[S.T.A.L.K.E.R: The Faction War]

Regulamin forum
Dział "Modyfikacje Gotowe" służy do dyskusji o modyfikacjach, które już są stworzone lub do zadawania pytań na ich temat. Znajdziemy tutaj również linki do ściągnięcia modyfikacji (które powinny, a raczej muszą być w pierwszym poście tematu danej modyfikacji).

Przy zadawaniu pytania związanego z problemem dotyczącym modyfikacji, prosimy o podawanie treści całego loga błędu - koniecznie w tagu [CODE].

Przy cytowaniu plików *.LTX stosować tag [SYNTAX="ini"], przy cytowaniu plików *.script [SYNTAX="lua"] a przy cytowaniu plików *.xml - [SYNTAX="xml"].

Lokalizacja logów:
Windows XP - C:\Documents and Settings\All Users\Moje dokumenty\STALKER-STCS\logs\xray_nazwaużytkownika.log
Windows Vista/7 - C:\Users\Public\Documents\STALKER-STCS\logs\xray_nazwaużytkownika.log
Steam - X:\Program Files (x86)\Steam\SteamApps\common\Stalker Clear Sky\_appdata_\logs

Pytania na temat modyfikacji zadajemy w wątku dla niej stworzonym lub tworzymy nowy, jeśli takowego nie ma.

Gdy chcemy założyć nowy wątek, obowiązkowe jest przeczytanie tego tematu.

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez kubekpop w 22 Maj 2011, 13:21

Zaraz sprawdzę, ale znalazłem nowy błąd. Jak chcę sie z Mrówką zamienić sprzętem i wrzucam SAKO TRG ( czy coś takiego ) i 60 sztuk amunicji, to mi się pokazuje cena 1200 RU i że postać nie ma dość pieniędzy.
Awatar użytkownika
kubekpop
Przewodnik

Posty: 956
Dołączenie: 05 Sty 2011, 20:56
Ostatnio był: 05 Lut 2020, 11:37
Miejscowość: Warszawa
Frakcja: Czyste Niebo
Ulubiona broń: UDP Compact
Kozaki: 160

Reklamy Google

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez smoq2 w 22 Maj 2011, 13:22

@ kubekpop - Tak wiem. Nowa amunicja NATO nie jest dodana do pliku handlowego kompanów. Już to poprawiłem i w następnym patchu nie będzie problemu.
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Awatar użytkownika
smoq2
Legenda

Posty: 1502
Dołączenie: 27 Cze 2010, 02:05
Ostatnio był: 09 Paź 2019, 06:35
Miejscowość: Wrocław/Zielona Góra
Frakcja: Czyste Niebo
Ulubiona broń: Chaser 13
Kozaki: 497

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez kubekpop w 22 Maj 2011, 13:25

U mnie ten save działa. Normalnie wybijam te mięsacze i jest git! P.S. Dzięki za save!
Awatar użytkownika
kubekpop
Przewodnik

Posty: 956
Dołączenie: 05 Sty 2011, 20:56
Ostatnio był: 05 Lut 2020, 11:37
Miejscowość: Warszawa
Frakcja: Czyste Niebo
Ulubiona broń: UDP Compact
Kozaki: 160

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez smoq2 w 22 Maj 2011, 13:29

No to problem jest ograniczony do jednego systemu. Brzydko... :( No nic, silnik CS jest jaki jest... Niestety TFW nie opłaca się przerabiać pod silnik SoC/CoP, a szczerze to nawet nie wiem czy byłoby to możliwe.
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Awatar użytkownika
smoq2
Legenda

Posty: 1502
Dołączenie: 27 Cze 2010, 02:05
Ostatnio był: 09 Paź 2019, 06:35
Miejscowość: Wrocław/Zielona Góra
Frakcja: Czyste Niebo
Ulubiona broń: Chaser 13
Kozaki: 497

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez nuclear_twister w 22 Maj 2011, 14:31

Smoq2 tak się zastanawiałem odnośnie tych gadżetów w miejsce pistoletu, czy byłaby możliwość zrobienia bajeru dającego automatyczne użycie apteczek albo opatrunków po przekroczeniu krytycznej wartości? Można by wtedy (o ile nie byłoby to za dużo roboty) dodać specjalny rodzaj apteczek, którego używałby ten system. Byłyby one droższe albo dostępne tylko u Najebnika (np zamawiamy u niego paczkę 10 sztuk). Lub po prostu do działania wymagałoby apteczki naukowców. Aparacik ten mógłby także używać za nas leków przeciwpromiennych. Co ty na to? Sądząc po AI dla kompanów, którzy używają apteczek świadczy o możliwości stworzenia czegoś takiego :)
89% graczy uważa że najważniejsza jest grafika.
Jeśli należysz do tych 11% wklej to do podpisu.
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nuclear_twister
Stalker

Posty: 143
Dołączenie: 10 Mar 2010, 14:36
Ostatnio był: 29 Sie 2020, 21:48
Miejscowość: Najstarsze miasto w Polsce :]
Frakcja: Wolność
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 3

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez smoq2 w 22 Maj 2011, 14:43

@ nuclear_twister - Świetny pomysł! Jak najbardziej da się zrobić. Poziom zdrowia, energii, krwawienia oraz napromieniowania da się regulować za pomocą skryptów więc nie powinno być problemów. Da się zrobić by gadżet korzystał z każdego przedmiotu, apteczek jak i nowego przedmiotu w stylu aplikatorów. Wymyśl nazwę i opis a dopisze do listy w poście z resztą gadżetów.

Wpadł mi taki pomysł, żeby owe gadżety były powiązane z misjami od specjalnych stalkerów. Nie wiem jeszcze czy jako nagrody, czy po prostu gracz miał możliwość znalezienia ich podczas misji.
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Awatar użytkownika
smoq2
Legenda

Posty: 1502
Dołączenie: 27 Cze 2010, 02:05
Ostatnio był: 09 Paź 2019, 06:35
Miejscowość: Wrocław/Zielona Góra
Frakcja: Czyste Niebo
Ulubiona broń: Chaser 13
Kozaki: 497

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez nuclear_twister w 22 Maj 2011, 15:06

No to tak jak mówisz 4 takie bajerki :)

Aplikator morfiny - leczenie
Aplikator prokoagulantów - zmniejsza krwawienie przez poprawę krzepliwości krwi :)
Aplikator stymulantów - na poprawę wytrzymałości
Aplikator Antyradów - zmniejszenie promieniowania

Jak dla mnie wystarczy :)
Ostatnio edytowany przez nuclear_twister 22 Maj 2011, 15:48, edytowano w sumie 2 razy
89% graczy uważa że najważniejsza jest grafika.
Jeśli należysz do tych 11% wklej to do podpisu.
Awatar użytkownika
nuclear_twister
Stalker

Posty: 143
Dołączenie: 10 Mar 2010, 14:36
Ostatnio był: 29 Sie 2020, 21:48
Miejscowość: Najstarsze miasto w Polsce :]
Frakcja: Wolność
Ulubiona broń: Sniper Rifle SVDm2
Kozaki: 3

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez smoq2 w 22 Maj 2011, 15:38

Z ulepszeniami to trochę już za dużo roboty, poza tym jeżeli system miałby na bieżąco sprawdzać jakie ulepszenia są zainstalowane to by wykorkował. Nie pytaj dlaczego, tylko zaufaj mi na słowo. Łatwiej byłoby zrobić to po prostu tak, żeby podzielić na aplikatory morfiny(wspomaganie życia), aplikatory stymulantów i aplikatory leków przeciwpromiennych. Aplikator zmniejszający krwawienie niestety nie wiem jak logicznie wytłumaczyć/opsiać. Każdy by ileś tam kosztował i byłby do kupienia u Najebnika.
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Awatar użytkownika
smoq2
Legenda

Posty: 1502
Dołączenie: 27 Cze 2010, 02:05
Ostatnio był: 09 Paź 2019, 06:35
Miejscowość: Wrocław/Zielona Góra
Frakcja: Czyste Niebo
Ulubiona broń: Chaser 13
Kozaki: 497

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez Neavy w 22 Maj 2011, 15:46

BugTrap przy włączaniu.
:

Kod: Zaznacz wszystko
* Detected CPU: GenuineIntel P3 family, F6/M15/S11, 2400.00 mhz, 63-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 29827 files cached 29 archives, 4528Kb memory used.
Init FileSystem 2.429101 sec
'xrCore' build 3795, Jun 25 2009

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
command line
Executing config-script "user.ltx"...
[c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[1974308 K], reserved[14940 K], committed[107840 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9346 K], process heap[1180 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[5810 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1  eax[2] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "d:\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx"...
[d:\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx] successfully loaded.
~ Invalid syntax in call to 'r3_msaa_alphatest'
~ Valid arguments: st_opt_off/st_opt_atest_msaa_dx10_0/st_opt_atest_msaa_dx10_1
! Unknown command:  r3_msaa_opt
[c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:9589]: ATI Radeon HD 2600 PRO
* GPU driver: 6.14.10.6715
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 1004 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* HWDST/PCF supported and used
- r__tf_aniso 8
- r2_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
! [LUA][ERROR] Recreating savedgames folder
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 8
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [775 ms]
"d:\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 115292 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time:    4398 ms
* [prefetch] memory:  0Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 4666 ms
* phase cmem: 106042 K
SERWER: rozpoczynanie...
* phase time: 914 ms
* phase cmem: 106829 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 229 ms
* phase cmem: 106829 K
Tworzenie nowej gry...
* Creating new game...
* Loading spawn registry...
* 11716 spawn points are successfully loaded
* New game is successfully created!
* phase time: 14191 ms
* phase cmem: 165459 K
SERWER: łączenie...
* phase time: 708 ms
* phase cmem: 165481 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 648 ms
* phase cmem: 165514 K
Otwieranie strumienia...
* phase time: 193 ms
* phase cmem: 165514 K
Wczytywanie CFORM...
* phase time: 6026 ms
* phase cmem: 265548 K
Wczytywanie shaderów...
* phase time: 755 ms
* phase cmem: 266675 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 63724 verts, 1991 Kb
* [Loading VB] 17324 verts, 541 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65520 verts, 2047 Kb
* [Loading VB] 65454 verts, 2045 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 47969 verts, 1499 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 49100 verts, 1534 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 260865 indices, 509 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 44388 verts, 520 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 485868 indices, 948 Kb
* phase time: 1863 ms
* phase cmem: 266970 K
Wczytywanie przestrzennej bazy danych...
* phase time: 257 ms
* phase cmem: 271136 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 11590 v(20), 6100 p
* [DETAILS] Batch(61), VB(226K), IB(35K)
* phase time: 157 ms
* phase cmem: 271136 K
Wczytywanie stref i portali...
* Loading HOM: d:\s.t.a.l.k.e.r. - clear sky\gamedata\levels\military\level.hom
* phase time: 268 ms
* phase cmem: 271505 K
Wczytywanie obiektów SI...
* phase time: 374 ms
* phase cmem: 271505 K
KLIENT: Odradzanie...
* phase time: 515 ms
* phase cmem: 271505 K
Wczytywanie tekstur...
* t-report - base: 1201, 523063 K
* t-report - lmap: 11, 11265 K
* phase time: 11032 ms
* phase cmem: 292917 K
KLIENT: Synchronizacja...
* phase time: 692 ms
* phase cmem: 292917 K
* [win32]: free[546100 K], reserved[138176 K], committed[1412812 K]
* [ D3D ]: textures[571912 K]
* [x-ray]: crt heap[292917 K], process heap[765554 K], game lua[116190 K], render[249 K]
* [x-ray]: economy: strings[19343 K], smem[1084 K]
[0]=[global_dialogs]
[1]=[level_changer_icons]
[2]=[ui_pda]
[3]=[ui_pda_hide]
[4]=[ui_pda_contacts]
[5]=[ui_pda_contacts_hide]
[6]=[ui_pda_map_local]
[7]=[ui_pda_map_global]
[8]=[ui_pda_news]
[9]=[ui_pda_news_hide]
[10]=[ui_pda_jobs_failed]
[11]=[ui_pda_jobs_accomplished]
[12]=[ui_pda_jobs_current]
[13]=[ui_pda_jobs]
[14]=[ui_pda_jobs_hide]
[15]=[ui_pda_contracts]
[16]=[ui_pda_diary]
[17]=[ui_pda_diary_hide]
[18]=[ui_pda_encyclopedia]
[19]=[ui_pda_encyclopedia_hide]
[20]=[ui_pda_actor_info]
[21]=[ui_pda_ranking]
[22]=[ui_pda_events]
[23]=[retreat]
[24]=[alert]
[25]=[ui_inventory]
[26]=[ui_inventory_hide]
[27]=[ui_talk]
[28]=[ui_talk_hide]
[29]=[ui_trade]
[30]=[ui_trade_hide]
[31]=[ui_car_body]
[32]=[ui_car_body_hide]
[33]=[test_info_1]
[34]=[test_info_2]
[35]=[test_info_3]
[36]=[test_info_4]
[37]=[test_info_5]
[38]=[test_info_6]
[39]=[test_info_7]
[40]=[test_info_8]
[41]=[test_info_9]
[42]=[test_info_10]
[43]=[test_info_11]
[44]=[test_info_12]
[45]=[test_info_13]
[46]=[test_info_14]
[47]=[test_info_15]
[48]=[test_info_16]
[49]=[test_info_17]
[50]=[test_info_18]
[51]=[test_info_19]
[52]=[test_info_20]
[53]=[test_info_21]
[54]=[test_info_22]
[55]=[test_info_23]
[56]=[arena_first_battle_begin]
[57]=[arena_camera_begin]
[58]=[arena_final_battle]
[59]=[arena_rupor_off]
[60]=[arena_fourth_battle]
[61]=[script_version_update1]
[62]=[script_version_update2]
[63]=[special_trader_looking_for]
[64]=[special_trader_looking_for_collect]
[65]=[special_trader_rejected]
[66]=[sim_capture_enemy_base_killer_done]
[67]=[sim_capture_enemy_base_stalker_done]
[68]=[sim_capture_enemy_base_bandit_done]
[69]=[sim_capture_enemy_base_freedom_done]
[70]=[sim_capture_enemy_base_dolg_done]
[71]=[sim_capture_enemy_base_csky_done]
[72]=[esc_on_spawn_trig]
[73]=[expl_gear_given]
[74]=[player_left]
[75]=[game_start_functions_called]
[76]=[talked_with_shovel]
[77]=[switch_hog_shovel]
[78]=[gar_fixer_asked_about]
[79]=[watertower_bloodsucker_spawned]
[80]=[special_loner_squad2_is_spawned]
[81]=[special_loner_squad3_is_spawned]
[82]=[special_loner_squad4_is_spawned]
[83]=[special_loner_squad5_is_spawned]
[84]=[special_loner_squad6_is_spawned]
[85]=[special_loner_squad7_is_spawned]
[86]=[shovel_took_to_dolg]
[87]=[shovel_took_to_stalker]
[88]=[shovel_took_to_freedom]
[89]=[shovel_took_to_bandit]
[90]=[shovel_took_to_csky]
[91]=[shovel_took_to_killer]
[92]=[companion_recruited_obek]
[93]=[companion_recruited_anatol]
[94]=[companion_recruited_vistoysky]
[95]=[companion_recruited_bear]
[96]=[companion_recruited_yosh]
[97]=[companion_recruited_ant]
[98]=[companion_recruited_vadim]
[99]=[companion_recruited_krasny]
[100]=[companion_recruited_scar]
[101]=[companion_recruited_marek]
[102]=[companion_recruited_strider]
[103]=[all_factions_lvl_one_pushed]
[104]=[all_factions_lvl_two_pushed]
[105]=[all_factions_lvl_three_pushed]
[106]=[ee_dolg_won]
[107]=[ee_killer_won]
[108]=[ee_bandit_won]
[109]=[ee_freedom_won]
[110]=[ee_stalker_won]
[111]=[ee_csky_won]
[112]=[stalker_pushed]
[113]=[dolg_pushed]
[114]=[freedom_pushed]
[115]=[csky_pushed]
[116]=[open_way_mar_esc]
[117]=[never]
[118]=[enemy_expansion_pushed]
[119]=[capture_dolg_base_killer]
[120]=[capture_stalker_base_killer]
[121]=[capture_csky_base_killer]
[122]=[capture_bandit_base_killer]
[123]=[capture_freedom_base_killer]
[124]=[capture_killer_base_dolg]
[125]=[capture_stalker_base_dolg]
[126]=[capture_csky_base_dolg]
[127]=[capture_bandit_base_dolg]
[128]=[capture_freedom_base_dolg]
[129]=[capture_killer_base_stalker]
[130]=[capture_dolg_base_stalker]
[131]=[capture_csky_base_stalker]
[132]=[capture_bandit_base_stalker]
[133]=[capture_freedom_base_stalker]
[134]=[capture_killer_base_csky]
[135]=[capture_dolg_base_csky]
[136]=[capture_stalker_base_csky]
[137]=[capture_bandit_base_csky]
[138]=[capture_freedom_base_csky]
[139]=[capture_killer_base_bandit]
[140]=[capture_dolg_base_bandit]
[141]=[capture_stalker_base_bandit]
[142]=[capture_csky_base_bandit]
[143]=[capture_freedom_base_bandit]
[144]=[capture_killer_base_freedom]
[145]=[capture_dolg_base_freedom]
[146]=[capture_stalker_base_freedom]
[147]=[capture_csky_base_freedom]
[148]=[capture_bandit_base_freedom]
[149]=[radio_area_attack_escape]
[150]=[radio_area_attack_marsh]
[151]=[radio_area_attack_agroprom]
[152]=[radio_area_attack_yantar]
[153]=[radio_area_attack_darkvalley]
[154]=[radio_area_attack_military]
[155]=[val_to_esc_changer_dead]
[156]=[esc_to_val_changer_dead]
[157]=[mar_to_agr_changer_dead]
[158]=[agr_to_mar_changer_dead]
[159]=[yan_to_red_changer_dead]
[160]=[red_to_yan_changer_dead]
[161]=[killer_has_agr_base]
[162]=[leader_has_briefing]
[163]=[contact_has_briefing_csky]
[164]=[contact_has_briefing_stalker]
[165]=[contact_has_briefing_dolg]
[166]=[contact_has_briefing_freedom]
[167]=[contact_has_briefing_killer]
[168]=[actor_talked_leader_csky]
[169]=[actor_talked_leader_stalker]
[170]=[actor_talked_leader_dolg]
[171]=[actor_talked_leader_killer]
[172]=[actor_talked_leader_freedom]
[173]=[actor_talked_leader_bandit]
[174]=[actor_joined_csky]
[175]=[actor_joined_stalker]
[176]=[actor_joined_dolg]
[177]=[actor_joined_killer]
[178]=[actor_joined_freedom]
[179]=[actor_joined_bandit]
[180]=[first_mission_done_csky]
[181]=[first_mission_done_stalker]
[182]=[first_mission_done_dolg]
[183]=[first_mission_done_killer]
[184]=[first_mission_done_freedom]
[185]=[first_mission_done_bandit]
[186]=[first_mission_done_csky_no_actor]
[187]=[first_mission_done_stalker_no_actor]
[188]=[first_mission_done_dolg_no_actor]
[189]=[first_mission_done_killer_no_actor]
[190]=[first_mission_done_freedom_no_actor]
[191]=[first_mission_done_bandit_no_actor]
[192]=[unlock_1_exp_csky]
[193]=[unlock_2_exp_csky]
[194]=[unlock_3_exp_csky]
[195]=[unlock_4_exp_csky]
