przez tom3kb w 30 Lis 2014, 20:33
przez HitFan w 02 Lut 2015, 14:06
FATAL ERROR
[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitWindow
[error]File : D:\prog_repository\sources\trunk\xrGame\ui\UIXmlInit.cpp
[error]Line : 80
[error]Description : XML node not found
[error]Argument 0 : global_wnd
[error]Argument 1 : ui\game_tutorials.xml
stack trace:
* Detected CPU: Intel(R) Core(TM) i3 CPU M 370 @ 2.40GHz [GenuineIntel], F6/M5/S5, 2396.00 mhz, 25-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4
Initializing File System...
using fs-ltx fsgame.ltx
FS: 48783 files cached 33 archives, 10064Kb memory used.
Init FileSystem 3.246525 sec
'xrCore' build 3967, Dec 14 2009
EH: 2509C64A20413C2B73FC1FEFB686C195
-----loading c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx
-----loading c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalkercop\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[4019900 K], reserved[51852 K], committed[122488 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[23710 K], process heap[4468 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[27108 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=C:\Program Files (x86)\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\
dir[1]=C:\Program Files (x86)\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\
dir[2]=C:\Program Files (x86)\GSC World Publishing\S.T.A.L.K.E.R. - Zew Prypeci\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"...
[c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_minimum.ltx"...
~ Invalid syntax in call to 'r__detail_density'
~ Valid arguments: float value in range [0.200,0.600]
[c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_minimum.ltx] successfully loaded.
Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"...
[c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[c:\users\public\documents\stalkercop\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32768 kb, 2428 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:DF1]: NVIDIA GeForce GT 420M
* GPU driver: 9.18.13.4709
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2939 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
compiling shader dumb
compiling shader dumb
compiling shader accum_mask
compiling shader accum_sun_mask
compiling shader copy_p
compiling shader accum_volume
compiling shader copy
compiling shader accum_sun_near
compiling shader accum_sun
compiling shader accum_sun_cascade
compiling shader accum_sun_cascade_far
compiling shader accum_omni_unshadowed
compiling shader accum_omni_normal
compiling shader accum_omni_transluent
compiling shader accum_spot_unshadowed
compiling shader accum_spot_normal
compiling shader accum_spot_fullsize
compiling shader accum_volumetric
compiling shader accum_volumetric
compiling shader accum_indirect
compiling shader bloom_build
compiling shader bloom_filter
compiling shader bloom_filter_f
compiling shader bloom_luminance_1
compiling shader bloom_luminance_2
compiling shader bloom_luminance_3
compiling shader combine_1
compiling shader combine_1
compiling shader combine_2_AA
compiling shader combine_2_NAA
compiling shader combine_2_AA_D
compiling shader combine_2_NAA_D
compiling shader combine_volumetric
compiling shader postprocess
compiling shader postprocess_CM
compiling shader distort
compiling shader particle_distort
compiling shader particle
compiling shader particle
compiling shader particle_s-blend
compiling shader particle-clip
compiling shader particle_s-add
compiling shader particle_s-aadd
compiling shader deffer_particle
compiling shader deffer_particle
- r__tf_aniso 1
- r2_tf_mipbias 0.
compiling shader portal
compiling shader portal
compiling shader simple_color
compiling shader editor
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader stub_default
compiling shader effects_sun
compiling shader hud_font
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
compiling shader yuv2rgb
* [win32]: free[3858656 K], reserved[79400 K], committed[256184 K]
* [ D3D ]: textures[64 K]
* [x-ray]: crt heap[90112 K], process heap[19312 K], game lua[3065 K], render[167 K]
* [x-ray]: economy: strings[27145 K], smem[0 K]
* 0.0 : [ 56] $null
* 0.0 : [ 3] $user$accum
* 0.0 : [ 1] $user$accum_temp
* 0.0 : [ 6] $user$albedo
* 0.0 : [ 6] $user$bloom1
* 0.0 : [ 2] $user$bloom2
* 0.0 : [ 2] $user$cmap0
* 0.0 : [ 2] $user$cmap1
* 0.0 : [ 2] $user$env_s0
* 0.0 : [ 2] $user$env_s1
* 0.0 : [ 7] $user$generic0
* 0.0 : [ 5] $user$generic1
* 0.0 : [ 1] $user$generic2
* 0.0 : [ 1] $user$jitter_0
* 0.0 : [ 1] $user$jitter_1
* 0.0 : [ 1] $user$jitter_2
* 0.0 : [ 1] $user$jitter_3
* 0.0 : [ 1] $user$jitter_4
* 0.0 : [ 2] $user$lum_t64
* 0.0 : [ 3] $user$lum_t8
* 0.0 : [ 1] $user$luminance_0
* 0.0 : [ 1] $user$luminance_1
* 0.0 : [ 1] $user$luminance_2
* 0.0 : [ 1] $user$luminance_3
* 0.0 : [ 8] $user$material
* 0.0 : [ 12] $user$normal
* 0.0 : [ 12] $user$position
* 0.0 : [ 1] $user$sky0
* 0.0 : [ 1] $user$sky1
* 0.0 : [ 4] $user$smap_depth
* 0.0 : [ 3] $user$smap_surf
* 0.0 : [ 7] $user$tonemap
* 0.0 : [ 2] $user$tonemap_src
* 0.0 : [ 1] act\act_controller_hit
* 0.0 : [ 1] act\act_controller_hit1
* 0.0 : [ 1] amik\anomaly\electric_radial
* 0.0 : [ 1] amik\explosions\anim_dirtexp_3
* 0.0 : [ 1] amik\explosions\boom_0
* 0.0 : [ 1] amik\explosions\boom_1
* 0.0 : [ 1] amik\explosions\boom_2
* 0.0 : [ 1] amik\explosions\decal_concrete
* 0.0 : [ 1] amik\explosions\explo_end
* 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din
* 0.0 : [ 1] amik\explosions\explosion_dynamite\flashlight
* 0.0 : [ 1] amik\explosions\explosion_dynamite\smoke
* 0.0 : [ 1] amik\explosions\explosion_flash_atlas
* 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_1
* 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3
* 0.0 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl
* 0.0 : [ 1] amik\explosions\explosion_smoke03
* 0.0 : [ 1] amik\explosions\final_expl
* 0.0 : [ 1] amik\explosions\ring_grey
* 0.0 : [ 1] amik\explosions\smoke128_3w
* 0.0 : [ 1] amik\explosions\smoke2
* 0.0 : [ 1] amik\explosions\smoke_cannon
* 0.0 : [ 1] amik\explosions\smoke_white_tiled3
* 0.0 : [ 1] amik\fly\fly
* 0.0 : [ 1] amik\hit_fx\blood\962e6155
* 0.0 : [ 1] amik\hit_fx\blood\blood
* 0.0 : [ 1] amik\hit_fx\blood\m
* 0.0 : [ 1] amik\hit_fx\water_splash\water_splash_anim
* 0.0 : [ 1] amik\hit_fx\water_splash\water_spurt
* 0.0 : [ 1] amik\mine\mine
* 0.0 : [ 1] amik\nature\list
* 0.0 : [ 1] amik\nature\stonedebris1
* 0.0 : [ 1] amik\nature\wood_part
* 0.0 : [ 1] amik\static\gas_light\flame_zippo
* 0.0 : [ 1] amik\weapons\00
* 0.0 : [ 1] amik\weapons\12x70
* 0.0 : [ 1] amik\weapons\6ways1
* 0.0 : [ 1] amik\weapons\6ways2
* 0.0 : [ 1] amik\weapons\9x39
* 0.0 : [ 1] amik\weapons\btr\muzzle 6ways1
* 0.0 : [ 1] amik\weapons\btr\muzzle 6ways2
* 0.0 : [ 1] amik\weapons\dtk_2
* 0.0 : [ 1] amik\weapons\dtk_3
* 0.0 : [ 1] amik\weapons\dtk_4
* 0.0 : [ 1] amik\weapons\dtk_4_1
* 0.0 : [ 1] amik\weapons\dtk_5
* 0.0 : [ 1] amik\weapons\dtk_6
* 0.0 : [ 1] amik\weapons\dtk_8
* 0.0 : [ 1] amik\weapons\flame\flameshoot_1
* 0.0 : [ 1] amik\weapons\flame\flameshoot_2
* 0.0 : [ 1] amik\weapons\flame\flameshoot_3
* 0.0 : [ 1] amik\weapons\flame\flameshoot_4
* 0.0 : [ 1] amik\weapons\flame\flameshoot_5
* 0.0 : [ 1] amik\weapons\flame\mg42out
* 0.0 : [ 1] amik\weapons\flame\trace
* 0.0 : [ 1] amik\weapons\flame\trace_01
* 0.0 : [ 1] amik\weapons\flame\trail
* 0.0 : [ 1] amik\weapons\flash_01
* 0.0 : [ 1] amik\weapons\flash_02
* 0.0 : [ 1] amik\weapons\flash_04
* 0.0 : [ 1] amik\weapons\flash_05
* 0.0 : [ 1] amik\weapons\grishik\357mag
* 0.0 : [ 1] amik\weapons\grishik\45
* 0.0 : [ 1] amik\weapons\grishik\50_ae
* 0.0 : [ 1] amik\weapons\grishik\5x45x39
* 0.0 : [ 1] amik\weapons\grishik\5x45x39_00
* 0.0 : [ 1] amik\weapons\grishik\5x45x39_01
* 0.0 : [ 1] amik\weapons\grishik\5x56x45
* 0.0 : [ 1] amik\weapons\grishik\5x56x45_00
* 0.0 : [ 1] amik\weapons\grishik\5x7x28
* 0.0 : [ 1] amik\weapons\grishik\6x5x50
* 0.0 : [ 1] amik\weapons\grishik\7x62x25_0
* 0.0 : [ 1] amik\weapons\grishik\7x62x25_1
* 0.0 : [ 1] amik\weapons\grishik\7x62x25_2
* 0.0 : [ 1] amik\weapons\grishik\7x62x25_3
* 0.0 : [ 1] amik\weapons\grishik\7x62x25_4
* 0.0 : [ 1] amik\weapons\grishik\7x62x39_00
* 0.0 : [ 1] amik\weapons\grishik\7x62x39_01
* 0.0 : [ 1] amik\weapons\grishik\7x62x39_02
* 0.0 : [ 1] amik\weapons\grishik\7x62x39_03
* 0.0 : [ 1] amik\weapons\grishik\7x62x51_1
* 0.0 : [ 1] amik\weapons\grishik\7x62x51_2
* 0.0 : [ 1] amik\weapons\grishik\7x62x54
* 0.0 : [ 1] amik\weapons\grishik\7x7x57
* 0.0 : [ 1] amik\weapons\grishik\7x92x57
* 0.0 : [ 1] amik\weapons\grishik\9x18_1
* 0.0 : [ 1] amik\weapons\grishik\9x18_2
* 0.0 : [ 1] amik\weapons\grishik\9x18_3
* 0.0 : [ 1] amik\weapons\grishik\9x39
* 0.0 : [ 1] amik\weapons\mg42out
* 0.0 : [ 1] amik\weapons\shells_12x70
* 0.0 : [ 1] amik\weapons\shells_ak
* 0.0 : [ 1] amik\weapons\shells_ak_01
* 0.0 : [ 1] amik\weapons\smokeshoot_0
* 0.0 : [ 1] amik\weapons\smokeshoot_1
* 0.0 : [ 1] amik\weapons\trace
* 0.0 : [ 1] amik\weapons\trace_01
* 0.0 : [ 1] det\det_list
* 0.0 : [ 1] flare\flare_04
* 0.0 : [ 1] fx\fx_fire1_06
* 0.0 : [ 1] fx\fx_fire1_13
* 0.0 : [ 1] fx\fx_flare1
* 0.0 : [ 1] fx\fx_flare2
* 0.0 : [ 1] fx\fx_flare3
* 0.0 : [ 1] fx\fx_gradient
* 0.0 : [ 1] fx\fx_gradient1
* 0.0 : [ 1] fx\fx_lightning
* 0.0 : [ 1] fx\fx_noise
* 0.0 : [ 2] fx\fx_noise2
* 0.0 : [ 1] fx\fx_rain
* 0.0 : [ 1] fx\fx_rainsplash1
* 0.0 : [ 1] fx\fx_sun
* 0.0 : [ 1] fx\fx_sun_rise
* 0.0 : [ 1] fx\fx_thunderbolts_gradient
* 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge
* 0.0 : [ 1] fx\fx_volumefog1
* 0.0 : [ 1] glow\glow_04
* 0.0 : [ 1] glow\glow_anamorphic
* 0.0 : [ 1] glow\glow_blue
* 0.0 : [ 1] glow\glow_fire1
* 0.0 : [ 1] glow\glow_orange
* 0.0 : [ 1] glow\glow_orange2
* 0.0 : [ 1] glow\glow_orange_bright
* 0.0 : [ 1] glow\glow_rays
* 0.0 : [ 1] glow\glow_reddish1
* 0.0 : [ 1] glow\glow_white
* 0.0 : [ 1] lights\lights_flashlight2
* 0.0 : [ 4] lights\lights_spot01
* 0.0 : [ 1] pfx\pfx_ani-explosion-02
* 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a
* 0.0 : [ 1] pfx\pfx_ani-explosion-02a
* 0.0 : [ 1] pfx\pfx_ani-fire01
* 0.0 : [ 1] pfx\pfx_ani-smoke-01
* 0.0 : [ 1] pfx\pfx_anomaly_1
* 0.0 : [ 1] pfx\pfx_anomaly_16
* 0.0 : [ 1] pfx\pfx_anomaly_18
* 0.0 : [ 1] pfx\pfx_anomaly_19
* 0.0 : [ 1] pfx\pfx_anomaly_2
* 0.0 : [ 1] pfx\pfx_anomaly_21
* 0.0 : [ 1] pfx\pfx_anomaly_23
* 0.0 : [ 1] pfx\pfx_anomaly_2_green
* 0.0 : [ 1] pfx\pfx_anomaly_3
* 0.0 : [ 1] pfx\pfx_anomaly_4
* 0.0 : [ 1] pfx\pfx_anomaly_5
* 0.0 : [ 1] pfx\pfx_anomaly_6
* 0.0 : [ 1] pfx\pfx_anomaly_7
* 0.0 : [ 1] pfx\pfx_anomaly_8
* 0.0 : [ 1] pfx\pfx_anomaly_88
* 0.0 : [ 1] pfx\pfx_anomaly_9
* 0.0 : [ 1] pfx\pfx_bloodsplash1
* 0.0 : [ 1] pfx\pfx_bloodsplash2
* 0.0 : [ 1] pfx\pfx_blurry_cloud
* 0.0 : [ 1] pfx\pfx_brick
* 0.0 : [ 1] pfx\pfx_bubble
* 0.0 : [ 1] pfx\pfx_bubble_1
* 0.0 : [ 1] pfx\pfx_bubble_water
* 0.0 : [ 1] pfx\pfx_cc_lighting_grad2
* 0.0 : [ 1] pfx\pfx_cc_lightings
* 0.0 : [ 1] pfx\pfx_concretedebris_01
* 0.0 : [ 1] pfx\pfx_concretepuffs_01
* 0.0 : [ 1] pfx\pfx_dist2
* 0.0 : [ 1] pfx\pfx_dist2a
* 0.0 : [ 1] pfx\pfx_dist2inv
* 0.0 : [ 1] pfx\pfx_dist3
* 0.0 : [ 1] pfx\pfx_dist4
* 0.0 : [ 1] pfx\pfx_dist7
* 0.0 : [ 1] pfx\pfx_dist8
* 0.0 : [ 1] pfx\pfx_dist9
* 0.0 : [ 1] pfx\pfx_dist_lens_base
* 0.0 : [ 1] pfx\pfx_dist_lightning_02
* 0.0 : [ 1] pfx\pfx_dist_teleport
* 0.0 : [ 1] pfx\pfx_distort_anomaly
* 0.0 : [ 1] pfx\pfx_distortion
* 0.0 : [ 1] pfx\pfx_electrostatic
* 0.0 : [ 1] pfx\pfx_expl_01
* 0.0 : [ 1] pfx\pfx_expl_benzin
* 0.0 : [ 1] pfx\pfx_explotions_2
* 0.0 : [ 1] pfx\pfx_explotions_3
* 0.0 : [ 1] pfx\pfx_explotions_4
* 0.0 : [ 1] pfx\pfx_explotions_smoke
* 0.0 : [ 1] pfx\pfx_explotions_smoke_benzine
* 0.0 : [ 1] pfx\pfx_flame
* 0.0 : [ 1] pfx\pfx_flame_01
* 0.0 : [ 1] pfx\pfx_flamefx_01
* 0.0 : [ 1] pfx\pfx_flash_01
* 0.0 : [ 1] pfx\pfx_flash_02
* 0.0 : [ 1] pfx\pfx_flash_04
* 0.0 : [ 1] pfx\pfx_flash_05
* 0.0 : [ 1] pfx\pfx_flash_07
* 0.0 : [ 1] pfx\pfx_flash_08
* 0.0 : [ 1] pfx\pfx_g-smoke-01
* 0.0 : [ 1] pfx\pfx_gologramma
* 0.0 : [ 1] pfx\pfx_gradient
* 0.0 : [ 1] pfx\pfx_gradient1
* 0.0 : [ 1] pfx\pfx_intense2_a
* 0.0 : [ 1] pfx\pfx_leaves_01
* 0.0 : [ 1] pfx\pfx_leaves_02
* 0.0 : [ 1] pfx\pfx_light1
* 0.0 : [ 1] pfx\pfx_light3
* 0.0 : [ 1] pfx\pfx_light4
* 0.0 : [ 1] pfx\pfx_lighting_stancia_01
* 0.0 : [ 1] pfx\pfx_lighting_stancia_02
* 0.0 : [ 1] pfx\pfx_lightning_01
* 0.0 : [ 1] pfx\pfx_lightning_02
* 0.0 : [ 1] pfx\pfx_ligth_6
* 0.0 : [ 1] pfx\pfx_plasma
* 0.0 : [ 1] pfx\pfx_shells1
* 0.0 : [ 1] pfx\pfx_shells2
* 0.0 : [ 1] pfx\pfx_skinsplash1
* 0.0 : [ 1] pfx\pfx_smoke_a
* 0.0 : [ 1] pfx\pfx_smoke_b
* 0.0 : [ 1] pfx\pfx_smokepuffs1
* 0.0 : [ 1] pfx\pfx_smokepuffs2
* 0.0 : [ 1] pfx\pfx_snow_10
* 0.0 : [ 1] pfx\pfx_snow_100
* 0.0 : [ 1] pfx\pfx_snow_20
* 0.0 : [ 1] pfx\pfx_snow_30
* 0.0 : [ 1] pfx\pfx_snow_40
* 0.0 : [ 1] pfx\pfx_snow_50
* 0.0 : [ 1] pfx\pfx_snow_60
* 0.0 : [ 1] pfx\pfx_snow_70
* 0.0 : [ 1] pfx\pfx_snow_80
* 0.0 : [ 1] pfx\pfx_snow_90
* 0.0 : [ 1] pfx\pfx_spark_01
* 0.0 : [ 1] pfx\pfx_spark_02
* 0.0 : [ 1] pfx\pfx_sparks
* 0.0 : [ 1] pfx\pfx_sparks1
* 0.0 : [ 1] pfx\pfx_sparks2
* 0.0 : [ 1] pfx\pfx_specks
* 0.0 : [ 1] pfx\pfx_specks_poison
* 0.0 : [ 1] pfx\pfx_spikey_star
* 0.0 : [ 1] pfx\pfx_splash3
* 0.0 : [ 1] pfx\pfx_splash_01
* 0.0 : [ 1] pfx\pfx_splash_02
* 0.0 : [ 1] pfx\pfx_step_blood
* 0.0 : [ 1] pfx\pfx_stonedebris1
* 0.0 : [ 1] pfx\pfx_stonedebris2
* 0.0 : [ 1] pfx\pfx_synus
* 0.0 : [ 1] pfx\pfx_teleport
* 0.0 : [ 1] pfx\pfx_test_textures
* 0.0 : [ 1] pfx\pfx_vehglassdebris_01
* 0.0 : [ 1] pfx\pfx_vehmetaldebris_01
* 0.0 : [ 1] pfx\pfx_water_wave
* 0.0 : [ 1] pfx\pfx_woodchips1
* 0.0 : [ 1] pfx\pfx_woodchips3
* 0.0 : [ 1] prop\prop_fake_bed_fireplace
* 0.0 : [ 1] prop\prop_provod_02
* 0.0 : [ 5] sky\sky_12_vibros_cube
