start bin/xrengine.exe
Bylu napisał(a):A co nowego 2.2 przyniesie? Chyba, że to tajemnica.
Changelog:
-Now you need to use knife to open conserva, and everytime you open it you need to sharpen that knife. Because its realistic(in stalker world there is no consevas with stay-tab easy opening)
-New sharpening tools will cost more than your gun and armor combined. Because no one in the zone would use rock to do it.
-Now to eat kelbasa you need to get pot and pure water to boil it, without it you die from radiation.
-Added new graphic setting: "blinking". Now player character will be blinking all the time. Because its more realistic.
-Modified prices of equipment: now to buy bread you need to give up all you got to seller.
-Rebalanced repair system. Now fixing gun with 90% damage will cost you like buying two new similar guns.
-More balanced damages: now enemies need 2 full mags in the head instead of just one.
-Mutants have now brand new sponge skin that suck bullet like... sponge.
-Every drug now need water to take, without it you will lost health because of choking.
-From now on, armor cant be fixed, because its more realistic.
-Added new mutant: tax collector. Everytime you meet him you will need to pay him for being in the zone. Its more realistic.
-From now on when you stand up from crouching you will making "uhg" noise, because its more realistic.
-Now game will be more gender friendly. We will not call zombies "zombies", but "less life happy living beings".
-Also becaus PC(Political Corection) Stalkers will not use guns or say bad words. Also mutants will have FULL right to live where they want, and Player cant change that.
-In new version Vodka will be removed, because stalkers dont have bottle opener.
Now you need to use knife to open conserva
Every drug now need water to take, without it you will lost health because of choking
From now on when you stand up from crouching you will making "uhg" noise, because its more realistic
Added new mutant: tax collector. Everytime you meet him you will need to pay him for being in the zone. Its more realistic.
In new version Vodka will be removed, because stalkers dont have bottle opener
In new version Vodka will be removed
• Massive tweak of new ways to use items found ingame . Some items can be sharpened now (shovels, swiss army knife, cutlery, grooming kit)
- Mutants can be looted only with use of sharp objects: knives, sharpened items or "Hunting Kit"
• Added quick-sharpening, with added possibility to use two separate one-usage-left sharpening stones to sharpen a shovel (shovels need two stones usages)
• Food cans have to be opened with a sharp object (knives, sharpened items, etc)
Using either improvised tools or highly specialized kits you will now be able break down weapons, armor, and even electronics into small and large parts, debris, fabric, etc. When you use a specialized kit you may be able to extract helmets, integrated or permanently attached scopes, etc. The parts, of course, can be sold.
Tents – you can now choose a nice out of the way location and build yourself a tent
All those little things like grooming kits, swiss army knives and the like now have purposes. With the exception of bad ammo, I can’t honestly think of more useless items
Did I mention the directional indicator on your PDA burnt out? You can still see where you are on the map, but your only means of identifying the direction you are facing is what you can see
Some things will be harder and some easier.
-More balanced damages: now enemies need 2 full mags in the head instead of just one.
-Mutants have now brand new sponge skin that suck bullet like... sponge.
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