[196]=[unlock_5_exp_csky]
[197]=[unlock_6_exp_csky]
[198]=[unlock_7_exp_csky]
[199]=[unlock_8_exp_csky]
[200]=[unlock_9_exp_csky]
[201]=[unlock_1_exp_stalker]
[202]=[unlock_2_exp_stalker]
[203]=[unlock_3_exp_stalker]
[204]=[unlock_4_exp_stalker]
[205]=[unlock_5_exp_stalker]
[206]=[unlock_6_exp_stalker]
[207]=[unlock_7_exp_stalker]
[208]=[unlock_8_exp_stalker]
[209]=[unlock_9_exp_stalker]
[210]=[unlock_1_exp_dolg]
[211]=[unlock_2_exp_dolg]
[212]=[unlock_3_exp_dolg]
[213]=[unlock_4_exp_dolg]
[214]=[unlock_5_exp_dolg]
[215]=[unlock_6_exp_dolg]
[216]=[unlock_7_exp_dolg]
[217]=[unlock_8_exp_dolg]
[218]=[unlock_9_exp_dolg]
[219]=[unlock_1_exp_killer]
[220]=[unlock_2_exp_killer]
[221]=[unlock_3_exp_killer]
[222]=[unlock_4_exp_killer]
[223]=[unlock_5_exp_killer]
[224]=[unlock_6_exp_killer]
[225]=[unlock_7_exp_killer]
[226]=[unlock_8_exp_killer]
[227]=[unlock_9_exp_killer]
[228]=[unlock_1_exp_freedom]
[229]=[unlock_2_exp_freedom]
[230]=[unlock_3_exp_freedom]
[231]=[unlock_4_exp_freedom]
[232]=[unlock_5_exp_freedom]
[233]=[unlock_6_exp_freedom]
[234]=[unlock_7_exp_freedom]
[235]=[unlock_8_exp_freedom]
[236]=[unlock_9_exp_freedom]
[237]=[unlock_1_exp_bandit]
[238]=[unlock_2_exp_bandit]
[239]=[unlock_3_exp_bandit]
[240]=[unlock_4_exp_bandit]
[241]=[unlock_5_exp_bandit]
[242]=[unlock_6_exp_bandit]
[243]=[unlock_7_exp_bandit]
[244]=[unlock_8_exp_bandit]
[245]=[unlock_9_exp_bandit]
[246]=[arttrader_leader_first_talk]
[247]=[first_leader_talked_arttrader]
[248]=[second_leader_talked_arttrader]
[249]=[artrader_leader_asked_about_past]
[250]=[expedition_site_1]
[251]=[expedition_site_2]
[252]=[expedition_site_3]
[253]=[expedition_site_4]
[254]=[expedition_site_5]
[255]=[expedition_site_6]
[256]=[expedition_site_7]
[257]=[expedition_site_8]
[258]=[expedition_site_9]
[259]=[expedition_site_mes_dead]
[260]=[artrader_expedition_return]
[261]=[artrader_expedition_complete]
[262]=[bandit_special_missions_done]
[263]=[agr_ins_b_for_killer]
[264]=[agr_duty_base_for_killer]
[265]=[gar_lock_smarts_for_contact_killer]
[266]=[first_contact_talked_killer]
[267]=[killer_monolith_squad1_killed]
[268]=[killer_monolith_squad2_killed]
[269]=[killer_monolith_squad3_killed]
[270]=[second_contact_talked_killer]
[271]=[contact_ask_about_leader_killer]
[272]=[esc_stalker_base_for_killer]
[273]=[mar_csky_base_for_killer]
[274]=[val_bandit_base_for_killer]
[275]=[mil_freedom_base_for_killer]
[276]=[red_bridge_for_killer]
[277]=[monolith_leader_met]
[278]=[has_sleeping_bag]
[279]=[hospital_z1_action]
[280]=[sniper_fire_scene]
[281]=[kat_hosp_z1_minigun_fire]
[282]=[kat_hosp_z1_minigun_reload]
[283]=[sniper_fire_scene_end]
[284]=[hospital_z1_komander_speak]
[285]=[cover_fire]
[286]=[cover_fire_go]
[287]=[cover_fire_hide]
[288]=[cover_fire_end]
[289]=[pre_cover_fire]
[290]=[rush_1]
[291]=[rush_2]
[292]=[rush_3]
[293]=[rush_4]
[294]=[rush_5]
[295]=[rush_6]
[296]=[rush_7]
[297]=[hospital_actor_in_sniper_restr]
[298]=[sniper_off]
[299]=[door_blow_up]
[300]=[minigun_off]
[301]=[lim_z1_minigun_off_2]
[302]=[hospital_z1_enemy_1]
[303]=[hospital_z1_enemy_2]
[304]=[hospital_z1_enemy_3]
[305]=[hospital_z1_enemy_4]
[306]=[hospital_z1_enemy_5]
[307]=[hospital_first_wave_spawn]
[308]=[hospital_spawn_enemy_third_wave]
[309]=[hospital_last_wave_spawn]
[310]=[hospital_z1_badly]
[311]=[hospital_z1_spawn_off]
[312]=[hospital_z2_enter]
[313]=[hospital_heli_see_enemy]
[314]=[hospital_heli_start_attack]
[315]=[hospital_z2_rpg_fire]
[316]=[hospital_z2_rpg_run]
[317]=[hospital_z2_heli_fire]
[318]=[hospital_z2_heli_crash]
[319]=[hospital_z2_enemy_1]
[320]=[hospital_z2_enemy_2]
[321]=[hospital_z2_enemy_3]
[322]=[hospital_z2_enemy_4]
[323]=[hospital_z2_enemy_5]
[324]=[hospital_z2_enemy_6]
[325]=[hospital_z2_actor_nw]
[326]=[hospital_z2_actor_ne]
[327]=[hospital_z2_actor_sw]
[328]=[hospital_z2_actor_se]
[329]=[hospital_z2_spawn_off]
[330]=[hospital_z2_exit]
[331]=[hospital_z3_fierce_attack]
[332]=[hospital_z3_attack]
[333]=[hospital_z3_spawn_1_on]
[334]=[hospital_z3_spawn_2_on]
[335]=[hospital_z3_spawn_3_on]
[336]=[hospital_z3_spawn_4_on]
[337]=[hospital_z3_spawn_5_on]
[338]=[hospital_z3_spawn_6_on]
[339]=[hospital_z3_spawn_7_on]
[340]=[hospital_z3_spawn_8_on]
[341]=[hospital_z3_spawn_9_on]
[342]=[hospital_z3_spawn_10_on]
[343]=[hospital_z3_enemy_1]
[344]=[hospital_z3_enemy_2]
[345]=[hospital_z3_enemy_3]
[346]=[hospital_z3_enemy_4]
[347]=[hospital_z3_enemy_5]
[348]=[hospital_z3_enemy_6]
[349]=[hospital_z3_enemy_7]
[350]=[hospital_z3_enemy_8]
[351]=[hospital_z3_enemy_9]
[352]=[hospital_z3_enemy_10]
[353]=[hospital_cs_entrance]
[354]=[hospital_cs_victory]
[355]=[hospital_z3_cs_soldier1]
[356]=[hospital_z3_cs_soldier2]
[357]=[hospital_z3_cs_soldier3]
[358]=[hospital_z3_cs_soldier4]
[359]=[hospital_z3_cs_fire_1]
[360]=[hospital_z3_cs_fire_2]
[361]=[hospital_z3_cs_fire_3]
[362]=[hospital_z3_sniper_fire]
[363]=[hospital_z3_minigun_on]
[364]=[hospital_z3_minigun_off]
[365]=[hospital_z3_last_door]
[366]=[hospital_z3_enemy_last_wave]
[367]=[hospital_general_task]
[368]=[hospital_general_task_complete]
[369]=[hosp_task_sniper_back_rush_1_complete]
[370]=[hosp_task_sniper_back_rush_2_complete]
[371]=[hosp_task_sniper_back_rush_3_complete]
[372]=[hosp_task_sniper_back_rush_4_complete]
[373]=[hosp_task_z3_hold_out_complete]
[374]=[hospital_task_general]
[375]=[katacomb_task_sniper_back]
[376]=[katacomb_task_kill_sniper]
[377]=[katacomb_task_helicopter]
[378]=[katacomb_task_z2_exit]
[379]=[katacomb_task_3]
[380]=[hosp_z3_csky_hide_radio]
[381]=[gen_start_fighting]
[382]=[gen_snork_anim_left_0_dead]
[383]=[gen_snork_anim_left_1_dead]
[384]=[gen_snork_anim_left_2_dead]
[385]=[gen_snork_anim_left_3_dead]
[386]=[gen_snork_anim_right_0_dead]
[387]=[gen_snork_anim_right_1_dead]
[388]=[gen_snork_anim_right_2_dead]
[389]=[gen_snork_anim_right_3_dead]
[390]=[gen_snork_anim_right_4_dead]
[391]=[gen_snork_anim_left_0_danger]
[392]=[gen_snork_anim_left_1_danger]
[393]=[gen_snork_anim_left_2_danger]
[394]=[gen_snork_anim_left_3_danger]
[395]=[gen_snork_anim_right_0_danger]
[396]=[gen_snork_anim_right_1_danger]
[397]=[gen_snork_anim_right_2_danger]
[398]=[gen_snork_anim_right_3_danger]
[399]=[gen_snork_anim_right_4_danger]
[400]=[gen_cutscene_02]
[401]=[gen_cutscene_04]
[402]=[gen_cutscene_08]
[403]=[temp_anim_l0]
[404]=[temp_anim_l1]
[405]=[temp_anim_l2]
[406]=[temp_anim_l3]
[407]=[temp_anim_r0]
[408]=[temp_anim_r1]
[409]=[temp_anim_r2]
[410]=[temp_anim_r3]
[411]=[temp_anim_r4]
[412]=[red_bridge_scene_begin]
[413]=[red_bridge_bandit_1]
[414]=[red_bridge_bandit_2]
[415]=[red_bridge_bandit_3]
[416]=[red_bridge_bandit_4]
[417]=[red_bridge_bandit_5]
[418]=[red_bridge_bandit_6]
[419]=[red_bridge_bandit_7]
[420]=[red_bridge_ally_strike]
[421]=[duty_help_csky]
[422]=[freedom_help_csky]
[423]=[stalker_help_csky]
[424]=[red_bridge_allyes_skirmish]
[425]=[red_bridge_allyes_skirmish2]
[426]=[red_bridge_allyes_try_pull_down]
[427]=[red_bridge_sniper_spawn]
[428]=[red_bridge_sniper_fire]
[429]=[red_bridge_allyes_out]
[430]=[red_bridge_captured]
[431]=[red_bridge_down_done]
[432]=[red_bridge_actor_out]
[433]=[red_bridge_bandit_out]
[434]=[red_bridge_allyes_win]
[435]=[red_bridge_allyes_free]
[436]=[red_bridge_bridge_move]
[437]=[red_bridge_bandit_enter_true]
[438]=[red_bridge_csky_assault]
[439]=[red_bridge_allyes_by_bridge]
[440]=[red_bridge_sniper_work1]
[441]=[red_bridge_sniper_work2]
[442]=[red_bridge_sniper_work3]
[443]=[red_bridge_sniper_work4]
[444]=[red_bridge_actor_fail]
[445]=[red_bridge_thanks_leshiy_reply]
[446]=[red_bridge_thanks_leshiy]
[447]=[red_bridge_thanks_leshiy_reply2]
[448]=[red_bridge_thanks_leshiy_reply3]
[449]=[red_bridge_thanks_leshiy_reply4]
[450]=[red_bridge_finished]
[451]=[red_bridge_leshiy_redy]
[452]=[red_bridge_clear_path]
[453]=[red_bridge_actor_come]
[454]=[red_actor_help_with_bridge]
[455]=[red_bridge_talk_with_comander]
[456]=[red_bridge_actor_in_position]
[457]=[red_bridge_cover_allyes_complete]
[458]=[red_bridge_cover_allyes2_complete]
[459]=[red_bridge_csky_go_limansk]
[460]=[red_bridge_csky_go_limansk_1]
[461]=[red_bridge_go_lever]
[462]=[red_bridge_stalkers_go]
[463]=[red_bridge_cs1]
[464]=[red_bridge_cs2]
[465]=[red_bridge_cs3]
[466]=[red_bridge_cs4]
[467]=[red_bridge_cs5]
[468]=[red_bridge_cs6]
[469]=[red_bridge_cs7]
[470]=[red_bridge_sniper_snd]
[471]=[red_bridge_try_pull_down_first]
[472]=[red_bridge_bandits_task]
[473]=[red_bridge_stalkers_go_bridge]
[474]=[red_bridge_sniper_task_complete]
[475]=[red_bridge_sniper_target]
[476]=[red_bridge_actor_talk_with_cs_commander]
[477]=[red_bridge_sniper_first_task]
[478]=[red_bridge_cs_commander_wait_1]
[479]=[red_bridge_cs_commander_wait_2]
[480]=[red_bridge_cs_commander_wait_3]
[481]=[red_bridge_cs_commander_wait_4]
[482]=[red_bridge_leshiy_wait_1]
[483]=[red_bridge_leshiy_wait_2]
[484]=[red_bridge_ally_2_wait_1]
[485]=[red_bridge_ally_3_wait_1]
[486]=[red_bridge_ally_4_wait_1]
[487]=[red_bridge_ally_4_wait_2]
[488]=[red_bridge_ally_5_wait_1]
[489]=[red_bridge_cs_soldier_1_wait_1]
[490]=[red_bridge_cs_soldier_2_wait_1]
[491]=[red_bridge_cs_soldier_2_wait_2]
[492]=[red_bridge_cs_soldier_3_wait_1]
[493]=[red_bridge_cs_soldier_4_wait_1]
[494]=[red_bridge_cs_soldier_4_wait_2]
[495]=[red_bridge_cs_soldier_4_wait_3]
[496]=[red_bridge_cs_soldier_5_wait_1]
[497]=[red_bridge_cs_soldier_6_wait_1]
[498]=[red_bridge_cs_soldier_7_wait_1]
[499]=[red_pursuit_strelok_go]
[500]=[red_pursuit_strelok_go_1]
[501]=[red_pursuit_strelok_go_2]
[502]=[red_pursuit_strelok_go_3]
[503]=[red_pursuit_ambush_attack]
[504]=[red_pursuit_ambush_attack1]
[505]=[red_pursuit_ambush_attack2]
[506]=[red_pursuit_boars_attack]
