* Detected CPU: GenuineIntel P3 family, F6/M15/S7, 2395.00 mhz, 94-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 30171 files cached 33 archives, 5009Kb memory used.
Init FileSystem 3.418067 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[e:\steam\steamapps\common\stalker clear sky\_appdata_\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[4007192 K], reserved[71004 K], committed[116044 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9650 K], process heap[783 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[5087 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "e:\steam\steamapps\common\stalker clear sky\gamedata\configs\rspec_high.ltx"...
[e:\steam\steamapps\common\stalker clear sky\gamedata\configs\rspec_high.ltx] successfully loaded.
[e:\steam\steamapps\common\stalker clear sky\_appdata_\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:615]: NVIDIA GeForce GTS 250
* GPU driver: 8.17.12.9036
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1762 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 12
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 12
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [1424 ms]
"e:\steam\steamapps\common\stalker clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 130022 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 6448 ms
* [prefetch] memory: 0Kb
* phase time: 6648 ms
* phase cmem: 120940 K
SERWER: rozpoczynanie...
* phase time: 341 ms
* phase cmem: 108135 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 7 ms
* phase cmem: 108135 K
Wczytywanie zapisanej gry "rf_quicksave.sav"...
* Loading spawn registry...
* 10999 spawn points are successfully loaded
* Loading objects...
* 18432 objects are successfully loaded
* Game rf_quicksave is successfully loaded from file 'e:\steam\steamapps\common\stalker clear sky\_appdata_\savedgames\rf_quicksave.sav' (42.949s)
* phase time: 42948 ms
* phase cmem: 171956 K
SERWER: łączenie...
* phase time: 108 ms
* phase cmem: 171962 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 82 ms
* phase cmem: 171994 K
Otwieranie strumienia...
* phase time: 23 ms
* phase cmem: 171994 K
Wczytywanie CFORM...
* phase time: 7953 ms
* phase cmem: 257150 K
Wczytywanie shaderów...
* phase time: 648 ms
* phase cmem: 258149 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65368 verts, 2042 Kb
* [Loading VB] 10019 verts, 313 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65509 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 50164 verts, 1567 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 38589 verts, 1205 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 762762 indices, 1489 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65500 verts, 767 Kb
* [Loading VB] 1438 verts, 16 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 445203 indices, 869 Kb
* phase time: 1799 ms
* phase cmem: 258332 K
Wczytywanie przestrzennej bazy danych...
* phase time: 100 ms
* phase cmem: 262611 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 11590 v(20), 6100 p
* [DETAILS] Batch(61), VB(226K), IB(35K)
* phase time: 56 ms
* phase cmem: 262627 K
Wczytywanie stref i portali...
* Loading HOM: e:\steam\steamapps\common\stalker clear sky\gamedata\levels\garbage\level.hom
* phase time: 49 ms
* phase cmem: 262825 K
Wczytywanie obiektów SI...
* phase time: 7 ms
* phase cmem: 262825 K
KLIENT: Odradzanie...
* phase time: 8 ms
* phase cmem: 262825 K
Wczytywanie tekstur...
* t-report - base: 1121, 250578 K
* t-report - lmap: 12, 12289 K
! Missing ogg-comment, file: e:\steam\steamapps\common\stalker clear sky\gamedata\sounds\ambient\special\garbage_bandits_radio_1.ogg
* phase time: 10772 ms
* phase cmem: 287842 K
KLIENT: Synchronizacja...
* phase time: 34 ms
* phase cmem: 287842 K
* [win32]: free[2814368 K], reserved[115424 K], committed[1264448 K]
* [ D3D ]: textures[284574 K]
* [x-ray]: crt heap[287842 K], process heap[11756 K], game lua[77979 K], render[152 K]
* [x-ray]: economy: strings[18997 K], smem[971 K]
* MEMORY USAGE: 335645 K
* End of synchronization A[1] R[1]
! Missing ogg-comment, file: e:\steam\steamapps\common\stalker clear sky\gamedata\sounds\ambient\special\depot_radio.ogg
stack trace:
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ....a.l.k.e.r\gamedata\scripts\rein_spawn_system.script:72: attempt to index a nil value
stack trace:
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