* 0.0 : [ 5] sky\sky_12_vibros_cube#small
* 0.0 : [ 24] sky\sky_13_cube
* 0.0 : [ 24] sky\sky_13_cube#small
* 0.0 : [ 22] sky\sky_13_cube_night
* 0.0 : [ 22] sky\sky_13_cube_night#small
* 0.0 : [ 14] sky\sky_13_vibros_cube
* 0.0 : [ 14] sky\sky_13_vibros_cube#small
* 0.0 : [ 10] sky\sky_14_cube
* 0.0 : [ 10] sky\sky_14_cube#small
* 0.0 : [ 4] sky\sky_17_clouds_cube
* 0.0 : [ 4] sky\sky_17_clouds_cube#small
* 0.0 : [ 4] sky\sky_17_cube
* 0.0 : [ 4] sky\sky_17_cube#small
* 0.0 : [ 8] sky\sky_18_cube
* 0.0 : [ 8] sky\sky_18_cube#small
* 0.0 : [ 8] sky\sky_19_cube
* 0.0 : [ 8] sky\sky_19_cube#small
* 0.0 : [ 3] sky\sky_1_clouds_cube
* 0.0 : [ 3] sky\sky_1_clouds_cube#small
* 0.0 : [ 4] sky\sky_20_clouds_cube
* 0.0 : [ 4] sky\sky_20_clouds_cube#small
* 0.0 : [ 3] sky\sky_20_cube
* 0.0 : [ 3] sky\sky_20_cube#small
* 0.0 : [ 4] sky\sky_2_clouds_cube
* 0.0 : [ 4] sky\sky_2_clouds_cube#small
* 0.0 : [ 3] sky\sky_2_cube
* 0.0 : [ 3] sky\sky_2_cube#small
* 0.0 : [ 9] sky\sky_3_cube
* 0.0 : [ 9] sky\sky_3_cube#small
* 0.0 : [ 2] sky\sky_4_cube
* 0.0 : [ 2] sky\sky_4_cube#small
* 0.0 : [ 27] sky\sky_5_cube
* 0.0 : [ 27] sky\sky_5_cube#small
* 0.0 : [ 5] sky\sky_6_cube
* 0.0 : [ 5] sky\sky_6_cube#small
* 0.0 : [ 8] sky\sky_7_cube
* 0.0 : [ 8] sky\sky_7_cube#small
* 0.0 : [ 6] sky\sky_8_cube
* 0.0 : [ 6] sky\sky_8_cube#small
* 0.0 : [ 45] sky\sky_9_cube
* 0.0 : [ 45] sky\sky_9_cube#small
* 0.0 : [ 2] sky\sky_clear_1
* 0.0 : [ 2] sky\sky_clear_1#small
* 0.0 : [ 3] sky\sky_clear_10
* 0.0 : [ 3] sky\sky_clear_10#small
* 0.0 : [ 1] sky\sky_clear_12
* 0.0 : [ 1] sky\sky_clear_12#small
* 0.0 : [ 2] sky\sky_clear_2
* 0.0 : [ 2] sky\sky_clear_2#small
* 0.0 : [ 1] sky\sky_clear_3
* 0.0 : [ 1] sky\sky_clear_3#small
* 0.0 : [ 1] sky\sky_clear_4
* 0.0 : [ 1] sky\sky_clear_4#small
* 0.0 : [ 2] sky\sky_clear_6
* 0.0 : [ 2] sky\sky_clear_6#small
* 0.0 : [ 2] sky\sky_clear_8
* 0.0 : [ 2] sky\sky_clear_8#small
* 0.0 : [ 6] sky\sky_clear_9
* 0.0 : [ 6] sky\sky_clear_9#small
* 0.0 : [ 3] sky\sky_cloudy_2
* 0.0 : [ 3] sky\sky_cloudy_2#small
* 0.0 : [ 3] sky\sky_cloudy_3
* 0.0 : [ 3] sky\sky_cloudy_3#small
* 0.0 : [ 1] sky\sky_cloudy_4
* 0.0 : [ 1] sky\sky_cloudy_4#small
* 0.0 : [ 1] sky\sky_cloudy_6
* 0.0 : [ 1] sky\sky_cloudy_6#small
* 0.0 : [ 1] sky\sky_cloudy_7
* 0.0 : [ 1] sky\sky_cloudy_7#small
* 0.0 : [ 1] sky\sky_cloudy_9
* 0.0 : [ 1] sky\sky_cloudy_9#small
* 0.0 : [ 248] sky\sky_oblaka
* 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu
* 0.0 : [ 1] ui\ui_actor_sleep_screen
* 0.0 : [ 1] ui\ui_fog_of_war
* 0.0 : [ 1] wm\wm_blood_1
* 0.0 : [ 1] wm\wm_blood_1_1
* 0.0 : [ 1] wm\wm_blood_1_2
* 0.0 : [ 1] wm\wm_blood_1_3
* 0.0 : [ 1] wm\wm_blood_drop_4
* 0.0 : [ 1] wm\wm_bullet_asfalt_1
* 0.0 : [ 1] wm\wm_bullet_asfalt_2
* 0.0 : [ 1] wm\wm_bullet_asfalt_3
* 0.0 : [ 1] wm\wm_bullet_brick_1
* 0.0 : [ 1] wm\wm_bullet_brick_2
* 0.0 : [ 1] wm\wm_bullet_concrete
* 0.0 : [ 1] wm\wm_bullet_concrete_1
* 0.0 : [ 1] wm\wm_bullet_concrete_2
* 0.0 : [ 1] wm\wm_bullet_concrete_4
* 0.0 : [ 1] wm\wm_bullet_concrete_5
* 0.0 : [ 1] wm\wm_bullet_concrete_6
* 0.0 : [ 1] wm\wm_bullet_concrete_7
* 0.0 : [ 1] wm\wm_bullet_glass01
* 0.0 : [ 1] wm\wm_bullet_glass02
* 0.0 : [ 1] wm\wm_bullet_glass03
* 0.0 : [ 1] wm\wm_bullet_glass04
* 0.0 : [ 1] wm\wm_bullet_ground
* 0.0 : [ 1] wm\wm_bullet_ground_1
* 0.0 : [ 1] wm\wm_bullet_ground_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik
* 0.0 : [ 1] wm\wm_bullet_metall_thik_1
* 0.0 : [ 1] wm\wm_bullet_metall_thik_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin
* 0.0 : [ 1] wm\wm_bullet_metall_thin_1
* 0.0 : [ 1] wm\wm_bullet_metall_thin_2
* 0.0 : [ 1] wm\wm_bullet_metall_thin_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin_4
* 0.0 : [ 1] wm\wm_bullet_wood
* 0.0 : [ 1] wm\wm_bullet_wood_1
* 0.0 : [ 1] wm\wm_bullet_wood_2
* 0.0 : [ 1] wm\wm_bullet_wood_3
* 0.0 : [ 1] wm\wm_bullet_wood_4
* 0.0 : [ 1] wm\wm_bullet_wood_5
* 0.0 : [ 1] wm\wm_bullet_wood_6
* 0.0 : [ 1] wm\wm_bullet_wood_7
* 0.0 : [ 1] wm\wm_bullet_wood_8
* 0.0 : [ 1] wm\wm_bullet_wood_9
* 0.0 : [ 1] wm\wm_grenade
* 0.0 : [ 1] wm\wm_knife_dead
* 0.0 : [ 1] wm\wm_knife_horiz
* 0.0 : [ 1] wm\wm_knife_horiz_blood
* 0.0 : [ 1] wm\wm_knife_horiz_blood1
* 0.0 : [ 1] wm\wm_knife_horiz_metal
* 0.0 : [ 1] wm\wm_knife_horiz_ston
* 0.0 : [ 1] wm\wm_knife_wood
* 0.0 : [ 1] wm\wm_knife_wood1
* 0.0 : [ 1] wm\wm_knife_wood2
* 8.1 : [ 1] damian - przejście z agropromu do podziemii agropromu
* 18.0 : [ 1] ui\ui_pda_menu_anims
* 32.1 : [ 1] ui\ui_font_arial_14_1024_cent
* 32.1 : [ 1] ui\ui_font_letter_16_1024_cent
* 33.0 : [ 1] ui\ui_ani_cursor
* 64.1 : [ 1] ui\ui_font_console_02
* 64.1 : [ 1] ui\ui_font_graff_19_1024_cent
* 64.1 : [ 1] ui\ui_font_graff_22_1024_cent
* 64.1 : [ 1] ui\ui_font_hud_01
* 64.1 : [ 1] ui\ui_font_letter_18_1024_cent
* 64.1 : [ 1] ui\ui_font_letter_25_1024_cent
* 128.1 : [ 1] ui\ui_font_graff_32_1024_cent
* 256.1 : [ 1] ui\ui_font_graff_50_1024_cent
* 256.1 : [ 1] ui\ui_font_hud_02
* 270.0 : [ 1] ui\video_voroni_crop
* 936.0 : [ 1] ui\video_water_crop
* 1024.1 : [ 1] ui\ui_actor_hint_wnd
* 1024.1 : [ 1] ui\ui_actor_main_menu
* 1024.1 : [ 1] ui\ui_actor_mp_screen
* 1024.1 : [ 1] ui\ui_actor_save_load
* 1024.1 : [ 1] ui\ui_common
* 1024.1 : [ 1] ui\ui_mod_widescreen
compiling shader deffer_base_bump-hq
compiling shader deffer_model_bump-hq_3
compiling shader deffer_base_bump
compiling shader deffer_model_bump_3
compiling shader shadow_direct_model_3
"c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 105575 K
Loading objects...
compiling shader deffer_base_flat
compiling shader deffer_model_flat_0
compiling shader shadow_direct_model_0
compiling shader deffer_model_bump-hq_0
compiling shader deffer_model_bump_0
compiling shader deffer_base_aref_bump-hq
compiling shader deffer_base_aref_bump
compiling shader shadow_direct_base_aref
compiling shader shadow_direct_model_aref_0
compiling shader deffer_model_bump-hq_1
compiling shader deffer_model_bump_1
compiling shader shadow_direct_model_1
compiling shader deffer_model_flat_1
! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\sounds\weapons\wpn_colt1911\colt1911_shoot.ogg
! Missing ogg-comment, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\sounds\weapons\wpn_groza\groza_shoot_silence.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\sounds\weapons\wpn_protecta\protecta_shoot.ogg
compiling shader deffer_base_bump_d-hq
compiling shader deffer_model_bump_d-hq_0
compiling shader deffer_model_bump-hq_2
compiling shader deffer_model_bump_2
compiling shader shadow_direct_model_2
! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\sounds\weapons\wpn_val\val_shoot.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\sounds\weapons\wpn_vintorez\vintorez_shoot.ogg
Loading models...
compiling shader deffer_model_bump-hq_4
compiling shader deffer_model_bump_4
compiling shader shadow_direct_model_4
compiling shader deffer_model_flat_4
compiling shader model_def_lq
compiling shader model_def_lq_0
compiling shader deffer_model_bump_d-hq_4
compiling shader deffer_base_aref_flat
compiling shader deffer_model_flat_2
compiling shader shadow_direct_model_aref_2
compiling shader deffer_model_bump_d-hq_3
compiling shader accum_emissive
compiling shader model_distort4glass_3
compiling shader shadow_direct_model_aref_3
compiling shader shadow_direct_model_aref_4
! Can't find texture 'det\det_list'
! Can't find texture 'flare\flare_04'
! Can't find texture 'glow\glow_anamorphic'
! Can't find texture 'glow\glow_blue'
! Can't find texture 'glow\glow_rays'
! Can't find texture 'glow\glow_reddish1'
! Can't find texture 'pfx\pfx_cc_lighting_grad2'
! Can't find texture 'pfx\pfx_cc_lightings'
! Can't find texture 'pfx\pfx_dist2a'
! Can't find texture 'pfx\pfx_dist_lens_base'
! Can't find texture 'pfx\pfx_dist_lightning_02'
! Can't find texture 'pfx\pfx_electrostatic'
! Can't find texture 'pfx\pfx_intense2_a'
! Can't find texture 'pfx\pfx_snow_10'
! Can't find texture 'pfx\pfx_snow_100'
! Can't find texture 'pfx\pfx_snow_20'
! Can't find texture 'pfx\pfx_snow_30'
! Can't find texture 'pfx\pfx_snow_40'
! Can't find texture 'pfx\pfx_snow_50'
! Can't find texture 'pfx\pfx_snow_60'
! Can't find texture 'pfx\pfx_snow_70'
! Can't find texture 'pfx\pfx_snow_80'
! Can't find texture 'pfx\pfx_snow_90'
! Can't find texture 'pfx\pfx_spark_02'
! Can't find texture 'pfx\pfx_sparks1'
! Can't find texture 'pfx\pfx_sparks2'
! auto-generated bump map: weapons_johann\w1200\body_bump#
! Can't find texture 'wpn_crosshair_add_l'
! Can't find texture 'wpn_crosshair_add_r'
* [prefetch] time: 3377 ms
* [prefetch] memory: 77898Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 3541 ms
* phase cmem: 185942 K
* phase time: 11 ms
* phase cmem: 185942 K
* Loading spawn registry...
* 16130 spawn points are successfully loaded
* Loading objects...
* 25174 objects are successfully loaded
* Game damian - przejście z agropromu do podziemii agropromu is successfully loaded from file 'c:\users\public\documents\stalkercop\savedgames\damian - przejście z agropromu do podziemii agropromu.scop' (4.784s)
* phase time: 4783 ms
* phase cmem: 265440 K
* phase time: 35 ms
* phase cmem: 265462 K
* phase time: 19 ms
* phase cmem: 265462 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 15 ms
* phase cmem: 265495 K
* phase time: 14 ms
* phase cmem: 265495 K
* phase time: 4425 ms
* phase cmem: 350464 K
compiling shader base_lplanes
compiling shader base_lplanes
compiling shader deffer_base_bump_d-hq
compiling shader deffer_base_bump
compiling shader shadow_direct_base
compiling shader deffer_base_flat
compiling shader vert
compiling shader vert
compiling shader deffer_base_bump-hq
compiling shader deffer_base_flat_d
compiling shader deffer_base_flat_d
compiling shader water
compiling shader water
compiling shader waterd
compiling shader waterd
compiling shader shadow_direct_base_aref
compiling shader deffer_base_aref_bump_d-hq
compiling shader simple
compiling shader wmark
compiling shader deffer_base_lmh_flat
compiling shader deffer_base_lmh_flat
compiling shader deffer_base_lmh_bump_d-hq
compiling shader deffer_base_lmh_bump_d-hq
compiling shader deffer_base_lmh_bump
compiling shader deffer_base_lmh_bump
compiling shader deffer_base_lmh_steep_d-hq
compiling shader deffer_base_lmh_flat_d
compiling shader deffer_base_lmh_flat_d
compiling shader deffer_base_lmh_bump-hq
compiling shader deffer_base_lmh_bump-hq
compiling shader deffer_base_lmh_aref_bump_d-hq
compiling shader deffer_base_lmh_aref_bump
compiling shader lmapE
compiling shader lmapE
compiling shader deffer_base_lmh_aref_flat
compiling shader deffer_base_lmh_aref_bump-hq
compiling shader deffer_impl_flat_d
compiling shader deffer_impl_flat_d
compiling shader deffer_impl_flat
compiling shader deffer_tree_flat
compiling shader shadow_direct_tree
compiling shader deffer_tree_bump_d-hq
compiling shader deffer_tree_bump
compiling shader shadow_direct_base
compiling shader lod
compiling shader lod
compiling shader deffer_tree_bump-hq
compiling shader deffer_tree_s_bump_d-hq
compiling shader deffer_tree_s_bump
compiling shader shadow_direct_tree_s
compiling shader deffer_tree_s_bump-hq
* phase time: 118 ms
* phase cmem: 351518 K
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65506 verts, 2047 Kb
* [Loading VB] 30586 verts, 955 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65504 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 1195 verts, 37 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 34422 verts, 1075 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 812169 indices, 1586 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 41130 verts, 481 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 539193 indices, 1053 Kb
* phase time: 114 ms
* phase cmem: 351752 K
* phase time: 55 ms
* phase cmem: 356972 K
compiling shader deffer_detail_w_flat
compiling shader deffer_detail_s_flat
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 9394 v(20), 5002 p
* [DETAILS] Batch(61), VB(183K), IB(29K)
* phase time: 21 ms
* phase cmem: 356972 K
* Loading HOM: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\levels\agroprom\level.hom
* phase time: 41 ms
* phase cmem: 357536 K
* phase time: 15 ms
* phase cmem: 357536 K
* phase time: 14 ms
* phase cmem: 357536 K
* t-report - base: 1546, 443164 K
* t-report - lmap: 7, 7168 K
* WARNING: player not logged in
! default LevelMap used for level[digger_stash]
! default LevelMap used for level[l04u_labx18]
* phase time: 2727 ms
* phase cmem: 372738 K
* phase time: 35 ms
* phase cmem: 372738 K
* [win32]: free[2698864 K], reserved[104812 K], committed[1390564 K]
* [ D3D ]: textures[507264 K]
* [x-ray]: crt heap[372663 K], process heap[705885 K], game lua[83238 K], render[236 K]
* [x-ray]: economy: strings[63145 K], smem[9989 K]
compiling shader model_def_lplanes_0
compiling shader deffer_model_flat_3
compiling shader accum_emissivel
compiling shader model_def_lplanes_1
compiling shader model_distort_0
compiling shader particle_alphaonly
compiling shader model_distort_2
compiling shader model_distort_1
compiling shader deffer_model_bump_d-hq_1
compiling shader model_env_lq
compiling shader model_env_lq_0
! Unknown command: dump_infos
intro_start game_loaded
* MEMORY USAGE: 380786 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
* [win32]: free[2574188 K], reserved[92796 K], committed[1527256 K]
* [ D3D ]: textures[552016 K]
* [x-ray]: crt heap[384756 K], process heap[772500 K], game lua[72262 K], render[784 K]
* [x-ray]: economy: strings[64357 K], smem[10635 K]
* Saving spawns...
* Saving objects...
* 25171 objects are successfully saved
* Game damian - przejście z agropromu do podziemii agropromu.scop is successfully saved to file 'c:\users\public\documents\stalkercop\savedgames\damian - przejście z agropromu do podziemii agropromu.scop'
* Saving spawns...
* Saving objects...