[507]=[red_pursuit_strelok_offline]
[508]=[red_pursuit_scene_begin]
[509]=[red_pursuit_tunnel_explode]
[510]=[red_pursuit_bounty_hunter_1]
[511]=[red_pursuit_bounty_hunter_2]
[512]=[red_pursuit_bounty_hunter_3]
[513]=[red_pursuit_bounty_hunter_4]
[514]=[red_pursuit_bounty_hunter_5]
[515]=[red_pursuit_bounty_hunter_6]
[516]=[red_pursuit_bounty_hunter_surrender_info]
[517]=[red_bounty_hunters_free]
[518]=[red_pursuit_csky_talk]
[519]=[red_pursuit_csky_talk2]
[520]=[red_pursuit_strelok_spich]
[521]=[red_pursuit_task_end]
[522]=[red_bridge_bandit_attacked]
[523]=[red_pursuit_bandit_attack]
[524]=[red_strelok_task_end]
[525]=[red_pursuit_bandits_enter]
[526]=[red_pursuit_bandit_guard_bridge]
[527]=[red_pursuit_bandit_guard_bridge2]
[528]=[red_bridge_bandit_time_out]
[529]=[red_pursuit_bounty_hunters_hit]
[530]=[red_pursuit_camfly_begin]
[531]=[red_bounty_hunters_go_info]
[532]=[red_bounty_hunter_far]
[533]=[red_bounty_hunter_middle]
[534]=[red_bounty_hunter_forester_place]
[535]=[red_pursuit_ambush_task_end]
[536]=[red_pursuit_explode]
[537]=[red_bounty_hunters_attack_2]
[538]=[red_bounty_hunters_give_treasure]
[539]=[red_artefact_hunters_go]
[540]=[red_artefact_hunters_go2]
[541]=[red_artefact_hunters_task_complete]
[542]=[red_artefact_hunters_task_fail]
[543]=[red_artefact_hunters_actor_refuse]
[544]=[red_artefact_hunters_task_2_complete]
[545]=[red_artefact_hunters_give_reward]
[546]=[red_smart_3_2_init_tech_job]
[547]=[red_smart_3_2_init_artefact_search]
[548]=[red_smart_6_3_init_artefact_search]
[549]=[red_bloodsucker_spawn]
[550]=[red_bloodsucker_off]
[551]=[red_bloodsucker_spawn_on]
[552]=[red_undeground_open]
[553]=[red_psy_dog_attack]
[554]=[red_underground_dynamit_use]
[555]=[red_teleport_way]
[556]=[red_teleport_way_2]
[557]=[red_actor_find_teleport]
[558]=[red_go_to_sos_signal_task_complete]
[559]=[red_forest_gate_staler_off]
[560]=[red_actor_find_forester]
[561]=[red_actor_choose_dolg]
[562]=[red_actor_choose_freedom]
[563]=[red_actor_choose_investigation]
[564]=[red_forester_actor_has_compas]
[565]=[red_forester_search_compas_task]
[566]=[red_forester_take_compas]
[567]=[red_forester_who_are_you]
[568]=[red_leshiy_reward_1]
[569]=[red_leshiy_reward_2]
[570]=[red_leshiy_reward_3]
[571]=[red_leshiy_reward_4]
[572]=[red_leshiy_reward_5]
[573]=[red_leshiy_reward_done]
[574]=[red_forest_open]
[575]=[red_forest_allyes_have_map]
[576]=[red_forest_bring_red_forest_map_task]
[577]=[red_forest_bring_red_forest_map_task_done]
[578]=[red_forest_gate_keepers_dialog_end]
[579]=[red_stalker_reinforced_task_complete]
[580]=[red_forest_stalker_sos]
[581]=[red_bloodsucker_first_spawn]
[582]=[red_capture_undeground_camp_done]
[583]=[red_recover_item_1_done]
[584]=[red_recover_item_2_done]
[585]=[red_recover_item_3_done]
[586]=[lim_bandit_ambush]
[587]=[lim_no_bandit_ambush]
[588]=[lim_bandit_ambush_destroy]
[589]=[lim_bandit_away]
[590]=[lim_cs_enter_squad_fire1]
[591]=[lim_bandit_wounded_dont_shoot]
[592]=[lim_bandit_wounded_medkit1]
[593]=[lim_cs_enter_squad_threat1]
[594]=[lim_cs_enter_squad_threat2]
[595]=[lim_bandit_have_medkit]
[596]=[lim_bandit_say_abaut_ambush]
[597]=[lim_bandit_wounded_dialog]
[598]=[lim_bandit_wounded_go]
[599]=[lim_bandit_wounded_go2]
[600]=[lim_bandit_wonded_1_out]
[601]=[lim_bandit_wonded_2_out]
[602]=[lim_bandit_health_restore]
[603]=[lim_bandit_house_attack1]
[604]=[lim_bandit_house_attack2]
[605]=[lim_bandit_house_go]
[606]=[lim_bandit_house_attackers]
[607]=[lim_destroy_bandit_minigun_task]
[608]=[lim_merc_helper_sanks]
[609]=[lim_barricade_attack]
[610]=[lim_roof_sniper_1_off]
[611]=[lim_roof_sniper_2_off]
[612]=[lim_roof_sniper_3_off]
[613]=[lim_roof_sniper_4_off]
[614]=[lim_roof_sniper_5_off]
[615]=[lim_roof_sniper_6_off]
[616]=[lim_csky_enter_danger]
[617]=[lim_condition1]
[618]=[lim_condition2]
[619]=[lim_csky_go_to_smart_3]
[620]=[lim_cs_go_to_squere]
[621]=[lim_condition3]
[622]=[lim_condition4]
[623]=[lim_condition5]
[624]=[lim_condition6]
[625]=[lim_find_bridge_squad_comander_complete]
[626]=[lim_csky_square_wait]
[627]=[lim_smart_3_captured]
[628]=[lim_csky_in_ambush]
[629]=[lim_ambush2]
[630]=[lim_canal_scene_begin]
[631]=[lim_go_to_canal_task]
[632]=[lim_military_minigun_task]
[633]=[lim_go_to_canal_complete]
[634]=[lim_bridge_csky_fire]
[635]=[lim_military_minigun_out]
[636]=[lim_military_minigun2_out]
[637]=[lim_construction_enemy_1]
[638]=[lim_construction_enemy_2]
[639]=[lim_construction_enemy_3]
[640]=[lim_construction_enemy_4]
[641]=[lim_construction_enemy_5]
[642]=[lim_construction_enemy_6]
[643]=[lim_construction_passed]
[644]=[lim_final_scene_begin]
[645]=[lim_final_allyes_recognize_actor]
[646]=[lim_final_allyes_cover_fire]
[647]=[lim_final_sniper_fire]
[648]=[lim_final_sniper_fire2]
[649]=[lim_final_sniper_fire_actor]
[650]=[lim_shut_transformer_task]
[651]=[lim_electro_fence_off]
[652]=[lim_go_to_hospital]
[653]=[lim_recon_squad_go_1]
[654]=[lim_recon_squad_wait]
[655]=[lim_recon_squad_order_1]
[656]=[lim_electro_fence_actor_come]
[657]=[lim_final_squad_destroy]
[658]=[lim_test_stalker_1]
[659]=[lim_test_stalker_2]
[660]=[lim_test_stalker_3]
[661]=[lim_test_stalker_4]
[662]=[lim_test_stalker_5]
[663]=[lim_actor_skip_military_minigun_task]
[664]=[lim_final_sniper_off]
[665]=[lim_final_actor_find_transformer]
[666]=[mar_autosave]
[667]=[mar_joined_csky]
[668]=[mar_tower_defended]
[669]=[mar_tower_captured]
[670]=[mar_boar_killed]
[671]=[mar_plant_captured]
[672]=[mar_hidden_from_heli]
[673]=[mar_start_heli]
[674]=[mar_heli_away]
[675]=[mar_heli_see_actor]
[676]=[mar_heli_turn]
[677]=[mar_recover_item_1_done]
[678]=[mar_recover_item_2_done]
[679]=[mar_recover_item_3_done]
[680]=[mar_recover_item_4_done]
[681]=[mar_recover_item_5_done]
[682]=[mar_renegade_base_captured]
[683]=[mar_intro_scene_1_talked_4]
[684]=[mar_intro_scene_2_start]
[685]=[mar_intro_start]
[686]=[mar_intro_scene_1_talked_1]
[687]=[mar_intro_scene_1_talked_2]
[688]=[mar_intro_scene_1_talked_3]
[689]=[mar_intro_scene_2_woke]
[690]=[mar_intro_scene_2_talk]
[691]=[mar_intro_scene_2_end]
[692]=[mar_intro_scene_2_cameff_end]
[693]=[mar_intro_talk_with_barman_done]
[694]=[mar_intro_talk_with_barman_radio_timer]
[695]=[mar_intro_talk_with_barman_break]
[696]=[mar_intro_talk_with_commander_1_started]
[697]=[mar_intro_talk_with_commander_1_done]
[698]=[mar_intro_talk_with_commander_1_radio_timer]
[699]=[mar_intro_talk_with_commander_1_break]
[700]=[mar_intro_talk_with_commander_1_radio_played]
[701]=[mar_intro_talk_with_commander_1_tutorial]
[702]=[mar_intro_talk_with_trader_started]
[703]=[mar_intro_talk_with_trader_radio_timer]
[704]=[mar_intro_talk_with_trader_radio_played]
[705]=[mar_intro_talk_with_trader_done]
[706]=[mar_intro_talk_with_guide_started]
[707]=[mar_intro_talk_with_guide_done]
[708]=[mar_intro_talk_with_guide_end]
[709]=[mar_tutorial_tower_top_shout]
[710]=[mar_tutorial_tower_top_started]
[711]=[mar_tutorial_tower_top_reversed]
[712]=[mar_tutorial_tower_top_done]
[713]=[mar_tutorial_kill_boars_started]
[714]=[mar_tutorial_kill_boars_reversed]
[715]=[mar_tutorial_kill_boars_done]
[716]=[mar_tutorial_return_to_base_reversed]
[717]=[mar_tutorial_help_done]
[718]=[mar_tutorial_help_reversed]
[719]=[mar_tutorial_surge_warned]
[720]=[mar_tutorial_returned_to_base]
[721]=[mar_tutorial_returned_got_on_feet]
[722]=[mar_intro_talk_with_commander_2_started]
[723]=[mar_intro_talk_with_commander_2_done]
[724]=[mar_intro_talk_with_commander_2_choose]
[725]=[mar_intro_talk_with_commander_2_decide]
[726]=[mar_intro_talk_with_commander_3_done]
[727]=[mar_intro_talk_with_commander_3_control]
[728]=[mar_intro_talk_with_tactic_told]
[729]=[mar_intro_talk_with_tactic_done]
[730]=[mar_story_go_to_marsh_done]
[731]=[mar_story_empower_csky_done]
[732]=[mar_story_empower_csky_reward]
[733]=[mar_story_capture_bandit_base_reward]
[734]=[mar_story_guide_to_escape_talked]
[735]=[mar_story_go_to_escape_done]
[736]=[mar_csky_trader_first_talked]
[737]=[mar_csky_guide_teleport_to_marsh]
[738]=[mar_csky_guide_teleport_to_base]
[739]=[mar_csky_guide_teleport_to_escape]
[740]=[mar_csky_guide_teleport_talk_marsh]
[741]=[mar_csky_guide_teleport_talk_base]
[742]=[mar_csky_expansion_changed]
[743]=[mar_lvl_sim]
[744]=[val_killer_roof_sniper_3_dead]
[745]=[val_killer_roof_sniper_4_dead]
[746]=[val_killer_roof_sniper_5_dead]
[747]=[val_killer_roof_sniper_6_dead]
[748]=[val_killer_1_4_dead]
[749]=[val_killer_1_5_dead]
[750]=[val_killer_base_is_no_more]
[751]=[val_freedom_join_talked_first]
[752]=[val_freedom_join_need_sound]
[753]=[val_freedom_join_enemy_wait]
[754]=[val_test]
[755]=[val_joined_freedom]
[756]=[val_freedom_leader_ded]
[757]=[val_temp_start_quest_done]
[758]=[val_temp_start_quest_complete]
[759]=[val_talked_to_blockpost_leader_complete]
[760]=[val_come_to_freedom_blockpost_done]
[761]=[val_talked_to_blockpost_leader]
[762]=[val_blockpost_no_sound]
[763]=[val_actor_inside_blockpost]
[764]=[val_play_sound_gunfire_1_done]
[765]=[val_play_sound_gunfire_1_start]
[766]=[val_play_sound_gunfire_2_start]
[767]=[val_play_sound_gunfire_3_start]
[768]=[val_spawn_freedom_to_killer_base]
[769]=[val_come_to_freedom_base_done]
[770]=[val_come_to_freedom_base]
[771]=[val_come_to_freedom_base_complete]
[772]=[val_come_to_freedom_base_east]
[773]=[val_come_to_freedom_base_west]
[774]=[val_kill_flesh]
[775]=[val_kill_flesh_done]
[776]=[val_kill_flesh_complete]
[777]=[val_come_back_comendant_to_revard_done]
[778]=[val_come_back_comendant_to_revard]
[779]=[val_reply_to_sos]
[780]=[val_reply_to_sos_done]
[781]=[val_reply_to_sos_complete]
[782]=[val_check_blockpost_done]
