks_leshiy_reply2]
[484]=[red_bridge_thanks_leshiy_reply3]
[485]=[red_bridge_thanks_leshiy_reply4]
[486]=[red_bridge_finished]
[487]=[red_bridge_leshiy_redy]
[488]=[red_bridge_clear_path]
[489]=[red_bridge_actor_come]
[490]=[red_actor_help_with_bridge]
[491]=[red_bridge_talk_with_comander]
[492]=[red_bridge_actor_in_position]
[493]=[red_bridge_cover_allyes_complete]
[494]=[red_bridge_cover_allyes2_complete]
[495]=[red_bridge_csky_go_limansk]
[496]=[red_bridge_csky_go_limansk_1]
[497]=[red_bridge_go_lever]
[498]=[red_bridge_stalkers_go]
[499]=[red_bridge_cs1]
[500]=[red_bridge_cs2]
[501]=[red_bridge_cs3]
[502]=[red_bridge_cs4]
[503]=[red_bridge_cs5]
[504]=[red_bridge_cs6]
[505]=[red_bridge_cs7]
[506]=[red_bridge_sniper_snd]
[507]=[red_bridge_try_pull_down_first]
[508]=[red_bridge_bandits_task]
[509]=[red_bridge_stalkers_go_bridge]
[510]=[red_bridge_sniper_task_complete]
[511]=[red_bridge_sniper_target]
[512]=[red_bridge_actor_talk_with_cs_commander]
[513]=[red_bridge_sniper_first_task]
[514]=[red_bridge_cs_commander_wait_1]
[515]=[red_bridge_cs_commander_wait_2]
[516]=[red_bridge_cs_commander_wait_3]
[517]=[red_bridge_cs_commander_wait_4]
[518]=[red_bridge_leshiy_wait_1]
[519]=[red_bridge_leshiy_wait_2]
[520]=[red_bridge_ally_2_wait_1]
[521]=[red_bridge_ally_3_wait_1]
[522]=[red_bridge_ally_4_wait_1]
[523]=[red_bridge_ally_4_wait_2]
[524]=[red_bridge_ally_5_wait_1]
[525]=[red_bridge_cs_soldier_1_wait_1]
[526]=[red_bridge_cs_soldier_2_wait_1]
[527]=[red_bridge_cs_soldier_2_wait_2]
[528]=[red_bridge_cs_soldier_3_wait_1]
[529]=[red_bridge_cs_soldier_4_wait_1]
[530]=[red_bridge_cs_soldier_4_wait_2]
[531]=[red_bridge_cs_soldier_4_wait_3]
[532]=[red_bridge_cs_soldier_5_wait_1]
[533]=[red_bridge_cs_soldier_6_wait_1]
[534]=[red_bridge_cs_soldier_7_wait_1]
[535]=[red_pursuit_strelok_go]
[536]=[red_pursuit_strelok_go_1]
[537]=[red_pursuit_strelok_go_2]
[538]=[red_pursuit_strelok_go_3]
[539]=[red_pursuit_ambush_attack]
[540]=[red_pursuit_ambush_attack1]
[541]=[red_pursuit_ambush_attack2]
[542]=[red_pursuit_boars_attack]
[543]=[red_pursuit_strelok_offline]
[544]=[red_pursuit_scene_begin]
[545]=[red_pursuit_tunnel_explode]
[546]=[red_pursuit_bounty_hunter_1]
[547]=[red_pursuit_bounty_hunter_2]
[548]=[red_pursuit_bounty_hunter_3]
[549]=[red_pursuit_bounty_hunter_4]
[550]=[red_pursuit_bounty_hunter_5]
[551]=[red_pursuit_bounty_hunter_6]
[552]=[red_pursuit_bounty_hunter_surrender_info]
[553]=[red_bounty_hunters_free]
[554]=[red_pursuit_csky_talk]
[555]=[red_pursuit_csky_talk2]
[556]=[red_pursuit_strelok_spich]
[557]=[red_pursuit_task_end]
[558]=[red_bridge_bandit_attacked]
[559]=[red_pursuit_bandit_attack]
[560]=[red_strelok_task_end]
[561]=[red_pursuit_bandits_enter]
[562]=[red_pursuit_bandit_guard_bridge]
[563]=[red_pursuit_bandit_guard_bridge2]
[564]=[red_bridge_bandit_time_out]
[565]=[red_pursuit_bounty_hunters_hit]
[566]=[red_pursuit_camfly_begin]
[567]=[red_bounty_hunters_go_info]
[568]=[red_bounty_hunter_far]
[569]=[red_bounty_hunter_middle]
[570]=[red_bounty_hunter_forester_place]
[571]=[red_pursuit_ambush_task_end]
[572]=[red_pursuit_explode]
[573]=[red_bounty_hunters_attack_2]
[574]=[red_bounty_hunters_give_treasure]
[575]=[red_artefact_hunters_go]
[576]=[red_artefact_hunters_go2]
[577]=[red_artefact_hunters_task_complete]
[578]=[red_artefact_hunters_task_fail]
[579]=[red_artefact_hunters_actor_refuse]
[580]=[red_artefact_hunters_task_2_complete]
[581]=[red_artefact_hunters_give_reward]
[582]=[red_smart_3_2_init_tech_job]
[583]=[red_smart_3_2_init_artefact_search]
[584]=[red_smart_6_3_init_artefact_search]
[585]=[red_bloodsucker_spawn]
[586]=[red_bloodsucker_off]
[587]=[red_bloodsucker_spawn_on]
[588]=[red_undeground_open]
[589]=[red_psy_dog_attack]
[590]=[red_underground_dynamit_use]
[591]=[red_teleport_way]
[592]=[red_teleport_way_2]
[593]=[red_actor_find_teleport]
[594]=[red_go_to_sos_signal_task_complete]
[595]=[red_forest_gate_staler_off]
[596]=[red_actor_find_forester]
[597]=[red_actor_choose_dolg]
[598]=[red_actor_choose_freedom]
[599]=[red_actor_choose_investigation]
[600]=[red_forester_actor_has_compas]
[601]=[red_forester_search_compas_task]
[602]=[red_forester_take_compas]
[603]=[red_forester_who_are_you]
[604]=[red_leshiy_reward_1]
[605]=[red_leshiy_reward_2]
[606]=[red_leshiy_reward_3]
[607]=[red_leshiy_reward_4]
[608]=[red_leshiy_reward_5]
[609]=[red_leshiy_reward_done]
[610]=[red_forest_open]
[611]=[red_forest_allyes_have_map]
[612]=[red_forest_bring_red_forest_map_task]
[613]=[red_forest_bring_red_forest_map_task_done]
[614]=[red_forest_gate_keepers_dialog_end]
[615]=[red_stalker_reinforced_task_complete]
[616]=[red_forest_stalker_sos]
[617]=[red_bloodsucker_first_spawn]
[618]=[red_capture_undeground_camp_done]
[619]=[red_recover_item_1_done]
[620]=[red_recover_item_2_done]
[621]=[red_recover_item_3_done]
[622]=[lim_bandit_ambush]
[623]=[lim_no_bandit_ambush]
[624]=[lim_bandit_ambush_destroy]
[625]=[lim_bandit_away]
[626]=[lim_cs_enter_squad_fire1]
[627]=[lim_bandit_wounded_dont_shoot]
[628]=[lim_bandit_wounded_medkit1]
[629]=[lim_cs_enter_squad_threat1]
[630]=[lim_cs_enter_squad_threat2]
[631]=[lim_bandit_have_medkit]
[632]=[lim_bandit_say_abaut_ambush]
[633]=[lim_bandit_wounded_dialog]
[634]=[lim_bandit_wounded_go]
[635]=[lim_bandit_wounded_go2]
[636]=[lim_bandit_wonded_1_out]
[637]=[lim_bandit_wonded_2_out]
[638]=[lim_bandit_health_restore]
[639]=[lim_bandit_house_attack1]
[640]=[lim_bandit_house_attack2]
[641]=[lim_bandit_house_go]
[642]=[lim_bandit_house_attackers]
[643]=[lim_destroy_bandit_minigun_task]
[644]=[lim_merc_helper_sanks]
[645]=[lim_barricade_attack]
[646]=[lim_roof_sniper_1_off]
[647]=[lim_roof_sniper_2_off]
[648]=[lim_roof_sniper_3_off]
[649]=[lim_roof_sniper_4_off]
[650]=[lim_roof_sniper_5_off]
[651]=[lim_roof_sniper_6_off]
[652]=[lim_csky_enter_danger]
[653]=[lim_condition1]
[654]=[lim_condition2]
[655]=[lim_csky_go_to_smart_3]