* 25171 objects are successfully saved
* Game Damian - autosave.scop is successfully saved to file 'c:\users\public\documents\stalkercop\savedgames\damian - autosave.scop'
- Disconnect
- Destroying level
* 0.0 : [ 61] $null
* 0.0 : [ 3] $user$accum
* 0.0 : [ 1] $user$accum_temp
* 0.0 : [ 6] $user$albedo
* 0.0 : [ 6] $user$bloom1
* 0.0 : [ 2] $user$bloom2
* 0.0 : [ 2] $user$cmap0
* 0.0 : [ 2] $user$cmap1
* 0.0 : [ 2] $user$env_s0
* 0.0 : [ 2] $user$env_s1
* 0.0 : [ 7] $user$generic0
* 0.0 : [ 5] $user$generic1
* 0.0 : [ 1] $user$generic2
* 0.0 : [ 1] $user$jitter_0
* 0.0 : [ 1] $user$jitter_1
* 0.0 : [ 1] $user$jitter_2
* 0.0 : [ 1] $user$jitter_3
* 0.0 : [ 1] $user$jitter_4
* 0.0 : [ 2] $user$lum_t64
* 0.0 : [ 3] $user$lum_t8
* 0.0 : [ 1] $user$luminance_0
* 0.0 : [ 1] $user$luminance_1
* 0.0 : [ 1] $user$luminance_2
* 0.0 : [ 1] $user$luminance_3
* 0.0 : [ 8] $user$material
* 0.0 : [ 12] $user$normal
* 0.0 : [ 12] $user$position
* 0.0 : [ 1] $user$sky0
* 0.0 : [ 1] $user$sky1
* 0.0 : [ 4] $user$smap_depth
* 0.0 : [ 3] $user$smap_surf
* 0.0 : [ 10] $user$tonemap
* 0.0 : [ 2] $user$tonemap_src
* 0.0 : [ 1] prop\prop_lampa_g
* 0.0 : [ 1] prop\prop_lampa_g_red2
* 1.4 : [ 1] wpn\wpn_abakan_bump#
* 1.4 : [ 2] mtl\mtl_arm_2
* 1.4 : [ 2] prop\prop_provod_02
* 1.5 : [ 1] fx\fx_fire1_06
* 1.5 : [ 1] fx\fx_fire1_13
* 1.5 : [ 1] fx\fx_flare1
* 1.5 : [ 1] lights\lights_flashlight2
* 2.1 : [ 1] amik\fly\fly
* 2.1 : [ 1] grad\grad_nightvision_3
* 2.7 : [ 1] act\act_stalker_head_glass_02
* 2.7 : [ 2] mtl\mtl_bochka_02
* 2.7 : [ 1] prop\prop_provod_02_bump
* 2.7 : [ 1] prop\prop_provod_02_bump#
* 2.8 : [ 1] det\det_list
* 2.8 : [ 1] flare\flare_04
* 2.8 : [ 1] glow\glow_anamorphic
* 2.8 : [ 1] glow\glow_blue
* 2.8 : [ 1] glow\glow_rays
* 2.8 : [ 1] glow\glow_reddish1
* 2.8 : [ 1] pfx\pfx_cc_lighting_grad2
* 2.8 : [ 1] pfx\pfx_cc_lightings
* 2.8 : [ 1] pfx\pfx_dist2a
* 2.8 : [ 1] pfx\pfx_dist_lens_base
* 2.8 : [ 1] pfx\pfx_dist_lightning_02
* 2.8 : [ 1] pfx\pfx_electrostatic
* 2.8 : [ 1] pfx\pfx_intense2_a
* 2.8 : [ 1] pfx\pfx_snow_10
* 2.8 : [ 1] pfx\pfx_snow_100
* 2.8 : [ 1] pfx\pfx_snow_20
* 2.8 : [ 1] pfx\pfx_snow_30
* 2.8 : [ 1] pfx\pfx_snow_40
* 2.8 : [ 1] pfx\pfx_snow_50
* 2.8 : [ 1] pfx\pfx_snow_60
* 2.8 : [ 1] pfx\pfx_snow_70
* 2.8 : [ 1] pfx\pfx_snow_80
* 2.8 : [ 1] pfx\pfx_snow_90
* 2.8 : [ 1] pfx\pfx_spark_02
* 2.8 : [ 1] pfx\pfx_sparks1
* 2.8 : [ 1] pfx\pfx_sparks2
* 2.8 : [ 1] wpn_crosshair_add_l
* 2.8 : [ 1] wpn_crosshair_add_r
* 3.1 : [ 5] sky\sky_12_vibros_cube#small
* 3.1 : [ 23] sky\sky_13_cube#small
* 3.1 : [ 23] sky\sky_13_cube_night#small
* 3.1 : [ 14] sky\sky_13_vibros_cube#small
* 3.1 : [ 10] sky\sky_14_cube#small
* 3.1 : [ 4] sky\sky_17_clouds_cube#small
* 3.1 : [ 4] sky\sky_17_cube#small
* 3.1 : [ 8] sky\sky_18_cube#small
* 3.1 : [ 8] sky\sky_19_cube#small
* 3.1 : [ 3] sky\sky_1_clouds_cube#small
* 3.1 : [ 4] sky\sky_20_clouds_cube#small
* 3.1 : [ 3] sky\sky_20_cube#small
* 3.1 : [ 4] sky\sky_2_clouds_cube#small
* 3.1 : [ 3] sky\sky_2_cube#small
* 3.1 : [ 9] sky\sky_3_cube#small
* 3.1 : [ 4] sky\sky_4_cube#small
* 3.1 : [ 27] sky\sky_5_cube#small
* 3.1 : [ 5] sky\sky_6_cube#small
* 3.1 : [ 9] sky\sky_7_cube#small
* 3.1 : [ 7] sky\sky_8_cube#small
* 3.1 : [ 45] sky\sky_9_cube#small
* 3.1 : [ 1] sky\sky_clear_12#small
* 4.1 : [ 1] ui\cursor
* 4.1 : [ 1] ui\ui_nomap2
* 5.4 : [ 1] act\act_stalker_head_glass
* 5.4 : [ 1] wpn\wpn_bolt_bump
* 5.4 : [ 1] wpn\wpn_bolt_bump#
* 5.4 : [ 2] wpn\wpn_grenade_bump
* 5.4 : [ 2] wpn\wpn_grenade_bump#
* 5.4 : [ 1] wpn\wpn_pkm_lenta_bump
* 5.4 : [ 1] wpn\wpn_pkm_lenta_bump#
* 5.5 : [ 1] pfx\pfx_spark_01
* 5.5 : [ 1] artifact\artifact_eye
* 5.5 : [ 1] fx\fx_flare2
* 5.5 : [ 1] fx\fx_flare3
* 5.5 : [ 1] fx\fx_gradient
* 5.5 : [ 1] fx\fx_rain
* 5.5 : [ 1] fx\fx_sun_rise
* 5.5 : [ 1] glow\glow_orange2
* 5.5 : [ 1] weapons_johann\w1200\body_bump#
* 5.5 : [ 1] wm\wm_bullet_asfalt_1
* 5.5 : [ 1] wm\wm_bullet_asfalt_2
* 5.5 : [ 1] wm\wm_bullet_asfalt_3
* 5.5 : [ 1] wm\wm_bullet_brick_1
* 5.5 : [ 1] wm\wm_bullet_brick_2
* 5.5 : [ 1] wm\wm_bullet_concrete
* 5.5 : [ 1] wm\wm_bullet_concrete_1
* 5.5 : [ 1] wm\wm_bullet_concrete_2
* 5.5 : [ 1] wm\wm_bullet_concrete_4
* 5.5 : [ 1] wm\wm_bullet_concrete_5
* 5.5 : [ 1] wm\wm_bullet_concrete_6
* 5.5 : [ 1] wm\wm_bullet_concrete_7
* 5.5 : [ 1] wm\wm_bullet_ground
* 5.5 : [ 1] wm\wm_bullet_ground_1
* 5.5 : [ 1] wm\wm_bullet_ground_2
* 5.5 : [ 1] wm\wm_bullet_metall_thik
* 5.5 : [ 1] wm\wm_bullet_metall_thik_1
* 5.5 : [ 1] wm\wm_bullet_metall_thik_2
* 5.5 : [ 1] wm\wm_bullet_metall_thik_3
* 5.5 : [ 1] wm\wm_bullet_metall_thin
* 5.5 : [ 1] wm\wm_bullet_metall_thin_1
* 5.5 : [ 1] wm\wm_bullet_metall_thin_2
* 5.5 : [ 1] wm\wm_bullet_metall_thin_3
* 5.5 : [ 1] wm\wm_bullet_metall_thin_4
* 5.5 : [ 1] wm\wm_bullet_wood
* 5.5 : [ 1] wm\wm_bullet_wood_1
* 5.5 : [ 1] wm\wm_bullet_wood_2
* 5.5 : [ 1] wm\wm_bullet_wood_3
* 5.5 : [ 1] wm\wm_bullet_wood_4
* 5.5 : [ 1] wm\wm_bullet_wood_5
* 5.5 : [ 1] wm\wm_bullet_wood_6
* 5.5 : [ 1] wm\wm_bullet_wood_7
* 5.5 : [ 1] wm\wm_bullet_wood_8
* 5.5 : [ 1] wm\wm_bullet_wood_9
* 8.1 : [ 1] ui\ui_fog_of_war
* 10.7 : [ 2] mtl\mtl_luk_ch_01
* 10.7 : [ 1] prop\prop_elec_kran
* 10.7 : [ 2] prop\prop_electricalunit3
* 10.7 : [ 2] prop\prop_electroengine1
* 10.7 : [ 1] prop\prop_fake_bed_fireplace
* 10.7 : [ 2] prop\prop_teapot_1
* 10.7 : [ 1] prop\prop_lampa_galogen
* 10.7 : [ 1] act\act_pseudodog_fur
* 10.7 : [ 1] act\act_pseudodog_fur1
* 10.7 : [ 2] mtl\mtl_arm_2_bump
* 10.7 : [ 2] mtl\mtl_arm_2_bump#
* 10.8 : [ 1] pfx\pfx_step_blood
* 10.8 : [ 1] amik\weapons\flame\trace_01
* 10.8 : [ 1] amik\weapons\trace_01
* 10.8 : [ 1] amik\weapons\dtk_3
* 12.1 : [ 1] artifact\artifact_anim_dist
* 16.1 : [ 1] amik\hit_fx\blood\962e6155
* 16.1 : [ 1] amik\weapons\flame\mg42out
* 16.1 : [ 1] amik\weapons\flame\trace
* 16.1 : [ 1] amik\weapons\mg42out
* 16.1 : [ 1] amik\weapons\trace
* 16.1 : [ 1] ui\ui_grid
* 18.1 : [ 3] sky\sky_clear_10#small
* 18.1 : [ 2] sky\sky_clear_6#small
* 18.1 : [ 6] sky\sky_clear_9#small
* 18.1 : [ 3] sky\sky_cloudy_2#small
* 18.1 : [ 3] sky\sky_cloudy_3#small
* 18.1 : [ 1] sky\sky_cloudy_4#small
* 18.1 : [ 1] sky\sky_cloudy_6#small
* 18.1 : [ 1] sky\sky_cloudy_7#small
* 18.1 : [ 1] sky\sky_cloudy_9#small
* 21.4 : [ 1] act\act_stalker_zombied17
* 21.4 : [ 2] mtl\mtl_barrel_01
* 21.4 : [ 2] mtl\mtl_barrel_02
* 21.4 : [ 2] mtl\mtl_barrel_03
* 21.4 : [ 2] mtl\mtl_barrel_04
* 21.4 : [ 2] mtl\mtl_barrel_05
* 21.4 : [ 1] act\act_controller_hit
* 21.4 : [ 1] act\act_controller_hit1
* 21.4 : [ 1] act\act_stalker_head_glass_01
* 21.4 : [ 1] act\act_stalker_head_glass_bump
* 21.4 : [ 1] act\act_stalker_head_glass_bump#
* 21.4 : [ 4] mtl\mtl_bochka_01_bump
* 21.4 : [ 4] mtl\mtl_bochka_01_bump#
* 21.4 : [ 2] mtl\mtl_bochka_02_bump
* 21.4 : [ 2] mtl\mtl_bochka_02_bump#
* 21.4 : [ 2] mtl\mtl_luk_ch_01_bump
* 21.4 : [ 2] mtl\mtl_luk_ch_01_bump#
* 21.4 : [ 2] prop\prop_bidon_bump
* 21.4 : [ 2] prop\prop_bidon_bump#
* 21.4 : [ 2] prop\prop_electricalunit3_bump
* 21.4 : [ 2] prop\prop_electricalunit3_bump#
* 21.4 : [ 2] prop\prop_electroengine1_bump
* 21.4 : [ 2] prop\prop_electroengine1_bump#
* 21.4 : [ 2] prop\prop_teapot_1_bump
* 21.4 : [ 2] prop\prop_teapot_1_bump#
* 21.4 : [ 1] wpn\wpn_binokl_bump
* 21.4 : [ 1] wpn\wpn_binokl_bump#
* 21.4 : [ 1] wpn\wpn_desert_eagle_bump
* 21.4 : [ 1] wpn\wpn_desert_eagle_bump#
* 21.4 : [ 1] wpn\wpn_fort_bump
* 21.4 : [ 1] wpn\wpn_fort_bump#
* 21.4 : [ 1] wpn\wpn_knife_bump
* 21.4 : [ 1] wpn\wpn_knife_bump#
* 21.4 : [ 1] wpn\wpn_walter99_bump
* 21.4 : [ 1] wpn\wpn_walter99_bump#
* 21.4 : [ 1] amik\hit_fx\blood\m
* 21.5 : [ 1] pfx\pfx_bubble
* 21.5 : [ 1] pfx\pfx_flamefx_01
* 21.5 : [ 1] pfx\pfx_g-smoke-01
* 21.5 : [ 1] pfx\pfx_leaves_01
* 21.5 : [ 1] pfx\pfx_leaves_02
* 21.5 : [ 1] pfx\pfx_splash3
* 21.5 : [ 1] pfx\pfx_splash_02
* 21.5 : [ 1] pfx\pfx_synus
* 21.5 : [ 1] pfx\pfx_vehmetaldebris_01
* 21.5 : [ 1] amik\explosions\smoke128_3w
* 21.5 : [ 1] amik\nature\stonedebris1
* 21.5 : [ 1] fx\fx_gradient1
* 21.5 : [ 1] fx\fx_rainsplash1
* 21.5 : [ 1] fx\fx_sun
* 21.5 : [ 1] fx\fx_volumefog1
* 21.5 : [ 1] glow\glow_04
* 21.5 : [ 1] glow\glow_fire1
* 21.5 : [ 1] wm\wm_blood_1_1
* 21.5 : [ 1] wm\wm_blood_1_2
* 21.5 : [ 1] wm\wm_blood_1_3
* 21.5 : [ 1] wm\wm_blood_drop_1
* 21.5 : [ 1] wm\wm_blood_drop_2
* 21.5 : [ 1] wm\wm_blood_drop_3
* 21.5 : [ 1] wm\wm_blood_drop_4
* 21.5 : [ 1] wm\wm_grenade
* 21.5 : [ 1] wm\wm_knife_dead
* 21.5 : [ 1] wm\wm_knife_horiz
* 21.5 : [ 1] wm\wm_knife_horiz_blood
* 21.5 : [ 1] wm\wm_knife_wood
* 21.5 : [ 1] wm\wm_knife_wood1
* 21.5 : [ 1] wm\wm_knife_wood2
* 21.5 : [ 1] amik\weapons\6ways2
* 21.5 : [ 1] amik\weapons\btr\muzzle 6ways2
* 21.5 : [ 1] amik\nature\list
* 21.5 : [ 1] amik\nature\wood_part
* 21.5 : [ 1] amik\weapons\flame\trail
* 21.5 : [ 1] glow\glow_galogen
* 24.1 : [ 2] sky\sky_clear_1#small
* 24.1 : [ 2] sky\sky_clear_2#small
* 24.1 : [ 1] sky\sky_clear_3#small
* 24.1 : [ 1] sky\sky_clear_4#small
* 24.1 : [ 2] sky\sky_clear_8#small
* 32.1 : [ 1] item\item_medkit
* 32.1 : [ 1] ui\ui_font_arial_14_1024_cent
* 32.1 : [ 1] ui\ui_font_letter_16_1024_cent
* 33.0 : [ 1] ui\ui_ani_cursor
* 36.1 : [ 1] amik\mine\mine
* 42.7 : [ 2] act\act_dog_red
* 42.7 : [ 2] act\act_dogs_big
* 42.7 : [ 2] act\act_dogs_brown
* 42.7 : [ 2] act\act_dogs_bulterer
* 42.7 : [ 2] act\act_poltergeyst
* 42.7 : [ 2] act\act_pseudodog
* 42.7 : [ 1] act\act_rat01
* 42.7 : [ 1] act\act_ryukzak
* 42.7 : [ 1] act\act_ryukzak_black
* 42.7 : [ 1] act\act_stalker_head_antigas_2
* 42.7 : [ 1] act\act_stalker_head_mask
* 42.7 : [ 2] door\door_white_02
* 42.7 : [ 2] mtl\mtl_bochka_01
* 42.7 : [ 1] mtl\mtl_lampa_pod_01
* 42.7 : [ 2] mtl\mtl_pod_01
* 42.7 : [ 2] mtl\mtl_rja_01
* 42.7 : [ 2] mtl\mtl_rja_green
* 42.7 : [ 2] mtl\mtl_rust_dark
* 42.7 : [ 2] mtl\mtl_shkaf
* 42.7 : [ 2] mtl\mtl_walls10
* 42.7 : [ 2] prop\prop_bidon
* 42.7 : [ 2] prop\prop_blind01
* 42.7 : [ 2] prop\prop_dangerbox_2
* 42.7 : [ 1] prop\prop_kitchen_stuff
* 42.7 : [ 2] prop\prop_komp
* 42.7 : [ 2] prop\prop_spade
* 42.7 : [ 2] wood\wood_plank6
* 42.7 : [ 2] mtl\mtl_truba_pod_02
* 42.7 : [ 1] glas\glas_dirt
* 42.7 : [ 10] mtl\mtl_barrel_bump
* 42.7 : [ 10] mtl\mtl_barrel_bump#
* 42.7 : [ 1] wpn\wpn_toz-34_bump
* 42.7 : [ 1] wpn\wpn_toz-34_bump#
* 42.8 : [ 1] pfx\pfx_concretedebris_01
* 42.8 : [ 1] artifact\artifact_mp_green
* 42.8 : [ 1] fx\fx_noise
* 42.8 : [ 1] item\item_access_card
* 42.8 : [ 1] item\item_block_notes
* 42.8 : [ 1] item\item_calibrate_tools
* 42.8 : [ 1] item\item_document_01
* 42.8 : [ 1] item\item_drink_stalker
* 42.8 : [ 1] item\item_medkit_4
* 42.8 : [ 1] new\new_kevlar
* 42.8 : [ 1] weapons_johann\w1200\body
* 42.8 : [ 1] wpn\wpn_pkm_lenta
* 42.8 : [ 1] amik\anomaly\electric_radial
* 42.8 : [ 1] amik\weapons\6ways1
* 42.8 : [ 1] amik\weapons\btr\muzzle 6ways1
* 42.8 : [ 1] amik\weapons\dtk_4
* 42.8 : [ 1] amik\hit_fx\water_splash\water_spurt
* 42.8 : [ 1] lights\lights_cone_handing_lamp
* 42.8 : [ 1] wm\wm_knife_horiz_blood1
* 42.8 : [ 1] wm\wm_knife_horiz_metal
* 42.8 : [ 1] wm\wm_knife_horiz_ston
* 42.9 : [ 1] fx\fx_lightning
* 48.1 : [ 2] sky\sky_cube_weapons
* 53.3 : [ 1] artifact\artifact_lava
* 64.1 : [ 1] amik\static\gas_light\flame_zippo
* 64.1 : [ 1] amik\weapons\dtk_6
* 64.1 : [ 1] amik\weapons\dtk_8
* 64.1 : [ 1] amik\weapons\flash_01
* 64.1 : [ 1] amik\weapons\flash_02
* 64.1 : [ 1] amik\weapons\flash_04
* 64.1 : [ 1] amik\weapons\flash_05
* 64.1 : [ 1] item\item_medkit_2
* 64.1 : [ 2] mtl\mtl_bochka_03_r
* 64.1 : [ 1] sgm\item_medkit_2
* 64.1 : [ 1] sgm\item_psyhodelin
* 64.1 : [ 1] sgm\item_psyhodelin2
* 64.1 : [ 1] ui\ui_font_console_02
* 64.1 : [ 1] ui\ui_font_graff_19_1024_cent
* 64.1 : [ 1] ui\ui_font_graff_22_1024_cent
* 64.1 : [ 1] ui\ui_font_hud_01
* 64.1 : [ 1] ui\ui_font_letter_18_1024_cent
* 64.1 : [ 1] ui\ui_font_letter_25_1024_cent
* 64.1 : [ 1] ui\ui_hud_grenade_mark
* 64.1 : [ 1] ui\ui_hud_hit_mark
* 85.3 : [ 1] act\act_face_04
* 85.3 : [ 1] act\act_face_mask_01
* 85.3 : [ 1] act\act_face_mask_02
* 85.3 : [ 1] act\act_face_mask_03
* 85.3 : [ 1] act\act_faces_1_01
* 85.3 : [ 1] act\act_faces_1_02
* 85.3 : [ 1] act\act_faces_1_03
* 85.3 : [ 1] act\act_faces_1_04
* 85.3 : [ 1] act\act_faces_1_05
* 85.3 : [ 1] act\act_faces_1_06
* 85.3 : [ 1] act\act_faces_1_07
* 85.3 : [ 1] act\act_faces_1_08
* 85.3 : [ 1] act\act_faces_2_01
* 85.3 : [ 1] act\act_faces_2_02
* 85.3 : [ 1] act\act_faces_2_03
* 85.3 : [ 1] act\act_faces_2_04
* 85.3 : [ 1] act\act_faces_2_05
* 85.3 : [ 1] act\act_faces_2_06
* 85.3 : [ 1] act\act_faces_2_07
* 85.3 : [ 1] act\act_faces_2_08
* 85.3 : [ 1] act\act_faces_2_09
* 85.3 : [ 1] act\act_faces_3_01
* 85.3 : [ 1] act\act_faces_3_02
* 85.3 : [ 1] act\act_faces_3_03
* 85.3 : [ 1] act\act_faces_3_04
* 85.3 : [ 1] act\act_faces_3_05
* 85.3 : [ 1] act\act_faces_3_06
* 85.3 : [ 1] act\act_faces_3_07
* 85.3 : [ 1] act\act_faces_3_08
* 85.3 : [ 1] act\act_faces_4_01
* 85.3 : [ 1] act\act_faces_4_02
* 85.3 : [ 1] act\act_faces_4_03
* 85.3 : [ 1] act\act_faces_4_04
* 85.3 : [ 1] act\act_stalker_freedom_3
* 85.3 : [ 1] act\act_crow
* 85.3 : [ 2] act\act_dog_red_bump