[783]=[val_check_blockpost_complete]
[784]=[val_find_pda_done]
[785]=[val_find_pda_complete]
[786]=[val_come_to_deadblockpost_sound]
[787]=[val_come_to_killerblockpost_sound]
[788]=[val_come_to_comendant]
[789]=[val_come_to_comendant_complete]
[790]=[val_come_to_comendant_done]
[791]=[val_talked_to_comendat_1]
[792]=[val_go_to_trader]
[793]=[val_go_to_trader_done]
[794]=[val_go_to_trader_complete]
[795]=[val_talked_to_trader_dialog]
[796]=[val_deliver_ammo_done]
[797]=[val_deliver_ammo_complete]
[798]=[val_deadblockpost_sos]
[799]=[val_go_to_freedom_leader_done]
[800]=[val_go_to_freedom_leader_complete]
[801]=[val_talked_to_freedom_leader]
[802]=[val_kill_komendant_done]
[803]=[val_kill_komendant_complete]
[804]=[val_pursuit_comendant_done]
[805]=[val_pursuit_comendant_complete]
[806]=[val_killer_on_position]
[807]=[val_killer_on_position_pric]
[808]=[val_freedom_attack_info]
[809]=[val_freedom_attack_commander_di]
[810]=[val_freedom_attack_2]
[811]=[val_freedom_attack_brake]
[812]=[val_killer_base_under_attack]
[813]=[val_killer_base_under_attack_2]
[814]=[val_killer_base_boom]
[815]=[val_killer_1_1_dead]
[816]=[val_killer_1_3_dead]
[817]=[val_freedom_attack_done]
[818]=[val_freedom_attack_3]
[819]=[val_freedom_attack_combat]
[820]=[val_base_alarm]
[821]=[val_brake_btr]
[822]=[val_kill_debill]
[823]=[val_kill_debill_spawn_freedom]
[824]=[val_attack_pric]
[825]=[val_freedom_attack_pric_info]
[826]=[val_help_freedom_done]
[827]=[val_take_pda_done]
[828]=[val_take_pda_complete]
[829]=[val_deliver_pda_done]
[830]=[val_deliver_pda_complete]
[831]=[val_bring_to_fang_done]
[832]=[val_bring_to_fang_complete]
[833]=[val_freedom_attack_antenna]
[834]=[val_strike_antenna]
[835]=[val_strike_antenna_ready]
[836]=[val_strike_antenna_done]
[837]=[val_strike_antenna_complete]
[838]=[val_blockpost_ns_dead]
[839]=[val_spawn_attack_freedom_2]
[840]=[val_destroy_killer_base_done]
[841]=[val_comeback_freedom_leader_done]
[842]=[val_rush_flesh_brake]
[843]=[val_rush_boar_brake]
[844]=[val_destroy_boar_guard_9_2]
[845]=[val_destroy_boar_guard_9_2_complete]
[846]=[val_destroy_boar_guard_9_2_done]
[847]=[val_destroy_boad_guard_9_2_check]
[848]=[val_rugan_1_played]
[849]=[val_rugan_2_played]
[850]=[val_rugan_3_played]
[851]=[val_strike_antenna_two_ready]
[852]=[val_strike_antenna_two_captured]
[853]=[val_killer_on_position_2]
[854]=[val_unlock_1_3]
[855]=[val_unlock_1_1]
[856]=[val_unlock_1_2]
[857]=[val_unlock_1_4]
[858]=[val_unlock_1_5]
[859]=[val_unlock_2_1]
[860]=[val_unlock_2_2]
[861]=[val_unlock_1_0]
[862]=[val_unlock_6_4]
[863]=[val_unlock_9_2]
[864]=[val_unlock_9_4]
[865]=[val_unlock_10_9]
[866]=[val_unlock_10_10]
[867]=[val_unlock_7_0]
[868]=[val_be_info_bandit_spy]
[869]=[val_bandit_spy_die]
[870]=[val_bandit_spy_found]
[871]=[val_pda_bandit_spy_onboard]
[872]=[val_bandit_pda_reward]
[873]=[val_bandit_spy_done]
[874]=[val_bandit_spy_complete]
[875]=[val_night_bloodsucker_not_first_talk]
[876]=[val_night_bloodsucker_dialog_is_day]
[877]=[val_night_bloodsucker_started]
[878]=[val_night_bloodsucker_reward_complete]
[879]=[val_night_bloodsucker_complete]
[880]=[val_night_bloodsucker_fail]
[881]=[val_reward_for_destroy_killer_base]
[882]=[val_join_freedom_done]
[883]=[val_test_spawn_1_npc]
[884]=[val_test_spawn_2_npc]
[885]=[val_recover_item_1_done]
[886]=[val_recover_item_2_done]
[887]=[val_recover_item_3_done]
[888]=[mil_start_after_red_forest]
[889]=[mil_merc_talked]
[890]=[mil_actor_inside_wtower]
[891]=[mil_merc_talked_f1_wt1]
[892]=[mil_merc_talked_f1_f2_wt1]
[893]=[mil_merc_talked_f1_f2_wt1_ct1]
[894]=[mil_merc_talked_i_hate_freedom]
[895]=[mil_reach_merc_done]
[896]=[mil_bs_dead]
[897]=[mil_free_2_tower]
[898]=[mil_water_tower_radio]
[899]=[mil_transfer_coo]
[900]=[mil_merc_captured_lesnik4]
[901]=[mil_merc_captured_lesnik4_done]
[902]=[mil_merc_captured_lesnik_finished]
[903]=[mil_freedom_assulters_talked]
[904]=[forester_talked]
[905]=[forester_talked_2]
[906]=[forester_telled_coordinates]
[907]=[mil_freedom_com_talked]
[908]=[mil_actor_on_base]
[909]=[mil_militarybase_dead_1]
[910]=[mil_militarybase_dead_2]
[911]=[mil_militarybase_dead_3]
[912]=[mil_mil_eliminated]
[913]=[mil_f0_t1]
[914]=[mil_actor_bridge]
[915]=[mil_coordinates_transferred]
[916]=[mil_ready_actor_on_level]
[917]=[mil_destroy_base_military_1]
[918]=[mil_destroy_base_military_2]
[919]=[mil_destroy_base_military_3]
[920]=[mil_actor_go_to_attack]
[921]=[mil_sound_distant_growl_1]
[922]=[mil_actor_attack_house]
[923]=[mil_destroy_house_military]
[924]=[mil_actor_go_to_limansk]
[925]=[mil_sound_thanks]
[926]=[mil_minigunner_dead]
[927]=[mil_racya_dialog_1]
[928]=[mil_racya_dialog_2]
[929]=[mil_racya_dialog_3]
[930]=[mil_racya_dialog_1_end]
[931]=[mil_racya_dialog_2_end]
[932]=[mil_racya_dialog_3_end]
[933]=[mil_alone_mission]
[934]=[mil_barrier_spawn_monster]
[935]=[mil_barrier_spawn_monolith]
[936]=[mil_additional_quest_1_info_complete]
[937]=[mil_additional_quest_2_info_complete]
[938]=[mil_additional_quest_3_info_complete]
[939]=[mil_additional_quest_4_info_complete]
[940]=[mil_additional_quest_4_spawn]
[941]=[mil_additional_quest_5_info_complete]
[942]=[mil_treasure_1_complete]
[943]=[mil_start_storyline_info]
[944]=[mil_destroy_military_finish]
[945]=[mil_actor_with_freedom_squad]
[946]=[mil_hog_death]
[947]=[mil_freedom_speaker_death]
[948]=[mil_end_dogs_spawn]
[949]=[mil_start_after_red_forest_completed]
[950]=[mil_kostiuk_sound_1]
[951]=[mil_kostiuk_sound_2]
[952]=[mil_kostiuk_sound_3]
[953]=[mil_village_sound_01]
[954]=[mil_village_sound_02]
[955]=[mil_village_sound_03]
[956]=[gar_joined_bandits]
[957]=[gar_visited_level]
[958]=[gar_story_find_diggers_started]
[959]=[gar_story_reached_dead_diggers_camp]
[960]=[gar_story_searched_digger_body]
[961]=[gar_story_digger_pda_played]
[962]=[gar_story_messenger_warning]
[963]=[gar_story_spawn_messenger_dogs]
[964]=[gar_story_spawned_messenger_dogs]
[965]=[gar_story_digger_killed_or_hostile]
[966]=[gar_story_searched_messenger_body]
[967]=[gar_story_messenger_dogs_dead]
[968]=[gar_story_got_info_from_digger]
[969]=[gar_story_stalkers_to_darkvalley]
[970]=[gar_story_came_to_ambush_door]
[971]=[gar_story_spawn_ambush_bandits]
[972]=[gar_story_ambush_talk_1_played]
[973]=[gar_story_ambush_talk_2_played]
[974]=[gar_story_ambush_talk_3_played]
[975]=[gar_story_ambush_talk_4_played]
[976]=[gar_story_ambush_remove]
[977]=[gar_story_need_to_find_fang_pda]
[978]=[gar_story_cannot_find_fang]
[979]=[gar_story_got_fang_pda]
[980]=[gar_story_need_to_go_to_cache]
[981]=[gar_bandit_base_gate_closed]
[982]=[gar_bandit_base_minigame_dead]
[983]=[gar_bandit_base_minigame_first_win]
[984]=[gar_bandit_base_minigame_talked_at_end]
[985]=[gar_bandit_base_commentator_response]
[986]=[gar_flea_market_fixer_dead]
[987]=[gar_flea_market_stop_quest_line]
[988]=[gar_bandit_block_quest_line]
[989]=[gar_quest_redemption_started]
[990]=[gar_quest_redemption_done]
[991]=[gar_quest_killer_pseudodogs_told]
[992]=[gar_quest_killer_pseudodogs_started]
[993]=[gar_quest_killer_pseudodogs_forest_spawn_point]
[994]=[gar_quest_killer_pseudodogs_done]
[995]=[gar_quest_tell_about_killer_pseudodogs_done]
[996]=[gar_quest_get_old_pda_told]
[997]=[gar_quest_get_old_pda_asked]
[998]=[gar_quest_get_old_pda_started]
[999]=[gar_quest_get_old_pda_camp_told]
[1000]=[gar_quest_get_old_pda_box_started]
[1001]=[gar_quest_bring_old_pda_started]
[1002]=[gar_quest_bring_old_pda_done]
[1003]=[gar_quest_bring_money_told]
[1004]=[gar_quest_bring_money_started]
[1005]=[gar_quest_bring_money_done]
[1006]=[gar_quest_get_weapons_started]
[1007]=[gar_quest_get_weapons_arrived]
[1008]=[gar_quest_get_weapons_ambush_start]
[1009]=[gar_quest_get_weapons_destroy_ambush_told]
[1010]=[gar_quest_get_weapons_destroyed_ambush]
[1011]=[gar_quest_get_weapons_get_pda_told]
[1012]=[gar_quest_get_weapons_got_traitor_pda]
[1013]=[gar_quest_get_weapons_quester_talked]
[1014]=[gar_quest_speak_with_quester_done]
[1015]=[gar_quest_liberate_conc_camp_told]
[1016]=[gar_quest_meet_with_digger_fighters_started]
[1017]=[gar_quest_meet_with_digger_fighters_done]
[1018]=[gar_quest_liberate_conc_camp_done]
[1019]=[gar_quest_talk_with_captive_leader_started]
[1020]=[gar_quest_talk_with_captive_leader_done]
[1021]=[gar_quest_captive_reward_done]
[1022]=[gar_quest_kill_digger_traitor_barman]
[1023]=[gar_quest_kill_smuggler_barman]
[1024]=[gar_quest_destroy_flea_market_barman]
[1025]=[gar_quest_bandit_secret_barman]
[1026]=[gar_quest_kill_digger_traitor_told]
[1027]=[gar_quest_kill_digger_traitor_started]
[1028]=[gar_quest_kill_digger_traitor_call]
[1029]=[gar_quest_kill_digger_traitor_going]
[1030]=[gar_quest_kill_digger_traitor_explained]
[1031]=[gar_quest_kill_digger_traitor_gone]
[1032]=[gar_quest_kill_digger_traitor_done]
[1033]=[gar_quest_kill_smuggler_prepare]
[1034]=[gar_quest_kill_smuggler_told]
[1035]=[gar_quest_kill_smuggler_done]
[1036]=[gar_quest_destroy_flea_market_told]
[1037]=[gar_quest_destroy_flea_market_done]
[1038]=[gar_quest_bandit_reward_started]
[1039]=[gar_quest_bandit_reward_done]
[1040]=[gar_quest_more_reward_started]
[1041]=[gar_quest_bandit_secret_started]
[1042]=[gar_quest_bandit_secret_done]
[1043]=[gar_bandit_join_invited]
[1044]=[gar_bandit_join_talked_first]
[1045]=[gar_bandit_join_enemy_wait]
[1046]=[gar_conc_camp_searcher_1_dead]
[1047]=[gar_conc_camp_searcher_2_dead]
[1048]=[gar_conc_camp_searcher_3_dead]
[1049]=[gar_conc_camp_one_prisoner_dead]
[1050]=[gar_conc_camp_two_prisoners_dead]
[1051]=[gar_conc_camp_all_diggers_dead]
[1052]=[gar_conc_camp_arbaiten_1]
[1053]=[gar_conc_camp_arbaiten_2]