[656]=[lim_cs_go_to_squere]
[657]=[lim_condition3]
[658]=[lim_condition4]
[659]=[lim_condition5]
[660]=[lim_condition6]
[661]=[lim_find_bridge_squad_comander_complete]
[662]=[lim_csky_square_wait]
[663]=[lim_smart_3_captured]
[664]=[lim_csky_in_ambush]
[665]=[lim_ambush2]
[666]=[lim_canal_scene_begin]
[667]=[lim_go_to_canal_task]
[668]=[lim_military_minigun_task]
[669]=[lim_go_to_canal_complete]
[670]=[lim_bridge_csky_fire]
[671]=[lim_military_minigun_out]
[672]=[lim_military_minigun2_out]
[673]=[lim_construction_enemy_1]
[674]=[lim_construction_enemy_2]
[675]=[lim_construction_enemy_3]
[676]=[lim_construction_enemy_4]
[677]=[lim_construction_enemy_5]
[678]=[lim_construction_enemy_6]
[679]=[lim_construction_passed]
[680]=[lim_final_scene_begin]
[681]=[lim_final_allyes_recognize_actor]
[682]=[lim_final_allyes_cover_fire]
[683]=[lim_final_sniper_fire]
[684]=[lim_final_sniper_fire2]
[685]=[lim_final_sniper_fire_actor]
[686]=[lim_shut_transformer_task]
[687]=[lim_electro_fence_off]
[688]=[lim_go_to_hospital]
[689]=[lim_recon_squad_go_1]
[690]=[lim_recon_squad_wait]
[691]=[lim_recon_squad_order_1]
[692]=[lim_electro_fence_actor_come]
[693]=[lim_final_squad_destroy]
[694]=[lim_test_stalker_1]
[695]=[lim_test_stalker_2]
[696]=[lim_test_stalker_3]
[697]=[lim_test_stalker_4]
[698]=[lim_test_stalker_5]
[699]=[lim_actor_skip_military_minigun_task]
[700]=[lim_final_sniper_off]
[701]=[lim_final_actor_find_transformer]
[702]=[mar_autosave]
[703]=[mar_joined_csky]
[704]=[mar_tower_defended]
[705]=[mar_tower_captured]
[706]=[mar_boar_killed]
[707]=[mar_plant_captured]
[708]=[mar_hidden_from_heli]
[709]=[mar_start_heli]
[710]=[mar_heli_away]
[711]=[mar_heli_see_actor]
[712]=[mar_heli_turn]
[713]=[mar_recover_item_1_done]
[714]=[mar_recover_item_2_done]
[715]=[mar_recover_item_3_done]
[716]=[mar_recover_item_4_done]
[717]=[mar_recover_item_5_done]
[718]=[mar_renegade_base_captured]
[719]=[mar_intro_scene_1_talked_4]
[720]=[mar_intro_scene_2_start]
[721]=[mar_intro_start]
[722]=[mar_intro_scene_1_talked_1]
[723]=[mar_intro_scene_1_talked_2]
[724]=[mar_intro_scene_1_talked_3]
[725]=[mar_intro_scene_2_woke]
[726]=[mar_intro_scene_2_talk]
[727]=[mar_intro_scene_2_end]
[728]=[mar_intro_scene_2_cameff_end]
[729]=[mar_intro_talk_with_barman_done]
[730]=[mar_intro_talk_with_barman_radio_timer]
[731]=[mar_intro_talk_with_barman_break]
[732]=[mar_intro_talk_with_commander_1_started]
[733]=[mar_intro_talk_with_commander_1_done]
[734]=[mar_intro_talk_with_commander_1_radio_timer]
[735]=[mar_intro_talk_with_commander_1_break]
[736]=[mar_intro_talk_with_commander_1_radio_played]
[737]=[mar_intro_talk_with_commander_1_tutorial]
[738]=[mar_intro_talk_with_trader_started]
[739]=[mar_intro_talk_with_trader_radio_timer]
[740]=[mar_intro_talk_with_trader_radio_played]
[741]=[mar_intro_talk_with_trader_done]
[742]=[mar_intro_talk_with_guide_started]
[743]=[mar_intro_talk_with_guide_done]
[744]=[mar_intro_talk_with_guide_end]
[745]=[mar_tutorial_tower_top_shout]
[746]=[mar_tutorial_tower_top_started]
[747]=[mar_tutorial_tower_top_reversed]
[748]=[mar_tutorial_tower_top_done]
[749]=[mar_tutorial_kill_boars_started]
[750]=[mar_tutorial_kill_boars_reversed]
[751]=[mar_tutorial_kill_boars_done]
[752]=[mar_tutorial_return_to_base_reversed]
[753]=[mar_tutorial_help_done]
[754]=[mar_tutorial_help_reversed]
[755]=[mar_tutorial_surge_warned]
[756]=[mar_tutorial_returned_to_base]
[757]=[mar_tutorial_returned_got_on_feet]
[758]=[mar_intro_talk_with_commander_2_started]
[759]=[mar_intro_talk_with_commander_2_done]
[760]=[mar_intro_talk_with_commander_2_choose]
[761]=[mar_intro_talk_with_commander_2_decide]
[762]=[mar_intro_talk_with_commander_3_done]
[763]=[mar_intro_talk_with_commander_3_control]
[764]=[mar_intro_talk_with_tactic_told]
[765]=[mar_intro_talk_with_tactic_done]
[766]=[mar_story_go_to_marsh_done]
[767]=[mar_story_empower_csky_done]
[768]=[mar_story_empower_csky_reward]
[769]=[mar_story_capture_bandit_base_reward]
[770]=[mar_story_guide_to_escape_talked]
[771]=[mar_story_go_to_escape_done]
[772]=[mar_csky_trader_first_talked]
[773]=[mar_csky_guide_teleport_to_marsh]
[774]=[mar_csky_guide_teleport_to_base]
[775]=[mar_csky_guide_teleport_to_escape]
[776]=[mar_csky_guide_teleport_talk_marsh]
[777]=[mar_csky_guide_teleport_talk_base]
[778]=[mar_csky_expansion_changed]
[779]=[mar_lvl_sim]
[780]=[val_killer_roof_sniper_3_dead]
[781]=[val_killer_roof_sniper_4_dead]
[782]=[val_killer_roof_sniper_5_dead]
[783]=[val_killer_roof_sniper_6_dead]
[784]=[val_killer_1_4_dead]
[785]=[val_killer_1_5_dead]
[786]=[val_killer_base_is_no_more]
[787]=[val_freedom_join_talked_first]
[788]=[val_freedom_join_need_sound]
[789]=[val_freedom_join_enemy_wait]
[790]=[val_test]
[791]=[val_joined_freedom]
[792]=[val_freedom_leader_ded]
[793]=[val_temp_start_quest_done]
[794]=[val_temp_start_quest_complete]
[795]=[val_talked_to_blockpost_leader_complete]
[796]=[val_come_to_freedom_blockpost_done]
[797]=[val_talked_to_blockpost_leader]
[798]=[val_blockpost_no_sound]
[799]=[val_actor_inside_blockpost]
[800]=[val_play_sound_gunfire_1_done]
[801]=[val_play_sound_gunfire_1_start]
[802]=[val_play_sound_gunfire_2_start]
[803]=[val_play_sound_gunfire_3_start]
[804]=[val_spawn_freedom_to_killer_base]
[805]=[val_come_to_freedom_base_done]
[806]=[val_come_to_freedom_base]
[807]=[val_come_to_freedom_base_complete]
[808]=[val_come_to_freedom_base_east]
[809]=[val_come_to_freedom_base_west]
[810]=[val_kill_flesh]
[811]=[val_kill_flesh_done]
[812]=[val_kill_flesh_complete]
[813]=[val_come_back_comendant_to_revard_done]
[814]=[val_come_back_comendant_to_revard]
[815]=[val_reply_to_sos]
[816]=[val_reply_to_sos_done]
[817]=[val_reply_to_sos_complete]
[818]=[val_check_blockpost_done]
[819]=[val_check_blockpost_complete]
[820]=[val_find_pda_done]
[821]=[val_find_pda_complete]
[822]=[val_come_to_deadblockpost_sound]