* 85.3 : [ 2] act\act_dog_red_bump#
* 85.3 : [ 2] act\act_dogs_big_bump
* 85.3 : [ 2] act\act_dogs_big_bump#
* 85.3 : [ 2] act\act_dogs_brown_bump
* 85.3 : [ 2] act\act_dogs_brown_bump#
* 85.3 : [ 2] act\act_dogs_bulterer_bump
* 85.3 : [ 2] act\act_dogs_bulterer_bump#
* 85.3 : [ 2] act\act_poltergeyst_bump
* 85.3 : [ 2] act\act_poltergeyst_bump#
* 85.3 : [ 1] act\act_pseudodog_bump
* 85.3 : [ 1] act\act_pseudodog_bump#
* 85.3 : [ 1] act\act_rat01_bump
* 85.3 : [ 1] act\act_rat01_bump#
* 85.3 : [ 2] act\act_ryukzak_bump
* 85.3 : [ 2] act\act_ryukzak_bump#
* 85.3 : [ 1] act\act_stalker_dolg_3_bump
* 85.3 : [ 1] act\act_stalker_dolg_3_bump#
* 85.3 : [ 1] act\act_stalker_head_antigas_2_bump
* 85.3 : [ 1] act\act_stalker_head_antigas_2_bump#
* 85.3 : [ 1] act\act_stalker_head_mask_bump
* 85.3 : [ 1] act\act_stalker_head_mask_bump#
* 85.3 : [ 2] door\door_white_02_bump
* 85.3 : [ 2] door\door_white_02_bump#
* 85.3 : [ 3] mtl\mtl_fence_ql
* 85.3 : [ 2] mtl\mtl_fence_ql_bump
* 85.3 : [ 2] mtl\mtl_fence_ql_bump#
* 85.3 : [ 2] mtl\mtl_pod_01_bump
* 85.3 : [ 2] mtl\mtl_pod_01_bump#
* 85.3 : [ 2] mtl\mtl_rust_dark_bump
* 85.3 : [ 2] mtl\mtl_rust_dark_bump#
* 85.3 : [ 2] mtl\mtl_shkaf_bump
* 85.3 : [ 2] mtl\mtl_shkaf_bump#
* 85.3 : [ 2] mtl\mtl_walls10_bump
* 85.3 : [ 2] mtl\mtl_walls10_bump#
* 85.3 : [ 2] prop\prop_blind01_bump
* 85.3 : [ 2] prop\prop_blind01_bump#
* 85.3 : [ 2] prop\prop_dangerbox_2_bump
* 85.3 : [ 2] prop\prop_dangerbox_2_bump#
* 85.3 : [ 1] prop\prop_iten4_bump
* 85.3 : [ 1] prop\prop_iten4_bump#
* 85.3 : [ 1] prop\prop_kitchen_stuff_bump
* 85.3 : [ 1] prop\prop_kitchen_stuff_bump#
* 85.3 : [ 2] prop\prop_komp_bump
* 85.3 : [ 2] prop\prop_komp_bump#
* 85.3 : [ 2] prop\prop_spade_bump
* 85.3 : [ 2] prop\prop_spade_bump#
* 85.3 : [ 2] veh\veh_mi24_bump
* 85.3 : [ 2] veh\veh_mi24_bump#
* 85.3 : [ 2] wood\wood_plank6_bump
* 85.3 : [ 2] wood\wood_plank6_bump#
* 85.3 : [ 1] wpn\wpn_ak74_bump
* 85.3 : [ 1] wpn\wpn_ak74_bump#
* 85.3 : [ 1] wpn\wpn_bm-16_bump
* 85.3 : [ 1] wpn\wpn_bm-16_bump#
* 85.3 : [ 1] wpn\wpn_fn2000_new_bump
* 85.3 : [ 1] wpn\wpn_fn2000_new_bump#
* 85.3 : [ 1] wpn\wpn_gauss_bump
* 85.3 : [ 1] wpn\wpn_gauss_bump#
* 85.3 : [ 1] wpn\wpn_groza_bump
* 85.3 : [ 1] wpn\wpn_groza_bump#
* 85.3 : [ 1] wpn\wpn_l85_bump
* 85.3 : [ 1] wpn\wpn_l85_bump#
* 85.3 : [ 1] wpn\wpn_lr300_bump
* 85.3 : [ 1] wpn\wpn_lr300_bump#
* 85.3 : [ 1] wpn\wpn_mp5_bump
* 85.3 : [ 1] wpn\wpn_mp5_bump#
* 85.3 : [ 1] wpn\wpn_pkm_bump
* 85.3 : [ 1] wpn\wpn_pkm_bump#
* 85.3 : [ 1] wpn\wpn_protecta_bump
* 85.3 : [ 1] wpn\wpn_protecta_bump#
* 85.3 : [ 1] wpn\wpn_rg6_bump
* 85.3 : [ 1] wpn\wpn_rg6_bump#
* 85.3 : [ 1] wpn\wpn_rpg-7_bump
* 85.3 : [ 1] wpn\wpn_rpg-7_bump#
* 85.3 : [ 2] wpn\wpn_sig550_bump
* 85.3 : [ 2] wpn\wpn_sig550_bump#
* 85.3 : [ 1] wpn\wpn_spas12_bump
* 85.3 : [ 1] wpn\wpn_spas12_bump#
* 85.3 : [ 2] wpn\wpn_svu-a_bump#
* 85.3 : [ 1] wpn\wpn_vss_bump
* 85.3 : [ 1] wpn\wpn_vss_bump#
* 85.3 : [ 2] mtl\mtl_truba_pod_02_bump
* 85.3 : [ 2] mtl\mtl_truba_pod_02_bump#
* 85.4 : [ 1] amik\weapons\dtk_2
* 85.5 : [ 1] pfx\pfx_anomaly_21
* 85.5 : [ 1] pfx\pfx_bloodsplash1
* 85.5 : [ 1] pfx\pfx_bubble_1
* 85.5 : [ 1] pfx\pfx_bubble_water
* 85.5 : [ 1] pfx\pfx_dist2
* 85.5 : [ 1] pfx\pfx_dist2inv
* 85.5 : [ 1] pfx\pfx_dist3
* 85.5 : [ 1] pfx\pfx_dist4
* 85.5 : [ 1] pfx\pfx_dist7
* 85.5 : [ 1] pfx\pfx_dist8
* 85.5 : [ 1] pfx\pfx_dist9
* 85.5 : [ 1] pfx\pfx_dist_teleport
* 85.5 : [ 1] pfx\pfx_distort_anomaly
* 85.5 : [ 1] pfx\pfx_distortion
* 85.5 : [ 1] pfx\pfx_flame_01
* 85.5 : [ 1] pfx\pfx_flash_01
* 85.5 : [ 1] pfx\pfx_flash_02
* 85.5 : [ 1] pfx\pfx_flash_04
* 85.5 : [ 1] pfx\pfx_flash_05
* 85.5 : [ 1] pfx\pfx_flash_07
* 85.5 : [ 1] pfx\pfx_flash_08
* 85.5 : [ 1] pfx\pfx_gologramma
* 85.5 : [ 1] pfx\pfx_gradient
* 85.5 : [ 1] pfx\pfx_gradient1
* 85.5 : [ 1] pfx\pfx_specks
* 85.5 : [ 1] pfx\pfx_specks_poison
* 85.5 : [ 1] pfx\pfx_spikey_star
* 85.5 : [ 1] pfx\pfx_splash_01
* 85.5 : [ 1] pfx\pfx_stonedebris1
* 85.5 : [ 1] pfx\pfx_stonedebris2
* 85.5 : [ 1] pfx\pfx_vehglassdebris_01
* 85.5 : [ 1] pfx\pfx_water_wave
* 85.5 : [ 1] pfx\pfx_flame
* 85.5 : [ 1] amik\explosions\smoke2
* 85.5 : [ 1] artifact\artifact_glow2
* 85.5 : [ 1] artifact\artifact_lighting
* 85.5 : [ 1] artifact\artifact_simple2
* 85.5 : [ 1] fx\fx_thunderbolts_gradient
* 85.5 : [ 1] fx\fx_thunderbolts_gradient_surge
* 85.5 : [ 1] glow\glow_ghost
* 85.5 : [ 1] glow\glow_orange
* 85.5 : [ 1] glow\glow_orange_bright
* 85.5 : [ 1] glow\glow_white
* 85.5 : [ 1] glow\glow_yellow
* 85.5 : [ 1] item\item_calibrate_tools_bump
* 85.5 : [ 1] item\item_calibrate_tools_bump#
* 85.5 : [ 1] item\item_drink_bump
* 85.5 : [ 1] item\item_drink_bump#
* 85.5 : [ 1] item\item_medkit_3
* 85.5 : [ 1] item\item_medkit_4_bump
* 85.5 : [ 1] item\item_medkit_4_bump#
* 85.5 : [ 4] lights\lights_spot01
* 85.5 : [ 1] prop\prop_voda1
* 85.5 : [ 1] wm\wm_blood_1
* 85.5 : [ 1] wm\wm_blood_2
* 85.5 : [ 1] wm\wm_blood_3
* 85.5 : [ 1] wm\wm_bullet_glass01
* 85.5 : [ 1] wm\wm_bullet_glass02
* 85.5 : [ 1] wm\wm_bullet_glass03
* 85.5 : [ 1] wm\wm_bullet_glass04
* 85.5 : [ 1] wpn\wpn_grenade1
* 85.5 : [ 1] wpn\wpn_vog
* 85.5 : [ 1] amik\weapons\dtk_4_1
* 85.5 : [ 1] amik\explosions\ring_grey
* 85.5 : [ 1] amik\weapons\dtk_5
* 128.1 : [ 1] amik\weapons\grishik\357mag
* 128.1 : [ 1] amik\weapons\grishik\50_ae
* 128.1 : [ 1] amik\weapons\grishik\5x45x39
* 128.1 : [ 1] amik\weapons\grishik\5x45x39_00
* 128.1 : [ 1] amik\weapons\grishik\5x45x39_01
* 128.1 : [ 1] amik\weapons\grishik\5x56x45
* 128.1 : [ 1] amik\weapons\grishik\5x56x45_00
* 128.1 : [ 1] amik\weapons\grishik\5x7x28
* 128.1 : [ 1] amik\weapons\grishik\6x5x50
* 128.1 : [ 1] amik\weapons\grishik\7x62x25_0
* 128.1 : [ 1] amik\weapons\grishik\7x62x25_1
* 128.1 : [ 1] amik\weapons\grishik\7x62x25_2
* 128.1 : [ 1] amik\weapons\grishik\7x62x25_3
* 128.1 : [ 1] amik\weapons\grishik\7x62x25_4
* 128.1 : [ 1] amik\weapons\grishik\7x62x39_00
* 128.1 : [ 1] amik\weapons\grishik\7x62x39_01
* 128.1 : [ 1] amik\weapons\grishik\7x62x39_02
* 128.1 : [ 1] amik\weapons\grishik\7x62x39_03
* 128.1 : [ 1] amik\weapons\grishik\7x62x51_1
* 128.1 : [ 1] amik\weapons\grishik\7x62x51_2
* 128.1 : [ 1] amik\weapons\grishik\7x62x54
* 128.1 : [ 1] amik\weapons\grishik\7x7x57
* 128.1 : [ 1] amik\weapons\grishik\7x92x57
* 128.1 : [ 1] amik\weapons\grishik\9x18_1
* 128.1 : [ 1] amik\weapons\grishik\9x18_2
* 128.1 : [ 1] amik\weapons\grishik\9x18_3
* 128.1 : [ 1] amik\weapons\grishik\9x39
* 128.1 : [ 1] amik\weapons\shells_ak_01
* 128.1 : [ 1] amik\weapons\smokeshoot_0
* 128.1 : [ 1] death_mod\colt1911\sights
* 128.1 : [ 1] death_mod\makarov\grip
* 128.1 : [ 1] death_mod\makarov\sights
* 128.1 : [ 1] death_mod\upgrades\silencer_4
* 128.1 : [ 2] item\item_detector_2
* 128.1 : [ 1] item\item_x_files
* 128.1 : [ 1] ui\ui_font_graff_32_1024_cent
* 128.1 : [ 1] wpn\g36\handle
* 128.1 : [ 1] wpn_mk\de1
* 128.1 : [ 1] wpn_mk\de2
* 128.1 : [ 1] wpn_mk\de3
* 128.1 : [ 1] wpn_mk\p99_1
* 128.1 : [ 1] wpn_mk\p99_2
* 170.1 : [ 1] amik\weapons\9x39
* 170.6 : [ 1] act\act_stalker_neutral_7
* 170.6 : [ 1] act\act_burer
* 170.6 : [ 2] act\act_controller
* 170.6 : [ 2] act\act_pseudodog1
* 170.6 : [ 1] act\act_psevdogigant
* 170.6 : [ 1] act\act_scientist
* 170.6 : [ 1] act\act_stalker_bandit_1
* 170.6 : [ 1] act\act_stalker_bandit_2
* 170.6 : [ 1] act\act_stalker_bandit_3
* 170.6 : [ 1] act\act_stalker_dolg_1
* 170.6 : [ 1] act\act_stalker_dolg_2
* 170.6 : [ 1] act\act_stalker_dolg_3
* 170.6 : [ 1] act\act_stalker_dolg_4
* 170.6 : [ 1] act\act_stalker_freedom_1
* 170.6 : [ 1] act\act_stalker_freedom_4
* 170.6 : [ 1] act\act_stalker_monolith_4
* 170.6 : [ 1] act\act_stalker_neutral_1
* 170.6 : [ 1] act\act_stalker_neutral_3
* 170.6 : [ 1] act\act_stalker_neutral_4
* 170.6 : [ 1] act\act_stalker_neutral_9
* 170.6 : [ 1] act\act_stalker_soldier_4
* 170.6 : [ 1] act\act_stalker_zombied22
* 170.6 : [ 3] veh\veh_mi24_br
* 170.6 : [ 2] wood\wood_walls8
* 170.6 : [ 1] act\act_arm_1_bump
* 170.6 : [ 1] act\act_arm_1_bump#
* 170.6 : [ 1] act\act_face_04_bump
* 170.6 : [ 1] act\act_face_04_bump#
* 170.6 : [ 1] act\act_face_mask_01_bump
* 170.6 : [ 1] act\act_face_mask_01_bump#
* 170.6 : [ 1] act\act_face_mask_02_bump
* 170.6 : [ 1] act\act_face_mask_02_bump#
* 170.6 : [ 1] act\act_face_mask_03_bump
* 170.6 : [ 1] act\act_face_mask_03_bump#
* 170.6 : [ 1] act\act_face_mask_04_bump
* 170.6 : [ 1] act\act_face_mask_04_bump#
* 170.6 : [ 1] act\act_face_zombie_01_bump
* 170.6 : [ 1] act\act_face_zombie_01_bump#
* 170.6 : [ 1] act\act_faces_1_01_bump
* 170.6 : [ 1] act\act_faces_1_01_bump#
* 170.6 : [ 1] act\act_faces_1_02_bump
* 170.6 : [ 1] act\act_faces_1_02_bump#
* 170.6 : [ 1] act\act_faces_1_03_bump
* 170.6 : [ 1] act\act_faces_1_03_bump#
* 170.6 : [ 1] act\act_faces_1_04_bump
* 170.6 : [ 1] act\act_faces_1_04_bump#
* 170.6 : [ 1] act\act_faces_1_05_bump
* 170.6 : [ 1] act\act_faces_1_05_bump#
* 170.6 : [ 1] act\act_faces_1_06 _bump
* 170.6 : [ 1] act\act_faces_1_06 _bump#
* 170.6 : [ 1] act\act_faces_1_07_bump
* 170.6 : [ 1] act\act_faces_1_07_bump#
* 170.6 : [ 1] act\act_faces_1_08_bump
* 170.6 : [ 1] act\act_faces_1_08_bump#
* 170.6 : [ 1] act\act_faces_2_01_bump
* 170.6 : [ 1] act\act_faces_2_01_bump#
* 170.6 : [ 1] act\act_faces_2_02_bump
* 170.6 : [ 1] act\act_faces_2_02_bump#
* 170.6 : [ 1] act\act_faces_2_03_bump
* 170.6 : [ 1] act\act_faces_2_03_bump#
* 170.6 : [ 1] act\act_faces_2_04_bump
* 170.6 : [ 1] act\act_faces_2_04_bump#
* 170.6 : [ 1] act\act_faces_2_05_bump
* 170.6 : [ 1] act\act_faces_2_05_bump#
* 170.6 : [ 1] act\act_faces_2_06_bump
* 170.6 : [ 1] act\act_faces_2_06_bump#
* 170.6 : [ 1] act\act_faces_2_07_bump
* 170.6 : [ 1] act\act_faces_2_07_bump#
* 170.6 : [ 1] act\act_faces_2_08_bump
* 170.6 : [ 1] act\act_faces_2_08_bump#
* 170.6 : [ 1] act\act_faces_2_09_bump
* 170.6 : [ 1] act\act_faces_2_09_bump#
* 170.6 : [ 1] act\act_faces_3_01_bump
* 170.6 : [ 1] act\act_faces_3_01_bump#
* 170.6 : [ 1] act\act_faces_3_02_bump
* 170.6 : [ 1] act\act_faces_3_02_bump#
* 170.6 : [ 1] act\act_faces_3_03_bump
* 170.6 : [ 1] act\act_faces_3_03_bump#
* 170.6 : [ 1] act\act_faces_3_04_bump
* 170.6 : [ 1] act\act_faces_3_04_bump#
* 170.6 : [ 1] act\act_faces_3_05_bump
* 170.6 : [ 1] act\act_faces_3_05_bump#
* 170.6 : [ 1] act\act_faces_3_06_bump
* 170.6 : [ 1] act\act_faces_3_06_bump#
* 170.6 : [ 1] act\act_faces_3_07_bump
* 170.6 : [ 1] act\act_faces_3_07_bump#
* 170.6 : [ 1] act\act_faces_3_08_bump
* 170.6 : [ 1] act\act_faces_3_08_bump#
* 170.6 : [ 1] act\act_faces_4_01_bump
* 170.6 : [ 1] act\act_faces_4_01_bump#
* 170.6 : [ 1] act\act_faces_4_02_bump
* 170.6 : [ 1] act\act_faces_4_02_bump#
* 170.6 : [ 1] act\act_faces_4_03_bump
* 170.6 : [ 1] act\act_faces_4_03_bump#
* 170.6 : [ 1] act\act_faces_4_04_bump
* 170.6 : [ 1] act\act_faces_4_04_bump#
* 170.6 : [ 1] act\act_stalker_soldier_0
* 170.6 : [ 2] act\act_stalker_soldier_2_bump
* 170.6 : [ 2] act\act_stalker_soldier_2_bump#
* 170.6 : [ 1] act\act_stalker_soldier_7
* 170.6 : [ 1] act\act_stalker_soldier_8
* 170.8 : [ 2] fx\fx_noise2
* 170.8 : [ 1] pfx\pfx_dist_glass3
* 170.8 : [ 1] pfx\pfx_smokepuffs2
* 170.8 : [ 1] pfx\pfx_sparks
* 170.8 : [ 1] item\item_notes
* 170.8 : [ 1] item\item_ustroystva
* 170.8 : [ 1] prop\prop_item2
* 170.8 : [ 1] prop\prop_item3
* 170.8 : [ 2] prop\prop_iten4
* 170.8 : [ 1] wpn\wpn_fort
* 170.8 : [ 1] pfx\pfx_woodchips1
* 170.8 : [ 1] pfx\pfx_woodchips3
* 170.8 : [ 1] amik\explosions\smoke_cannon
* 170.8 : [ 1] amik\weapons\12x70
* 170.8 : [ 1] amik\weapons\flame\flameshoot_3
* 170.8 : [ 1] amik\weapons\flame\flameshoot_4
* 170.8 : [ 1] amik\weapons\flame\flameshoot_5
* 170.8 : [ 1] amik\weapons\shells_12x70
* 170.8 : [ 1] pfx\pfx_shells2
* 256.1 : [ 1] act\act_face_mask_04
* 256.1 : [ 1] act\act_stalker_soldier_2
* 256.1 : [ 1] amik\explosions\explosion_flash_atlas
* 256.1 : [ 1] amik\hit_fx\blood\blood
* 256.1 : [ 1] death_mod\beretta92fs\slide
* 256.1 : [ 1] death_mod\colt1911\slide
* 256.1 : [ 1] death_mod\sig220\slide
* 256.1 : [ 1] death_mod\vintorez\scope
* 256.1 : [ 1] item\item_detector_3
* 256.1 : [ 1] item\item_detector_4
* 256.1 : [ 1] item\item_detector_5
* 256.1 : [ 1] item\item_food
* 256.1 : [ 1] nwm\usp45ex\mag
* 256.1 : [ 1] nwm\usp45ex\match
* 256.1 : [ 1] ui\ui_font_graff_50_1024_cent
* 256.1 : [ 1] ui\ui_font_hud_02
* 256.1 : [ 1] weapons_johann\w1200\body_bump
* 256.1 : [ 1] wpn\desert_eagle_w_acog\scope_3
* 256.1 : [ 1] wpn\g36\long_fore
* 256.1 : [ 1] wpn\g36\silencer
* 256.1 : [ 1] wpn\pkm\pkm_left
* 256.1 : [ 1] wpn\wpn_bolt
* 256.1 : [ 1] wpn\wpn_grenade
* 256.1 : [ 1] wpn\wpn_pb_bump#
* 256.1 : [ 1] wpn\wpn_rpg-7
* 341.1 : [ 1] act\act_arm_1_exo_bump
* 341.1 : [ 1] act\act_arm_1_exo_bump#
* 341.1 : [ 1] act\act_burer_bump
* 341.1 : [ 1] act\act_burer_bump#
* 341.1 : [ 2] act\act_controller_bump
* 341.1 : [ 2] act\act_controller_bump#
* 341.1 : [ 1] act\act_gasmask_bump
* 341.1 : [ 1] act\act_gasmask_bump#
* 341.1 : [ 1] act\act_himera
* 341.1 : [ 1] act\act_himera_bump
* 341.1 : [ 1] act\act_himera_bump#
* 341.1 : [ 3] act\act_krovosos_1
* 341.1 : [ 6] act\act_krovosos_1_bump
* 341.1 : [ 6] act\act_krovosos_1_bump#
