Stalker Problem z X-Ray

Wszyscy bali się premiery kolejnej gry z serii Stalker. Nikt nie potrafił odpowiedzieć na pytanie: co wpisać w tym cholernym opisie?
Regulamin forum
Przy zadawaniu pytania związanego z problemem dotyczącym modyfikacji, prosimy o podawanie treści całego loga błędu.
Lokalizacja logów:
Windows XP - C:\Documents and Settings\All Users\Moje dokumenty\S.T.A.L.K.E.R. - Zew Prypeci\logs
Windows Vista/7 - C:\Users\Public\Documents\S.T.A.L.K.E.R. - Zew Prypeci\logs
Steam - X:\Program Files (x86)\Steam\SteamApps\common\Stalker Call of Pripyat\_appdata_\logs

Logi tagujemy w [ CODE ][/ CODE ].

Jeżeli chcesz zadać pytanie na temat fabuły, to sprawdź najpierw, czy odpowiedzi nie znajdziesz w SOLUCJI.

Stalker Problem z X-Ray

Postprzez MineFux w 04 Lip 2012, 12:27

Witam otóż mam taki problem podczas gry w stalkera ze się "crashuje" podczas jakiś ważnych misji(np.Tunel Prypeć1 lub Ewakuacja Prypeci) i przenosi mnie na pulpit ,gdzie pojawia się okienko z napisem BugTrap czy jakoś tak.
Proszę pomóżcie mi bo mnie to wkurza ze mi się wyłącza w momencie którego się nie spodziewam.

Ps.Za dobrą pomoc daje flaszke :) :wódka:
Nie klikaj pokaż :)
:

Kliknąłeś L.A.M.U.S.I.E :(
Awatar użytkownika
MineFux
Stalker

Posty: 55
Dołączenie: 03 Lip 2012, 20:28
Ostatnio był: 19 Lut 2019, 20:31
Miejscowość: Trolejbus na Sezamkowej 69
Frakcja: Monolit
Ulubiona broń: GP 37
Kozaki: 7

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Re: Stalker Problem z X-Ray

Postprzez lukasz638 w 04 Lip 2012, 13:16

Podaj loga błędu. Dopiero wtedy będziemy mogli Ci pomóc.

Za ten post lukasz638 otrzymał następujące punkty reputacji:
Positive MineFux.
Awatar użytkownika
lukasz638
Stalker

Posty: 190
Dołączenie: 23 Maj 2010, 12:41
Ostatnio był: 18 Lut 2025, 15:56
Miejscowość: Lublin
Frakcja: Samotnicy
Ulubiona broń: TRs 301
Kozaki: 9

Re: Stalker Problem z X-Ray

Postprzez MineFux w 04 Lip 2012, 15:35

Kod: Zaznacz wszystko
* Detected CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 3600+ [AuthenticAMD], F15/M11/S2, 2005.00 mhz, 8-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3
* CPU threads: 2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 41683 files cached 30 archives, 7275Kb memory used.
Init FileSystem 3.508509 sec
'xrCore' build 3967, Dec 14 2009