[823]=[val_come_to_killerblockpost_sound]
[824]=[val_come_to_comendant]
[825]=[val_come_to_comendant_complete]
[826]=[val_come_to_comendant_done]
[827]=[val_talked_to_comendat_1]
[828]=[val_go_to_trader]
[829]=[val_go_to_trader_done]
[830]=[val_go_to_trader_complete]
[831]=[val_talked_to_trader_dialog]
[832]=[val_deliver_ammo_done]
[833]=[val_deliver_ammo_complete]
[834]=[val_deadblockpost_sos]
[835]=[val_go_to_freedom_leader_done]
[836]=[val_go_to_freedom_leader_complete]
[837]=[val_talked_to_freedom_leader]
[838]=[val_kill_komendant_done]
[839]=[val_kill_komendant_complete]
[840]=[val_pursuit_comendant_done]
[841]=[val_pursuit_comendant_complete]
[842]=[val_killer_on_position]
[843]=[val_killer_on_position_pric]
[844]=[val_freedom_attack_info]
[845]=[val_freedom_attack_commander_di]
[846]=[val_freedom_attack_2]
[847]=[val_freedom_attack_brake]
[848]=[val_killer_base_under_attack]
[849]=[val_killer_base_under_attack_2]
[850]=[val_killer_base_boom]
[851]=[val_killer_1_1_dead]
[852]=[val_killer_1_3_dead]
[853]=[val_freedom_attack_done]
[854]=[val_freedom_attack_3]
[855]=[val_freedom_attack_combat]
[856]=[val_base_alarm]
[857]=[val_brake_btr]
[858]=[val_kill_debill]
[859]=[val_kill_debill_spawn_freedom]
[860]=[val_attack_pric]
[861]=[val_freedom_attack_pric_info]
[862]=[val_help_freedom_done]
[863]=[val_take_pda_done]
[864]=[val_take_pda_complete]
[865]=[val_deliver_pda_done]
[866]=[val_deliver_pda_complete]
[867]=[val_bring_to_fang_done]
[868]=[val_bring_to_fang_complete]
[869]=[val_freedom_attack_antenna]
[870]=[val_strike_antenna]
[871]=[val_strike_antenna_ready]
[872]=[val_strike_antenna_done]
[873]=[val_strike_antenna_complete]
[874]=[val_blockpost_ns_dead]
[875]=[val_spawn_attack_freedom_2]
[876]=[val_destroy_killer_base_done]
[877]=[val_comeback_freedom_leader_done]
[878]=[val_rush_flesh_brake]
[879]=[val_rush_boar_brake]
[880]=[val_destroy_boar_guard_9_2]
[881]=[val_destroy_boar_guard_9_2_complete]
[882]=[val_destroy_boar_guard_9_2_done]
[883]=[val_destroy_boad_guard_9_2_check]
[884]=[val_rugan_1_played]
[885]=[val_rugan_2_played]
[886]=[val_rugan_3_played]
[887]=[val_strike_antenna_two_ready]
[888]=[val_strike_antenna_two_captured]
[889]=[val_killer_on_position_2]
[890]=[val_unlock_1_3]
[891]=[val_unlock_1_1]
[892]=[val_unlock_1_2]
[893]=[val_unlock_1_4]
[894]=[val_unlock_1_5]
[895]=[val_unlock_2_1]
[896]=[val_unlock_2_2]
[897]=[val_unlock_1_0]
[898]=[val_unlock_6_4]
[899]=[val_unlock_9_2]
[900]=[val_unlock_9_4]
[901]=[val_unlock_10_9]
[902]=[val_unlock_10_10]
[903]=[val_unlock_7_0]
[904]=[val_be_info_bandit_spy]
[905]=[val_bandit_spy_die]
[906]=[val_bandit_spy_found]
[907]=[val_pda_bandit_spy_onboard]
[908]=[val_bandit_pda_reward]
[909]=[val_bandit_spy_done]
[910]=[val_bandit_spy_complete]
[911]=[val_night_bloodsucker_not_first_talk]
[912]=[val_night_bloodsucker_dialog_is_day]
[913]=[val_night_bloodsucker_started]
[914]=[val_night_bloodsucker_reward_complete]
[915]=[val_night_bloodsucker_complete]
[916]=[val_night_bloodsucker_fail]
[917]=[val_reward_for_destroy_killer_base]
[918]=[val_join_freedom_done]
[919]=[val_test_spawn_1_npc]
[920]=[val_test_spawn_2_npc]
[921]=[val_recover_item_1_done]
[922]=[val_recover_item_2_done]
[923]=[val_recover_item_3_done]
[924]=[mil_start_after_red_forest]
[925]=[mil_merc_talked]
[926]=[mil_actor_inside_wtower]
[927]=[mil_merc_talked_f1_wt1]
[928]=[mil_merc_talked_f1_f2_wt1]
[929]=[mil_merc_talked_f1_f2_wt1_ct1]
[930]=[mil_merc_talked_i_hate_freedom]
[931]=[mil_reach_merc_done]
[932]=[mil_bs_dead]
[933]=[mil_free_2_tower]
[934]=[mil_water_tower_radio]
[935]=[mil_transfer_coo]
[936]=[mil_merc_captured_lesnik4]
[937]=[mil_merc_captured_lesnik4_done]
[938]=[mil_merc_captured_lesnik_finished]
[939]=[mil_freedom_assulters_talked]
[940]=[forester_talked]
[941]=[forester_talked_2]
[942]=[forester_telled_coordinates]
[943]=[mil_freedom_com_talked]
[944]=[mil_actor_on_base]
[945]=[mil_militarybase_dead_1]
[946]=[mil_militarybase_dead_2]
[947]=[mil_militarybase_dead_3]
[948]=[mil_mil_eliminated]
[949]=[mil_f0_t1]
[950]=[mil_actor_bridge]
[951]=[mil_coordinates_transferred]
[952]=[mil_ready_actor_on_level]
[953]=[mil_destroy_base_military_1]
[954]=[mil_destroy_base_military_2]
[955]=[mil_destroy_base_military_3]
[956]=[mil_actor_go_to_attack]
[957]=[mil_sound_distant_growl_1]
[958]=[mil_actor_attack_house]
[959]=[mil_destroy_house_military]
[960]=[mil_actor_go_to_limansk]
[961]=[mil_sound_thanks]
[962]=[mil_minigunner_dead]
[963]=[mil_racya_dialog_1]
[964]=[mil_racya_dialog_2]
[965]=[mil_racya_dialog_3]
[966]=[mil_racya_dialog_1_end]
[967]=[mil_racya_dialog_2_end]
[968]=[mil_racya_dialog_3_end]
[969]=[mil_alone_mission]
[970]=[mil_barrier_spawn_monster]
[971]=[mil_barrier_spawn_monolith]
[972]=[mil_additional_quest_1_info_complete]
[973]=[mil_additional_quest_2_info_complete]
[974]=[mil_additional_quest_3_info_complete]
[975]=[mil_additional_quest_4_info_complete]
[976]=[mil_additional_quest_4_spawn]
[977]=[mil_additional_quest_5_info_complete]
[978]=[mil_treasure_1_complete]
[979]=[mil_start_storyline_info]
[980]=[mil_destroy_military_finish]
[981]=[mil_actor_with_freedom_squad]
[982]=[mil_hog_death]
[983]=[mil_freedom_speaker_death]
[984]=[mil_end_dogs_spawn]
[985]=[mil_start_after_red_forest_completed]
[986]=[mil_kostiuk_sound_1]
[987]=[mil_kostiuk_sound_2]
[988]=[mil_kostiuk_sound_3]
[989]=[mil_village_sound_01]
[990]=[mil_village_sound_02]
[991]=[mil_village_sound_03]
[992]=[gar_joined_bandits]
[993]=[gar_visited_level]
[994]=[gar_story_find_diggers_started]
[995]=[gar_story_reached_dead_diggers_camp]
[996]=[gar_story_searched_digger_body]
[997]=[gar_story_digger_pda_played]
[998]=[gar_story_messenger_warning]
[999]=[gar_story_spawn_messenger_dogs]
[1000]=[gar_story_spawned_messenger_dogs]
[1001]=[gar_story_digger_killed_or_hostile]
[1002]=[gar_story_searched_messenger_body]
[1003]=[gar_story_messenger_dogs_dead]