* 341.1 : [ 3] act\act_krovosos_2
* 341.1 : [ 3] act\act_krovosos_3
* 341.1 : [ 2] act\act_mutant_boar
* 341.1 : [ 1] act\act_mutant_boar_bump
* 341.1 : [ 1] act\act_mutant_boar_bump#
* 341.1 : [ 2] act\act_mutant_boar_u
* 341.1 : [ 1] act\act_mutant_boar_u_bump
* 341.1 : [ 1] act\act_mutant_boar_u_bump#
* 341.1 : [ 2] act\act_plot_bump
* 341.1 : [ 2] act\act_plot_bump#
* 341.1 : [ 1] act\act_pseudodog1_bump
* 341.1 : [ 1] act\act_pseudodog1_bump#
* 341.1 : [ 1] act\act_psevdogigant_bump
* 341.1 : [ 1] act\act_psevdogigant_bump#
* 341.1 : [ 1] act\act_scientist_bump
* 341.1 : [ 1] act\act_scientist_bump#
* 341.1 : [ 1] act\act_scientist_suit_bump
* 341.1 : [ 1] act\act_scientist_suit_bump#
* 341.1 : [ 2] act\act_stalker_bandit_2_bump
* 341.1 : [ 2] act\act_stalker_bandit_2_bump#
* 341.1 : [ 1] act\act_stalker_bandit_3_bump
* 341.1 : [ 1] act\act_stalker_bandit_3_bump#
* 341.1 : [ 1] act\act_stalker_bandit_3a_bump
* 341.1 : [ 1] act\act_stalker_bandit_3a_bump#
* 341.1 : [ 2] act\act_stalker_dolg_1_bump
* 341.1 : [ 2] act\act_stalker_dolg_1_bump#
* 341.1 : [ 1] act\act_stalker_dolg_2_bump
* 341.1 : [ 1] act\act_stalker_dolg_2_bump#
* 341.1 : [ 7] act\act_stalker_dolg_4_bump
* 341.1 : [ 7] act\act_stalker_dolg_4_bump#
* 341.1 : [ 1] act\act_stalker_freedom_1_bump
* 341.1 : [ 1] act\act_stalker_freedom_1_bump#
* 341.1 : [ 1] act\act_stalker_freedom_2_bump
* 341.1 : [ 1] act\act_stalker_freedom_2_bump#
* 341.1 : [ 3] act\act_stalker_hero_bump
* 341.1 : [ 3] act\act_stalker_hero_bump#
* 341.1 : [ 1] act\act_stalker_monolith_1_bump
* 341.1 : [ 1] act\act_stalker_monolith_1_bump#
* 341.1 : [ 1] act\act_stalker_monolith_2_bump
* 341.1 : [ 1] act\act_stalker_monolith_2_bump#
* 341.1 : [ 1] act\act_stalker_nebo_2_bump
* 341.1 : [ 1] act\act_stalker_nebo_2_bump#
* 341.1 : [ 1] act\act_stalker_nebo_3_bump
* 341.1 : [ 1] act\act_stalker_nebo_3_bump#
* 341.1 : [ 1] act\act_stalker_neutral_2_bump
* 341.1 : [ 1] act\act_stalker_neutral_2_bump#
* 341.1 : [ 4] mtl\mtl_rja_01_bump
* 341.1 : [ 4] mtl\mtl_rja_01_bump#
* 341.1 : [ 2] wood\wood_walls8_bump
* 341.1 : [ 2] wood\wood_walls8_bump#
* 341.1 : [ 1] wpn\wpn_abakan_bump
* 341.1 : [ 1] wpn\wpn_pb_bump
* 341.1 : [ 2] wpn\wpn_svu-a_bump
* 341.5 : [ 1] pfx\pfx_ani-smoke-01
* 341.5 : [ 1] pfx\pfx_anomaly_1
* 341.5 : [ 1] pfx\pfx_anomaly_16
* 341.5 : [ 1] pfx\pfx_anomaly_18
* 341.5 : [ 1] pfx\pfx_anomaly_19
* 341.5 : [ 1] pfx\pfx_anomaly_3
* 341.5 : [ 1] pfx\pfx_anomaly_4
* 341.5 : [ 1] pfx\pfx_anomaly_5
* 341.5 : [ 1] pfx\pfx_anomaly_6
* 341.5 : [ 1] pfx\pfx_anomaly_8
* 341.5 : [ 1] pfx\pfx_anomaly_88
* 341.5 : [ 1] pfx\pfx_anomaly_9
* 341.5 : [ 1] pfx\pfx_bloodsplash2
* 341.5 : [ 1] pfx\pfx_blurry_cloud
* 341.5 : [ 1] pfx\pfx_brick
* 341.5 : [ 1] pfx\pfx_light1
* 341.5 : [ 1] pfx\pfx_light3
* 341.5 : [ 1] pfx\pfx_light4
* 341.5 : [ 1] pfx\pfx_lightning_01
* 341.5 : [ 1] pfx\pfx_lightning_02
* 341.5 : [ 1] pfx\pfx_ligth_6
* 341.5 : [ 1] pfx\pfx_plasma
* 341.5 : [ 1] pfx\pfx_skinsplash1
* 341.5 : [ 1] pfx\pfx_smoke_a
* 341.5 : [ 1] pfx\pfx_smoke_b
* 341.5 : [ 1] pfx\pfx_teleport
* 341.5 : [ 1] pfx\pfx_test_textures
* 341.5 : [ 1] wpn\g36\stock
* 341.5 : [ 1] wpn\mag3
* 341.5 : [ 1] act\sgm\glove
* 341.5 : [ 1] amik\explosions\explosion_smoke03
* 341.5 : [ 1] amik\weapons\flame\flameshoot_1
* 341.5 : [ 1] amik\weapons\flame\flameshoot_2
* 341.5 : [ 1] detail\detail_fabric_det2
* 341.5 : [ 7] detail\detail_metall_det1
* 341.5 : [ 5] detail\detail_metall_det2
* 341.5 : [ 7] detail\detail_metall_det3
* 341.5 : [ 10] detail\detail_skin_1
* 341.5 : [ 1] detail\detail_tile_det4
* 341.5 : [ 3] detail\detail_wood_det2
* 341.5 : [ 2] item\item_detector_1
* 341.5 : [ 1] item\item_detector_1_bump
* 341.5 : [ 1] item\item_detector_1_bump#
* 341.5 : [ 1] item\item_detector_2_bump
* 341.5 : [ 1] item\item_detector_2_bump#
* 341.5 : [ 2] item\item_detector_3_bump
* 341.5 : [ 2] item\item_detector_3_bump#
* 341.5 : [ 1] map\map_labx8
* 341.5 : [ 1] mtl\mtl_fence_01
* 341.5 : [ 1] sgm\act_eyeball
* 341.5 : [ 1] wpn\desert_eagle_w_acog\wpn_desert_eagle
* 341.5 : [ 1] wpn\wpn_binokl
* 341.5 : [ 1] wpn\wpn_desert_eagle
* 341.5 : [ 1] wpn\wpn_knife
* 341.5 : [ 1] wpn\wpn_rg6
* 341.5 : [ 1] wpn\wpn_walter99
* 341.5 : [ 1] amik\explosions\explosion_dynamite\smoke
* 341.5 : [ 1] amik\explosions\smoke_white_tiled3
* 341.5 : [ 1] detail\detail_metall_det2_v2
* 428.0 : [ 1] artifact\artifact_lavahell1
* 512.1 : [ 1] act\act_face_zombie_01
* 512.1 : [ 1] act\act_scientist_suit_green
* 512.1 : [ 1] act\act_stalker_freedom_2
* 512.1 : [ 1] act\act_stalker_merc_4
* 512.1 : [ 1] act\act_stalker_neutral_2
* 512.1 : [ 1] act\sgm\woodland\pants
* 512.1 : [ 1] act\sgm\woodland\vest
* 512.1 : [ 1] amik\explosions\explosion_fuelcan\boom_1
* 512.1 : [ 1] amik\weapons\00
* 512.1 : [ 1] amik\weapons\grishik\45
* 512.1 : [ 1] amik\weapons\shells_ak
* 512.1 : [ 1] death_mod\beretta92fs\frame
* 512.1 : [ 1] death_mod\colt1911\frame
* 512.1 : [ 1] death_mod\makarov\main
* 512.1 : [ 1] death_mod\sig220\frame
* 512.1 : [ 1] death_mod\vintorez\mag
* 512.1 : [ 1] death_mod\vintorez\other
* 512.1 : [ 1] death_mod\vintorez\reciever
* 512.1 : [ 1] wpn\crosshairs\wpn_crosshair_04
* 512.1 : [ 1] wpn\crosshairs\wpn_crosshair_17
* 512.1 : [ 1] wpn\g36\reciever
* 512.1 : [ 1] wpn\suppressor
* 512.1 : [ 2] wpn\wpn_upgrade
* 682.2 : [ 1] act\act_gasmask
* 682.8 : [ 1] pfx\pfx_anomaly_2
* 682.8 : [ 1] pfx\pfx_anomaly_23
* 682.8 : [ 1] pfx\pfx_anomaly_2_green
* 682.8 : [ 1] pfx\pfx_anomaly_7
* 682.8 : [ 1] pfx\pfx_concretepuffs_01
* 682.8 : [ 1] pfx\pfx_lighting_stancia_01
* 682.8 : [ 1] pfx\pfx_lighting_stancia_02
* 682.8 : [ 1] pfx\pfx_shells1
* 682.8 : [ 1] pfx\pfx_smokepuffs1
* 682.8 : [ 1] wpn\wpn_protecta
* 682.8 : [ 1] amik\explosions\boom_0
* 682.8 : [ 1] amik\explosions\boom_1
* 682.8 : [ 1] amik\explosions\boom_2
* 682.8 : [ 1] detail\detail_metall_det2_u
* 682.8 : [ 5] detail\detail_metall_det2_v
* 682.8 : [ 1] map\map_agroprom_underground
* 682.8 : [ 1] map\map_darkvalley
* 682.8 : [ 1] wpn\wpn_toz-34
* 768.1 : [ 5] sky\sky_12_vibros_cube
* 768.1 : [ 23] sky\sky_13_cube
* 768.1 : [ 23] sky\sky_13_cube_night
* 768.1 : [ 14] sky\sky_13_vibros_cube
* 768.1 : [ 10] sky\sky_14_cube
* 768.1 : [ 4] sky\sky_17_clouds_cube
* 768.1 : [ 4] sky\sky_17_cube
* 768.1 : [ 8] sky\sky_18_cube
* 768.1 : [ 8] sky\sky_19_cube
* 768.1 : [ 3] sky\sky_1_clouds_cube
* 768.1 : [ 4] sky\sky_20_clouds_cube
* 768.1 : [ 3] sky\sky_20_cube
* 768.1 : [ 4] sky\sky_2_clouds_cube
* 768.1 : [ 3] sky\sky_2_cube
* 768.1 : [ 9] sky\sky_3_cube
* 768.1 : [ 4] sky\sky_4_cube
* 768.1 : [ 27] sky\sky_5_cube
* 768.1 : [ 5] sky\sky_6_cube
* 768.1 : [ 9] sky\sky_7_cube
* 768.1 : [ 7] sky\sky_8_cube
* 768.1 : [ 45] sky\sky_9_cube
* 768.1 : [ 3] sky\sky_cloudy_2
* 768.1 : [ 1] sky\sky_cloudy_6
* 854.8 : [ 1] artifact\artifact_hell1
* 1024.1 : [ 2] act\act_plot
* 1024.1 : [ 1] act\act_stalker_hero
* 1024.1 : [ 1] act\act_stalker_merc_2
* 1024.1 : [ 1] act\act_stalker_monolith_1
* 1024.1 : [ 1] act\act_stalker_monolith_2
* 1024.1 : [ 1] act\act_stalker_monolith_3
* 1024.1 : [ 1] act\act_stalker_neutral_6
* 1024.1 : [ 1] act\act_stalker_zombied20
* 1024.1 : [ 1] act\act_stalker_zombied25
* 1024.1 : [ 1] amik\explosions\decal_concrete
* 1024.1 : [ 1] amik\explosions\explo_end
* 1024.1 : [ 1] amik\explosions\explosion_fuelcan\boom_3
* 1024.1 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl
* 1024.1 : [ 1] amik\hit_fx\water_splash\water_splash_anim
* 1024.1 : [ 1] nwm\usp45ex\frame
* 1024.1 : [ 1] sgm\act_hair
* 1024.1 : [ 1] sgm\batareyki
* 1024.1 : [ 1] sgm\head_05_1
* 1024.1 : [ 1] ui\ui_actor_achivments
* 1024.1 : [ 1] ui\ui_actor_dialog_screen
* 1024.1 : [ 1] ui\ui_actor_hint_wnd
* 1024.1 : [ 1] ui\ui_actor_menu
* 1024.1 : [ 1] ui\ui_actor_monsters_pda_2
* 1024.1 : [ 1] ui\ui_actor_mp_screen
* 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [ 1] ui\ui_actor_pda
* 1024.1 : [ 1] ui\ui_actor_sleep_screen
* 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels
* 1024.1 : [ 1] ui\ui_common
* 1024.1 : [ 1] ui\ui_mod_icons
* 1024.1 : [ 1] ui\ui_mod_widescreen
* 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_0010
* 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_005
* 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_006
* 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_13
* 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_3
* 1024.1 : [ 1] wpn\gun2
* 1024.1 : [ 1] wpn\wpn_rg9
* 1024.1 : [ 1] wpn\wpn_svu-a
* 1024.1 : [ 1] wpn\wpn_upgrade_bump
* 1024.1 : [ 1] wpn\wpn_upgrade_bump#
* 1344.1 : [ 1] amik\explosions\anim_dirtexp_3
* 1365.5 : [ 1] act\act_arm_5
* 1365.5 : [ 1] amik\explosions\explosion_dynamite\explosion_din
* 1365.5 : [ 1] amik\explosions\explosion_dynamite\flashlight
* 1365.5 : [ 1] amik\explosions\final_expl
* 1365.5 : [ 1] amik\weapons\smokeshoot_1
* 1365.5 : [ 1] map\map_agroprom
* 1365.5 : [ 1] map\map_jupiter_underground
* 1365.5 : [ 1] map\map_military
* 1365.5 : [ 1] map\map_red_forest
* 1365.5 : [ 252] sky\sky_oblaka
* 1365.5 : [ 1] wpn\wpn_abakan
* 1365.5 : [ 1] wpn\wpn_ak74
* 1365.5 : [ 1] wpn\wpn_ammo
* 1365.5 : [ 1] wpn\wpn_bm-16
* 1365.5 : [ 1] wpn\wpn_fn2000_new
* 1365.5 : [ 1] wpn\wpn_gauss
* 1365.5 : [ 1] wpn\wpn_groza
* 1365.5 : [ 1] wpn\wpn_l85
* 1365.5 : [ 1] wpn\wpn_lr300_banan
* 1365.5 : [ 1] wpn\wpn_pb
* 1365.5 : [ 1] wpn\wpn_pkm
* 1365.5 : [ 2] wpn\wpn_sig550
* 1365.5 : [ 1] wpn\wpn_spas12
* 1365.5 : [ 1] wpn\wpn_svd
* 1365.5 : [ 1] wpn\wpn_upgrade_zerk
* 1365.5 : [ 1] wpn\wpn_vss
* 1365.5 : [ 1] shoker_mod\wpn\rpg7\rpg7
* 2048.1 : [ 1] act\act_stalker_nebo_2
* 2048.1 : [ 1] act\act_stalker_nebo_3
* 2048.1 : [ 1] ui\ui_actor_weapons
* 2048.1 : [ 1] wpn\povjazka
* 2730.8 : [ 1] pfx\pfx_expl_01
* 2730.8 : [ 1] pfx\pfx_explotions_3
* 2730.8 : [ 1] act\act_arm_1_exo
* 2730.8 : [ 1] map\map_escape
* 3072.1 : [ 3] sky\sky_clear_10
* 3072.1 : [ 2] sky\sky_clear_6
* 3072.1 : [ 6] sky\sky_clear_9
* 3072.1 : [ 3] sky\sky_cloudy_3
* 3072.1 : [ 1] sky\sky_cloudy_4
* 3072.1 : [ 1] sky\sky_cloudy_7
* 3072.1 : [ 1] sky\sky_cloudy_9
* 3660.1 : [ 1] ui\ui_global_map
* 4096.1 : [ 1] act\act_stalker_bandit_3a
* 4096.1 : [ 1] sgm\spalnik
* 4096.1 : [ 1] ui\ui_hud
* 4096.1 : [ 1] ui\ui_icon_equipment
* 4096.1 : [ 1] ui\ui_ingame2_common
* 4096.1 : [ 1] ui\ui_mod_huds
* 4096.1 : [ 1] ui\ui_pda2
* 4096.1 : [ 1] ui\ui_pda2_noice
* 4096.1 : [ 1] wpn\aks74u\aks74u_v2
* 4096.1 : [ 1] wpn\aks74u\aks74u_v2_bump
* 4096.1 : [ 1] wpn\aks74u\aks74u_v2_bump#
* 4096.1 : [ 1] wpn\wpn_aek971\wpn_aek
* 4096.1 : [ 1] wpn\wpn_aek971\wpn_aek_bump
* 4096.1 : [ 1] wpn\wpn_aek971\wpn_aek_bump#
* 4096.2 : [ 2] sky\sky_clear_1
* 4096.2 : [ 1] sky\sky_clear_12
* 4096.2 : [ 2] sky\sky_clear_2
* 4096.2 : [ 1] sky\sky_clear_3
* 4096.2 : [ 1] sky\sky_clear_4
* 4096.2 : [ 2] sky\sky_clear_8
* 5461.5 : [ 1] pfx\pfx_ani-explosion-02
* 5461.5 : [ 1] pfx\pfx_ani-explosion-02-b-a
* 5461.5 : [ 1] pfx\pfx_ani-explosion-02a
* 5461.5 : [ 1] pfx\pfx_ani-fire01
* 5461.5 : [ 1] pfx\pfx_expl_benzin
* 5461.5 : [ 1] pfx\pfx_explotions_2
* 5461.5 : [ 1] pfx\pfx_explotions_4
* 5461.5 : [ 1] pfx\pfx_explotions_smoke
* 5461.5 : [ 1] pfx\pfx_explotions_smoke_benzine
* 5461.5 : [ 1] map\map_jupiter
* 5461.5 : [ 1] map\map_marsh
* 5461.5 : [ 1] map\map_pripyat
* 5461.5 : [ 1] map\map_zaton
* 5461.5 : [ 1] wpn\wpn_mp5
* [ D3D ]: textures[424267 K]
* 0.0 : [ 61] $null
* 0.0 : [ 3] $user$accum
* 0.0 : [ 1] $user$accum_temp
* 0.0 : [ 6] $user$albedo
* 0.0 : [ 6] $user$bloom1
* 0.0 : [ 2] $user$bloom2
* 0.0 : [ 2] $user$cmap0
* 0.0 : [ 2] $user$cmap1
* 0.0 : [ 2] $user$env_s0
* 0.0 : [ 2] $user$env_s1
* 0.0 : [ 7] $user$generic0
* 0.0 : [ 5] $user$generic1
* 0.0 : [ 1] $user$generic2
* 0.0 : [ 1] $user$jitter_0
* 0.0 : [ 1] $user$jitter_1
* 0.0 : [ 1] $user$jitter_2
* 0.0 : [ 1] $user$jitter_3
* 0.0 : [ 1] $user$jitter_4
* 0.0 : [ 2] $user$lum_t64
* 0.0 : [ 3] $user$lum_t8
* 0.0 : [ 1] $user$luminance_0
* 0.0 : [ 1] $user$luminance_1
* 0.0 : [ 1] $user$luminance_2
* 0.0 : [ 1] $user$luminance_3
* 0.0 : [ 8] $user$material
* 0.0 : [ 12] $user$normal
* 0.0 : [ 12] $user$position
* 0.0 : [ 1] $user$sky0
* 0.0 : [ 1] $user$sky1
* 0.0 : [ 4] $user$smap_depth
* 0.0 : [ 3] $user$smap_surf
* 0.0 : [ 10] $user$tonemap
* 0.0 : [ 2] $user$tonemap_src
* 0.0 : [ 1] prop\prop_lampa_g
* 0.0 : [ 1] prop\prop_lampa_g_red2
* 1.4 : [ 1] wpn\wpn_abakan_bump#
* 1.4 : [ 2] mtl\mtl_arm_2
* 1.4 : [ 2] prop\prop_provod_02
* 1.5 : [ 1] fx\fx_fire1_06
* 1.5 : [ 1] fx\fx_fire1_13
* 1.5 : [ 1] fx\fx_flare1
* 1.5 : [ 1] lights\lights_flashlight2
* 2.1 : [ 1] amik\fly\fly
* 2.1 : [ 1] grad\grad_nightvision_3
* 2.7 : [ 1] act\act_stalker_head_glass_02
* 2.7 : [ 2] mtl\mtl_bochka_02
* 2.7 : [ 1] prop\prop_provod_02_bump
* 2.7 : [ 1] prop\prop_provod_02_bump#
* 2.8 : [ 1] det\det_list
* 2.8 : [ 1] flare\flare_04
* 2.8 : [ 1] glow\glow_anamorphic
* 2.8 : [ 1] glow\glow_blue
* 2.8 : [ 1] glow\glow_rays
* 2.8 : [ 1] glow\glow_reddish1
* 2.8 : [ 1] pfx\pfx_cc_lighting_grad2
* 2.8 : [ 1] pfx\pfx_cc_lightings
* 2.8 : [ 1] pfx\pfx_dist2a
* 2.8 : [ 1] pfx\pfx_dist_lens_base
* 2.8 : [ 1] pfx\pfx_dist_lightning_02
* 2.8 : [ 1] pfx\pfx_electrostatic
