* Detected CPU: GenuineIntel P3 family, F6/M15/S13, 3006.00 mhz, 63-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 29461 files cached 35 archives, 5052Kb memory used.
Init FileSystem 1.632649 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[d:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[1999300 K], reserved[24652 K], committed[73136 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9570 K], process heap[670 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[5625 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Głośniki (SB Audigy)
SOUND: OpenAL: cant create context for
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 eax[0] efx[no] xram[no]
3. Głośniki (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
4. Cyfrowy interfejs audio (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "e:\gry\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx"...
[e:\gry\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_high.ltx] successfully loaded.
[d:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:402]: NVIDIA GeForce 8600 GT
* GPU driver: 8.17.12.6658
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 999 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 8
- r2_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 8
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [434 ms]
"e:\gry\deep silver\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 126975 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 1840 ms
* [prefetch] memory: 0Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 1893 ms
* phase cmem: 117892 K
SERWER: rozpoczynanie...
* phase time: 432 ms
* phase cmem: 104535 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 2 ms
* phase cmem: 104535 K
Wczytywanie zapisanej gry "loner_12_tfw_a.save-gol3533.sav"...
* Loading spawn registry...
* 11716 spawn points are successfully loaded
* Loading objects...
* 23322 objects are successfully loaded
stack trace:
001B:03621290 xrGame.dll
001B:0362165B xrGame.dll
[error][ 8] : W magazynie brak miejsca dla wykonania tego polecenia.
* 24298 objects are successfully saved
* Game Twister_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\twister_quicksave.sav'
stack trace:
0023:040C83FD xrGame.dll
0023:040B2265 xrGame.dll
0023:01FBA5B4 lua.JIT.1.1.4.dll, lua_getinfo()
0023:01FBA898 lua.JIT.1.1.4.dll, lua_getinfo()
0023:01FB20A5 lua.JIT.1.1.4.dll, lua_call()
0023:01FBAAE8 lua.JIT.1.1.4.dll, lua_yield()
0023:01F59DC6 luabind.beta7-devel.rc4.dll, luabind::detail::pcall()
* Game Twister_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\twister_quicksave.sav'
! Can't find texture 'loner_wide'
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ... clear sky\gamedata\scripts\tfwweapon_manager.script:162: C stack overflow
stack trace:
ERROR: SV: can't find children [34094] of parent [669524784]
! Can't find texture 'loner_icon'
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ....e.r. - clear sky\gamedata\scripts\tfwdialogs.script:112: attempt to index field 'data' (a nil value)
stack trace:
* MEMORY USAGE: 464196 K
* End of synchronization A[1] R[1]
FATAL ERROR
[error]Expression : assertion failed
[error]Function : callback_rotation
[error]File : E:\priquel\sources\engine\xrGame\stalker_animation_callbacks.cpp
[error]Line : 32
[error]Description : _valid( *parameter->m_rotation )
stack trace:
Użytkownicy przeglądający to forum: Brak zarejestrowanych użytkowników oraz 3 gości