[1004]=[gar_story_got_info_from_digger]
[1005]=[gar_story_stalkers_to_darkvalley]
[1006]=[gar_story_came_to_ambush_door]
[1007]=[gar_story_spawn_ambush_bandits]
[1008]=[gar_story_ambush_talk_1_played]
[1009]=[gar_story_ambush_talk_2_played]
[1010]=[gar_story_ambush_talk_3_played]
[1011]=[gar_story_ambush_talk_4_played]
[1012]=[gar_story_ambush_remove]
[1013]=[gar_story_need_to_find_fang_pda]
[1014]=[gar_story_cannot_find_fang]
[1015]=[gar_story_got_fang_pda]
[1016]=[gar_story_need_to_go_to_cache]
[1017]=[gar_bandit_base_gate_closed]
[1018]=[gar_bandit_base_minigame_dead]
[1019]=[gar_bandit_base_minigame_first_win]
[1020]=[gar_bandit_base_minigame_talked_at_end]
[1021]=[gar_bandit_base_commentator_response]
[1022]=[gar_flea_market_fixer_dead]
[1023]=[gar_flea_market_stop_quest_line]
[1024]=[gar_bandit_block_quest_line]
[1025]=[gar_quest_redemption_started]
[1026]=[gar_quest_redemption_done]
[1027]=[gar_quest_killer_pseudodogs_told]
[1028]=[gar_quest_killer_pseudodogs_started]
[1029]=[gar_quest_killer_pseudodogs_forest_spawn_point]
[1030]=[gar_quest_killer_pseudodogs_done]
[1031]=[gar_quest_tell_about_killer_pseudodogs_done]
[1032]=[gar_quest_get_old_pda_told]
[1033]=[gar_quest_get_old_pda_asked]
[1034]=[gar_quest_get_old_pda_started]
[1035]=[gar_quest_get_old_pda_camp_told]
[1036]=[gar_quest_get_old_pda_box_started]
[1037]=[gar_quest_bring_old_pda_started]
[1038]=[gar_quest_bring_old_pda_done]
[1039]=[gar_quest_bring_money_told]
[1040]=[gar_quest_bring_money_started]
[1041]=[gar_quest_bring_money_done]
[1042]=[gar_quest_get_weapons_started]
[1043]=[gar_quest_get_weapons_arrived]
[1044]=[gar_quest_get_weapons_ambush_start]
[1045]=[gar_quest_get_weapons_destroy_ambush_told]
[1046]=[gar_quest_get_weapons_destroyed_ambush]
[1047]=[gar_quest_get_weapons_get_pda_told]
[1048]=[gar_quest_get_weapons_got_traitor_pda]
[1049]=[gar_quest_get_weapons_quester_talked]
[1050]=[gar_quest_speak_with_quester_done]
[1051]=[gar_quest_liberate_conc_camp_told]
[1052]=[gar_quest_meet_with_digger_fighters_started]
[1053]=[gar_quest_meet_with_digger_fighters_done]
[1054]=[gar_quest_liberate_conc_camp_done]
[1055]=[gar_quest_talk_with_captive_leader_started]
[1056]=[gar_quest_talk_with_captive_leader_done]
[1057]=[gar_quest_captive_reward_done]
[1058]=[gar_quest_kill_digger_traitor_barman]
[1059]=[gar_quest_kill_smuggler_barman]
[1060]=[gar_quest_destroy_flea_market_barman]
[1061]=[gar_quest_bandit_secret_barman]
[1062]=[gar_quest_kill_digger_traitor_told]
[1063]=[gar_quest_kill_digger_traitor_started]
[1064]=[gar_quest_kill_digger_traitor_call]
[1065]=[gar_quest_kill_digger_traitor_going]
[1066]=[gar_quest_kill_digger_traitor_explained]
[1067]=[gar_quest_kill_digger_traitor_gone]
[1068]=[gar_quest_kill_digger_traitor_done]
[1069]=[gar_quest_kill_smuggler_prepare]
[1070]=[gar_quest_kill_smuggler_told]
[1071]=[gar_quest_kill_smuggler_done]
[1072]=[gar_quest_destroy_flea_market_told]
[1073]=[gar_quest_destroy_flea_market_done]
[1074]=[gar_quest_bandit_reward_started]
[1075]=[gar_quest_bandit_reward_done]
[1076]=[gar_quest_more_reward_started]
[1077]=[gar_quest_bandit_secret_started]
[1078]=[gar_quest_bandit_secret_done]
[1079]=[gar_bandit_join_invited]
[1080]=[gar_bandit_join_talked_first]
[1081]=[gar_bandit_join_enemy_wait]
[1082]=[gar_conc_camp_searcher_1_dead]
[1083]=[gar_conc_camp_searcher_2_dead]
[1084]=[gar_conc_camp_searcher_3_dead]
[1085]=[gar_conc_camp_one_prisoner_dead]
[1086]=[gar_conc_camp_two_prisoners_dead]
[1087]=[gar_conc_camp_all_diggers_dead]
[1088]=[gar_conc_camp_arbaiten_1]
[1089]=[gar_conc_camp_arbaiten_2]
[1090]=[gar_conc_camp_arbaiten_3]
[1091]=[gar_recover_item_1_done]
[1092]=[gar_recover_item_2_done]
[1093]=[gar_recover_item_3_done]
[1094]=[gar_recover_item_4_done]
[1095]=[gar_recover_item_5_done]
[1096]=[esc_joined_stalkers]
[1097]=[esc_actor_inside]
[1098]=[esc_minigunner]
[1099]=[esc_minigun_fire_on]
[1100]=[esc_alarm]
[1101]=[esc_alarm_alarm]
[1102]=[esc_mil_defense]
[1103]=[esc_invade]
[1104]=[esc_dead_megafon]
[1105]=[esc_mil_patrol]
[1106]=[esc_mil_patrol_gone]
[1107]=[esc_mil_minigun_hide_info]
[1108]=[esc_silence]
[1109]=[esc_fire]
[1110]=[esc_actor_target]
[1111]=[esc_wolf_talked]
[1112]=[esc_wolf_talked_2]
[1113]=[esc_trader_bye_played]
[1114]=[esc_trader_hello_played]
[1115]=[esc_actor_comes_2_trader]
[1116]=[esc_trader_hello_first_played]
[1117]=[esc_trader_hello_search_played]
[1118]=[esc_trader_hello_return_played]
[1119]=[esc_trader_bye_search_played]
[1120]=[esc_trader_bye_first_search_played]
[1121]=[esc_trader_bye_garbage_played]
[1122]=[esc_player_sleeps]
[1123]=[esc_skip_angry]
[1124]=[esc_trader_talked]
[1125]=[esc_actor_come_first]
[1126]=[esc_actor_inside_traders_dung]
[1127]=[esc_trader_angry]
[1128]=[esc_reach_trader_complete]
[1129]=[esc_actor_comes2door]
[1130]=[esc_voditel_talked]
[1131]=[esc_actor_near_mill]
[1132]=[esc_stalker_patrol_in_zone]
[1133]=[esc_mil_5_9_attack]
[1134]=[esc_task_patrol]
[1135]=[esc_stalker_patrol_dead]
[1136]=[esc_stalker_patrol_resqued]
[1137]=[mil_squad_1_5_9_dead]
[1138]=[mil_squad_2_5_9_dead]
[1139]=[esc_actor_inside_tonnel]
[1140]=[esc_actor_inside_tonnel_1]
[1141]=[esc_actor_inside_bridge]
[1142]=[esc_actor_inside_bridge_1]
[1143]=[esc_nasip_commander_talked]
[1144]=[esc_stalker_sniper_dead]
[1145]=[esc_actor_inside_stalkerbase]
[1146]=[esc_reach_stalker_base_complete]
[1147]=[esc_stalker_leader_meet]
[1148]=[esc_7_11_mil_1_dead]
[1149]=[esc_7_11_mil_2_dead]
[1150]=[esc_7_11_mil_3_dead]
[1151]=[esc_actor_mission_stalker_leader]
[1152]=[esc_actor_mission_stalker_leader_done]
[1153]=[esc_mission_stalker_leader_complete]
[1154]=[esc_mission_2_stalker_leader_complete]
[1155]=[esc_leader_talked2]
[1156]=[esc_com_tell_about_habar]
[1157]=[esc_leader_final_talked]
[1158]=[esc_habar_mill_spawn]
[1159]=[esc_habar_tonnel_spawn]
[1160]=[esc_habar_podval_spawn]
[1161]=[ct1_cm0]
[1162]=[ct1_cm1]