* 2.8 : [ 1] pfx\pfx_intense2_a
* 2.8 : [ 1] pfx\pfx_snow_10
* 2.8 : [ 1] pfx\pfx_snow_100
* 2.8 : [ 1] pfx\pfx_snow_20
* 2.8 : [ 1] pfx\pfx_snow_30
* 2.8 : [ 1] pfx\pfx_snow_40
* 2.8 : [ 1] pfx\pfx_snow_50
* 2.8 : [ 1] pfx\pfx_snow_60
* 2.8 : [ 1] pfx\pfx_snow_70
* 2.8 : [ 1] pfx\pfx_snow_80
* 2.8 : [ 1] pfx\pfx_snow_90
* 2.8 : [ 1] pfx\pfx_spark_02
* 2.8 : [ 1] pfx\pfx_sparks1
* 2.8 : [ 1] pfx\pfx_sparks2
* 2.8 : [ 1] wpn_crosshair_add_l
* 2.8 : [ 1] wpn_crosshair_add_r
* 3.1 : [ 5] sky\sky_12_vibros_cube#small
* 3.1 : [ 23] sky\sky_13_cube#small
* 3.1 : [ 23] sky\sky_13_cube_night#small
* 3.1 : [ 14] sky\sky_13_vibros_cube#small
* 3.1 : [ 10] sky\sky_14_cube#small
* 3.1 : [ 4] sky\sky_17_clouds_cube#small
* 3.1 : [ 4] sky\sky_17_cube#small
* 3.1 : [ 8] sky\sky_18_cube#small
* 3.1 : [ 8] sky\sky_19_cube#small
* 3.1 : [ 3] sky\sky_1_clouds_cube#small
* 3.1 : [ 4] sky\sky_20_clouds_cube#small
* 3.1 : [ 3] sky\sky_20_cube#small
* 3.1 : [ 4] sky\sky_2_clouds_cube#small
* 3.1 : [ 3] sky\sky_2_cube#small
* 3.1 : [ 9] sky\sky_3_cube#small
* 3.1 : [ 4] sky\sky_4_cube#small
* 3.1 : [ 27] sky\sky_5_cube#small
* 3.1 : [ 5] sky\sky_6_cube#small
* 3.1 : [ 9] sky\sky_7_cube#small
* 3.1 : [ 7] sky\sky_8_cube#small
* 3.1 : [ 45] sky\sky_9_cube#small
* 3.1 : [ 1] sky\sky_clear_12#small
* 5.4 : [ 1] act\act_stalker_head_glass
* 5.4 : [ 1] wpn\wpn_bolt_bump
* 5.4 : [ 1] wpn\wpn_bolt_bump#
* 5.4 : [ 2] wpn\wpn_grenade_bump
* 5.4 : [ 2] wpn\wpn_grenade_bump#
* 5.4 : [ 1] wpn\wpn_pkm_lenta_bump
* 5.4 : [ 1] wpn\wpn_pkm_lenta_bump#
* 5.5 : [ 1] pfx\pfx_spark_01
* 5.5 : [ 1] artifact\artifact_eye
* 5.5 : [ 1] fx\fx_flare2
* 5.5 : [ 1] fx\fx_flare3
* 5.5 : [ 1] fx\fx_gradient
* 5.5 : [ 1] fx\fx_rain
* 5.5 : [ 1] fx\fx_sun_rise
* 5.5 : [ 1] glow\glow_orange2
* 5.5 : [ 1] weapons_johann\w1200\body_bump#
* 5.5 : [ 1] wm\wm_bullet_asfalt_1
* 5.5 : [ 1] wm\wm_bullet_asfalt_2
* 5.5 : [ 1] wm\wm_bullet_asfalt_3
* 5.5 : [ 1] wm\wm_bullet_brick_1
* 5.5 : [ 1] wm\wm_bullet_brick_2
* 5.5 : [ 1] wm\wm_bullet_concrete
* 5.5 : [ 1] wm\wm_bullet_concrete_1
* 5.5 : [ 1] wm\wm_bullet_concrete_2
* 5.5 : [ 1] wm\wm_bullet_concrete_4
* 5.5 : [ 1] wm\wm_bullet_concrete_5
* 5.5 : [ 1] wm\wm_bullet_concrete_6
* 5.5 : [ 1] wm\wm_bullet_concrete_7
* 5.5 : [ 1] wm\wm_bullet_ground
* 5.5 : [ 1] wm\wm_bullet_ground_1
* 5.5 : [ 1] wm\wm_bullet_ground_2
* 5.5 : [ 1] wm\wm_bullet_metall_thik
* 5.5 : [ 1] wm\wm_bullet_metall_thik_1
* 5.5 : [ 1] wm\wm_bullet_metall_thik_2
* 5.5 : [ 1] wm\wm_bullet_metall_thik_3
* 5.5 : [ 1] wm\wm_bullet_metall_thin
* 5.5 : [ 1] wm\wm_bullet_metall_thin_1
* 5.5 : [ 1] wm\wm_bullet_metall_thin_2
* 5.5 : [ 1] wm\wm_bullet_metall_thin_3
* 5.5 : [ 1] wm\wm_bullet_metall_thin_4
* 5.5 : [ 1] wm\wm_bullet_wood
* 5.5 : [ 1] wm\wm_bullet_wood_1
* 5.5 : [ 1] wm\wm_bullet_wood_2
* 5.5 : [ 1] wm\wm_bullet_wood_3
* 5.5 : [ 1] wm\wm_bullet_wood_4
* 5.5 : [ 1] wm\wm_bullet_wood_5
* 5.5 : [ 1] wm\wm_bullet_wood_6
* 5.5 : [ 1] wm\wm_bullet_wood_7
* 5.5 : [ 1] wm\wm_bullet_wood_8
* 5.5 : [ 1] wm\wm_bullet_wood_9
* 8.1 : [ 1] ui\ui_fog_of_war
* 10.7 : [ 2] mtl\mtl_luk_ch_01
* 10.7 : [ 1] prop\prop_elec_kran
* 10.7 : [ 2] prop\prop_electricalunit3
* 10.7 : [ 2] prop\prop_electroengine1
* 10.7 : [ 1] prop\prop_fake_bed_fireplace
* 10.7 : [ 2] prop\prop_teapot_1
* 10.7 : [ 1] prop\prop_lampa_galogen
* 10.7 : [ 1] act\act_pseudodog_fur
* 10.7 : [ 1] act\act_pseudodog_fur1
* 10.7 : [ 2] mtl\mtl_arm_2_bump
* 10.7 : [ 2] mtl\mtl_arm_2_bump#
* 10.8 : [ 1] pfx\pfx_step_blood
* 10.8 : [ 1] amik\weapons\flame\trace_01
* 10.8 : [ 1] amik\weapons\trace_01
* 10.8 : [ 1] amik\weapons\dtk_3
* 12.1 : [ 1] artifact\artifact_anim_dist
* 16.1 : [ 1] amik\hit_fx\blood\962e6155
* 16.1 : [ 1] amik\weapons\flame\mg42out
* 16.1 : [ 1] amik\weapons\flame\trace
* 16.1 : [ 1] amik\weapons\mg42out
* 16.1 : [ 1] amik\weapons\trace
* 18.1 : [ 3] sky\sky_clear_10#small
* 18.1 : [ 2] sky\sky_clear_6#small
* 18.1 : [ 6] sky\sky_clear_9#small
* 18.1 : [ 3] sky\sky_cloudy_2#small
* 18.1 : [ 3] sky\sky_cloudy_3#small
* 18.1 : [ 1] sky\sky_cloudy_4#small
* 18.1 : [ 1] sky\sky_cloudy_6#small
* 18.1 : [ 1] sky\sky_cloudy_7#small
* 18.1 : [ 1] sky\sky_cloudy_9#small
* 21.4 : [ 1] act\act_stalker_zombied17
* 21.4 : [ 2] mtl\mtl_barrel_01
* 21.4 : [ 2] mtl\mtl_barrel_02
* 21.4 : [ 2] mtl\mtl_barrel_03
* 21.4 : [ 2] mtl\mtl_barrel_04
* 21.4 : [ 2] mtl\mtl_barrel_05
* 21.4 : [ 1] act\act_controller_hit
* 21.4 : [ 1] act\act_controller_hit1
* 21.4 : [ 1] act\act_stalker_head_glass_01
* 21.4 : [ 1] act\act_stalker_head_glass_bump
* 21.4 : [ 1] act\act_stalker_head_glass_bump#
* 21.4 : [ 4] mtl\mtl_bochka_01_bump
* 21.4 : [ 4] mtl\mtl_bochka_01_bump#
* 21.4 : [ 2] mtl\mtl_bochka_02_bump
* 21.4 : [ 2] mtl\mtl_bochka_02_bump#
* 21.4 : [ 2] mtl\mtl_luk_ch_01_bump
* 21.4 : [ 2] mtl\mtl_luk_ch_01_bump#
* 21.4 : [ 2] prop\prop_bidon_bump
* 21.4 : [ 2] prop\prop_bidon_bump#
* 21.4 : [ 2] prop\prop_electricalunit3_bump
* 21.4 : [ 2] prop\prop_electricalunit3_bump#
* 21.4 : [ 2] prop\prop_electroengine1_bump
* 21.4 : [ 2] prop\prop_electroengine1_bump#
* 21.4 : [ 2] prop\prop_teapot_1_bump
* 21.4 : [ 2] prop\prop_teapot_1_bump#
* 21.4 : [ 1] wpn\wpn_binokl_bump
* 21.4 : [ 1] wpn\wpn_binokl_bump#
* 21.4 : [ 1] wpn\wpn_desert_eagle_bump
* 21.4 : [ 1] wpn\wpn_desert_eagle_bump#
* 21.4 : [ 1] wpn\wpn_fort_bump
* 21.4 : [ 1] wpn\wpn_fort_bump#
* 21.4 : [ 1] wpn\wpn_knife_bump
* 21.4 : [ 1] wpn\wpn_knife_bump#
* 21.4 : [ 1] wpn\wpn_walter99_bump
* 21.4 : [ 1] wpn\wpn_walter99_bump#
* 21.4 : [ 1] amik\hit_fx\blood\m
* 21.5 : [ 1] pfx\pfx_bubble
* 21.5 : [ 1] pfx\pfx_flamefx_01
* 21.5 : [ 1] pfx\pfx_g-smoke-01
* 21.5 : [ 1] pfx\pfx_leaves_01
* 21.5 : [ 1] pfx\pfx_leaves_02
* 21.5 : [ 1] pfx\pfx_splash3
* 21.5 : [ 1] pfx\pfx_splash_02
* 21.5 : [ 1] pfx\pfx_synus
* 21.5 : [ 1] pfx\pfx_vehmetaldebris_01
* 21.5 : [ 1] amik\explosions\smoke128_3w
* 21.5 : [ 1] amik\nature\stonedebris1
* 21.5 : [ 1] fx\fx_gradient1
* 21.5 : [ 1] fx\fx_rainsplash1
* 21.5 : [ 1] fx\fx_sun
* 21.5 : [ 1] fx\fx_volumefog1
* 21.5 : [ 1] glow\glow_04
* 21.5 : [ 1] glow\glow_fire1
* 21.5 : [ 1] wm\wm_blood_1_1
* 21.5 : [ 1] wm\wm_blood_1_2
* 21.5 : [ 1] wm\wm_blood_1_3
* 21.5 : [ 1] wm\wm_blood_drop_1
* 21.5 : [ 1] wm\wm_blood_drop_2
* 21.5 : [ 1] wm\wm_blood_drop_3
* 21.5 : [ 1] wm\wm_blood_drop_4
* 21.5 : [ 1] wm\wm_grenade
* 21.5 : [ 1] wm\wm_knife_dead
* 21.5 : [ 1] wm\wm_knife_horiz
* 21.5 : [ 1] wm\wm_knife_horiz_blood
* 21.5 : [ 1] wm\wm_knife_wood
* 21.5 : [ 1] wm\wm_knife_wood1
* 21.5 : [ 1] wm\wm_knife_wood2
* 21.5 : [ 1] amik\weapons\6ways2
* 21.5 : [ 1] amik\weapons\btr\muzzle 6ways2
* 21.5 : [ 1] amik\nature\list
* 21.5 : [ 1] amik\nature\wood_part
* 21.5 : [ 1] amik\weapons\flame\trail
* 21.5 : [ 1] glow\glow_galogen
* 24.1 : [ 2] sky\sky_clear_1#small
* 24.1 : [ 2] sky\sky_clear_2#small
* 24.1 : [ 1] sky\sky_clear_3#small
* 24.1 : [ 1] sky\sky_clear_4#small
* 24.1 : [ 2] sky\sky_clear_8#small
* 32.1 : [ 1] item\item_medkit
* 32.1 : [ 1] ui\ui_font_arial_14_1024_cent
* 32.1 : [ 1] ui\ui_font_letter_16_1024_cent
* 33.0 : [ 1] ui\ui_ani_cursor
* 36.1 : [ 1] amik\mine\mine
* 42.7 : [ 2] act\act_dog_red
* 42.7 : [ 2] act\act_dogs_big
* 42.7 : [ 2] act\act_dogs_brown
* 42.7 : [ 2] act\act_dogs_bulterer
* 42.7 : [ 2] act\act_poltergeyst
* 42.7 : [ 2] act\act_pseudodog
* 42.7 : [ 1] act\act_rat01
* 42.7 : [ 1] act\act_ryukzak
* 42.7 : [ 1] act\act_ryukzak_black
* 42.7 : [ 1] act\act_stalker_head_antigas_2
* 42.7 : [ 1] act\act_stalker_head_mask
* 42.7 : [ 2] door\door_white_02
* 42.7 : [ 2] mtl\mtl_bochka_01
* 42.7 : [ 1] mtl\mtl_lampa_pod_01
* 42.7 : [ 2] mtl\mtl_pod_01
* 42.7 : [ 2] mtl\mtl_rja_01
* 42.7 : [ 2] mtl\mtl_rja_green
* 42.7 : [ 2] mtl\mtl_rust_dark
* 42.7 : [ 2] mtl\mtl_shkaf
* 42.7 : [ 2] mtl\mtl_walls10
* 42.7 : [ 2] prop\prop_bidon
* 42.7 : [ 2] prop\prop_blind01
* 42.7 : [ 2] prop\prop_dangerbox_2
* 42.7 : [ 1] prop\prop_kitchen_stuff
* 42.7 : [ 2] prop\prop_komp
* 42.7 : [ 2] prop\prop_spade
* 42.7 : [ 2] wood\wood_plank6
* 42.7 : [ 2] mtl\mtl_truba_pod_02
* 42.7 : [ 1] glas\glas_dirt
* 42.7 : [ 10] mtl\mtl_barrel_bump
* 42.7 : [ 10] mtl\mtl_barrel_bump#
* 42.7 : [ 1] wpn\wpn_toz-34_bump
* 42.7 : [ 1] wpn\wpn_toz-34_bump#
* 42.8 : [ 1] pfx\pfx_concretedebris_01
* 42.8 : [ 1] artifact\artifact_mp_green
* 42.8 : [ 1] fx\fx_noise
* 42.8 : [ 1] item\item_access_card
* 42.8 : [ 1] item\item_block_notes
* 42.8 : [ 1] item\item_calibrate_tools
* 42.8 : [ 1] item\item_document_01
* 42.8 : [ 1] item\item_drink_stalker
* 42.8 : [ 1] item\item_medkit_4
* 42.8 : [ 1] new\new_kevlar
* 42.8 : [ 1] weapons_johann\w1200\body
* 42.8 : [ 1] wpn\wpn_pkm_lenta
* 42.8 : [ 1] amik\anomaly\electric_radial
* 42.8 : [ 1] amik\weapons\6ways1
* 42.8 : [ 1] amik\weapons\btr\muzzle 6ways1
* 42.8 : [ 1] amik\weapons\dtk_4
* 42.8 : [ 1] amik\hit_fx\water_splash\water_spurt
* 42.8 : [ 1] lights\lights_cone_handing_lamp
* 42.8 : [ 1] wm\wm_knife_horiz_blood1
* 42.8 : [ 1] wm\wm_knife_horiz_metal
* 42.8 : [ 1] wm\wm_knife_horiz_ston
* 42.9 : [ 1] fx\fx_lightning
* 48.1 : [ 2] sky\sky_cube_weapons
* 53.3 : [ 1] artifact\artifact_lava
* 64.1 : [ 1] amik\static\gas_light\flame_zippo
* 64.1 : [ 1] amik\weapons\dtk_6
* 64.1 : [ 1] amik\weapons\dtk_8
* 64.1 : [ 1] amik\weapons\flash_01
* 64.1 : [ 1] amik\weapons\flash_02
* 64.1 : [ 1] amik\weapons\flash_04
* 64.1 : [ 1] amik\weapons\flash_05
* 64.1 : [ 1] item\item_medkit_2
* 64.1 : [ 2] mtl\mtl_bochka_03_r
* 64.1 : [ 1] sgm\item_medkit_2
* 64.1 : [ 1] sgm\item_psyhodelin
* 64.1 : [ 1] sgm\item_psyhodelin2
* 64.1 : [ 1] ui\ui_font_console_02
* 64.1 : [ 1] ui\ui_font_graff_19_1024_cent
* 64.1 : [ 1] ui\ui_font_graff_22_1024_cent
* 64.1 : [ 1] ui\ui_font_hud_01
* 64.1 : [ 1] ui\ui_font_letter_18_1024_cent
* 64.1 : [ 1] ui\ui_font_letter_25_1024_cent
* 85.3 : [ 1] act\act_face_04
* 85.3 : [ 1] act\act_face_mask_01
* 85.3 : [ 1] act\act_face_mask_02
* 85.3 : [ 1] act\act_face_mask_03
* 85.3 : [ 1] act\act_faces_1_01
* 85.3 : [ 1] act\act_faces_1_02
* 85.3 : [ 1] act\act_faces_1_03
* 85.3 : [ 1] act\act_faces_1_04
* 85.3 : [ 1] act\act_faces_1_05
* 85.3 : [ 1] act\act_faces_1_06
* 85.3 : [ 1] act\act_faces_1_07
* 85.3 : [ 1] act\act_faces_1_08
* 85.3 : [ 1] act\act_faces_2_01
* 85.3 : [ 1] act\act_faces_2_02
* 85.3 : [ 1] act\act_faces_2_03
* 85.3 : [ 1] act\act_faces_2_04
* 85.3 : [ 1] act\act_faces_2_05
* 85.3 : [ 1] act\act_faces_2_06
* 85.3 : [ 1] act\act_faces_2_07
* 85.3 : [ 1] act\act_faces_2_08
* 85.3 : [ 1] act\act_faces_2_09
* 85.3 : [ 1] act\act_faces_3_01
* 85.3 : [ 1] act\act_faces_3_02
* 85.3 : [ 1] act\act_faces_3_03
* 85.3 : [ 1] act\act_faces_3_04
* 85.3 : [ 1] act\act_faces_3_05
* 85.3 : [ 1] act\act_faces_3_06
* 85.3 : [ 1] act\act_faces_3_07
* 85.3 : [ 1] act\act_faces_3_08
* 85.3 : [ 1] act\act_faces_4_01
* 85.3 : [ 1] act\act_faces_4_02
* 85.3 : [ 1] act\act_faces_4_03
* 85.3 : [ 1] act\act_faces_4_04
* 85.3 : [ 1] act\act_stalker_freedom_3
* 85.3 : [ 1] act\act_crow
* 85.3 : [ 2] act\act_dog_red_bump
* 85.3 : [ 2] act\act_dog_red_bump#
* 85.3 : [ 2] act\act_dogs_big_bump
* 85.3 : [ 2] act\act_dogs_big_bump#
* 85.3 : [ 2] act\act_dogs_brown_bump
* 85.3 : [ 2] act\act_dogs_brown_bump#
* 85.3 : [ 2] act\act_dogs_bulterer_bump
* 85.3 : [ 2] act\act_dogs_bulterer_bump#
* 85.3 : [ 2] act\act_poltergeyst_bump
* 85.3 : [ 2] act\act_poltergeyst_bump#
* 85.3 : [ 1] act\act_pseudodog_bump
* 85.3 : [ 1] act\act_pseudodog_bump#
* 85.3 : [ 1] act\act_rat01_bump
* 85.3 : [ 1] act\act_rat01_bump#
* 85.3 : [ 2] act\act_ryukzak_bump
* 85.3 : [ 2] act\act_ryukzak_bump#
* 85.3 : [ 1] act\act_stalker_dolg_3_bump
* 85.3 : [ 1] act\act_stalker_dolg_3_bump#
* 85.3 : [ 1] act\act_stalker_head_antigas_2_bump
* 85.3 : [ 1] act\act_stalker_head_antigas_2_bump#
* 85.3 : [ 1] act\act_stalker_head_mask_bump
* 85.3 : [ 1] act\act_stalker_head_mask_bump#
* 85.3 : [ 2] door\door_white_02_bump
* 85.3 : [ 2] door\door_white_02_bump#
* 85.3 : [ 3] mtl\mtl_fence_ql
* 85.3 : [ 2] mtl\mtl_fence_ql_bump
* 85.3 : [ 2] mtl\mtl_fence_ql_bump#
* 85.3 : [ 2] mtl\mtl_pod_01_bump
* 85.3 : [ 2] mtl\mtl_pod_01_bump#
* 85.3 : [ 2] mtl\mtl_rust_dark_bump
* 85.3 : [ 2] mtl\mtl_rust_dark_bump#
* 85.3 : [ 2] mtl\mtl_shkaf_bump
* 85.3 : [ 2] mtl\mtl_shkaf_bump#
* 85.3 : [ 2] mtl\mtl_walls10_bump
* 85.3 : [ 2] mtl\mtl_walls10_bump#
* 85.3 : [ 2] prop\prop_blind01_bump
* 85.3 : [ 2] prop\prop_blind01_bump#
* 85.3 : [ 2] prop\prop_dangerbox_2_bump
* 85.3 : [ 2] prop\prop_dangerbox_2_bump#
* 85.3 : [ 1] prop\prop_iten4_bump
* 85.3 : [ 1] prop\prop_iten4_bump#
* 85.3 : [ 1] prop\prop_kitchen_stuff_bump
* 85.3 : [ 1] prop\prop_kitchen_stuff_bump#
* 85.3 : [ 2] prop\prop_komp_bump
* 85.3 : [ 2] prop\prop_komp_bump#
* 85.3 : [ 2] prop\prop_spade_bump
* 85.3 : [ 2] prop\prop_spade_bump#
* 85.3 : [ 2] veh\veh_mi24_bump
* 85.3 : [ 2] veh\veh_mi24_bump#
* 85.3 : [ 2] wood\wood_plank6_bump
* 85.3 : [ 2] wood\wood_plank6_bump#
* 85.3 : [ 1] wpn\wpn_ak74_bump
* 85.3 : [ 1] wpn\wpn_ak74_bump#
* 85.3 : [ 1] wpn\wpn_bm-16_bump
* 85.3 : [ 1] wpn\wpn_bm-16_bump#
* 85.3 : [ 1] wpn\wpn_fn2000_new_bump
* 85.3 : [ 1] wpn\wpn_fn2000_new_bump#
* 85.3 : [ 1] wpn\wpn_gauss_bump
