! attempt to use non-existent INFOPORTION [ui_talk_show]
! Can't find texture 'loner_wide'
* Saving spawns...
* Saving objects...
* 24867 objects are successfully saved
* Game loner_14_tfw_a.save-flu9210.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-stcs\savedgames\loner_14_tfw_a.save-flu9210.sav'
* Saving spawns...
* Saving objects...
* 24862 objects are successfully saved
* Game Rastil_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-stcs\savedgames\rastil_quicksave.sav'
* Saving spawns...
* Saving objects...
* 24894 objects are successfully saved
* Game Rastil_quicksave.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-stcs\savedgames\rastil_quicksave.sav'
stack trace:
001B:05CF83FD xrGame.dll
001B:05CE2265 xrGame.dll
001B:0163A5B4 lua.JIT.1.1.4.dll, lua_getinfo()
001B:0163A898 lua.JIT.1.1.4.dll, lua_getinfo()
001B:016320A5 lua.JIT.1.1.4.dll, lua_call()
001B:0163AAE8 lua.JIT.1.1.4.dll, lua_yield()
001B:01689DC6 luabind.beta7-devel.rc4.dll, luabind::detail::pcall()
KLIENT: Synchronizacja...
* phase time: 21 ms
* phase cmem: 372213 K
* [win32]: free[1082800 K], reserved[107088 K], committed[907200 K]
* [ D3D ]: textures[122652 K]
* [x-ray]: crt heap[372213 K], process heap[232826 K], game lua[121151 K], render[634 K]
* [x-ray]: economy: strings[18795 K], smem[9492 K]
! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\depot_radio.ogg
* MEMORY USAGE: 406470 K
* End of synchronization A[1] R[1]
! Can't find texture 'arttrader_icon'
! Can't find texture 'arttrader_wide'
! [LUA][ERROR] 55 [loner] switching to defence at Barykady
! [LUA][ERROR] 66 [dolg] switching to defence at Barykady
! [LUA][ERROR] 73 [loner] switching to defence at Skład
! [LUA][ERROR] gar_depot_guard2 [arttrader] switching to defence at Skład
! [LUA][ERROR] gar_depot_guard3 [arttrader] switching to defence at Skład
! [LUA][ERROR] 33 [loner] switching to defence at Skład
! [LUA][ERROR] gar_depot_guard1 [arttrader] switching to defence at Skład
FATAL ERROR
[error]Expression : error handler is invoked!
[error]Function : handler_base
[error]File : E:\priquel\sources\engine\xrCore\xrDebugNew.cpp
[error]Line : 742
[error]Description : pure virtual function call
stack trace:
KLIENT: Synchronizacja...
* phase time: 35 ms
* phase cmem: 291625 K
* [win32]: free[1303112 K], reserved[53536 K], committed[740440 K]
* [ D3D ]: textures[90588 K]
* [x-ray]: crt heap[291625 K], process heap[163181 K], game lua[103729 K], render[243 K]
* [x-ray]: economy: strings[18425 K], smem[971 K]
! Can't find texture 'wpn\wpn_pms'
* MEMORY USAGE: 366637 K
* End of synchronization A[1] R[1]
! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\depot_radio.ogg
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: .... - clear sky\gamedata\scripts\corpse_monitor.script:613: attempt to call method 'section_name' (a nil value)
stack trace:
Pilot napisał(a):strasznie dużo szukania od 200 strony tych wszystkich kawałków moda, poprawek a więc mam prośbie o pozbieranie tego i umieszczenie w 1 poście).
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