[1163]=[ct0_cm0]
[1164]=[esc_prapor_talked]
[1165]=[esc_military_comm_talked]
[1166]=[esc_actor_mission_military_comm]
[1167]=[esc_mission_military_comm_complete]
[1168]=[esc_mission_military_eliminated_stalkerbase]
[1169]=[esc_actor_inside_habar]
[1170]=[esc_take_habar_complete]
[1171]=[esc_actor_inside_traders_dung_last]
[1172]=[esc_bring_habar_complete]
[1173]=[esc_help_prisoner]
[1174]=[esc_actor_have_secret]
[1175]=[esc_prisoner_go_out]
[1176]=[esc_take_weapon_complete]
[1177]=[esc_prisoner_complete_dialog]
[1178]=[esc_first_join_stalker]
[1179]=[esc_join_stalker_on]
[1180]=[esc_driver_fight]
[1181]=[esc_additional_quest_2_info_complete]
[1182]=[esc_additional_quest_3_info_complete]
[1183]=[esc_additional_quest_2_spawn]
[1184]=[esc_additional_quest_3_spawn]
[1185]=[esc_additional_quest_3_fail]
[1186]=[esc_treasure_1_complete]
[1187]=[esc_treasure_2_complete]
[1188]=[esc_treasure_3_complete]
[1189]=[esc_prisoner_dialog_1]
[1190]=[esc_prisoner_dialog_2]
[1191]=[esc_leader_dialog_1]
[1192]=[esc_wolf_brother_1]
[1193]=[esc_wolf_brother_2]
[1194]=[esc_wolf_brother_3]
[1195]=[esc_wolf_brother_fail]
[1196]=[esc_wolf_brother_info]
[1197]=[esc_comm_info]
[1198]=[esc_novice_info_friend_dogs]
[1199]=[esc_novice_info_enemy_dogs]
[1200]=[esc_wolf_novice]
[1201]=[esc_wolf_novice_2]
[1202]=[esc_wolf_novice_3]
[1203]=[esc_wolf_novice_4]
[1204]=[esc_stalker_novice_fail]
[1205]=[esc_support_squad_attack]
[1206]=[esc_driver_friend_1]
[1207]=[esc_driver_friend_2]
[1208]=[esc_driver_friend_3]
[1209]=[esc_trader_bandits_1]
[1210]=[esc_trader_bandits_2]
[1211]=[esc_trader_bandits_3]
[1212]=[esc_driver_dead]
[1213]=[esc_wolf_dead]
[1214]=[esc_stalker_mechanic_dead]
[1215]=[esc_stalker_trader_dead]
[1216]=[esc_stalker_novice_defend]
[1217]=[esc_stalker_novice_dialog_fail]
[1218]=[esc_wolf_call_sound]
[1219]=[esc_stalker_novice_hit]
[1220]=[esc_wpn_ak74_upgrade_1]
[1221]=[esc_wpn_ak74_upgrade_2]
[1222]=[esc_wpn_wincheaster1300_upgrade_1]
[1223]=[esc_wpn_wincheaster1300_upgrade_2]
[1224]=[esc_stalker_enemy]
[1225]=[esc_stalker_neutral]
[1226]=[esc_novice_secret]
[1227]=[esc_military_atp_smartcover_1]
[1228]=[esc_military_atp_smartcover_2]
[1229]=[esc_zak_habar_complete]
[1230]=[esc_actor_kill_driver]
[1231]=[esc_driver_dialog_fight]
[1232]=[esc_recover_item_1_done]
[1233]=[esc_recover_item_2_done]
[1234]=[esc_recover_item_3_done]
[1235]=[esc_recover_item_4_done]
[1236]=[esc_join_need_sound]
[1237]=[agr_joined_duty]
[1238]=[agr_duty_first_join]
[1239]=[agr_duty_megafon_start]
[1240]=[agr_duty_megafon_hit]
[1241]=[agr_take_reward_complete]
[1242]=[agr_racya_dialog_1_end]
[1243]=[agr_racya_dialog_2_end]
[1244]=[agr_racya_dialog_1]
[1245]=[agr_racya_dialog_2]
[1246]=[agr_smart_terrain_6_4_simulation_task]
[1247]=[agr_smart_terrain_6_4_simulation_attack]
[1248]=[agr_smart_terrain_2_3_simulation_task]
[1249]=[agr_smart_terrain_2_3_simulation_attack]
[1250]=[agr_smart_terrain_4_2_simulation_task]
[1251]=[agr_smart_terrain_4_2_simulation_attack]
[1252]=[train_pre_jump_1]
[1253]=[train_pre_jump_2]
[1254]=[train_pre_jump_3]
[1255]=[train_jump_1]
[1256]=[train_jump_2]
[1257]=[train_jump_3]
[1258]=[snork_on_group_jump_1]
[1259]=[snork_on_group_jump_2]
[1260]=[snork_on_group_jump_3]
[1261]=[snork_on_group_jump_4]
[1262]=[snork_on_group_jump_5]
[1263]=[snork_on_group_jump_up_all]
[1264]=[agr_snork_simulation_attack_on_trains_jump_complete]
[1265]=[agr_snork_simulation_attack_on_trains]
[1266]=[agr_snork_simulation_attack_on_group]
[1267]=[on_leader]
[1268]=[sattack]
[1269]=[ssignal]
[1270]=[snork]
[1271]=[bandits_spawns]
[1272]=[agr_actor_inside_1]
[1273]=[agr_actor_inside_2]
[1274]=[agr_actor_inside_3]
[1275]=[agr_actor_inside_4]
[1276]=[agr_actor_inside_5]
[1277]=[agr_actor_inside_6]
[1278]=[agr_actor_inside_7]
[1279]=[agr_actor_inside_8]
[1280]=[agr_actor_inside_9]
[1281]=[agr_actor_inside_10]
[1282]=[agr_actor_inside_11]
[1283]=[agr_actor_inside_13]
[1284]=[agr_actor_danger]
[1285]=[death_1]
[1286]=[death_2]
[1287]=[death_3]
[1288]=[death_4]
[1289]=[death_5]
[1290]=[death_6]
[1291]=[death_7]
[1292]=[death_8]
[1293]=[death_9]
[1294]=[death_6_bl]
[1295]=[agr_fire_command]
[1296]=[agr_shooting_door_enter]
[1297]=[agr_shooting_door_exit]
[1298]=[fire_hole_sound]
[1299]=[agr_duty_storyline_complete]
[1300]=[agr_additional_quest_1_info_complete]
[1301]=[agr_additional_quest_3_info_complete]
[1302]=[agr_holeman_dialog]
[1303]=[agr_duty_trader_secret_1]
[1304]=[agr_duty_bar_secret_1]
[1305]=[agr_duty_bar_secret_2]
[1306]=[agr_duty_bar_secret_3]
[1307]=[agr_duty_bar_secret_4]
[1308]=[agr_duty_bar_secret_5]
[1309]=[agr_duty_trader_secret_1_give]
[1310]=[agr_duty_bar_secret_1_give]
[1311]=[agr_duty_bar_secret_2_give]
[1312]=[agr_duty_bar_secret_3_give]
[1313]=[agr_duty_bar_secret_4_give]
[1314]=[agr_duty_bar_secret_5_give]
[1315]=[agr_mechanic_pda_quest_1]
[1316]=[agr_mechanic_pda_quest_2]
[1317]=[agr_mechanic_pda_quest_3]
[1318]=[agr_mechanic_pda_quest_story]
[1319]=[agr_secret_trader_pda_quest_1]
[1320]=[agr_secret_trader_pda_quest_2]
[1321]=[agr_secret_trader_pda_quest_3]
[1322]=[agr_secret_trader_pda_story]
[1323]=[agr_pda_map_animals_quest_1]
[1324]=[agr_pda_map_animals_quest_2]
[1325]=[agr_pda_map_animals_quest_3]
[1326]=[agr_pda_map_animals_quest_story]
[1327]=[agr_stalker_scientist_quest_1]
[1328]=[agr_stalker_scientist_quest_2]
[1329]=[agr_stalker_scientist_quest_3]
[1330]=[agr_stalker_scientist_quest_story]
[1331]=[agr_stalker_scientist_dead]
[1332]=[agr_zooman_dead]
[1333]=[agr_stalker_secret_trader_dead]
[1334]=[agr_stalker_mechanic_dead]
[1335]=[agr_hole_leader_death]
[1336]=[agr_blokpost_shout_sound]
[1337]=[agr_snork_shout_sound]
[1338]=[agr_snork_dialog_shout_sound]
[1339]=[agr_duty_open]
[1340]=[agr_wpn_ak74_upgrade_1]
[1341]=[agr_smart_terrain_2_3_bandits_1_squad_death]
[1342]=[agr_smart_terrain_6_4_bandits_1_squad_death]
[1343]=[agr_smart_terrain_4_2_snorks_4_lair_death]