[1054]=[gar_conc_camp_arbaiten_3]
[1055]=[gar_recover_item_1_done]
[1056]=[gar_recover_item_2_done]
[1057]=[gar_recover_item_3_done]
[1058]=[gar_recover_item_4_done]
[1059]=[gar_recover_item_5_done]
[1060]=[esc_joined_stalkers]
[1061]=[esc_actor_inside]
[1062]=[esc_minigunner]
[1063]=[esc_minigun_fire_on]
[1064]=[esc_alarm]
[1065]=[esc_alarm_alarm]
[1066]=[esc_mil_defense]
[1067]=[esc_invade]
[1068]=[esc_dead_megafon]
[1069]=[esc_mil_patrol]
[1070]=[esc_mil_patrol_gone]
[1071]=[esc_mil_minigun_hide_info]
[1072]=[esc_silence]
[1073]=[esc_fire]
[1074]=[esc_actor_target]
[1075]=[esc_wolf_talked]
[1076]=[esc_wolf_talked_2]
[1077]=[esc_trader_bye_played]
[1078]=[esc_trader_hello_played]
[1079]=[esc_actor_comes_2_trader]
[1080]=[esc_trader_hello_first_played]
[1081]=[esc_trader_hello_search_played]
[1082]=[esc_trader_hello_return_played]
[1083]=[esc_trader_bye_search_played]
[1084]=[esc_trader_bye_first_search_played]
[1085]=[esc_trader_bye_garbage_played]
[1086]=[esc_player_sleeps]
[1087]=[esc_skip_angry]
[1088]=[esc_trader_talked]
[1089]=[esc_actor_come_first]
[1090]=[esc_actor_inside_traders_dung]
[1091]=[esc_trader_angry]
[1092]=[esc_reach_trader_complete]
[1093]=[esc_actor_comes2door]
[1094]=[esc_voditel_talked]
[1095]=[esc_actor_near_mill]
[1096]=[esc_stalker_patrol_in_zone]
[1097]=[esc_mil_5_9_attack]
[1098]=[esc_task_patrol]
[1099]=[esc_stalker_patrol_dead]
[1100]=[esc_stalker_patrol_resqued]
[1101]=[mil_squad_1_5_9_dead]
[1102]=[mil_squad_2_5_9_dead]
[1103]=[esc_actor_inside_tonnel]
[1104]=[esc_actor_inside_tonnel_1]
[1105]=[esc_actor_inside_bridge]
[1106]=[esc_actor_inside_bridge_1]
[1107]=[esc_nasip_commander_talked]
[1108]=[esc_stalker_sniper_dead]
[1109]=[esc_actor_inside_stalkerbase]
[1110]=[esc_reach_stalker_base_complete]
[1111]=[esc_stalker_leader_meet]
[1112]=[esc_7_11_mil_1_dead]
[1113]=[esc_7_11_mil_2_dead]
[1114]=[esc_7_11_mil_3_dead]
[1115]=[esc_actor_mission_stalker_leader]
[1116]=[esc_actor_mission_stalker_leader_done]
[1117]=[esc_mission_stalker_leader_complete]
[1118]=[esc_mission_2_stalker_leader_complete]
[1119]=[esc_leader_talked2]
[1120]=[esc_com_tell_about_habar]
[1121]=[esc_leader_final_talked]
[1122]=[esc_habar_mill_spawn]
[1123]=[esc_habar_tonnel_spawn]
[1124]=[esc_habar_podval_spawn]
[1125]=[ct1_cm0]
[1126]=[ct1_cm1]
[1127]=[ct0_cm0]
[1128]=[esc_prapor_talked]
[1129]=[esc_military_comm_talked]
[1130]=[esc_actor_mission_military_comm]
[1131]=[esc_mission_military_comm_complete]
[1132]=[esc_mission_military_eliminated_stalkerbase]
[1133]=[esc_actor_inside_habar]
[1134]=[esc_take_habar_complete]
[1135]=[esc_actor_inside_traders_dung_last]
[1136]=[esc_bring_habar_complete]
[1137]=[esc_help_prisoner]
[1138]=[esc_actor_have_secret]
[1139]=[esc_prisoner_go_out]
[1140]=[esc_take_weapon_complete]
[1141]=[esc_prisoner_complete_dialog]
[1142]=[esc_first_join_stalker]
[1143]=[esc_join_stalker_on]
[1144]=[esc_driver_fight]
[1145]=[esc_additional_quest_2_info_complete]
[1146]=[esc_additional_quest_3_info_complete]
[1147]=[esc_additional_quest_2_spawn]
[1148]=[esc_additional_quest_3_spawn]
[1149]=[esc_additional_quest_3_fail]
[1150]=[esc_treasure_1_complete]
[1151]=[esc_treasure_2_complete]
[1152]=[esc_treasure_3_complete]
[1153]=[esc_prisoner_dialog_1]
[1154]=[esc_prisoner_dialog_2]
[1155]=[esc_leader_dialog_1]
[1156]=[esc_wolf_brother_1]
[1157]=[esc_wolf_brother_2]
[1158]=[esc_wolf_brother_3]
[1159]=[esc_wolf_brother_fail]
[1160]=[esc_wolf_brother_info]
[1161]=[esc_comm_info]
[1162]=[esc_novice_info_friend_dogs]
[1163]=[esc_novice_info_enemy_dogs]
[1164]=[esc_wolf_novice]
[1165]=[esc_wolf_novice_2]
[1166]=[esc_wolf_novice_3]
[1167]=[esc_wolf_novice_4]
[1168]=[esc_stalker_novice_fail]
[1169]=[esc_support_squad_attack]
[1170]=[esc_driver_friend_1]
[1171]=[esc_driver_friend_2]
[1172]=[esc_driver_friend_3]
[1173]=[esc_trader_bandits_1]
[1174]=[esc_trader_bandits_2]
[1175]=[esc_trader_bandits_3]
[1176]=[esc_driver_dead]
[1177]=[esc_wolf_dead]
[1178]=[esc_stalker_mechanic_dead]
[1179]=[esc_stalker_trader_dead]
[1180]=[esc_stalker_novice_defend]
[1181]=[esc_stalker_novice_dialog_fail]
[1182]=[esc_wolf_call_sound]
[1183]=[esc_stalker_novice_hit]
[1184]=[esc_wpn_ak74_upgrade_1]
[1185]=[esc_wpn_ak74_upgrade_2]
[1186]=[esc_wpn_wincheaster1300_upgrade_1]
[1187]=[esc_wpn_wincheaster1300_upgrade_2]
[1188]=[esc_stalker_enemy]
[1189]=[esc_stalker_neutral]
[1190]=[esc_novice_secret]
[1191]=[esc_military_atp_smartcover_1]
[1192]=[esc_military_atp_smartcover_2]
[1193]=[esc_zak_habar_complete]
[1194]=[esc_actor_kill_driver]
[1195]=[esc_driver_dialog_fight]
[1196]=[esc_recover_item_1_done]
[1197]=[esc_recover_item_2_done]
[1198]=[esc_recover_item_3_done]
[1199]=[esc_recover_item_4_done]
[1200]=[esc_join_need_sound]
[1201]=[agr_joined_duty]
[1202]=[agr_duty_first_join]
[1203]=[agr_duty_megafon_start]
[1204]=[agr_duty_megafon_hit]
[1205]=[agr_take_reward_complete]
[1206]=[agr_racya_dialog_1_end]
[1207]=[agr_racya_dialog_2_end]
[1208]=[agr_racya_dialog_1]
[1209]=[agr_racya_dialog_2]
[1210]=[agr_smart_terrain_6_4_simulation_task]
[1211]=[agr_smart_terrain_6_4_simulation_attack]
[1212]=[agr_smart_terrain_2_3_simulation_task]
[1213]=[agr_smart_terrain_2_3_simulation_attack]
[1214]=[agr_smart_terrain_4_2_simulation_task]
[1215]=[agr_smart_terrain_4_2_simulation_attack]
[1216]=[train_pre_jump_1]
[1217]=[train_pre_jump_2]
[1218]=[train_pre_jump_3]
[1219]=[train_jump_1]
[1220]=[train_jump_2]
[1221]=[train_jump_3]
[1222]=[snork_on_group_jump_1]
[1223]=[snork_on_group_jump_2]
[1224]=[snork_on_group_jump_3]
[1225]=[snork_on_group_jump_4]
[1226]=[snork_on_group_jump_5]
[1227]=[snork_on_group_jump_up_all]
[1228]=[agr_snork_simulation_attack_on_trains_jump_complete]
[1229]=[agr_snork_simulation_attack_on_trains]
[1230]=[agr_snork_simulation_attack_on_group]
[1231]=[on_leader]
[1232]=[sattack]
[1233]=[ssignal]
[1234]=[snork]
[1235]=[bandits_spawns]
[1236]=[agr_actor_inside_1]
[1237]=[agr_actor_inside_2]
[1238]=[agr_actor_inside_3]
[1239]=[agr_actor_inside_4]
[1240]=[agr_actor_inside_5]
[1241]=[agr_actor_inside_6]
[1242]=[agr_actor_inside_7]
[1243]=[agr_actor_inside_8]
[1244]=[agr_actor_inside_9]
[1245]=[agr_actor_inside_10]
[1246]=[agr_actor_inside_11]
[1247]=[agr_actor_inside_13]
[1248]=[agr_actor_danger]
[1249]=[death_1]
[1250]=[death_2]
[1251]=[death_3]
[1252]=[death_4]
[1253]=[death_5]
[1254]=[death_6]
[1255]=[death_7]
[1256]=[death_8]
[1257]=[death_9]
[1258]=[death_6_bl]
[1259]=[agr_fire_command]
[1260]=[agr_shooting_door_enter]
[1261]=[agr_shooting_door_exit]
[1262]=[fire_hole_sound]
[1263]=[agr_duty_storyline_complete]
[1264]=[agr_additional_quest_1_info_complete]
[1265]=[agr_additional_quest_3_info_complete]
[1266]=[agr_holeman_dialog]
[1267]=[agr_duty_trader_secret_1]
[1268]=[agr_duty_bar_secret_1]
[1269]=[agr_duty_bar_secret_2]
[1270]=[agr_duty_bar_secret_3]
[1271]=[agr_duty_bar_secret_4]
[1272]=[agr_duty_bar_secret_5]
[1273]=[agr_duty_trader_secret_1_give]
[1274]=[agr_duty_bar_secret_1_give]
[1275]=[agr_duty_bar_secret_2_give]
[1276]=[agr_duty_bar_secret_3_give]
[1277]=[agr_duty_bar_secret_4_give]
[1278]=[agr_duty_bar_secret_5_give]
[1279]=[agr_mechanic_pda_quest_1]
[1280]=[agr_mechanic_pda_quest_2]
[1281]=[agr_mechanic_pda_quest_3]
[1282]=[agr_mechanic_pda_quest_story]
[1283]=[agr_secret_trader_pda_quest_1]
[1284]=[agr_secret_trader_pda_quest_2]
[1285]=[agr_secret_trader_pda_quest_3]
[1286]=[agr_secret_trader_pda_story]
[1287]=[agr_pda_map_animals_quest_1]
[1288]=[agr_pda_map_animals_quest_2]
[1289]=[agr_pda_map_animals_quest_3]
[1290]=[agr_pda_map_animals_quest_story]
[1291]=[agr_stalker_scientist_quest_1]
[1292]=[agr_stalker_scientist_quest_2]
[1293]=[agr_stalker_scientist_quest_3]
[1294]=[agr_stalker_scientist_quest_story]
[1295]=[agr_stalker_scientist_dead]
[1296]=[agr_zooman_dead]
[1297]=[agr_stalker_secret_trader_dead]
[1298]=[agr_stalker_mechanic_dead]
[1299]=[agr_hole_leader_death]
[1300]=[agr_blokpost_shout_sound]
[1301]=[agr_snork_shout_sound]
[1302]=[agr_snork_dialog_shout_sound]
[1303]=[agr_duty_open]
[1304]=[agr_wpn_ak74_upgrade_1]
[1305]=[agr_smart_terrain_2_3_bandits_1_squad_death]
[1306]=[agr_smart_terrain_6_4_bandits_1_squad_death]
[1307]=[agr_smart_terrain_4_2_snorks_4_lair_death]
[1308]=[agr_garbage_end]
[1309]=[agr_holeman_dialog_complete]
[1310]=[agr_duty_weaponmaster_death]
[1311]=[agr_duty_barman_death]
[1312]=[agr_stalker_base_start_attack_1]
[1313]=[agr_stalker_base_start_attack_2]
[1314]=[agr_stalker_base_start_attack_3]
[1315]=[agr_bar_actor_enemy]
[1316]=[agr_actor_on_agroprom]
[1317]=[agr_duty_leader_raciya_end]
[1318]=[agr_monsters_big_attack]
[1319]=[agr_recover_item_1_done]
[1320]=[agr_recover_item_2_done]
[1321]=[agr_recover_item_3_done]
[1322]=[agr_recover_item_4_done]
[1323]=[agru_tushkano_run]
[1324]=[agru_phisics_active_1]
[1325]=[agru_leader_dolg_task_complete]
[1326]=[agru_go_out_task_complete]
[1327]=[agru_find_secret_task_complete]
[1328]=[agru_go_out_end_task_complete]
[1329]=[agru_door_1_closed]
[1330]=[agru_controller_death]
[1331]=[agru_teleport_complete]
[1332]=[agru_nvidia_presentation]
[1333]=[agr_postprocess_started]
[1334]=[agru_add_reward_1]
[1335]=[agru_open_story_door]
[1336]=[agru_end_agroprom_underhround]
[1337]=[agru_stop_siren]
[1338]=[yan_ready_actor_cut2]
[1339]=[yan_death_stalker4_cut2]
[1340]=[yan_death_stalker1_cut2]
[1341]=[yan_death_stalker2_cut2]
[1342]=[yan_death_stalker3_cut2]
[1343]=[yan_death_stalker5_cut2]
[1344]=[yan_death_stalker6_cut2]
[1345]=[yan_death_stalker7_cut2]
[1346]=[yan_alarm_signal_cut2]
[1347]=[yan_alarm_signal_stalkers_cut2]
[1348]=[yan_destroy_alarm_signal_cut2]
[1349]=[yan_destroy_zombi1_cut2]
[1350]=[yan_destroy_zombi2_cut2]
[1351]=[yan_destroy_zombi4_cut2]
[1352]=[yan_destroy_zombi6_cut2]
[1353]=[yan_destroy_zombi7_cut2]
[1354]=[yan_destroy_zombi10_cut2]
[1355]=[yan_destroy_zombi11_cut2]
[1356]=[yan_end_talk_with_scientics]
[1357]=[yan_stalker_squad_sci_base_death]
[1358]=[yan_squad_zombi_in_sci_base]
[1359]=[yan_squad_zombi_in_sci_base2]
[1360]=[yan_squad_zombi_in_sci_base3]
[1361]=[yan_squad_zombi_in_sci_base4]
[1362]=[yan_squad_zombi_in_sci_base5]
[1363]=[yan_squad_zombi_in_sci_base6]
[1364]=[start_surge]
[1365]=[yan_second_visit]
[1366]=[yan_quest_digger_doc]
[1367]=[yan_kak_proiti_za_strelkom]
[1368]=[yan_vida4a_quest_doc]
[1369]=[yan_sdal_quest_doc]
[1370]=[yan_proriv_k_ystanovke]
[1371]=[yan_levsha_dead]
[1372]=[yan_levwa_quest_doc]
[1373]=[yan_questions_scientists]
[1374]=[yan_soglasie_quest_doc]
[1375]=[yan_vzyal_quest_doc]
[1376]=[yan_quest_doc]
[1377]=[yan_otnesti_doc_saharavy]
[1378]=[yan_quest_levsha]
[1379]=[yan_stop]
[1380]=[yan_actor_in_sci_base]
[1381]=[yan_go_to_positions_cut6]
[1382]=[yan_actor_away_door1]
[1383]=[yan_actor_away_door2]
[1384]=[yan_actor_away_saharov]
[1385]=[yan_space_restrictor_actor_ready_cut5]
[1386]=[yan_destroy_zombi20_cut5]
[1387]=[yan_destroy_zombi21_cut5]
[1388]=[yan_destroy_zombi22_cut5]
[1389]=[yan_destroy_zombi23_cut5]
[1390]=[yan_destroy_zombi24_cut5]
[1391]=[yan_destroy_zombi25_cut5]
[1392]=[yan_destroy_zombi26_cut5]
[1393]=[yan_destroy_zombi27_cut5]
[1394]=[yan_destroy_zombi28_cut5]
[1395]=[yan_destroy_zombi29_cut5]
[1396]=[yan_destroy_zombi30_cut5]
[1397]=[yan_destroy_zombi31_cut5]
[1398]=[yan_destroy_zombi32_cut5]
[1399]=[yan_space_restrictor_actor_go_cut5]
[1400]=[yan_default_stalker_1_death]
[1401]=[yan_default_stalker_2_death]
[1402]=[yan_levsha_ready_cut6]
[1403]=[typoi]
[1404]=[yan_actor_ready_cut6_ok]
[1405]=[yan_ready_actor_cut6]
[1406]=[yan_ready_actor2_cut6]
[1407]=[hit_cut6_stalker_1]
[1408]=[hit_cut6_stalker_2]
[1409]=[hit_cut6_stalker_3]
[1410]=[hit_cut6_stalker_4]
[1411]=[hit_cut6_stalker_5]
[1412]=[yan_ready_vikl_cut6]
[1413]=[yan_ready_perekl_cut6]
[1414]=[yan_warning_zombie_cut6]
[1415]=[yan_warning_zombie2_cut6]
[1416]=[yan_start_frase_cut6]
[1417]=[yan_start_frase2_cut6]
[1418]=[yan_task1_end_cut6]
[1419]=[yan_task2_end_cut6]
[1420]=[yan_death_cut6_stalker2]
[1421]=[yan_death_cut6_stalker1]
[1422]=[yan_death_cut6_stalker5]
[1423]=[yan_fast_zombi_cut6]
[1424]=[yan_hero_in_zone]
[1425]=[yan_ready_actor_position_cut6]
[1426]=[alert_zombi_cut6_1]
[1427]=[yan_naprnik_roof_5]
[1428]=[yan_actor_start_to_go]
[1429]=[yan_go_home_cut6]
[1430]=[yan_actor_go_to_stalker]
[1431]=[yan_actor_destroy_wave1]
[1432]=[yan_actor_destroy_wave2]
[1433]=[yan_ready_wave2_cut6]
[1434]=[yan_ready_wave3_cut6]
[1435]=[yan_wave_zombie1_cut6]
[1436]=[yan_wave_zombie2_cut6]
[1437]=[yan_destroy_wave1_1]
[1438]=[yan_destroy_wave1_2]
[1439]=[yan_destroy_wave1_3]
[1440]=[yan_destroy_wave1_4]
[1441]=[yan_destroy_wave1_5]
[1442]=[yan_destroy_wave2_1]
[1443]=[yan_destroy_wave2_2]
[1444]=[yan_destroy_wave2_3]
[1445]=[yan_destroy_wave2_4]
[1446]=[yan_destroy_wave2_5]
[1447]=[yan_destroy_wave3_1]
[1448]=[yan_destroy_wave3_2]
[1449]=[yan_destroy_wave3_3]
[1450]=[yan_end_quest_line]
[1451]=[yan_go_to_red_forest_cut6]
[1452]=[yan_zombied_on_krisha_cut6]
[1453]=[yan_zombied_in_angar_cut6]
[1454]=[yan_professor_cut6]
[1455]=[yan_otvet_stalkera_cut6]
[1456]=[yan_otryad_go_home_cut6]
[1457]=[yan_stop_spawn_cut6]
[1458]=[yan_start_monologa_cut6]
[1459]=[yan_hold_position_cut6]
[1460]=[yan_ready_position_stalker3]
[1461]=[yan_ready_position_stalker4]
[1462]=[yan_stalker_3_kaput]
[1463]=[yan_stalker_4_kaput]
[1464]=[yan_stalker_5_kaput]
[1465]=[yan_wave_speedx2_cut6]
[1466]=[yan_start_remove]
[1467]=[yan_wave1_go]
[1468]=[yan_wave_naval]
[1469]=[yan_roof_nores_stalker3]
[1470]=[yan_roof_nores_stalker4]
[1471]=[yan_roof_nores_stalker5]
[1472]=[yan_death_stalker4_cut6]
[1473]=[yan_death_stalker3_cut6]
[1474]=[yan_death_stalker5_cut6]
[1475]=[yan_game_over_cut6]
[1476]=[yan_naprnik_roof_4]
[1477]=[yan_naprnik_roof_3]
[1478]=[yan_naprnik_roof_1]
[1479]=[yan_naprnik_roof_2]
[1480]=[yan_death_group1_cut6]
[1481]=[yan_wave_naval_roof1]
[1482]=[yan_smena_position_1]
[1483]=[yan_smena_position_2]
[1484]=[yan_smena_position_3]
[1485]=[yan_smena_position_4]
[1486]=[yan_smena_position_5]
[1487]=[yan_smena_position_6]
[1488]=[yan_proriv_k_ystanovke_start]
[1489]=[yan_ui_disabled]
[1490]=[yan_scene_6_snork_dead]
[1491]=[yan_low_psy_radiation_start]
[1492]=[yan_scene_6_ready_to_zabor]
[1493]=[yan_zabor_1_already_jumping]
[1494]=[yan_zabor_stalker_7_on_position]
[1495]=[yan_zabor_stalker_4_on_position]
[1496]=[yan_zabor_stalker_2_on_position]
[1497]=[yan_zabor_stalker_1_on_position]
[1498]=[yan_zabor_stalker_5_on_position]
[1499]=[yan_zabor_2_already_jumping]
[1500]=[yan_group_in_angar]
[1501]=[yan_not_go_to_roof]
[1502]=[yan_squad2_ready]
[1503]=[yan_recover_item_1_done]
[1504]=[yan_recover_item_2_done]
[1505]=[stc_strelok_hit_1]
[1506]=[stc_strelok_hit_2]
[1507]=[stc_strelok_hit_3]
[1508]=[stc_strelok_hit_4]
[1509]=[stc_strelok_hit_5]
[1510]=[stc_scene_1_enemy_spawn]
[1511]=[stc_scene_2_enemy_spawn]
[1512]=[stc_scene_2_enemy_2_spawn]
[1513]=[stc_scene_3_enemy_spawn]
[1514]=[stc_scene_4_enemy_spawn]
[1515]=[stc_scene_5_enemy_spawn]
[1516]=[stc_scene_6_enemy_spawn]
[1517]=[stc_scene_7_enemy_spawn_1]
[1518]=[stc_scene_7_enemy_spawn_2]
[1519]=[stc_scene_8_enemy_spawn]
[1520]=[stc_scene_start]
[1521]=[stc_scout_talk]
[1522]=[stc_first_teleport_monolith_spawn_1]
[1523]=[stc_first_teleport_monolith_spawn_2]
[1524]=[stc_first_teleport_monolith_spawn_3]
[1525]=[stc_first_teleport_monolith_spawn_4]
[1526]=[stc_first_scene_cameff_end]
[1527]=[stc_first_teleport_actor]
[1528]=[stc_strelok_can_run_1]
[1529]=[stc_strelok_can_run_2]
[1530]=[stc_strelok_can_run_3]
[1531]=[stc_additional_q1]
[1532]=[stc_first_teleport_spawn_3]
[1533]=[stc_second_teleport_spawn_2]
[1534]=[stc_second_teleport_spawn_3]
[1535]=[stc_second_teleport_actor_out]
[1536]=[stc_strelok_can_run_6]
[1537]=[stc_strelok_is_near_dead]
[1538]=[stc_strelok_dead]
[1539]=[stc_surge_continued]
[1540]=[stc_final_fade]
[1541]=[stc_first_teleport_spawn_6]
[1542]=[stc_final_cutscene_2]
[1543]=[stc_last_effector_1]
[1544]=[stc_last_effector_2]
[1545]=[stc_last_effector_3]
[1546]=[stc_armagedets_start]
[1547]=[info_up_ac_mp5]
[1548]=[info_up_bd_mp5]
[1549]=[info_up_a_novice_outfit]
[1550]=[info_up_ac_wincheaster1300]
[1551]=[info_up_bd_wincheaster1300]
[1552]=[info_up_ac_ak74u]
[1553]=[info_up_fh_scientific_outfit]
[1554]=[info_up_bdfh_scientific_outfit]
[1555]=[info_up_aceg_scientific_outfit]
[1556]=[info_up_ab_svu]
[1557]=[info_up_cd_svu]
[1558]=[info_up_abcd_svu]
[1559]=[info_up_ab_pkm]
[1560]=[info_up_cd_pkm]
[1561]=[info_up_abcd_pkm]
[1562]=[info_up_ac_desert_eagle]
[1563]=[info_up_bd_desert_eagle]
[1564]=[info_up_ac_spas12]
[1565]=[sar_enemies_spawned]
[1566]=[commander_move_1_fired]
[1567]=[soldier_1_move_1_fired]
[1568]=[soldier_2_move_1_fired]
[1569]=[soldier_3_move_1_fired]
[1570]=[soldier_3_move_1_2_fired]
[1571]=[commander_move_2_fired]
[1572]=[commander_dist_allow_1]
[1573]=[soldier_1_move_2_fired]
[1574]=[soldier_2_move_2_fired]
[1575]=[soldier_3_move_2_fired]
[1576]=[commander_move_3_fired]
[1577]=[soldier_1_move_3_fired]
[1578]=[soldier_2_move_3_fired]
[1579]=[soldier_3_move_3_fired]
[1580]=[soldier_3_move_3_1_fired]
[1581]=[soldier_3_move_3_2_fired]
[1582]=[commander_move_4_fired]
[1583]=[soldier_1_move_4_fired]
[1584]=[soldier_2_move_4_fired]
[1585]=[soldier_3_move_4_fired]
[1586]=[commander_move_5_fired]
[1587]=[soldier_1_move_5_fired]
[1588]=[soldier_2_move_5_fired]
[1589]=[soldier_3_move_5_fired]
[1590]=[commander_move_6_fired]
[1591]=[soldier_1_move_6_fired]
[1592]=[soldier_2_move_6_fired]
[1593]=[soldier_3_move_6_fired]
[1594]=[commander_move_7_fired]
[1595]=[soldier_1_move_7_fired]
[1596]=[soldier_2_move_7_fired]
[1597]=[soldier_3_move_7_fired]
[1598]=[commander_move_8_1_fired]
[1599]=[commander_move_8_2_fired]
[1600]=[soldier_1_move_8_fired]
[1601]=[soldier_2_move_8_fired]
[1602]=[soldier_3_move_8_fired]
[1603]=[commander_move_9_fired]
[1604]=[soldier_1_move_9_fired]
[1605]=[soldier_2_move_9_fired]
[1606]=[soldier_3_move_9_fired]
[1607]=[commander_move_10_fired]
[1608]=[soldier_1_move_10_fired]
[1609]=[soldier_2_move_10_fired]
[1610]=[soldier_3_move_10_fired]
[1611]=[commander_move_11_fired]
[1612]=[soldier_1_move_11_fired]
[1613]=[soldier_2_move_11_fired]
[1614]=[soldier_3_move_11_fired]
[1615]=[commander_dist_allow_21]
[1616]=[commander_dist_allow_22]
[1617]=[commander_move_12_fired]
[1618]=[soldier_1_move_12_fired]
[1619]=[soldier_2_move_12_fired]
[1620]=[soldier_3_move_12_fired]
[1621]=[commander_move_13_fired]
[1622]=[soldier_1_move_13_fired]
[1623]=[soldier_2_move_13_fired]
[1624]=[soldier_3_move_13_fired]
[1625]=[commander_move_14_fired]
[1626]=[soldier_1_move_14_fired]
[1627]=[soldier_2_move_14_fired]
[1628]=[soldier_3_move_14_fired]
[1629]=[commander_move_15_fired]
[1630]=[soldier_1_move_15_fired]
[1631]=[soldier_2_move_15_fired]
[1632]=[soldier_3_move_15_fired]
! attempt to use non-existent INFOPORTION [mar_intro_scene_1_end]
! Missing ogg-comment, file:  d:\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\new_freedom_music.ogg
! [LUA][ERROR] ATTENTION!!! ATTENTION!!! ATTENTION!!! ATTENTION!!!
! [LUA][ERROR] ENFORCED ABORT: Post everything below this line in your report!
! [LUA][ERROR]
! [LUA][ERROR]
! [LUA][ERROR] ERROR: Cannot create TFW data file: C:\Documents and Settings\All Users\Dokumenty\STALKER-STCS\savedgames\temp_save_file.tfw
 
FATAL ERROR
 
[error]Expression    : fatal error
[error]Function      : CScriptEngine::lua_error
[error]File          : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line          : 180
[error]Description   : <no expression>
[error]Arguments     : LUA error: ....t.a.l.k.e.r. - clear sky\gamedata\scripts\_g.script:979: bad argument #2 to 'format' (string expected, got nil)
 

stack trace:

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Neavy
Stalker

Posty: 61
Dołączenie: 29 Mar 2011, 20:44
Ostatnio był: 14 Paź 2012, 14:52
Miejscowość: Okolice Lublina
Frakcja: Samotnicy
Ulubiona broń: Vintar BC
Kozaki: 2

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez smoq2 w 22 Maj 2011, 15:54

@ Neavy - Jest to świeża instalacja gry? Bo jeżeli tak, to musisz przynajmniej raz zacząć nową grę bez zainstalowanego moda tak aby utworzył się folder z save'ami.
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smoq2
Legenda

Posty: 1502
Dołączenie: 27 Cze 2010, 02:05
Ostatnio był: 09 Paź 2019, 06:35
Miejscowość: Wrocław/Zielona Góra
Frakcja: Czyste Niebo
Ulubiona broń: Chaser 13
Kozaki: 497

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez Neavy w 22 Maj 2011, 16:36

Tak, świeżo. Zaraz spróbuję i editnę.
//Ok, działa.
Ostatnio edytowany przez Neavy, 22 Maj 2011, 17:52, edytowano w sumie 1 raz
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Neavy
Stalker

Posty: 61
Dołączenie: 29 Mar 2011, 20:44
Ostatnio był: 14 Paź 2012, 14:52
Miejscowość: Okolice Lublina
Frakcja: Samotnicy
Ulubiona broń: Vintar BC
Kozaki: 2

Re: [S.T.A.L.K.E.R: The Faction War]

Postprzez smoq2 w 22 Maj 2011, 17:00

@ nuclear_twister - Z ulepszeniami to trochę już za dużo roboty, poza tym jeżeli system miałby na bieżąco sprawdzać jakie ulepszenia są zainstalowane to by wykorkował. Nie pytaj dlaczego, tylko zaufaj mi na słowo. Łatwiej byłoby zrobić to po prostu tak, żeby podzielić na aplikatory morfiny(wspomaganie życia), aplikatory stymulantów i aplikatory leków przeciwpromiennych. Aplikator zmniejszający krwawienie niestety nie wiem jak logicznie wytłumaczyć/opsiać. Każdy by ileś tam kosztował i byłby do kupienia u Najebnika.

@ Neavy - Staram się to poprawić. Chodzi o to, że zanim nie zrobi się pierwszego save'a to nie ma folderu savedgames w bazie danych z logami i system nie może się go doszukać.
Ostatnio edytowany przez smoq2, 22 Maj 2011, 17:03, edytowano w sumie 1 raz
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smoq2
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Posty: 1502
Dołączenie: 27 Cze 2010, 02:05
Ostatnio był: 09 Paź 2019, 06:35
Miejscowość: Wrocław/Zielona Góra
Frakcja: Czyste Niebo
Ulubiona broń: Chaser 13
Kozaki: 497

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