* Detected CPU: AuthenticAMD , F15/M3/S1, 2022.00 mhz, 163-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 29279 files cached 30 archives, 4576Kb memory used.
Init FileSystem 4.898692 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[2006116 K], reserved[24540 K], committed[66432 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9176 K], process heap[666 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[5697 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_minimum.ltx"...
~ Invalid syntax in call to 'r__detail_density'
~ Valid arguments: float value in range [0.200,0.600]
~ Invalid syntax in call to 'r__supersample'
~ Valid arguments: integer value in range [1,8]
[d:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32768 kb, 2428 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:9612]: ATI Radeon HD 3200 Graphics
* GPU driver: 8.17.10.1070
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1392 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* SSample: 1280x768
* SSample: enabled
- r__tf_aniso 1
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 1
- r1_tf_mipbias 0.
* SSample: 1280x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [87 ms]
"d:\gry\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 93359 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 1340 ms
* [prefetch] memory: 0Kb
* phase time: 1417 ms
* phase cmem: 84277 K
SERWER: rozpoczynanie...
* phase time: 668 ms
* phase cmem: 70984 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 7 ms
* phase cmem: 70984 K
Wczytywanie zapisanej gry "juraszka_quicksave.sav"...
* Loading spawn registry...
* 11716 spawn points are successfully loaded
* Loading objects...
* 22583 objects are successfully loaded
stack trace:
001B:02FD1290 xrGame.dll, CDialogHolder::shedule_Scale()
001B:02FD165B xrGame.dll, CDialogHolder::shedule_Scale()
[error][ 8] : W magazynie brak miejsca dla wykonania tego polecenia.
Użytkownicy przeglądający to forum: Brak zarejestrowanych użytkowników oraz 0 gości