EH: BE30F7B70CD69ECA808A126EF936BC72

-----loading d:\gry\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx
-----loading d:\gry\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
* D3D11: device creation failed with hr=0x887a0004
command line -psp"
Executing config-script "user.ltx"...
[c:\users\public\docume~1\stalke~1.-ze\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[1941824 K], reserved[38668 K], committed[116596 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[13332 K], process heap[4000 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[8117 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=D:\Gry\S.T.A.L.K.E.R. - Zew Prypeci\bin\
dir[1]=D:\Gry\S.T.A.L.K.E.R. - Zew Prypeci\
dir[2]=D:\Gry\S.T.A.L.K.E.R. - Zew Prypeci\bin\
dir[3]=C:\Windows\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system  default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "d:\gry\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"...
[d:\gry\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\gry\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_extreme.ltx"...
[d:\gry\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\rspec_extreme.ltx] successfully loaded.
Executing config-script "d:\gry\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx"...
[d:\gry\s.t.a.l.k.e.r. - zew prypeci\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[c:\users\public\docume~1\stalke~1.-ze\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:954F]: ATI Radeon HD 4300/4500 Series
* GPU driver: 8.17.10.1119
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 1259 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* color_mapping: used, dev(30),need(14)
* SSample: 1280x1024
compiling shader postprocess
compiling shader postprocess_d
compiling shader postprocess_cm_pre
* SSample: enabled
compiling shader particle_distort
compiling shader particle
compiling shader particle
- r__tf_aniso 16
- r1_tf_mipbias 0.
compiling shader simple_color
compiling shader portal
compiling shader editor
compiling shader sky2
compiling shader sky2
compiling shader clouds
compiling shader clouds
Starting engine...
compiling shader hud_font
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
compiling shader yuv2rgb
* [win32]: free[1754820 K], reserved[62424 K], committed[279844 K]
* [ D3D ]: textures[64 K]
* [x-ray]: crt heap[98562 K], process heap[10786 K], game lua[2149 K], render[177 K]
* [x-ray]: economy: strings[8223 K], smem[0 K]
*  0.0 : [  55] $null
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   3] $user$distort
*  0.0 : [   6] $user$rendertarget
*  0.0 : [   5] $user$rendertarget_color_map
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   1] $user$tonemap
*  0.0 : [   1] act\act_controller_hit1
*  0.0 : [   1] fx\fx_flare1
*  0.0 : [   1] fx\fx_flare2
*  0.0 : [   1] fx\fx_flare3
*  0.0 : [   1] fx\fx_gradient
*  0.0 : [   1] fx\fx_gradient1
*  0.0 : [   1] fx\fx_lightning
*  0.0 : [   1] fx\fx_rain
*  0.0 : [   1] fx\fx_rainsplash1
*  0.0 : [   1] fx\fx_sun
*  0.0 : [   1] fx\fx_sun_fog
*  0.0 : [   1] fx\fx_sun_halo
*  0.0 : [   1] fx\fx_sun_oreol
*  0.0 : [   1] fx\fx_sun_oreol2
*  0.0 : [   1] fx\fx_sun_rise
*  0.0 : [   1] fx\fx_sun_spiky_artistpavel_white
*  0.0 : [   1] fx\fx_thunderbolts_gradient
*  0.0 : [   1] fx\fx_thunderbolts_gradient_surge
*  0.0 : [   1] fx\fx_volumefog1
*  0.0 : [   1] glow\glow_04
*  0.0 : [   1] glow\glow_fire1
*  0.0 : [   1] glow\glow_orange
*  0.0 : [   1] glow\glow_orange2
*  0.0 : [   1] glow\glow_orange_bright
*  0.0 : [   1] glow\glow_white
*  0.0 : [   1] pfx\pfx_ani-explosion-02
*  0.0 : [   1] pfx\pfx_ani-explosion-02-b-a
*  0.0 : [   1] pfx\pfx_ani-explosion-02a
*  0.0 : [   1] pfx\pfx_ani-fire01
*  0.0 : [   1] pfx\pfx_ani-smoke-01
*  0.0 : [   1] pfx\pfx_anomaly_1
*  0.0 : [   1] pfx\pfx_anomaly_16
*  0.0 : [   1] pfx\pfx_anomaly_18
*  0.0 : [   1] pfx\pfx_anomaly_19
*  0.0 : [   1] pfx\pfx_anomaly_2
*  0.0 : [   1] pfx\pfx_anomaly_21
*  0.0 : [   1] pfx\pfx_anomaly_23
*  0.0 : [   1] pfx\pfx_anomaly_2_green
*  0.0 : [   1] pfx\pfx_anomaly_3
*  0.0 : [   1] pfx\pfx_anomaly_4
*  0.0 : [   1] pfx\pfx_anomaly_5
*  0.0 : [   1] pfx\pfx_anomaly_6
*  0.0 : [   1] pfx\pfx_anomaly_7
*  0.0 : [   1] pfx\pfx_anomaly_8
*  0.0 : [   1] pfx\pfx_anomaly_88
*  0.0 : [   1] pfx\pfx_anomaly_9
*  0.0 : [   1] pfx\pfx_bloodsplash1
