scigacz1975 napisał(a):http://62298.file4u.pl/download/2697291/full_upgrade_bez_wykluczen.7z - spróbuj tego tylko najpierw otwórz archiwum i skopiuj swoje pliki do innego katalogu
FATAL ERROR
[error]Expression : wave&&wave->length()
[error]Function : CSoundRender_Source::LoadWave
[error]File : E:\priquel\sources\engine\xrSound\SoundRender_Source_loader.cpp
[error]Line : 65
[error]Description : Can't open wave file:
[error]Arguments : e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\n_aks74u_sup_stalker.ogg
stack trace:
FATAL ERROR
[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitWindow
[error]File : E:\priquel\sources\engine\xrGame\ui\UIXmlInit.cpp
[error]Line : 88
[error]Description : XML node not found
[error]Argument 0 : wpn_crosshair_fn2000
[error]Argument 1 : ui\scopes.xml
stack trace:
scope_texture = wpn_crosshair_fn2000
wajs94 napisał(a):Na tej teksturze zauważyłem jakieś nowe kombinezony i modyfikowane bronie z dodatkami. Czy one będą w grze?
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
command line
Executing config-script "user.ltx"...
[c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2022800 K], reserved[16180 K], committed[58108 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8457 K], process heap[1528 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4107 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx"...
[e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx] successfully loaded.
[c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:622]: NVIDIA GeForce 9600 GT
* GPU driver: 6.14.11.8048
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1247 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\material\glass\glass_fall01hl.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\material\glass\glass_fall02hl.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\material\glass\glass_fall03hl.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\material\glass\glass_fall04hl.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\material\actor\step\n_water_4.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\material\actor\step\n_water_3.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\material\actor\step\n_water_2.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\material\actor\step\n_water_1.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\nature\thunder-0.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\underground\strange_noise_1.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\underground\strange_noise_2.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\anomaly\stancia_thunder.ogg
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\music\wasteland2.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [1375 ms]
"e:\gry\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 122662 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 654 ms
* [prefetch] memory: 0Kb
* phase time: 680 ms
* phase cmem: 113580 K
SERWER: rozpoczynanie...
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\device\pda\pda_tip.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\device\pda\pda_objective.ogg
* phase time: 164 ms
* phase cmem: 100160 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 1 ms
* phase cmem: 100160 K
Wczytywanie zapisanej gry "właściciel_quicksave.sav"...
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* Loading objects...
* 26367 objects are successfully loaded
* Game właściciel_quicksave is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-stcs\savedgames\właściciel_quicksave.sav' (7.072s)
* phase time: 7071 ms
* phase cmem: 154666 K
SERWER: łączenie...
* phase time: 44 ms
* phase cmem: 154690 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 4 ms
* phase cmem: 154723 K
Otwieranie strumienia...
* phase time: 2 ms
* phase cmem: 154723 K
Wczytywanie CFORM...
* phase time: 5437 ms
* phase cmem: 239692 K
Wczytywanie shaderów...
* phase time: 395 ms
* phase cmem: 240791 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65506 verts, 2047 Kb
* [Loading VB] 30586 verts, 955 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65504 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 1195 verts, 37 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 34422 verts, 1075 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 812169 indices, 1586 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 41130 verts, 481 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 539193 indices, 1053 Kb
* phase time: 106 ms
* phase cmem: 241010 K
Wczytywanie przestrzennej bazy danych...
* phase time: 31 ms
* phase cmem: 246134 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 9394 v(20), 5002 p
* [DETAILS] Batch(61), VB(183K), IB(29K)
* phase time: 35 ms
* phase cmem: 246135 K
Wczytywanie stref i portali...
* Loading HOM: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\levels\agroprom\level.hom
* phase time: 29 ms
* phase cmem: 246715 K
Wczytywanie obiektów SI...
* phase time: 3 ms
* phase cmem: 246715 K
KLIENT: Odradzanie...
* phase time: 2 ms
* phase cmem: 246715 K
Wczytywanie tekstur...
* t-report - base: 1054, 556463 K
* t-report - lmap: 7, 7168 K
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\detectors\contact_1.ogg
* phase time: 2244 ms
* phase cmem: 303471 K
KLIENT: Synchronizacja...
* phase time: 7 ms
* phase cmem: 303471 K
* [win32]: free[600804 K], reserved[244860 K], committed[1251424 K]
* [ D3D ]: textures[597459 K]
* [x-ray]: crt heap[303471 K], process heap[726636 K], game lua[95283 K], render[176 K]
* [x-ray]: economy: strings[15006 K], smem[1050 K]
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\actor\die0.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\actor\die1.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\actor\die2.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\actor\die3.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\affects\heartbeat.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\affects\tinnitus3a.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\human_03\dolg\fight\backup\backup_4.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\human_02\dolg\fight\backup\backup_4.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\n_pb_shot.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\f1_explode.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\anomaly\gravi_idle00.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\anomaly\electra_idle1.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\n_aks74u_sup_stalker.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\mp5_silenced.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\human_01\stalker\states\breath\breath_1.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\n_mp5_shot.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\snork\snork_idle_0.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\snork\snork_idle_1.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\snork\snork_idle_2.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\snork\snork_attack_0.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\snork\snork_attack_1.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\snork\snork_attack_hit_0.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\snork\snork_attack_hit_1.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\giant\giant_attack_0.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\giant\giant_breath_0.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\giant\giant_breath_1.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\giant\giant_breath_2.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\boar\boar_eat_0.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\boar\boar_eat_1.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\giant\giant_aggressive_0.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\giant\giant_aggressive_1.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\giant\giant_attack_1.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\giant\giant_hurt_0.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\giant\giant_hurt_1.ogg
! Missing ogg-comment, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\giant\giant_hurt_2.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\lr300_silenced.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\n_l85_shot.ogg
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\gauss_shoot.ogg
stack trace:
001B:1001DDD0 xrCore.dll, str_container::dock()
piotrek922 napisał(a):zmieniłem siatki w configu i przy ładowaniu mam bug ale w logu takie coś
Użytkownicy przeglądający to forum: Brak zarejestrowanych użytkowników oraz 1 gość