* Detected CPU: AuthenticAMD , F15/M3/S1, 1995.00 mhz, 164-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 29799 files cached 29 archives, 4624Kb memory used.
Init FileSystem 1.622049 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line -nointro
Executing config-script "user.ltx"...
[d:\gry\s.t.a.l.k.e.r. - clear sky\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[3046700 K], reserved[25396 K], committed[73568 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9263 K], process heap[666 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[5085 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_minimum.ltx"...
~ Invalid syntax in call to 'r__detail_density'
~ Valid arguments: float value in range [0.200,0.600]
~ Invalid syntax in call to 'r__supersample'
~ Valid arguments: integer value in range [1,8]
[d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[d:\gry\s.t.a.l.k.e.r. - clear sky\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32768 kb, 2428 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:9612]: ATI Radeon HD 3200 Graphics
* GPU driver: 8.17.10.1070
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1399 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* SSample: 800x480
* SSample: enabled
- r__tf_aniso 1
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 1
- r1_tf_mipbias 0.
* SSample: 800x480
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [105 ms]
"d:\gry\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe" -nointro
* phase time: 0 ms
* phase cmem: 96682 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 286 ms
* [prefetch] memory: 0Kb
* phase time: 319 ms
* phase cmem: 87599 K
SERWER: rozpoczynanie...
* phase time: 311 ms
* phase cmem: 74795 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 4 ms
* phase cmem: 74795 K
Wczytywanie zapisanej gry "1.sav"...
* Loading spawn registry...
* 10991 spawn points are successfully loaded
* Loading objects...
* 21996 objects are successfully loaded
* Game 1 is successfully loaded from file 'd:\gry\s.t.a.l.k.e.r. - clear sky\stalker-stcs\savedgames\1.sav' (46.068s)
* phase time: 46067 ms
* phase cmem: 135908 K
SERWER: łączenie...
* phase time: 87 ms
* phase cmem: 135952 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 10 ms
* phase cmem: 135985 K
Otwieranie strumienia...
* phase time: 6 ms
* phase cmem: 135985 K
Wczytywanie CFORM...
* phase time: 8265 ms
* phase cmem: 221142 K
Wczytywanie shaderów...
* phase time: 502 ms
* phase cmem: 222236 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65368 verts, 2042 Kb
* [Loading VB] 10019 verts, 313 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65529 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65509 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 50164 verts, 1567 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 38589 verts, 1205 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 762762 indices, 1489 Kb
* phase time: 97 ms
* phase cmem: 222397 K
Wczytywanie przestrzennej bazy danych...
* phase time: 39 ms
* phase cmem: 225711 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 11590 v(20), 6100 p
* [DETAILS] Batch(61), VB(226K), IB(35K)
* phase time: 59 ms
* phase cmem: 225775 K
Wczytywanie stref i portali...
* Loading HOM: d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\levels\garbage\level.hom
* phase time: 14 ms
* phase cmem: 225875 K
Wczytywanie obiektów SI...
* phase time: 8 ms
* phase cmem: 225875 K
KLIENT: Odradzanie...
* phase time: 8 ms
* phase cmem: 225875 K
Wczytywanie tekstur...
* t-report - base: 543, 35881 K
* t-report - lmap: 16, 16386 K
! Missing ogg-comment, file: d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\garbage_bandits_radio_1.ogg
* phase time: 1316 ms
* phase cmem: 255495 K
KLIENT: Synchronizacja...
* phase time: 12 ms
* phase cmem: 255495 K
* [win32]: free[2335100 K], reserved[49288 K], committed[761276 K]
* [ D3D ]: textures[70775 K]
* [x-ray]: crt heap[255495 K], process heap[8504 K], game lua[103484 K], render[247 K]
* [x-ray]: economy: strings[18173 K], smem[971 K]
! Can't find texture 'wpn\wpn_pms'
* MEMORY USAGE: 327850 K
* End of synchronization A[1] R[1]
! Missing ogg-comment, file: d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\depot_radio.ogg
! ERROR: SV: can't find children [16843] of parent [210411760]
! [LUA][ERROR] ATTENTION!!! ATTENTION!!! ATTENTION!!! ATTENTION!!!
! [LUA][ERROR] ENFORCED ABORT: Post everything below this line in your report!
! [LUA][ERROR]
! [LUA][ERROR]
! [LUA][ERROR] ERROR: class not found for section 'wpn_ak74u_slotted'
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ....t.a.l.k.e.r. - clear sky\gamedata\scripts\_g.script:982: bad argument #2 to 'format' (string expected, got nil)
stack trace:
wpn_addon_scope_bl
["wpn_vintorez"] = if_then_else(IS_SOC, "cse_alife_item_weapon_magazined", "cse_alife_item_weapon_magazined_w_gl"), -- SOC, CS, COP
["wpn_vintorez_slotted"] = if_then_else(IS_SOC, "cse_alife_item_weapon_magazined", "cse_alife_item_weapon_magazined_w_gl"), -- SOC, CS, COP
["wpn_ak74u"] = if_then_else(IS_SOC, "cse_alife_item_weapon_magazined", "cse_alife_item_weapon_magazined_w_gl"), -- SOC, CS, COP
["wpn_ak74u_slotted"] = if_then_else(IS_SOC, "cse_alife_item_weapon_magazined", "cse_alife_item_weapon_magazined_w_gl"), -- SOC, CS, COP
["wpn_ak74u_m1"] = if_then_else(IS_SOC, "cse_alife_item_weapon_magazined", "cse_alife_item_weapon_magazined_w_gl"), -- SOC, CS
Użytkownicy przeglądający to forum: Brak zarejestrowanych użytkowników oraz 4 gości