*  0.0 : [   1] pfx\pfx_bloodsplash2
*  0.0 : [   1] pfx\pfx_blurry_cloud
*  0.0 : [   1] pfx\pfx_brick
*  0.0 : [   1] pfx\pfx_bubble
*  0.0 : [   1] pfx\pfx_bubble_1
*  0.0 : [   1] pfx\pfx_bubble_water
*  0.0 : [   1] pfx\pfx_concretedebris_01
*  0.0 : [   1] pfx\pfx_concretepuffs_01
*  0.0 : [   1] pfx\pfx_dist2
*  0.0 : [   1] pfx\pfx_dist2inv
*  0.0 : [   1] pfx\pfx_dist3
*  0.0 : [   1] pfx\pfx_dist4
*  0.0 : [   1] pfx\pfx_dist7
*  0.0 : [   1] pfx\pfx_dist8
*  0.0 : [   1] pfx\pfx_dist9
*  0.0 : [   1] pfx\pfx_dist_teleport
*  0.0 : [   1] pfx\pfx_distort_anomaly
*  0.0 : [   1] pfx\pfx_distortion
*  0.0 : [   1] pfx\pfx_explotions_2
*  0.0 : [   1] pfx\pfx_explotions_3
*  0.0 : [   1] pfx\pfx_explotions_4
*  0.0 : [   1] pfx\pfx_explotions_smoke
*  0.0 : [   1] pfx\pfx_flame
*  0.0 : [   1] pfx\pfx_flame_01
*  0.0 : [   1] pfx\pfx_flamefx_01
*  0.0 : [   1] pfx\pfx_flash_01
*  0.0 : [   1] pfx\pfx_flash_05
*  0.0 : [   1] pfx\pfx_flash_07
*  0.0 : [   1] pfx\pfx_gologramma
*  0.0 : [   1] pfx\pfx_gradient
*  0.0 : [   1] pfx\pfx_gradient1
*  0.0 : [   1] pfx\pfx_leaves_01
*  0.0 : [   1] pfx\pfx_leaves_02
*  0.0 : [   1] pfx\pfx_light1
*  0.0 : [   1] pfx\pfx_light3
*  0.0 : [   1] pfx\pfx_light4
*  0.0 : [   1] pfx\pfx_lighting_stancia_01
*  0.0 : [   1] pfx\pfx_lighting_stancia_02
*  0.0 : [   1] pfx\pfx_lightning_01
*  0.0 : [   1] pfx\pfx_lightning_02
*  0.0 : [   1] pfx\pfx_ligth_6
*  0.0 : [   1] pfx\pfx_plasma
*  0.0 : [   1] pfx\pfx_shells1
*  0.0 : [   1] pfx\pfx_shells2
*  0.0 : [   1] pfx\pfx_skinsplash1
*  0.0 : [   1] pfx\pfx_smoke_a
*  0.0 : [   1] pfx\pfx_smoke_b
*  0.0 : [   1] pfx\pfx_smokepuffs1
*  0.0 : [   1] pfx\pfx_smokepuffs2
*  0.0 : [   1] pfx\pfx_snow_10
*  0.0 : [   1] pfx\pfx_snow_100
*  0.0 : [   1] pfx\pfx_snow_20
*  0.0 : [   1] pfx\pfx_snow_30
*  0.0 : [   1] pfx\pfx_snow_40
*  0.0 : [   1] pfx\pfx_snow_50
*  0.0 : [   1] pfx\pfx_snow_60
*  0.0 : [   1] pfx\pfx_snow_70
*  0.0 : [   1] pfx\pfx_snow_80
*  0.0 : [   1] pfx\pfx_snow_90
*  0.0 : [   1] pfx\pfx_spark_01
*  0.0 : [   1] pfx\pfx_sparks
*  0.0 : [   1] pfx\pfx_specks
*  0.0 : [   1] pfx\pfx_specks_poison
*  0.0 : [   1] pfx\pfx_spikey_star
*  0.0 : [   1] pfx\pfx_splash3
*  0.0 : [   1] pfx\pfx_splash_01
*  0.0 : [   1] pfx\pfx_splash_02
*  0.0 : [   1] pfx\pfx_step_blood
*  0.0 : [   1] pfx\pfx_stonedebris1
*  0.0 : [   1] pfx\pfx_stonedebris2
*  0.0 : [   1] pfx\pfx_synus
*  0.0 : [   1] pfx\pfx_teleport
*  0.0 : [   1] pfx\pfx_test_textures
*  0.0 : [   1] pfx\pfx_vehglassdebris_01
*  0.0 : [   1] pfx\pfx_vehmetaldebris_01
*  0.0 : [   1] pfx\pfx_water_wave
*  0.0 : [   1] pfx\pfx_woodchips1
*  0.0 : [   1] pfx\pfx_woodchips3
*  0.0 : [   1] prop\prop_fake_bed_fireplace
*  0.0 : [   1] prop\prop_provod_02
*  0.0 : [   1] sky\00-00
*  0.0 : [   1] sky\00-00#small
*  0.0 : [   2] sky\01-00
*  0.0 : [   2] sky\01-00#small
*  0.0 : [   2] sky\af1_cloudy\cloudy_1
*  0.0 : [   2] sky\af1_cloudy\cloudy_1#small
*  0.0 : [  10] sky\af1_cloudy\cloudy_2
*  0.0 : [  10] sky\af1_cloudy\cloudy_2#small
*  0.0 : [   4] sky\af1_cloudy\cloudy_3
*  0.0 : [   4] sky\af1_cloudy\cloudy_3#small
*  0.0 : [   4] sky\af1_cloudy\cloudy_5
*  0.0 : [   4] sky\af1_cloudy\cloudy_5#small
*  0.0 : [   6] sky\af1_foggy\foggy_1
*  0.0 : [   6] sky\af1_foggy\foggy_1#small
*  0.0 : [   4] sky\af1_foggy\foggy_2
*  0.0 : [   4] sky\af1_foggy\foggy_2#small
*  0.0 : [   5] sky\af1_foggy\foggy_3
*  0.0 : [   5] sky\af1_foggy\foggy_3#small
*  0.0 : [   5] sky\af1_foggy\foggy_4
*  0.0 : [   5] sky\af1_foggy\foggy_4#small
*  0.0 : [   4] sky\af1_foggy\foggy_5
*  0.0 : [   4] sky\af1_foggy\foggy_5#small
*  0.0 : [   6] sky\af2_blowout\blowout1
*  0.0 : [   6] sky\af2_blowout\blowout1#small
*  0.0 : [   2] sky\af2_blowout\blowout1_1
*  0.0 : [   2] sky\af2_blowout\blowout1_1#small
*  0.0 : [   1] sky\af2_blowout\blowout2
*  0.0 : [   1] sky\af2_blowout\blowout2#small
*  0.0 : [   1] sky\af2_blowout\blowout2_night
*  0.0 : [   1] sky\af2_blowout\blowout2_night#small
*  0.0 : [   2] sky\af2_blowout\blowout3
*  0.0 : [   2] sky\af2_blowout\blowout3#small
*  0.0 : [   5] sky\af2_blowout\blowout3_night
*  0.0 : [   5] sky\af2_blowout\blowout3_night#small
*  0.0 : [   1] sky\af2_blowout\blowout4
*  0.0 : [   1] sky\af2_blowout\blowout4#small
*  0.0 : [   3] sky\af2_blowout\blowout4_night
*  0.0 : [   3] sky\af2_blowout\blowout4_night#small