* 85.3 : [ 1] wpn\wpn_gauss_bump#
* 85.3 : [ 1] wpn\wpn_groza_bump
* 85.3 : [ 1] wpn\wpn_groza_bump#
* 85.3 : [ 1] wpn\wpn_l85_bump
* 85.3 : [ 1] wpn\wpn_l85_bump#
* 85.3 : [ 1] wpn\wpn_lr300_bump
* 85.3 : [ 1] wpn\wpn_lr300_bump#
* 85.3 : [ 1] wpn\wpn_mp5_bump
* 85.3 : [ 1] wpn\wpn_mp5_bump#
* 85.3 : [ 1] wpn\wpn_pkm_bump
* 85.3 : [ 1] wpn\wpn_pkm_bump#
* 85.3 : [ 1] wpn\wpn_protecta_bump
* 85.3 : [ 1] wpn\wpn_protecta_bump#
* 85.3 : [ 1] wpn\wpn_rg6_bump
* 85.3 : [ 1] wpn\wpn_rg6_bump#
* 85.3 : [ 1] wpn\wpn_rpg-7_bump
* 85.3 : [ 1] wpn\wpn_rpg-7_bump#
* 85.3 : [ 2] wpn\wpn_sig550_bump
* 85.3 : [ 2] wpn\wpn_sig550_bump#
* 85.3 : [ 1] wpn\wpn_spas12_bump
* 85.3 : [ 1] wpn\wpn_spas12_bump#
* 85.3 : [ 2] wpn\wpn_svu-a_bump#
* 85.3 : [ 1] wpn\wpn_vss_bump
* 85.3 : [ 1] wpn\wpn_vss_bump#
* 85.3 : [ 2] mtl\mtl_truba_pod_02_bump
* 85.3 : [ 2] mtl\mtl_truba_pod_02_bump#
* 85.4 : [ 1] amik\weapons\dtk_2
* 85.5 : [ 1] pfx\pfx_anomaly_21
* 85.5 : [ 1] pfx\pfx_bloodsplash1
* 85.5 : [ 1] pfx\pfx_bubble_1
* 85.5 : [ 1] pfx\pfx_bubble_water
* 85.5 : [ 1] pfx\pfx_dist2
* 85.5 : [ 1] pfx\pfx_dist2inv
* 85.5 : [ 1] pfx\pfx_dist3
* 85.5 : [ 1] pfx\pfx_dist4
* 85.5 : [ 1] pfx\pfx_dist7
* 85.5 : [ 1] pfx\pfx_dist8
* 85.5 : [ 1] pfx\pfx_dist9
* 85.5 : [ 1] pfx\pfx_dist_teleport
* 85.5 : [ 1] pfx\pfx_distort_anomaly
* 85.5 : [ 1] pfx\pfx_distortion
* 85.5 : [ 1] pfx\pfx_flame_01
* 85.5 : [ 1] pfx\pfx_flash_01
* 85.5 : [ 1] pfx\pfx_flash_02
* 85.5 : [ 1] pfx\pfx_flash_04
* 85.5 : [ 1] pfx\pfx_flash_05
* 85.5 : [ 1] pfx\pfx_flash_07
* 85.5 : [ 1] pfx\pfx_flash_08
* 85.5 : [ 1] pfx\pfx_gologramma
* 85.5 : [ 1] pfx\pfx_gradient
* 85.5 : [ 1] pfx\pfx_gradient1
* 85.5 : [ 1] pfx\pfx_specks
* 85.5 : [ 1] pfx\pfx_specks_poison
* 85.5 : [ 1] pfx\pfx_spikey_star
* 85.5 : [ 1] pfx\pfx_splash_01
* 85.5 : [ 1] pfx\pfx_stonedebris1
* 85.5 : [ 1] pfx\pfx_stonedebris2
* 85.5 : [ 1] pfx\pfx_vehglassdebris_01
* 85.5 : [ 1] pfx\pfx_water_wave
* 85.5 : [ 1] pfx\pfx_flame
* 85.5 : [ 1] amik\explosions\smoke2
* 85.5 : [ 1] artifact\artifact_glow2
* 85.5 : [ 1] artifact\artifact_lighting
* 85.5 : [ 1] artifact\artifact_simple2
* 85.5 : [ 1] fx\fx_thunderbolts_gradient
* 85.5 : [ 1] fx\fx_thunderbolts_gradient_surge
* 85.5 : [ 1] glow\glow_ghost
* 85.5 : [ 1] glow\glow_orange
* 85.5 : [ 1] glow\glow_orange_bright
* 85.5 : [ 1] glow\glow_white
* 85.5 : [ 1] glow\glow_yellow
* 85.5 : [ 1] item\item_calibrate_tools_bump
* 85.5 : [ 1] item\item_calibrate_tools_bump#
* 85.5 : [ 1] item\item_drink_bump
* 85.5 : [ 1] item\item_drink_bump#
* 85.5 : [ 1] item\item_medkit_3
* 85.5 : [ 1] item\item_medkit_4_bump
* 85.5 : [ 1] item\item_medkit_4_bump#
* 85.5 : [ 4] lights\lights_spot01
* 85.5 : [ 1] prop\prop_voda1
* 85.5 : [ 1] wm\wm_blood_1
* 85.5 : [ 1] wm\wm_blood_2
* 85.5 : [ 1] wm\wm_blood_3
* 85.5 : [ 1] wm\wm_bullet_glass01
* 85.5 : [ 1] wm\wm_bullet_glass02
* 85.5 : [ 1] wm\wm_bullet_glass03
* 85.5 : [ 1] wm\wm_bullet_glass04
* 85.5 : [ 1] wpn\wpn_grenade1
* 85.5 : [ 1] wpn\wpn_vog
* 85.5 : [ 1] amik\weapons\dtk_4_1
* 85.5 : [ 1] amik\explosions\ring_grey
* 85.5 : [ 1] amik\weapons\dtk_5
* 128.1 : [ 1] amik\weapons\grishik\357mag
* 128.1 : [ 1] amik\weapons\grishik\50_ae
* 128.1 : [ 1] amik\weapons\grishik\5x45x39
* 128.1 : [ 1] amik\weapons\grishik\5x45x39_00
* 128.1 : [ 1] amik\weapons\grishik\5x45x39_01
* 128.1 : [ 1] amik\weapons\grishik\5x56x45
* 128.1 : [ 1] amik\weapons\grishik\5x56x45_00
* 128.1 : [ 1] amik\weapons\grishik\5x7x28
* 128.1 : [ 1] amik\weapons\grishik\6x5x50
* 128.1 : [ 1] amik\weapons\grishik\7x62x25_0
* 128.1 : [ 1] amik\weapons\grishik\7x62x25_1
* 128.1 : [ 1] amik\weapons\grishik\7x62x25_2
* 128.1 : [ 1] amik\weapons\grishik\7x62x25_3
* 128.1 : [ 1] amik\weapons\grishik\7x62x25_4
* 128.1 : [ 1] amik\weapons\grishik\7x62x39_00
* 128.1 : [ 1] amik\weapons\grishik\7x62x39_01
* 128.1 : [ 1] amik\weapons\grishik\7x62x39_02
* 128.1 : [ 1] amik\weapons\grishik\7x62x39_03
* 128.1 : [ 1] amik\weapons\grishik\7x62x51_1
* 128.1 : [ 1] amik\weapons\grishik\7x62x51_2
* 128.1 : [ 1] amik\weapons\grishik\7x62x54
* 128.1 : [ 1] amik\weapons\grishik\7x7x57
* 128.1 : [ 1] amik\weapons\grishik\7x92x57
* 128.1 : [ 1] amik\weapons\grishik\9x18_1
* 128.1 : [ 1] amik\weapons\grishik\9x18_2
* 128.1 : [ 1] amik\weapons\grishik\9x18_3
* 128.1 : [ 1] amik\weapons\grishik\9x39
* 128.1 : [ 1] amik\weapons\shells_ak_01
* 128.1 : [ 1] amik\weapons\smokeshoot_0
* 128.1 : [ 1] death_mod\colt1911\sights
* 128.1 : [ 1] death_mod\makarov\grip
* 128.1 : [ 1] death_mod\makarov\sights
* 128.1 : [ 1] death_mod\upgrades\silencer_4
* 128.1 : [ 2] item\item_detector_2
* 128.1 : [ 1] item\item_x_files
* 128.1 : [ 1] ui\ui_font_graff_32_1024_cent
* 128.1 : [ 1] wpn\g36\handle
* 128.1 : [ 1] wpn_mk\de1
* 128.1 : [ 1] wpn_mk\de2
* 128.1 : [ 1] wpn_mk\de3
* 128.1 : [ 1] wpn_mk\p99_1
* 128.1 : [ 1] wpn_mk\p99_2
* 170.1 : [ 1] amik\weapons\9x39
* 170.6 : [ 1] act\act_stalker_neutral_7
* 170.6 : [ 1] act\act_burer
* 170.6 : [ 2] act\act_controller
* 170.6 : [ 2] act\act_pseudodog1
* 170.6 : [ 1] act\act_psevdogigant
* 170.6 : [ 1] act\act_scientist
* 170.6 : [ 1] act\act_stalker_bandit_1
* 170.6 : [ 1] act\act_stalker_bandit_2
* 170.6 : [ 1] act\act_stalker_bandit_3
* 170.6 : [ 1] act\act_stalker_dolg_1
* 170.6 : [ 1] act\act_stalker_dolg_2
* 170.6 : [ 1] act\act_stalker_dolg_3
* 170.6 : [ 1] act\act_stalker_dolg_4
* 170.6 : [ 1] act\act_stalker_freedom_1
* 170.6 : [ 1] act\act_stalker_freedom_4
* 170.6 : [ 1] act\act_stalker_monolith_4
* 170.6 : [ 1] act\act_stalker_neutral_1
* 170.6 : [ 1] act\act_stalker_neutral_3
* 170.6 : [ 1] act\act_stalker_neutral_4
* 170.6 : [ 1] act\act_stalker_neutral_9
* 170.6 : [ 1] act\act_stalker_soldier_4
* 170.6 : [ 1] act\act_stalker_zombied22
* 170.6 : [ 3] veh\veh_mi24_br
* 170.6 : [ 2] wood\wood_walls8
* 170.6 : [ 1] act\act_arm_1_bump
* 170.6 : [ 1] act\act_arm_1_bump#
* 170.6 : [ 1] act\act_face_04_bump
* 170.6 : [ 1] act\act_face_04_bump#
* 170.6 : [ 1] act\act_face_mask_01_bump
* 170.6 : [ 1] act\act_face_mask_01_bump#
* 170.6 : [ 1] act\act_face_mask_02_bump
* 170.6 : [ 1] act\act_face_mask_02_bump#
* 170.6 : [ 1] act\act_face_mask_03_bump
* 170.6 : [ 1] act\act_face_mask_03_bump#
* 170.6 : [ 1] act\act_face_mask_04_bump
* 170.6 : [ 1] act\act_face_mask_04_bump#
* 170.6 : [ 1] act\act_face_zombie_01_bump
* 170.6 : [ 1] act\act_face_zombie_01_bump#
* 170.6 : [ 1] act\act_faces_1_01_bump
* 170.6 : [ 1] act\act_faces_1_01_bump#
* 170.6 : [ 1] act\act_faces_1_02_bump
* 170.6 : [ 1] act\act_faces_1_02_bump#
* 170.6 : [ 1] act\act_faces_1_03_bump
* 170.6 : [ 1] act\act_faces_1_03_bump#
* 170.6 : [ 1] act\act_faces_1_04_bump
* 170.6 : [ 1] act\act_faces_1_04_bump#
* 170.6 : [ 1] act\act_faces_1_05_bump
* 170.6 : [ 1] act\act_faces_1_05_bump#
* 170.6 : [ 1] act\act_faces_1_06 _bump
* 170.6 : [ 1] act\act_faces_1_06 _bump#
* 170.6 : [ 1] act\act_faces_1_07_bump
* 170.6 : [ 1] act\act_faces_1_07_bump#
* 170.6 : [ 1] act\act_faces_1_08_bump
* 170.6 : [ 1] act\act_faces_1_08_bump#
* 170.6 : [ 1] act\act_faces_2_01_bump
* 170.6 : [ 1] act\act_faces_2_01_bump#
* 170.6 : [ 1] act\act_faces_2_02_bump
* 170.6 : [ 1] act\act_faces_2_02_bump#
* 170.6 : [ 1] act\act_faces_2_03_bump
* 170.6 : [ 1] act\act_faces_2_03_bump#
* 170.6 : [ 1] act\act_faces_2_04_bump
* 170.6 : [ 1] act\act_faces_2_04_bump#
* 170.6 : [ 1] act\act_faces_2_05_bump
* 170.6 : [ 1] act\act_faces_2_05_bump#
* 170.6 : [ 1] act\act_faces_2_06_bump
* 170.6 : [ 1] act\act_faces_2_06_bump#
* 170.6 : [ 1] act\act_faces_2_07_bump
* 170.6 : [ 1] act\act_faces_2_07_bump#
* 170.6 : [ 1] act\act_faces_2_08_bump
* 170.6 : [ 1] act\act_faces_2_08_bump#
* 170.6 : [ 1] act\act_faces_2_09_bump
* 170.6 : [ 1] act\act_faces_2_09_bump#
* 170.6 : [ 1] act\act_faces_3_01_bump
* 170.6 : [ 1] act\act_faces_3_01_bump#
* 170.6 : [ 1] act\act_faces_3_02_bump
* 170.6 : [ 1] act\act_faces_3_02_bump#
* 170.6 : [ 1] act\act_faces_3_03_bump
* 170.6 : [ 1] act\act_faces_3_03_bump#
* 170.6 : [ 1] act\act_faces_3_04_bump
* 170.6 : [ 1] act\act_faces_3_04_bump#
* 170.6 : [ 1] act\act_faces_3_05_bump
* 170.6 : [ 1] act\act_faces_3_05_bump#
* 170.6 : [ 1] act\act_faces_3_06_bump
* 170.6 : [ 1] act\act_faces_3_06_bump#
* 170.6 : [ 1] act\act_faces_3_07_bump
* 170.6 : [ 1] act\act_faces_3_07_bump#
* 170.6 : [ 1] act\act_faces_3_08_bump
* 170.6 : [ 1] act\act_faces_3_08_bump#
* 170.6 : [ 1] act\act_faces_4_01_bump
* 170.6 : [ 1] act\act_faces_4_01_bump#
* 170.6 : [ 1] act\act_faces_4_02_bump
* 170.6 : [ 1] act\act_faces_4_02_bump#
* 170.6 : [ 1] act\act_faces_4_03_bump
* 170.6 : [ 1] act\act_faces_4_03_bump#
* 170.6 : [ 1] act\act_faces_4_04_bump
* 170.6 : [ 1] act\act_faces_4_04_bump#
* 170.6 : [ 1] act\act_stalker_soldier_0
* 170.6 : [ 2] act\act_stalker_soldier_2_bump
* 170.6 : [ 2] act\act_stalker_soldier_2_bump#
* 170.6 : [ 1] act\act_stalker_soldier_7
* 170.6 : [ 1] act\act_stalker_soldier_8
* 170.8 : [ 2] fx\fx_noise2
* 170.8 : [ 1] pfx\pfx_dist_glass3
* 170.8 : [ 1] pfx\pfx_smokepuffs2
* 170.8 : [ 1] pfx\pfx_sparks
* 170.8 : [ 1] item\item_notes
* 170.8 : [ 1] item\item_ustroystva
* 170.8 : [ 1] prop\prop_item2
* 170.8 : [ 1] prop\prop_item3
* 170.8 : [ 2] prop\prop_iten4
* 170.8 : [ 1] wpn\wpn_fort
* 170.8 : [ 1] pfx\pfx_woodchips1
* 170.8 : [ 1] pfx\pfx_woodchips3
* 170.8 : [ 1] amik\explosions\smoke_cannon
* 170.8 : [ 1] amik\weapons\12x70
* 170.8 : [ 1] amik\weapons\flame\flameshoot_3
* 170.8 : [ 1] amik\weapons\flame\flameshoot_4
* 170.8 : [ 1] amik\weapons\flame\flameshoot_5
* 170.8 : [ 1] amik\weapons\shells_12x70
* 170.8 : [ 1] pfx\pfx_shells2
* 256.1 : [ 1] act\act_face_mask_04
* 256.1 : [ 1] act\act_stalker_soldier_2
* 256.1 : [ 1] amik\explosions\explosion_flash_atlas
* 256.1 : [ 1] amik\hit_fx\blood\blood
* 256.1 : [ 1] death_mod\beretta92fs\slide
* 256.1 : [ 1] death_mod\colt1911\slide
* 256.1 : [ 1] death_mod\sig220\slide
* 256.1 : [ 1] death_mod\vintorez\scope
* 256.1 : [ 1] item\item_detector_3
* 256.1 : [ 1] item\item_detector_4
* 256.1 : [ 1] item\item_detector_5
* 256.1 : [ 1] item\item_food
* 256.1 : [ 1] nwm\usp45ex\mag
* 256.1 : [ 1] nwm\usp45ex\match
* 256.1 : [ 1] ui\ui_font_graff_50_1024_cent
* 256.1 : [ 1] ui\ui_font_hud_02
* 256.1 : [ 1] weapons_johann\w1200\body_bump
* 256.1 : [ 1] wpn\desert_eagle_w_acog\scope_3
* 256.1 : [ 1] wpn\g36\long_fore
* 256.1 : [ 1] wpn\g36\silencer
* 256.1 : [ 1] wpn\pkm\pkm_left
* 256.1 : [ 1] wpn\wpn_bolt
* 256.1 : [ 1] wpn\wpn_grenade
* 256.1 : [ 1] wpn\wpn_pb_bump#
* 256.1 : [ 1] wpn\wpn_rpg-7
* 341.1 : [ 1] act\act_arm_1_exo_bump
* 341.1 : [ 1] act\act_arm_1_exo_bump#
* 341.1 : [ 1] act\act_burer_bump
* 341.1 : [ 1] act\act_burer_bump#
* 341.1 : [ 2] act\act_controller_bump
* 341.1 : [ 2] act\act_controller_bump#
* 341.1 : [ 1] act\act_gasmask_bump
* 341.1 : [ 1] act\act_gasmask_bump#
* 341.1 : [ 1] act\act_himera
* 341.1 : [ 1] act\act_himera_bump
* 341.1 : [ 1] act\act_himera_bump#
* 341.1 : [ 3] act\act_krovosos_1
* 341.1 : [ 6] act\act_krovosos_1_bump
* 341.1 : [ 6] act\act_krovosos_1_bump#
* 341.1 : [ 3] act\act_krovosos_2
* 341.1 : [ 3] act\act_krovosos_3
* 341.1 : [ 2] act\act_mutant_boar
* 341.1 : [ 1] act\act_mutant_boar_bump
* 341.1 : [ 1] act\act_mutant_boar_bump#
* 341.1 : [ 2] act\act_mutant_boar_u
* 341.1 : [ 1] act\act_mutant_boar_u_bump
* 341.1 : [ 1] act\act_mutant_boar_u_bump#
* 341.1 : [ 2] act\act_plot_bump
* 341.1 : [ 2] act\act_plot_bump#
* 341.1 : [ 1] act\act_pseudodog1_bump
* 341.1 : [ 1] act\act_pseudodog1_bump#
* 341.1 : [ 1] act\act_psevdogigant_bump
* 341.1 : [ 1] act\act_psevdogigant_bump#
* 341.1 : [ 1] act\act_scientist_bump
* 341.1 : [ 1] act\act_scientist_bump#
* 341.1 : [ 1] act\act_scientist_suit_bump
* 341.1 : [ 1] act\act_scientist_suit_bump#
* 341.1 : [ 2] act\act_stalker_bandit_2_bump
* 341.1 : [ 2] act\act_stalker_bandit_2_bump#
* 341.1 : [ 1] act\act_stalker_bandit_3_bump
* 341.1 : [ 1] act\act_stalker_bandit_3_bump#
* 341.1 : [ 1] act\act_stalker_bandit_3a_bump
* 341.1 : [ 1] act\act_stalker_bandit_3a_bump#
* 341.1 : [ 2] act\act_stalker_dolg_1_bump
* 341.1 : [ 2] act\act_stalker_dolg_1_bump#
* 341.1 : [ 1] act\act_stalker_dolg_2_bump
* 341.1 : [ 1] act\act_stalker_dolg_2_bump#
* 341.1 : [ 7] act\act_stalker_dolg_4_bump
* 341.1 : [ 7] act\act_stalker_dolg_4_bump#
* 341.1 : [ 1] act\act_stalker_freedom_1_bump
* 341.1 : [ 1] act\act_stalker_freedom_1_bump#
* 341.1 : [ 1] act\act_stalker_freedom_2_bump
* 341.1 : [ 1] act\act_stalker_freedom_2_bump#
* 341.1 : [ 3] act\act_stalker_hero_bump
* 341.1 : [ 3] act\act_stalker_hero_bump#
* 341.1 : [ 1] act\act_stalker_monolith_1_bump
* 341.1 : [ 1] act\act_stalker_monolith_1_bump#
* 341.1 : [ 1] act\act_stalker_monolith_2_bump
* 341.1 : [ 1] act\act_stalker_monolith_2_bump#
* 341.1 : [ 1] act\act_stalker_nebo_2_bump
* 341.1 : [ 1] act\act_stalker_nebo_2_bump#
* 341.1 : [ 1] act\act_stalker_nebo_3_bump
* 341.1 : [ 1] act\act_stalker_nebo_3_bump#
* 341.1 : [ 1] act\act_stalker_neutral_2_bump
* 341.1 : [ 1] act\act_stalker_neutral_2_bump#
* 341.1 : [ 4] mtl\mtl_rja_01_bump
* 341.1 : [ 4] mtl\mtl_rja_01_bump#
* 341.1 : [ 2] wood\wood_walls8_bump
* 341.1 : [ 2] wood\wood_walls8_bump#
* 341.1 : [ 1] wpn\wpn_abakan_bump
* 341.1 : [ 1] wpn\wpn_pb_bump
* 341.1 : [ 2] wpn\wpn_svu-a_bump
* 341.5 : [ 1] pfx\pfx_ani-smoke-01
* 341.5 : [ 1] pfx\pfx_anomaly_1
* 341.5 : [ 1] pfx\pfx_anomaly_16
* 341.5 : [ 1] pfx\pfx_anomaly_18
* 341.5 : [ 1] pfx\pfx_anomaly_19
* 341.5 : [ 1] pfx\pfx_anomaly_3
* 341.5 : [ 1] pfx\pfx_anomaly_4
* 341.5 : [ 1] pfx\pfx_anomaly_5
* 341.5 : [ 1] pfx\pfx_anomaly_6
* 341.5 : [ 1] pfx\pfx_anomaly_8
* 341.5 : [ 1] pfx\pfx_anomaly_88
* 341.5 : [ 1] pfx\pfx_anomaly_9
* 341.5 : [ 1] pfx\pfx_bloodsplash2
* 341.5 : [ 1] pfx\pfx_blurry_cloud
* 341.5 : [ 1] pfx\pfx_brick
* 341.5 : [ 1] pfx\pfx_light1
* 341.5 : [ 1] pfx\pfx_light3
* 341.5 : [ 1] pfx\pfx_light4
* 341.5 : [ 1] pfx\pfx_lightning_01
* 341.5 : [ 1] pfx\pfx_lightning_02
* 341.5 : [ 1] pfx\pfx_ligth_6
* 341.5 : [ 1] pfx\pfx_plasma
* 341.5 : [ 1] pfx\pfx_skinsplash1
* 341.5 : [ 1] pfx\pfx_smoke_a
* 341.5 : [ 1] pfx\pfx_smoke_b
* 341.5 : [ 1] pfx\pfx_teleport
* 341.5 : [ 1] pfx\pfx_test_textures
* 341.5 : [ 1] wpn\g36\stock
* 341.5 : [ 1] wpn\mag3
* 341.5 : [ 1] act\sgm\glove
* 341.5 : [ 1] amik\explosions\explosion_smoke03
* 341.5 : [ 1] amik\weapons\flame\flameshoot_1
* 341.5 : [ 1] amik\weapons\flame\flameshoot_2
* 341.5 : [ 1] detail\detail_fabric_det2
* 341.5 : [ 7] detail\detail_metall_det1
* 341.5 : [ 5] detail\detail_metall_det2
* 341.5 : [ 7] detail\detail_metall_det3
* 341.5 : [ 10] detail\detail_skin_1
* 341.5 : [ 1] detail\detail_tile_det4
* 341.5 : [ 3] detail\detail_wood_det2
* 341.5 : [ 2] item\item_detector_1
* 341.5 : [ 1] item\item_detector_1_bump
* 341.5 : [ 1] item\item_detector_1_bump#
* 341.5 : [ 1] item\item_detector_2_bump
* 341.5 : [ 1] item\item_detector_2_bump#
* 341.5 : [ 2] item\item_detector_3_bump
* 341.5 : [ 2] item\item_detector_3_bump#
* 341.5 : [ 1] mtl\mtl_fence_01
* 341.5 : [ 1] sgm\act_eyeball
* 341.5 : [ 1] wpn\desert_eagle_w_acog\wpn_desert_eagle
* 341.5 : [ 1] wpn\wpn_binokl
* 341.5 : [ 1] wpn\wpn_desert_eagle
* 341.5 : [ 1] wpn\wpn_knife
* 341.5 : [ 1] wpn\wpn_rg6
* 341.5 : [ 1] wpn\wpn_walter99
* 341.5 : [ 1] amik\explosions\explosion_dynamite\smoke
* 341.5 : [ 1] amik\explosions\smoke_white_tiled3
* 341.5 : [ 1] detail\detail_metall_det2_v2
* 428.0 : [ 1] artifact\artifact_lavahell1
* 512.1 : [ 1] act\act_face_zombie_01
* 512.1 : [ 1] act\act_scientist_suit_green
* 512.1 : [ 1] act\act_stalker_freedom_2
* 512.1 : [ 1] act\act_stalker_merc_4
* 512.1 : [ 1] act\act_stalker_neutral_2
* 512.1 : [ 1] act\sgm\woodland\pants
* 512.1 : [ 1] act\sgm\woodland\vest
* 512.1 : [ 1] amik\explosions\explosion_fuelcan\boom_1
* 512.1 : [ 1] amik\weapons\00
* 512.1 : [ 1] amik\weapons\grishik\45
* 512.1 : [ 1] amik\weapons\shells_ak
* 512.1 : [ 1] death_mod\beretta92fs\frame
* 512.1 : [ 1] death_mod\colt1911\frame
* 512.1 : [ 1] death_mod\makarov\main
* 512.1 : [ 1] death_mod\sig220\frame
* 512.1 : [ 1] death_mod\vintorez\mag
* 512.1 : [ 1] death_mod\vintorez\other
* 512.1 : [ 1] death_mod\vintorez\reciever
* 512.1 : [ 1] wpn\crosshairs\wpn_crosshair_04
* 512.1 : [ 1] wpn\crosshairs\wpn_crosshair_17
* 512.1 : [ 1] wpn\g36\reciever
* 512.1 : [ 1] wpn\suppressor
* 512.1 : [ 2] wpn\wpn_upgrade
* 682.2 : [ 1] act\act_gasmask
* 682.8 : [ 1] pfx\pfx_anomaly_2
* 682.8 : [ 1] pfx\pfx_anomaly_23
* 682.8 : [ 1] pfx\pfx_anomaly_2_green
* 682.8 : [ 1] pfx\pfx_anomaly_7
* 682.8 : [ 1] pfx\pfx_concretepuffs_01
* 682.8 : [ 1] pfx\pfx_lighting_stancia_01
* 682.8 : [ 1] pfx\pfx_lighting_stancia_02
* 682.8 : [ 1] pfx\pfx_shells1
* 682.8 : [ 1] pfx\pfx_smokepuffs1
* 682.8 : [ 1] wpn\wpn_protecta
* 682.8 : [ 1] amik\explosions\boom_0
* 682.8 : [ 1] amik\explosions\boom_1
* 682.8 : [ 1] amik\explosions\boom_2
* 682.8 : [ 1] detail\detail_metall_det2_u
* 682.8 : [ 5] detail\detail_metall_det2_v
* 682.8 : [ 1] wpn\wpn_toz-34
* 768.1 : [ 5] sky\sky_12_vibros_cube
* 768.1 : [ 23] sky\sky_13_cube
* 768.1 : [ 23] sky\sky_13_cube_night
* 768.1 : [ 14] sky\sky_13_vibros_cube
* 768.1 : [ 10] sky\sky_14_cube
* 768.1 : [ 4] sky\sky_17_clouds_cube
* 768.1 : [ 4] sky\sky_17_cube
* 768.1 : [ 8] sky\sky_18_cube
* 768.1 : [ 8] sky\sky_19_cube
* 768.1 : [ 3] sky\sky_1_clouds_cube
* 768.1 : [ 4] sky\sky_20_clouds_cube
* 768.1 : [ 3] sky\sky_20_cube
* 768.1 : [ 4] sky\sky_2_clouds_cube
* 768.1 : [ 3] sky\sky_2_cube
* 768.1 : [ 9] sky\sky_3_cube
* 768.1 : [ 4] sky\sky_4_cube
* 768.1 : [ 27] sky\sky_5_cube
* 768.1 : [ 5] sky\sky_6_cube
* 768.1 : [ 9] sky\sky_7_cube
* 768.1 : [ 7] sky\sky_8_cube
* 768.1 : [ 45] sky\sky_9_cube
* 768.1 : [ 3] sky\sky_cloudy_2
* 768.1 : [ 1] sky\sky_cloudy_6
* 854.8 : [ 1] artifact\artifact_hell1
* 1024.1 : [ 2] act\act_plot
* 1024.1 : [ 1] act\act_stalker_hero
* 1024.1 : [ 1] act\act_stalker_merc_2
* 1024.1 : [ 1] act\act_stalker_monolith_1
* 1024.1 : [ 1] act\act_stalker_monolith_2
* 1024.1 : [ 1] act\act_stalker_monolith_3
* 1024.1 : [ 1] act\act_stalker_neutral_6
* 1024.1 : [ 1] act\act_stalker_zombied20
* 1024.1 : [ 1] act\act_stalker_zombied25
* 1024.1 : [ 1] amik\explosions\decal_concrete
* 1024.1 : [ 1] amik\explosions\explo_end
* 1024.1 : [ 1] amik\explosions\explosion_fuelcan\boom_3
* 1024.1 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl
* 1024.1 : [ 1] amik\hit_fx\water_splash\water_splash_anim
* 1024.1 : [ 1] nwm\usp45ex\frame
* 1024.1 : [ 1] sgm\act_hair
* 1024.1 : [ 1] sgm\batareyki
* 1024.1 : [ 1] sgm\head_05_1
* 1024.1 : [ 1] ui\ui_actor_hint_wnd
* 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [ 1] ui\ui_actor_sleep_screen
* 1024.1 : [ 1] ui\ui_common
* 1024.1 : [ 1] ui\ui_mod_icons
* 1024.1 : [ 1] ui\ui_mod_widescreen
* 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_0010
* 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_005
* 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_006
* 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_13
* 1024.1 : [ 1] wpn\crosshairs\wpn_crosshair_3
* 1024.1 : [ 1] wpn\gun2
* 1024.1 : [ 1] wpn\wpn_rg9
* 1024.1 : [ 1] wpn\wpn_svu-a
* 1024.1 : [ 1] wpn\wpn_upgrade_bump
* 1024.1 : [ 1] wpn\wpn_upgrade_bump#
* 1344.1 : [ 1] amik\explosions\anim_dirtexp_3
* 1365.5 : [ 1] act\act_arm_5
* 1365.5 : [ 1] amik\explosions\explosion_dynamite\explosion_din
* 1365.5 : [ 1] amik\explosions\explosion_dynamite\flashlight
* 1365.5 : [ 1] amik\explosions\final_expl
* 1365.5 : [ 1] amik\weapons\smokeshoot_1
* 1365.5 : [ 252] sky\sky_oblaka
* 1365.5 : [ 1] wpn\wpn_abakan
* 1365.5 : [ 1] wpn\wpn_ak74
* 1365.5 : [ 1] wpn\wpn_ammo
* 1365.5 : [ 1] wpn\wpn_bm-16
* 1365.5 : [ 1] wpn\wpn_fn2000_new
* 1365.5 : [ 1] wpn\wpn_gauss
* 1365.5 : [ 1] wpn\wpn_groza
* 1365.5 : [ 1] wpn\wpn_l85
* 1365.5 : [ 1] wpn\wpn_lr300_banan
* 1365.5 : [ 1] wpn\wpn_pb
* 1365.5 : [ 1] wpn\wpn_pkm
* 1365.5 : [ 2] wpn\wpn_sig550
* 1365.5 : [ 1] wpn\wpn_spas12
* 1365.5 : [ 1] wpn\wpn_svd
* 1365.5 : [ 1] wpn\wpn_upgrade_zerk
* 1365.5 : [ 1] wpn\wpn_vss
* 1365.5 : [ 1] shoker_mod\wpn\rpg7\rpg7
* 2048.1 : [ 1] act\act_stalker_nebo_2
* 2048.1 : [ 1] act\act_stalker_nebo_3
* 2048.1 : [ 1] ui\ui_actor_weapons
* 2048.1 : [ 1] wpn\povjazka
* 2730.8 : [ 1] pfx\pfx_expl_01
* 2730.8 : [ 1] pfx\pfx_explotions_3
* 2730.8 : [ 1] act\act_arm_1_exo
* 3072.1 : [ 3] sky\sky_clear_10
* 3072.1 : [ 2] sky\sky_clear_6
* 3072.1 : [ 6] sky\sky_clear_9
* 3072.1 : [ 3] sky\sky_cloudy_3
* 3072.1 : [ 1] sky\sky_cloudy_4
* 3072.1 : [ 1] sky\sky_cloudy_7
* 3072.1 : [ 1] sky\sky_cloudy_9
* 4096.1 : [ 1] act\act_stalker_bandit_3a
* 4096.1 : [ 1] sgm\spalnik
* 4096.1 : [ 1] ui\ui_icon_equipment
* 4096.1 : [ 1] ui\ui_mod_huds
* 4096.1 : [ 1] wpn\aks74u\aks74u_v2
* 4096.1 : [ 1] wpn\aks74u\aks74u_v2_bump
* 4096.1 : [ 1] wpn\aks74u\aks74u_v2_bump#
* 4096.1 : [ 1] wpn\wpn_aek971\wpn_aek
* 4096.1 : [ 1] wpn\wpn_aek971\wpn_aek_bump
* 4096.1 : [ 1] wpn\wpn_aek971\wpn_aek_bump#
* 4096.2 : [ 2] sky\sky_clear_1
* 4096.2 : [ 1] sky\sky_clear_12
* 4096.2 : [ 2] sky\sky_clear_2
* 4096.2 : [ 1] sky\sky_clear_3
* 4096.2 : [ 1] sky\sky_clear_4
* 4096.2 : [ 2] sky\sky_clear_8
* 5461.5 : [ 1] pfx\pfx_ani-explosion-02
* 5461.5 : [ 1] pfx\pfx_ani-explosion-02-b-a
* 5461.5 : [ 1] pfx\pfx_ani-explosion-02a
* 5461.5 : [ 1] pfx\pfx_ani-fire01
* 5461.5 : [ 1] pfx\pfx_expl_benzin
* 5461.5 : [ 1] pfx\pfx_explotions_2
* 5461.5 : [ 1] pfx\pfx_explotions_4
* 5461.5 : [ 1] pfx\pfx_explotions_smoke
* 5461.5 : [ 1] pfx\pfx_explotions_smoke_benzine
* 5461.5 : [ 1] wpn\wpn_mp5
"c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\bin\xrengine.exe"
! Player name in registry is empty! (InstallUserName)
* phase time: 323 ms
* phase cmem: 268209 K
* phase time: 15 ms
* phase cmem: 268209 K
* Loading spawn registry...
* 16130 spawn points are successfully loaded
* Loading objects...
* 25171 objects are successfully loaded
* Game damian - autosave is successfully loaded from file 'c:\users\public\documents\stalkercop\savedgames\damian - autosave.scop' (4.627s)
* phase time: 4626 ms
* phase cmem: 274214 K
* phase time: 23 ms
* phase cmem: 274217 K
* phase time: 18 ms
* phase cmem: 274217 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 16 ms
* phase cmem: 274250 K
* phase time: 15 ms
* phase cmem: 274250 K
* phase time: 839 ms
* phase cmem: 292043 K
compiling shader deffer_base_bump_d-hq
compiling shader deffer_base_bump
compiling shader shadow_direct_base
compiling shader deffer_base_flat
compiling shader base_lplanes
compiling shader shadow_direct_base_aref
compiling shader deffer_base_bump-hq
compiling shader water_soft
compiling shader water_soft
compiling shader waterd_soft
compiling shader waterd_soft
compiling shader vert
compiling shader vert
compiling shader deffer_base_lmh_bump_d-hq
compiling shader deffer_base_lmh_bump_d-hq
compiling shader deffer_base_lmh_bump
compiling shader deffer_base_lmh_bump
compiling shader deffer_base_lmh_flat
compiling shader deffer_base_lmh_flat
compiling shader deffer_base_lmh_aref_bump_d-hq
compiling shader deffer_base_lmh_aref_bump
compiling shader deffer_base_lmh_flat_d
compiling shader deffer_base_lmh_flat_d
compiling shader deffer_base_lmh_bump-hq
compiling shader deffer_base_lmh_bump-hq
compiling shader water
compiling shader water
compiling shader waterd
compiling shader waterd
compiling shader deffer_tree_s_bump-hq
compiling shader deffer_tree_s_bump
compiling shader shadow_direct_base
compiling shader shadow_direct_tree_s
compiling shader lod
compiling shader lod
compiling shader deffer_tree_flat
compiling shader shadow_direct_tree
* phase time: 67 ms
* phase cmem: 292732 K
* [Loading VB] 5544 verts, 173 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65514 verts, 2047 Kb
* [Loading VB] 53222 verts, 1663 Kb
* [Loading VB] 19628 verts, 613 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 831576 indices, 1624 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 21325 verts, 249 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 339279 indices, 662 Kb
* phase time: 60 ms
* phase cmem: 292740 K
* phase time: 26 ms
* phase cmem: 293994 K
* phase time: 15 ms
* phase cmem: 293994 K
* Loading HOM: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r. - zew prypeci\gamedata\levels\agroprom_underground\level.hom
* phase time: 23 ms
* phase cmem: 294141 K
* phase time: 15 ms
* phase cmem: 294141 K
* phase time: 15 ms
* phase cmem: 294141 K
* t-report - base: 1249, 421415 K
* t-report - lmap: 2, 2048 K
* WARNING: player not logged in
! default LevelMap used for level[digger_stash]
! default LevelMap used for level[l04u_labx18]
* phase time: 2359 ms
* phase cmem: 302794 K
* phase time: 18 ms
* phase cmem: 302794 K
* [win32]: free[2795344 K], reserved[162512 K], committed[1236384 K]
* [ D3D ]: textures[476299 K]
* [x-ray]: crt heap[302653 K], process heap[612454 K], game lua[91172 K], render[719 K]
* [x-ray]: economy: strings[63176 K], smem[10626 K]
! Unknown command: dump_infos
intro_start game_loaded
* MEMORY USAGE: 304424 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
* [win32]: free[2748652 K], reserved[155608 K], committed[1289980 K]
* [ D3D ]: textures[485300 K]
* [x-ray]: crt heap[302542 K], process heap[632732 K], game lua[69693 K], render[868 K]
* [x-ray]: economy: strings[63930 K], smem[10643 K]
* Saving spawns...
* Saving objects...
* 25179 objects are successfully saved
* Game Damian - quicksave.scop is successfully saved to file 'c:\users\public\documents\stalkercop\savedgames\damian - quicksave.scop'
FATAL ERROR
[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitWindow
[error]File : D:\prog_repository\sources\trunk\xrGame\ui\UIXmlInit.cpp
[error]Line : 80
[error]Description : XML node not found
[error]Argument 0 : global_wnd
[error]Argument 1 : ui\game_tutorials.xml
stack trace:
przez Gatzek w 02 Lut 2015, 18:13
przez HitFan w 02 Lut 2015, 18:21
przez HitFan w 03 Lut 2015, 18:35
przez Magister w 11 Lut 2015, 01:15
przez Imienny w 12 Lut 2015, 00:47
przez trolololo w 12 Lut 2015, 08:40
przez Pangia w 12 Lut 2015, 09:27
Imienny napisał(a):Faktycznie, mod jeden z lepszych ze względu na wysoką stabilność i mnogość zadań, niestety ma kilka wad:
przez HitFan w 12 Lut 2015, 11:12
przez Imienny w 12 Lut 2015, 12:28
przez trolololo w 12 Lut 2015, 12:40
Użytkownicy przeglądający to forum: Brak zarejestrowanych użytkowników oraz 3 gości