[1344]=[agr_garbage_end]
[1345]=[agr_holeman_dialog_complete]
[1346]=[agr_duty_weaponmaster_death]
[1347]=[agr_duty_barman_death]
[1348]=[agr_stalker_base_start_attack_1]
[1349]=[agr_stalker_base_start_attack_2]
[1350]=[agr_stalker_base_start_attack_3]
[1351]=[agr_bar_actor_enemy]
[1352]=[agr_actor_on_agroprom]
[1353]=[agr_duty_leader_raciya_end]
[1354]=[agr_monsters_big_attack]
[1355]=[agr_recover_item_1_done]
[1356]=[agr_recover_item_2_done]
[1357]=[agr_recover_item_3_done]
[1358]=[agr_recover_item_4_done]
[1359]=[agru_tushkano_run]
[1360]=[agru_phisics_active_1]
[1361]=[agru_leader_dolg_task_complete]
[1362]=[agru_go_out_task_complete]
[1363]=[agru_find_secret_task_complete]
[1364]=[agru_go_out_end_task_complete]
[1365]=[agru_door_1_closed]
[1366]=[agru_controller_death]
[1367]=[agru_teleport_complete]
[1368]=[agru_nvidia_presentation]
[1369]=[agr_postprocess_started]
[1370]=[agru_add_reward_1]
[1371]=[agru_open_story_door]
[1372]=[agru_end_agroprom_underhround]
[1373]=[agru_stop_siren]
[1374]=[yan_ready_actor_cut2]
[1375]=[yan_death_stalker4_cut2]
[1376]=[yan_death_stalker1_cut2]
[1377]=[yan_death_stalker2_cut2]
[1378]=[yan_death_stalker3_cut2]
[1379]=[yan_death_stalker5_cut2]
[1380]=[yan_death_stalker6_cut2]
[1381]=[yan_death_stalker7_cut2]
[1382]=[yan_alarm_signal_cut2]
[1383]=[yan_alarm_signal_stalkers_cut2]
[1384]=[yan_destroy_alarm_signal_cut2]
[1385]=[yan_destroy_zombi1_cut2]
[1386]=[yan_destroy_zombi2_cut2]
[1387]=[yan_destroy_zombi4_cut2]
[1388]=[yan_destroy_zombi6_cut2]
[1389]=[yan_destroy_zombi7_cut2]
[1390]=[yan_destroy_zombi10_cut2]
[1391]=[yan_destroy_zombi11_cut2]
[1392]=[yan_end_talk_with_scientics]
[1393]=[yan_stalker_squad_sci_base_death]
[1394]=[yan_squad_zombi_in_sci_base]
[1395]=[yan_squad_zombi_in_sci_base2]
[1396]=[yan_squad_zombi_in_sci_base3]
[1397]=[yan_squad_zombi_in_sci_base4]
[1398]=[yan_squad_zombi_in_sci_base5]
[1399]=[yan_squad_zombi_in_sci_base6]
[1400]=[start_surge]
[1401]=[yan_second_visit]
[1402]=[yan_quest_digger_doc]
[1403]=[yan_kak_proiti_za_strelkom]
[1404]=[yan_vida4a_quest_doc]
[1405]=[yan_sdal_quest_doc]
[1406]=[yan_proriv_k_ystanovke]
[1407]=[yan_levsha_dead]
[1408]=[yan_levwa_quest_doc]
[1409]=[yan_questions_scientists]
[1410]=[yan_soglasie_quest_doc]
[1411]=[yan_vzyal_quest_doc]
[1412]=[yan_quest_doc]
[1413]=[yan_otnesti_doc_saharavy]
[1414]=[yan_quest_levsha]
[1415]=[yan_stop]
[1416]=[yan_actor_in_sci_base]
[1417]=[yan_go_to_positions_cut6]
[1418]=[yan_actor_away_door1]
[1419]=[yan_actor_away_door2]
[1420]=[yan_actor_away_saharov]
[1421]=[yan_space_restrictor_actor_ready_cut5]
[1422]=[yan_destroy_zombi20_cut5]
[1423]=[yan_destroy_zombi21_cut5]
[1424]=[yan_destroy_zombi22_cut5]
[1425]=[yan_destroy_zombi23_cut5]
[1426]=[yan_destroy_zombi24_cut5]
[1427]=[yan_destroy_zombi25_cut5]
[1428]=[yan_destroy_zombi26_cut5]
[1429]=[yan_destroy_zombi27_cut5]
[1430]=[yan_destroy_zombi28_cut5]
[1431]=[yan_destroy_zombi29_cut5]
[1432]=[yan_destroy_zombi30_cut5]
[1433]=[yan_destroy_zombi31_cut5]
[1434]=[yan_destroy_zombi32_cut5]
[1435]=[yan_space_restrictor_actor_go_cut5]
[1436]=[yan_default_stalker_1_death]
[1437]=[yan_default_stalker_2_death]
[1438]=[yan_levsha_ready_cut6]
[1439]=[typoi]
[1440]=[yan_actor_ready_cut6_ok]
[1441]=[yan_ready_actor_cut6]
[1442]=[yan_ready_actor2_cut6]
[1443]=[hit_cut6_stalker_1]
[1444]=[hit_cut6_stalker_2]
[1445]=[hit_cut6_stalker_3]
[1446]=[hit_cut6_stalker_4]
[1447]=[hit_cut6_stalker_5]
[1448]=[yan_ready_vikl_cut6]
[1449]=[yan_ready_perekl_cut6]
[1450]=[yan_warning_zombie_cut6]
[1451]=[yan_warning_zombie2_cut6]
[1452]=[yan_start_frase_cut6]
[1453]=[yan_start_frase2_cut6]
[1454]=[yan_task1_end_cut6]
[1455]=[yan_task2_end_cut6]
[1456]=[yan_death_cut6_stalker2]
[1457]=[yan_death_cut6_stalker1]
[1458]=[yan_death_cut6_stalker5]
[1459]=[yan_fast_zombi_cut6]
[1460]=[yan_hero_in_zone]
[1461]=[yan_ready_actor_position_cut6]
[1462]=[alert_zombi_cut6_1]
[1463]=[yan_naprnik_roof_5]
[1464]=[yan_actor_start_to_go]
[1465]=[yan_go_home_cut6]
[1466]=[yan_actor_go_to_stalker]
[1467]=[yan_actor_destroy_wave1]
[1468]=[yan_actor_destroy_wave2]
[1469]=[yan_ready_wave2_cut6]
[1470]=[yan_ready_wave3_cut6]
[1471]=[yan_wave_zombie1_cut6]
[1472]=[yan_wave_zombie2_cut6]
[1473]=[yan_destroy_wave1_1]
[1474]=[yan_destroy_wave1_2]
[1475]=[yan_destroy_wave1_3]
[1476]=[yan_destroy_wave1_4]
[1477]=[yan_destroy_wave1_5]
[1478]=[yan_destroy_wave2_1]
[1479]=[yan_destroy_wave2_2]
[1480]=[yan_destroy_wave2_3]
[1481]=[yan_destroy_wave2_4]
[1482]=[yan_destroy_wave2_5]
[1483]=[yan_destroy_wave3_1]
[1484]=[yan_destroy_wave3_2]
[1485]=[yan_destroy_wave3_3]
[1486]=[yan_end_quest_line]
[1487]=[yan_go_to_red_forest_cut6]
[1488]=[yan_zombied_on_krisha_cut6]
[1489]=[yan_zombied_in_angar_cut6]
[1490]=[yan_professor_cut6]
[1491]=[yan_otvet_stalkera_cut6]
[1492]=[yan_otryad_go_home_cut6]
[1493]=[yan_stop_spawn_cut6]
[1494]=[yan_start_monologa_cut6]
[1495]=[yan_hold_position_cut6]
[1496]=[yan_ready_position_stalker3]
[1497]=[yan_ready_position_stalker4]
[1498]=[yan_stalker_3_kaput]
[1499]=[yan_stalker_4_kaput]
[1500]=[yan_stalker_5_kaput]
[1501]=[yan_wave_speedx2_cut6]
[1502]=[yan_start_remove]
[1503]=[yan_wave1_go]
[1504]=[yan_wave_naval]
[1505]=[yan_roof_nores_stalker3]
[1506]=[yan_roof_nores_stalker4]
[1507]=[yan_roof_nores_stalker5]
[1508]=[yan_death_stalker4_cut6]
[1509]=[yan_death_stalker3_cut6]
[1510]=[yan_death_stalker5_cut6]
[1511]=[yan_game_over_cut6]
[1512]=[yan_naprnik_roof_4]
[1513]=[yan_naprnik_roof_3]
[1514]=[yan_naprnik_roof_1]
[1515]=[yan_naprnik_roof_2]
[1516]=[yan_death_group1_cut6]
[1517]=[yan_wave_naval_roof1]
[1518]=[yan_smena_position_1]
[1519]=[yan_smena_position_2]
[1520]=[yan_smena_position_3]
[1521]=[yan_smena_position_4]
[1522]=[yan_smena_position_5]
[1523]=[yan_smena_position_6]
[1524]=[yan_proriv_k_ystanovke_start]
[1525]=[yan_ui_disabled]
[1526]=[yan_scene_6_snork_dead]
[1527]=[yan_low_psy_radiation_start]
