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* Detected CPU: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz [GenuineIntel], F6/M7/S10, 2999.00 mhz, 33-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
* CPU threads: 2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 41220 files cached 33 archives, 6379Kb memory used.
Init FileSystem 0.973235 sec
'xrCore' build 3967, Dec 14 2009
EH: 2509C64A20413C2B73FC1FEFB686C195
-----loading e:\gry\stalker\gamedata\configs\system.ltx
-----loading e:\gry\stalker\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalkercop\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[4027652 K], reserved[65188 K], committed[101400 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[15612 K], process heap[3494 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[14288 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=E:\gry\Stalker\bin\
dir[1]=E:\gry\Stalker\
dir[2]=E:\gry\Stalker\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "e:\gry\stalker\gamedata\configs\default_controls.ltx"...
[e:\gry\stalker\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\gry\stalker\gamedata\configs\rspec_default.ltx"...
[e:\gry\stalker\gamedata\configs\rspec_default.ltx] successfully loaded.
Executing config-script "e:\gry\stalker\gamedata\configs\default_controls.ltx"...
[e:\gry\stalker\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[c:\users\public\documents\stalkercop\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:DE1]: NVIDIA GeForce GT 430
* GPU driver: 8.17.12.8562
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2776 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* SSample: 1024x768
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
compiling shader particle_distort
compiling shader particle
compiling shader particle
- r__tf_aniso 8
- r1_tf_mipbias 0.
compiling shader simple_color
compiling shader portal
compiling shader editor
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
FATAL ERROR
[error]Expression : wave&&wave->length()
[error]Function : CSoundRender_Source::LoadWave
[error]File : D:\prog_repository\sources\trunk\xrSound\SoundRender_Source_loader.cpp
[error]Line : 65
[error]Description : Can't open wave file:
[error]Arguments : e:\gry\stalker\gamedata\sounds\nature\new_thunder1_hec.ogg
stack trace: