[wpn_myrpg]:wpn_rpg7
$spawn = "weapons\wpn_myrpg"
ammo_class = ammo_myrpg, ammo_og-7b
inv_name = "Moje rpg"
[ammo_myrpg]:ammo_og-7b
GroupControlSection = spawn_group
discovery_dependency =
$spawn = "weapons\ammo\ammo_myrpg" ; option for Level Editor
class = A_OG7B
cform = skeleton
visual = dynamics\weapons\wpn_ammo\ammo_og_7b.ogf
description = "Moja amuunicja do rpg"
$prefetch = 64
cost = 500
box_size = 1
inv_name = "Moja amuunicja do rpg"
inv_name_short = "Moja amuunicja do rpg"
inv_weight = 2.0
FATAL ERROR
[error]Expression : anm
[error]Function : attachable_hud_item::anim_play
[error]File : E:\priquel\sources\engine\xrGame\player_hud.cpp
[error]Line : 325
[error]Description : model [wpn_rpg7_hud] has no motion alias defined [anm_idle_sprint]
stack trace:
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