[1528]=[yan_scene_6_ready_to_zabor]
[1529]=[yan_zabor_1_already_jumping]
[1530]=[yan_zabor_stalker_7_on_position]
[1531]=[yan_zabor_stalker_4_on_position]
[1532]=[yan_zabor_stalker_2_on_position]
[1533]=[yan_zabor_stalker_1_on_position]
[1534]=[yan_zabor_stalker_5_on_position]
[1535]=[yan_zabor_2_already_jumping]
[1536]=[yan_group_in_angar]
[1537]=[yan_not_go_to_roof]
[1538]=[yan_squad2_ready]
[1539]=[yan_recover_item_1_done]
[1540]=[yan_recover_item_2_done]
[1541]=[stc_strelok_hit_1]
[1542]=[stc_strelok_hit_2]
[1543]=[stc_strelok_hit_3]
[1544]=[stc_strelok_hit_4]
[1545]=[stc_strelok_hit_5]
[1546]=[stc_scene_1_enemy_spawn]
[1547]=[stc_scene_2_enemy_spawn]
[1548]=[stc_scene_2_enemy_2_spawn]
[1549]=[stc_scene_3_enemy_spawn]
[1550]=[stc_scene_4_enemy_spawn]
[1551]=[stc_scene_5_enemy_spawn]
[1552]=[stc_scene_6_enemy_spawn]
[1553]=[stc_scene_7_enemy_spawn_1]
[1554]=[stc_scene_7_enemy_spawn_2]
[1555]=[stc_scene_8_enemy_spawn]
[1556]=[stc_scene_start]
[1557]=[stc_scout_talk]
[1558]=[stc_first_teleport_monolith_spawn_1]
[1559]=[stc_first_teleport_monolith_spawn_2]
[1560]=[stc_first_teleport_monolith_spawn_3]
[1561]=[stc_first_teleport_monolith_spawn_4]
[1562]=[stc_first_scene_cameff_end]
[1563]=[stc_first_teleport_actor]
[1564]=[stc_strelok_can_run_1]
[1565]=[stc_strelok_can_run_2]
[1566]=[stc_strelok_can_run_3]
[1567]=[stc_additional_q1]
[1568]=[stc_first_teleport_spawn_3]
[1569]=[stc_second_teleport_spawn_2]
[1570]=[stc_second_teleport_spawn_3]
[1571]=[stc_second_teleport_actor_out]
[1572]=[stc_strelok_can_run_6]
[1573]=[stc_strelok_is_near_dead]
[1574]=[stc_strelok_dead]
[1575]=[stc_surge_continued]
[1576]=[stc_final_fade]
[1577]=[stc_first_teleport_spawn_6]
[1578]=[stc_final_cutscene_2]
[1579]=[stc_last_effector_1]
[1580]=[stc_last_effector_2]
[1581]=[stc_last_effector_3]
[1582]=[stc_armagedets_start]
[1583]=[info_up_ac_mp5]
[1584]=[info_up_bd_mp5]
[1585]=[info_up_a_novice_outfit]
[1586]=[info_up_ac_wincheaster1300]
[1587]=[info_up_bd_wincheaster1300]
[1588]=[info_up_ac_ak74u]
[1589]=[info_up_fh_scientific_outfit]
[1590]=[info_up_bdfh_scientific_outfit]
[1591]=[info_up_aceg_scientific_outfit]
[1592]=[info_up_ab_svu]
[1593]=[info_up_cd_svu]
[1594]=[info_up_abcd_svu]
[1595]=[info_up_ab_pkm]
[1596]=[info_up_cd_pkm]
[1597]=[info_up_abcd_pkm]
[1598]=[info_up_ac_desert_eagle]
[1599]=[info_up_bd_desert_eagle]
[1600]=[info_up_ac_spas12]
[1601]=[sar_enemies_spawned]
[1602]=[commander_move_1_fired]
[1603]=[soldier_1_move_1_fired]
[1604]=[soldier_2_move_1_fired]
[1605]=[soldier_3_move_1_fired]
[1606]=[soldier_3_move_1_2_fired]
[1607]=[commander_move_2_fired]
[1608]=[commander_dist_allow_1]
[1609]=[soldier_1_move_2_fired]
[1610]=[soldier_2_move_2_fired]
[1611]=[soldier_3_move_2_fired]
[1612]=[commander_move_3_fired]
[1613]=[soldier_1_move_3_fired]
[1614]=[soldier_2_move_3_fired]
[1615]=[soldier_3_move_3_fired]
[1616]=[soldier_3_move_3_1_fired]
[1617]=[soldier_3_move_3_2_fired]
[1618]=[commander_move_4_fired]
[1619]=[soldier_1_move_4_fired]
[1620]=[soldier_2_move_4_fired]
[1621]=[soldier_3_move_4_fired]
[1622]=[commander_move_5_fired]
[1623]=[soldier_1_move_5_fired]
[1624]=[soldier_2_move_5_fired]
[1625]=[soldier_3_move_5_fired]
[1626]=[commander_move_6_fired]
[1627]=[soldier_1_move_6_fired]
[1628]=[soldier_2_move_6_fired]
[1629]=[soldier_3_move_6_fired]
[1630]=[commander_move_7_fired]
[1631]=[soldier_1_move_7_fired]
[1632]=[soldier_2_move_7_fired]
[1633]=[soldier_3_move_7_fired]
[1634]=[commander_move_8_1_fired]
[1635]=[commander_move_8_2_fired]
[1636]=[soldier_1_move_8_fired]
[1637]=[soldier_2_move_8_fired]
[1638]=[soldier_3_move_8_fired]
[1639]=[commander_move_9_fired]
[1640]=[soldier_1_move_9_fired]
[1641]=[soldier_2_move_9_fired]
[1642]=[soldier_3_move_9_fired]
[1643]=[commander_move_10_fired]
[1644]=[soldier_1_move_10_fired]
[1645]=[soldier_2_move_10_fired]
[1646]=[soldier_3_move_10_fired]
[1647]=[commander_move_11_fired]
[1648]=[soldier_1_move_11_fired]
[1649]=[soldier_2_move_11_fired]
[1650]=[soldier_3_move_11_fired]
[1651]=[commander_dist_allow_21]
[1652]=[commander_dist_allow_22]
[1653]=[commander_move_12_fired]
[1654]=[soldier_1_move_12_fired]
[1655]=[soldier_2_move_12_fired]
[1656]=[soldier_3_move_12_fired]
[1657]=[commander_move_13_fired]
[1658]=[soldier_1_move_13_fired]
[1659]=[soldier_2_move_13_fired]
[1660]=[soldier_3_move_13_fired]
[1661]=[commander_move_14_fired]
[1662]=[soldier_1_move_14_fired]
[1663]=[soldier_2_move_14_fired]
[1664]=[soldier_3_move_14_fired]
[1665]=[commander_move_15_fired]
[1666]=[soldier_1_move_15_fired]
[1667]=[soldier_2_move_15_fired]
[1668]=[soldier_3_move_15_fired]
! attempt to use non-existent INFOPORTION [ui_talk_show]
* Saving spawns...
* Saving objects...
* 23676 objects are successfully saved
* Game killer_10_tfw_a.save-zik7861.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\killer_10_tfw_a.save-zik7861.sav'
! ERROR: SV: can't find children [38368] of parent [330719488]
* phase time: 219 ms
* phase cmem: 415340 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 209 ms
* phase cmem: 415340 K
Wczytywanie zapisanej gry "killer_10_tfw_a.save-zik7861.sav"...
* Loading spawn registry...
* 11002 spawn points are successfully loaded
* Loading objects...
* 23676 objects are successfully loaded
* Game killer_10_tfw_a.save-zik7861 is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\killer_10_tfw_a.save-zik7861.sav' (14.343s)
* phase time: 14342 ms
* phase cmem: 423880 K
SERWER: łączenie...
* phase time: 226 ms
* phase cmem: 423880 K
KLIENT: Synchronizacja...
* phase time: 202 ms
* phase cmem: 423880 K
* [win32]: free[2171956 K], reserved[91772 K], committed[1930512 K]
* [ D3D ]: textures[697005 K]
* [x-ray]: crt heap[423880 K], process heap[13565 K], game lua[110515 K], render[1516 K]
* [x-ray]: economy: strings[22007 K], smem[7268 K]
* MEMORY USAGE: 434507 K
* End of synchronization A[1] R[1]
 
FATAL ERROR
 
[error]Expression    : error handler is invoked!
[error]Function      : handler_base
[error]File          : E:\priquel\sources\engine\xrCore\xrDebugNew.cpp
[error]Line          : 742
[error]Description   : pure virtual function call
 

stack trace:



TFW wersja 3.8 ze wszystkimi fixami jakie były w paczce z forumowego downlądn.

Edit: Pojawia się on przy wychodzeniu z budynku B Agropromu
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LSkiper
Tropiciel

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Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez JE Józio Biden w 01 Lis 2015, 23:14

Chyba wiem o co cho

Jakiś handlarz zobaczył swojego wroga, też takie coś miałem w SoC jak bawiłem się z game relations, a mianowicie gdy w barze zaspawnowałem rodenta koło barmana, który wyciągnął gaussa i w momencie strzału właśnie taki mi bugtrap wyebał. Chociaż nie jestem pewien czy to samo czy coś innego, ale było coś w stylu "handler invoked" , a sprawdzić tego nie mogę bo jestem 900 km od mojego kompa. :caleb:
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JE Józio Biden
Tropiciel

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Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez BWKali w 21 Lis 2015, 10:46

Dodanie nowych sektorów mogłoby urozmaicić rozgrywkę. Nie muszą to być sektory z frakcjami, mogą być z punktami zasobów i dodatkowymi anomaliami. Automatycznie dałoby to więcej zabawy dla samotników (artefakty) i dla frakcyjnych (zasoby).
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Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez trolololo w 21 Lis 2015, 10:52

@UP mogło by być, ale frakcje powinny o ten region też walczyć, bo był by to taki nowy czerwony las. Mam taki pomysł, aby punkty z zasobami miały różny stopień "zasobności", dawały mniejsze, bądź większe profity dla frakcji. Jest to osiągalne?
Deszczyk pada , RAM mi zjada...
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Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez BWKali w 21 Lis 2015, 19:29

Pytanie, czy nasze pomysły nie zakłócą balansu gry. Już teraz niekiedy brakuje oddziałów, żeby zająć bazę, a tu odejdą jeszcze na opanowanie dodatkowych sektorów. Ewentualnie bazy w dodatkowych sektorach, aby zwiększyć liczebność oddziałów poszczególnych frakcji? Ważne, aby smoq2 nie musiał aż tak bardzo przerabiać tego, co już ma.

I pomysł, który mi kwitnie od pewnego czasu: implementacja moda pod Lost Alpha lub Call of Chernobyl. Tam jest dużo sektorów z potencjałem. Ale to by wymagało baaardzo dużo czasu, pracy i umiejętności, Smoq2 - przemyśl :)
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Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez Diegtiarov w 24 Lis 2015, 21:45

BWKali napisał(a):I pomysł, który mi kwitnie od pewnego czasu: implementacja moda pod Lost Alpha lub Call of Chernobyl. Tam jest dużo sektorów z potencjałem. Ale to by wymagało baaardzo dużo czasu, pracy i umiejętności, Smoq2 - przemyśl :)


Niestety tylko z potencjałem. Większość sektorów ma robotę dla +-6 stalkerów, a reszta nie ma ich wcale. Kiedy stalker nie ma określonego celu na danym terenie może sobie chodzić po całej lokacji. Dałoby radę dorobić jobsy ale to kupa roboty (głównie dlatego że sektorów używanych przez stalkerów jest od groma).
Nie wiadomo też, czy to, co obecnie ma smoqu, nie gryzłoby się z Open Xrayem CoC. Przerzucenie tego, jak to ująłeś, zajęłoby bardzo długo, bo dolatuje kilka lokacji.

Jeden człowiek ponoć pracuje nad klonem TFW dla CoC, o ile nie przerwał prac, bo był sam. Chyba wciąż szuka kogoś do pomocy.
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Diegtiarov
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Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez igla2008 w 31 Gru 2015, 16:52

Ktoś może pamięta (bo nie mam zainstalowanego w tej chwili TFW) czy dało się tutaj przewijać ekwipunek i przenosić do plecaka rzeczy czy wszystko natychmiast skakało do góry?
http://forum.wojnyfrakcji.org/forum/index.php http://www.wojnyfrakcji.cba.pl/index.php :D Dziękuje dobranoc... znowu padło :D To już się robi tragiczne. Jak można cały czas tak nieudolnie tym zarządzać... Ale tak to jest jak cały czas te same osoby trzymają stołki choć dawno żadnych pomysłów już nie mają.
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igla2008
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Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez Pangia w 31 Gru 2015, 19:37

Wydaje mi się, że ten błąd jest tylko w SoC-u i nie przypominam sobie, żeby nawet waniliowy CS go miał.
Proszę państwa, sto pięćdziesiąt kilometrów na godzinę w ciągu kilku sekund, wspaniały wynik. Gdyby w ten sposób można było wypie*dolić z polskiej polityki tych wszystkich śmieci z Okrągłego Stołu, Leszka Millera, byłoby… cudownie i każdemu bym ku*wa kupił po takim Ferrari, byleby w piz*u pojechali tym PROSTO do swojego ukochanego… Izraela. SYJONIŚCI Europy, jedźcie do siebie! Pozdrawiam, Zbigniew Stonoga. Nie jestem antysemitą!
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