*  0.0 : [   1] sky\af2_blowout\blowout5_night
*  0.0 : [   1] sky\af2_blowout\blowout5_night#small
*  0.0 : [   1] sky\af2_blowout\blowout6
*  0.0 : [   1] sky\af2_blowout\blowout6#small
*  0.0 : [   2] sky\af2_blowout\blowout7
*  0.0 : [   2] sky\af2_blowout\blowout7#small
*  0.0 : [   3] sky\af2_blowout\blowout7_night
*  0.0 : [   3] sky\af2_blowout\blowout7_night#small
*  0.0 : [   1] sky\af2_cloudy\00-00
*  0.0 : [   1] sky\af2_cloudy\00-00#small
*  0.0 : [   1] sky\af2_foggy\00-00
*  0.0 : [   1] sky\af2_foggy\00-00#small
*  0.0 : [   2] sky\af2_foggy\01-00
*  0.0 : [   2] sky\af2_foggy\01-00#small
*  0.0 : [   1] sky\af2_foggy\06-00
*  0.0 : [   1] sky\af2_foggy\06-00#small
*  0.0 : [   1] sky\af2_foggy\07-00
*  0.0 : [   1] sky\af2_foggy\07-00#small
*  0.0 : [   1] sky\af2_foggy\09-00
*  0.0 : [   1] sky\af2_foggy\09-00#small
*  0.0 : [   4] sky\af2_foggy\10-00
*  0.0 : [   4] sky\af2_foggy\10-00#small
*  0.0 : [   1] sky\af2_foggy\11-00
*  0.0 : [   1] sky\af2_foggy\11-00#small
*  0.0 : [   2] sky\af2_foggy\12-00
*  0.0 : [   2] sky\af2_foggy\12-00#small
*  0.0 : [   1] sky\af2_foggy\13-00
*  0.0 : [   1] sky\af2_foggy\13-00#small
*  0.0 : [   1] sky\af2_foggy\14-00
*  0.0 : [   1] sky\af2_foggy\14-00#small
*  0.0 : [   3] sky\af2_foggy\16-00
*  0.0 : [   3] sky\af2_foggy\16-00#small
*  0.0 : [   1] sky\af2_foggy\17-00
*  0.0 : [   1] sky\af2_foggy\17-00#small
*  0.0 : [   1] sky\af2_foggy\18-00
*  0.0 : [   1] sky\af2_foggy\18-00#small
*  0.0 : [   1] sky\af2_foggy\19-00
*  0.0 : [   1] sky\af2_foggy\19-00#small
*  0.0 : [   1] sky\af2_foggy\21-00
*  0.0 : [   1] sky\af2_foggy\21-00#small
*  0.0 : [   2] sky\af2_foggy\22-00
*  0.0 : [   2] sky\af2_foggy\22-00#small
*  0.0 : [   4] sky\af2_rainy\07-00
*  0.0 : [   4] sky\af2_rainy\07-00#small
*  0.0 : [   4] sky\af2_rainy\09-00_19-00
*  0.0 : [   4] sky\af2_rainy\09-00_19-00#small
*  0.0 : [   6] sky\af2_rainy\13-00
*  0.0 : [   6] sky\af2_rainy\13-00#small
*  0.0 : [   4] sky\af2_rainy\15-00
*  0.0 : [   4] sky\af2_rainy\15-00#small
*  0.0 : [   4] sky\af2_rainy\15-00-2
*  0.0 : [   4] sky\af2_rainy\15-00-2#small
*  0.0 : [   6] sky\af2_rainy\16-00
*  0.0 : [   6] sky\af2_rainy\16-00#small
*  0.0 : [   4] sky\af2_rainy\20-00
*  0.0 : [   4] sky\af2_rainy\20-00#small
*  0.0 : [   5] sky\complete_blowout\blowout12_complete
*  0.0 : [   5] sky\complete_blowout\blowout12_complete#small
*  0.0 : [   5] sky\complete_blowout\blowout13_complete
*  0.0 : [   5] sky\complete_blowout\blowout13_complete#small
*  0.0 : [   5] sky\sky_12_vibros_cube
*  0.0 : [   5] sky\sky_12_vibros_cube#small
*  0.0 : [  21] sky\sky_13_cube
*  0.0 : [  21] sky\sky_13_cube#small
*  0.0 : [  15] sky\sky_13_cube_night
*  0.0 : [  15] sky\sky_13_cube_night#small
*  0.0 : [   1] sky\sky_13_cube_orig
*  0.0 : [   1] sky\sky_13_cube_orig#small
*  0.0 : [  12] sky\sky_13_vibros_cube
*  0.0 : [  12] sky\sky_13_vibros_cube#small
*  0.0 : [   8] sky\sky_14_cube
*  0.0 : [   8] sky\sky_14_cube#small
*  0.0 : [   1] sky\sky_14_cube_af_complete
*  0.0 : [   1] sky\sky_14_cube_af_complete#small
*  0.0 : [   2] sky\sky_17_clouds_cube
*  0.0 : [   2] sky\sky_17_clouds_cube#small
*  0.0 : [   1] sky\sky_17_clouds_cube_artistpavel
*  0.0 : [   1] sky\sky_17_clouds_cube_artistpavel#small
*  0.0 : [   5] sky\sky_17_cube
*  0.0 : [   5] sky\sky_17_cube#small
*  0.0 : [   7] sky\sky_18_cube
*  0.0 : [   7] sky\sky_18_cube#small
*  0.0 : [   1] sky\sky_18_cube_artistpavel_rain
*  0.0 : [   1] sky\sky_18_cube_artistpavel_rain#small
*  0.0 : [  14] sky\sky_19_cube
*  0.0 : [  14] sky\sky_19_cube#small
*  0.0 : [   2] sky\sky_1_clouds_cube
*  0.0 : [   2] sky\sky_1_clouds_cube#small
*  0.0 : [   1] sky\sky_1_clouds_cube_artistpavel
*  0.0 : [   1] sky\sky_1_clouds_cube_artistpavel#small
*  0.0 : [   2] sky\sky_20_clouds_cube
*  0.0 : [   2] sky\sky_20_clouds_cube#small
*  0.0 : [   1] sky\sky_20_clouds_cube_artistpavel
*  0.0 : [   1] sky\sky_20_clouds_cube_artistpavel#small
*  0.0 : [   5] sky\sky_20_cube
*  0.0 : [   5] sky\sky_20_cube#small
*  0.0 : [   2] sky\sky_2_clouds_cube
*  0.0 : [   2] sky\sky_2_clouds_cube#small
*  0.0 : [   1] sky\sky_2_clouds_cube_artistpavel
*  0.0 : [   1] sky\sky_2_clouds_cube_artistpavel#small
*  0.0 : [   5] sky\sky_2_cube
*  0.0 : [   5] sky\sky_2_cube#small
*  0.0 : [  13] sky\sky_3_cube
*  0.0 : [  13] sky\sky_3_cube#small
*  0.0 : [   2] sky\sky_3_cube_day
*  0.0 : [   2] sky\sky_3_cube_day#small
*  0.0 : [   4] sky\sky_4_cube
*  0.0 : [   4] sky\sky_4_cube#small
*  0.0 : [  20] sky\sky_5_cube
*  0.0 : [  20] sky\sky_5_cube#small
*  0.0 : [   3] sky\sky_5_cube_artistpavel
*  0.0 : [   3] sky\sky_5_cube_artistpavel#small
*  0.0 : [   9] sky\sky_6_cube
*  0.0 : [   9] sky\sky_6_cube#small
*  0.0 : [  14] sky\sky_7_cube
*  0.0 : [  14] sky\sky_7_cube#small
*  0.0 : [  10] sky\sky_8_cube
*  0.0 : [  10] sky\sky_8_cube#small
*  0.0 : [  38] sky\sky_9_cube
*  0.0 : [  38] sky\sky_9_cube#small
*  0.0 : [   7] sky\sky_9_cube_artistpavel
*  0.0 : [   7] sky\sky_9_cube_artistpavel#small
*  0.0 : [ 376] sky\sky_oblaka
*  0.0 : [   2] sky\sky_ss_stars_artistpavel
*  0.0 : [   2] sky\sky_ss_stars_artistpavel#small
*  0.0 : [   1] wm\wm_blood_1
*  0.0 : [   1] wm\wm_blood_1_1
*  0.0 : [   1] wm\wm_blood_1_2
*  0.0 : [   1] wm\wm_blood_1_3
*  0.0 : [   1] wm\wm_blood_drop_4
*  0.0 : [   1] wm\wm_bullet_asfalt_1
*  0.0 : [   1] wm\wm_bullet_asfalt_2
*  0.0 : [   1] wm\wm_bullet_asfalt_3
*  0.0 : [   1] wm\wm_bullet_brick_1
*  0.0 : [   1] wm\wm_bullet_brick_2
*  0.0 : [   1] wm\wm_bullet_concrete
*  0.0 : [   1] wm\wm_bullet_concrete_1
*  0.0 : [   1] wm\wm_bullet_concrete_2
*  0.0 : [   1] wm\wm_bullet_concrete_4
*  0.0 : [   1] wm\wm_bullet_concrete_5
*  0.0 : [   1] wm\wm_bullet_concrete_6
*  0.0 : [   1] wm\wm_bullet_concrete_7
*  0.0 : [   1] wm\wm_bullet_glass01
*  0.0 : [   1] wm\wm_bullet_glass02
*  0.0 : [   1] wm\wm_bullet_glass03
*  0.0 : [   1] wm\wm_bullet_glass04
*  0.0 : [   1] wm\wm_bullet_ground
*  0.0 : [   1] wm\wm_bullet_ground_1
*  0.0 : [   1] wm\wm_bullet_ground_2
*  0.0 : [   1] wm\wm_bullet_metall_thik
*  0.0 : [   1] wm\wm_bullet_metall_thik_1
*  0.0 : [   1] wm\wm_bullet_metall_thik_2
*  0.0 : [   1] wm\wm_bullet_metall_thik_3
*  0.0 : [   1] wm\wm_bullet_metall_thin
*  0.0 : [   1] wm\wm_bullet_metall_thin_1
*  0.0 : [   1] wm\wm_bullet_metall_thin_2
*  0.0 : [   1] wm\wm_bullet_metall_thin_3
*  0.0 : [   1] wm\wm_bullet_metall_thin_4
*  0.0 : [   1] wm\wm_bullet_wood
*  0.0 : [   1] wm\wm_bullet_wood_1
*  0.0 : [   1] wm\wm_bullet_wood_2
*  0.0 : [   1] wm\wm_bullet_wood_3
*  0.0 : [   1] wm\wm_bullet_wood_4
*  0.0 : [   1] wm\wm_bullet_wood_5
*  0.0 : [   1] wm\wm_bullet_wood_6
*  0.0 : [   1] wm\wm_bullet_wood_7
*  0.0 : [   1] wm\wm_bullet_wood_8
*  0.0 : [   1] wm\wm_bullet_wood_9
*  0.0 : [   1] wm\wm_grenade
*  0.0 : [   1] wm\wm_knife_dead
*  0.0 : [   1] wm\wm_knife_horiz
*  0.0 : [   1] wm\wm_knife_horiz_blood
*  0.0 : [   1] wm\wm_knife_horiz_blood1
*  0.0 : [   1] wm\wm_knife_horiz_metal
*  0.0 : [   1] wm\wm_knife_horiz_ston
*  0.0 : [   1] wm\wm_knife_wood
*  0.0 : [   1] wm\wm_knife_wood1
*  0.0 : [   1] wm\wm_knife_wood2
*  8.1 : [   1] mateusz - quicksave
* 32.1 : [   1] ui\ui_font_arial_14_1600_cent
* 32.1 : [   1] ui\ui_magnifier3
* 33.0 : [   1] ui\ui_ani_cursor
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_16_1600_cent
* 64.1 : [   1] ui\ui_font_letter_18_1600_cent
* 128.1 : [   1] ui\ui_font_graff_19_1600_cent
* 128.1 : [   1] ui\ui_font_graff_22_1600_cent
* 128.1 : [   1] ui\ui_font_letter_25_1600_cent
* 170.8 : [   4] fx\fx_noise2
* 256.1 : [   1] ui\ui_font_graff_32_1600_cent
* 256.1 : [   1] ui\ui_font_hud_02
* 270.0 : [   1] ui\video_voroni_crop
* 512.1 : [   1] ui\ui_font_graff_50_1600_cent
* 936.0 : [   1] ui\video_water_crop
* 1024.1 : [   1] ui\ui_actor_hint_wnd
* 1024.1 : [   1] ui\ui_actor_main_menu
* 1024.1 : [   1] ui\ui_actor_mp_screen
* 1024.1 : [   1] ui\ui_actor_multiplayer_background
* 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [   1] ui\ui_actor_sleep_screen
* 4096.1 : [   1] ui\ui_common
compiling shader model_def_hq
compiling shader model_def_hq_3
compiling shader model_def_lq
compiling shader model_def_lq_3
compiling shader add_point
compiling shader model_def_point_3
compiling shader add_spot
compiling shader model_def_spot_3
compiling shader model_shadow
compiling shader model_def_shadow_3
"d:\gry\s.t.a.l.k.e.r. - zew prypeci\bin\xrengine.exe" -psp"
* phase time: 6 ms
* phase cmem: 108661 K
Loading objects...
compiling shader model_def_hq_0
compiling shader model_def_lq_0
compiling shader model_def_point_0
compiling shader model_def_spot_0
compiling shader model_def_shadow_0
compiling shader model_env_hq
compiling shader model_env_hq_0
compiling shader model_env_lq
compiling shader model_env_lq_0
compiling shader model_env_hq_1
compiling shader model_env_lq_1
compiling shader model_def_point_1
compiling shader model_def_spot_1
compiling shader model_def_shadow_1
compiling shader model_def_hq_1
compiling shader model_def_lq_1
compiling shader model_env_hq_2
compiling shader model_env_lq_2
compiling shader model_def_point_2
compiling shader model_def_spot_2
compiling shader model_def_shadow_2
Loading models...
compiling shader model_def_hq_4
compiling shader model_def_lq_4
compiling shader model_def_point_4
compiling shader model_def_spot_4
compiling shader model_def_shadow_4
compiling shader model_def_hq_2
compiling shader model_def_lq_2
compiling shader simple
compiling shader model_def_lqs_1
compiling shader model_env_hq_3
compiling shader model_env_lq_3
compiling shader model_distort4glass_3
* [prefetch] time:    21846 ms
* [prefetch] memory:  77978Kb
* phase time: 22294 ms
* phase cmem: 189256 K
* phase time: 13 ms
* phase cmem: 189256 K
* Loading spawn registry...
* 6464 spawn points are successfully loaded
* Loading objects...
* 12885 objects are successfully loaded
* Game mateusz - quicksave is successfully loaded from file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\mateusz - quicksave.scop' (5.850s)
* phase time: 5848 ms
* phase cmem: 244454 K
* phase time: 124 ms
* phase cmem: 244514 K
* phase time: 15 ms
* phase cmem: 244514 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 930 ms
* phase cmem: 244549 K
* phase time: 64 ms
* phase cmem: 244549 K
* phase time: 11186 ms
* phase cmem: 340909 K
compiling shader vert
compiling shader vert
compiling shader vert_point
compiling shader vert_spot
compiling shader vert_l
compiling shader vert_l
compiling shader simple
compiling shader simple_point
compiling shader simple_spot
compiling shader base_lplanes
compiling shader base_lplanes
compiling shader water
compiling shader water
compiling shader waterd
compiling shader waterd
compiling shader wmark
compiling shader wmark_point
compiling shader wmark_spot
compiling shader wmarkmult
compiling shader lmap
compiling shader lmap
compiling shader lmap_point
compiling shader lmap_spot
compiling shader lmap_l
compiling shader lmap_l
compiling shader impl_dt
compiling shader impl_dt
compiling shader impl_point
compiling shader impl_spot
compiling shader impl_l
compiling shader impl_l
compiling shader tree_w
compiling shader tree_s
compiling shader tree_w_point
compiling shader tree_w_spot
compiling shader lod
compiling shader lod
compiling shader tree_s_point
compiling shader tree_s_spot
compiling shader avg4
* phase time: 1327 ms
* phase cmem: 342001 K
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 62094 verts, 1940 Kb
* [Loading VB] 38434 verts, 1201 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 20408 verts, 637 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 45823 verts, 1431 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 202320 indices, 395 Kb
* phase time: 1798 ms
* phase cmem: 342116 K
* phase time: 327 ms
* phase cmem: 348684 K
compiling shader detail
compiling shader detail_wave
compiling shader detail_still
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 10126 v(20), 5368 p
* [DETAILS] Batch(61), VB(197K), IB(31K)
* phase time: 129 ms
* phase cmem: 348716 K
* Loading HOM: d:\gry\s.t.a.l.k.e.r. - zew prypeci\gamedata\levels\jupiter\level.hom
* phase time: 5521 ms
* phase cmem: 349443 K
* phase time: 74 ms
* phase cmem: 349443 K
* phase time: 17 ms
* phase cmem: 349443 K
* t-report - base: 905, 418959 K
* t-report - lmap: 28, 28675 K
* WARNING: player not logged in
* phase time: 9419 ms
* phase cmem: 396358 K
* phase time: 59 ms
* phase cmem: 396358 K
* [win32]: free[644448 K], reserved[84420 K], committed[1368220 K]
* [ D3D ]: textures[485882 K]
* [x-ray]: crt heap[396358 K], process heap[9756 K], game lua[39080 K], render[252 K]
* [x-ray]: economy: strings[24780 K], smem[10018 K]
compiling shader model_def_lqs_0
compiling shader model_def_lplanes_0
compiling shader model_def_lplanes_1
compiling shader particle_alphaonly
compiling shader model_distort_2
compiling shader model_distort_0
current_state 5
next_state 5
item_sect wpn_ak74u
H_Parent sim_default_stalker_1
current_state 5
next_state 5
item_sect wpn_ak74u
H_Parent sim_default_stalker_0
current_state 5
next_state 5
item_sect wpn_mp5
H_Parent sim_default_stalker_2
current_state 5
next_state 5
item_sect wpn_l85
H_Parent sim_default_stalker_2
current_state 5
next_state 5
item_sect wpn_abakan
H_Parent sim_default_duty_3
! Unknown command:  dump_infos
current_state 5
next_state 5
item_sect wpn_abakan
H_Parent sim_default_duty_3
intro_start game_loaded
* MEMORY USAGE: 425359 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
compiling shader yuv2rgb
* [win32]: free[377200 K], reserved[91332 K], committed[1628556 K]
* [ D3D ]: textures[496156 K]
* [x-ray]: crt heap[414050 K], process heap[9242 K], game lua[53680 K], render[628 K]
* [x-ray]: economy: strings[27668 K], smem[10047 K]
Config-file [c:\users\public\docume~1\stalke~1.ltx] saved successfully
Config-file [c:\users\public\docume~1\stalke~1.-ze\user.ltx] saved successfully
Config-file [c:\users\public\docume~1\stalke~1.ltx] saved successfully
Config-file [c:\users\public\docume~1\stalke~1.-ze\user.ltx] saved successfully
* [win32]: free[320276 K], reserved[106632 K], committed[1670180 K]
* [ D3D ]: textures[497200 K]
* [x-ray]: crt heap[390484 K], process heap[9757 K], game lua[41643 K], render[984 K]
* [x-ray]: economy: strings[26502 K], smem[10049 K]
* Saving spawns...
* Saving objects...
* 12972 objects are successfully saved
* Game Mateusz - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\mateusz - quicksave.scop'
current_state 5
next_state 5
item_sect wpn_hpsa
H_Parent sim_default_zombied_2
current_state 5
next_state 5
item_sect wpn_hpsa
H_Parent sim_default_zombied_2
* [win32]: free[291640 K], reserved[109996 K], committed[1695452 K]
* [ D3D ]: textures[501638 K]
* [x-ray]: crt heap[396876 K], process heap[9244 K], game lua[58076 K], render[1235 K]
* [x-ray]: economy: strings[28106 K], smem[10053 K]
* Saving spawns...
* Saving objects...
* 13081 objects are successfully saved
* Game Mateusz - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\mateusz - quicksave.scop'
* [win32]: free[284212 K], reserved[111516 K], committed[1701360 K]
* [ D3D ]: textures[502705 K]
* [x-ray]: crt heap[392937 K], process heap[9244 K], game lua[56486 K], render[1579 K]
* [x-ray]: economy: strings[28269 K], smem[10053 K]
* Saving spawns...
* Saving objects...
* 13001 objects are successfully saved
* Game mateusz - przejście z janowa do zatonu.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\mateusz - przejście z janowa do zatonu.scop'
* Saving spawns...
* Saving objects...
* 13001 objects are successfully saved
* Game Mateusz - autosave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\mateusz - autosave.scop'
- Disconnect
- Destroying level
*  0.0 : [  66] $null
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   3] $user$distort
*  0.0 : [ 252] $user$projector
*  0.0 : [   6] $user$rendertarget
*  0.0 : [   5] $user$rendertarget_color_map
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   1] $user$tonemap
*  1.1 : [ 216] internal\internal_light_attclip
*  1.4 : [   1] prop\prop_provod_02
*  2.7 : [   4] act\act_stalker_head_glass_02
*  2.7 : [   4] mtl\mtl_bochka_02
*  3.1 : [   1] grad\grad_radiation
*  3.1 : [   5] sky\complete_blowout\blowout12_complete#small
*  3.1 : [   5] sky\complete_blowout\blowout13_complete#small
*  3.1 : [   5] sky\sky_12_vibros_cube#small
*  3.1 : [  15] sky\sky_13_cube_night#small
*  3.1 : [   1] sky\sky_13_cube_orig#small
*  3.1 : [  12] sky\sky_13_vibros_cube#small
*  3.1 : [   8] sky\sky_14_cube#small
*  3.1 : [   2] sky\sky_17_clouds_cube#small
*  3.1 : [   1] sky\sky_17_clouds_cube_artistpavel#small
*  3.1 : [   5] sky\sky_17_cube#small
*  3.1 : [   7] sky\sky_18_cube#small
*  3.1 : [   1] sky\sky_18_cube_artistpavel_rain#small
*  3.1 : [  14] sky\sky_19_cube#small
*  3.1 : [   2] sky\sky_1_clouds_cube#small
*  3.1 : [   1] sky\sky_1_clouds_cube_artistpavel#small
*  3.1 : [   2] sky\sky_20_clouds_cube#small
*  3.1 : [   5] sky\sky_20_cube#small
*  3.1 : [   2] sky\sky_2_clouds_cube#small
*  3.1 : [   1] sky\sky_2_clouds_cube_artistpavel#small
*  3.1 : [   5] sky\sky_2_cube#small
*  3.1 : [  13] sky\sky_3_cube#small
*  3.1 : [   2] sky\sky_3_cube_day#small
*  3.1 : [   4] sky\sky_4_cube#small
*  3.1 : [  20] sky\sky_5_cube#small
*  3.1 : [   3] sky\sky_5_cube_artistpavel#small
*  3.1 : [   9] sky\sky_6_cube#small
*  3.1 : [  14] sky\sky_7_cube#small
*  3.1 : [  10] sky\sky_8_cube#small
*  3.1 : [  38] sky\sky_9_cube#small
*  3.1 : [   7] sky\sky_9_cube_artistpavel#small
*  4.1 : [   1] fx\fx_flare1
*  4.1 : [   1] ui\cursor
*  5.5 : [   1] pfx\pfx_spark_01
*  5.5 : [   1] fx\fx_flare2
*  5.5 : [   1] fx\fx_flare3
*  5.5 : [   1] fx\fx_sun_rise
*  5.5 : [   1] glow\glow_orange2
*  5.5 : [   1] pfx\pfx_leaves_01
*  5.5 : [   1] wm\wm_bullet_asfalt_1
*  5.5 : [   1] wm\wm_bullet_asfalt_2
*  5.5 : [   1] wm\wm_bullet_asfalt_3
*  5.5 : [   1] wm\wm_bullet_brick_1
*  5.5 : [   1] wm\wm_bullet_brick_2
*  5.5 : [   1] wm\wm_bullet_concrete
*  5.5 : [   1] wm\wm_bullet_concrete_1
*  5.5 : [   1] wm\wm_bullet_concrete_2
*  5.5 : [   1] wm\wm_bullet_concrete_4
*  5.5 : [   1] wm\wm_bullet_concrete_5
*  5.5 : [   1] wm\wm_bullet_concrete_6
*  5.5 : [   1] wm\wm_bullet_concrete_7
*  5.5 : [   1] wm\wm_bullet_ground
*  5.5 : [   1] wm\wm_bullet_ground_1
*  5.5 : [   1] wm\wm_bullet_ground_2
*  5.5 : [   1] wm\wm_bullet_metall_thik
*  5.5 : [   1] wm\wm_bullet_metall_thik_1
*  5.5 : [   1] wm\wm_bullet_metall_thik_2
*  5.5 : [   1] wm\wm_bullet_metall_thik_3
*  5.5 : [   1] wm\wm_bullet_metall_thin
*  5.5 : [   1] wm\wm_bullet_metall_thin_1
*  5.5 : [   1] wm\wm_bullet_metall_thin_2
*  5.5 : [   1] wm\wm_bullet_metall_thin_3
*  5.5 : [   1] wm\wm_bullet_metall_thin_4
*  5.5 : [   1] wm\wm_bullet_wood
*  5.5 : [   1] wm\wm_bullet_wood_1
*  5.5 : [   1] wm\wm_bullet_wood_2
*  5.5 : [   1] wm\wm_bullet_wood_3
*  5.5 : [   1] wm\wm_bullet_wood_4
*  5.5 : [   1] wm\wm_bullet_wood_5
*  5.5 : [   1] wm\wm_bullet_wood_6
*  5.5 : [   1] wm\wm_bullet_wood_7
*  5.5 : [   1] wm\wm_bullet_wood_8
*  5.5 : [   1] wm\wm_bullet_wood_9
*  6.1 : [   1] sky\00-00#small
*  6.1 : [   2] sky\01-00#small
*  6.1 : [   2] sky\af1_cloudy\cloudy_1#small
*  6.1 : [  10] sky\af1_cloudy\cloudy_2#small
*  6.1 : [   5] sky\af1_cloudy\cloudy_3#small
*  6.1 : [   4] sky\af1_cloudy\cloudy_5#small
*  6.1 : [   6] sky\af1_foggy\foggy_1#small
*  6.1 : [   4] sky\af1_foggy\foggy_2#small
*  6.1 : [   5] sky\af1_foggy\foggy_3#small
*  6.1 : [   5] sky\af1_foggy\foggy_4#small
*  6.1 : [   4] sky\af1_foggy\foggy_5#small
*  6.1 : [   6] sky\af2_blowout\blowout1#small
*  6.1 : [   2] sky\af2_blowout\blowout1_1#small
*  6.1 : [   1] sky\af2_blowout\blowout2#small
*  6.1 : [   1] sky\af2_blowout\blowout2_night#small
*  6.1 : [   2] sky\af2_blowout\blowout3#small
*  6.1 : [   5] sky\af2_blowout\blowout3_night#small
*  6.1 : [   1] sky\af2_blowout\blowout4#small
*  6.1 : [   3] sky\af2_blowout\blowout4_night#small
*  6.1 : [   1] sky\af2_blowout\blowout5_night#small
*  6.1 : [   1] sky\af2_blowout\blowout6#small
*  6.1 : [   2] sky\af2_blowout\blowout7#small
*  6.1 : [   3] sky\af2_blowout\blowout7_night#small
*  6.1 : [   1] sky\af2_cloudy\00-00#small
*  6.1 : [   1] sky\af2_foggy\00-00#small
*  6.1 : [   2] sky\af2_foggy\01-00#small
*  6.1 : [   1] sky\af2_foggy\06-00#small
*  6.1 : [   1] sky\af2_foggy\07-00#small
*  6.1 : [   1] sky\af2_foggy\09-00#small
*  6.1 : [   4] sky\af2_foggy\10-00#small
*  6.1 : [   1] sky\af2_foggy\11-00#small
*  6.1 : [   2] sky\af2_foggy\12-00#small
*  6.1 : [   1] sky\af2_foggy\13-00#small
*  6.1 : [   1] sky\af2_foggy\14-00#small
*  6.1 : [   3] sky\af2_foggy\16-00#small
*  6.1 : [   1] sky\af2_foggy\17-00#small
*  6.1 : [   1] sky\af2_foggy\18-00#small
*  6.1 : [   1] sky\af2_foggy\19-00#small
*  6.1 : [   1] sky\af2_foggy\21-00#small
*  6.1 : [   2] sky\af2_foggy\22-00#small
*  6.1 : [   4] sky\af2_rainy\07-00#small
*  6.1 : [   4] sky\af2_rainy\09-00_19-00#small
*  6.1 : [   6] sky\af2_rainy\13-00#small
*  6.1 : [   4] sky\af2_rainy\15-00#small
*  6.1 : [   4] sky\af2_rainy\15-00-2#small
*  6.1 : [   7] sky\af2_rainy\16-00#small
*  6.1 : [   4] sky\af2_rainy\20-00#small
*  6.1 : [   1] sky\sky_14_cube_af_complete#small
*  6.1 : [   1] sky\sky_20_clouds_cube_artistpavel#small
*  8.3 : [   2] sky\sky_ss_stars_artistpavel#small
* 10.7 : [   4] act\act_stalker_head_glass
* 10.7 : [   4] mtl\mtl_luk_n
* 10.7 : [   4] prop\prop_box_3
* 10.7 : [   1] prop\prop_fake_bed_fireplace
* 10.7 : [   3] prop\prop_r
* 10.7 : [   4] prop\prop_teapot_1
* 10.7 : [   4] prop\prop_girder_01
* 10.7 : [   4] act\act_pseudodog_fur
* 10.7 : [   4] act\act_pseudodog_fur1
* 10.8 : [   1] pfx\pfx_step_blood
* 12.1 : [   1] artifact\artifact_anim_dist
* 12.1 : [   2] sky\sky_heli
* 16.1 : [   1] fx\fx_gradient
* 16.1 : [   1] ui\ui_grid
* 16.1 : [   1] wm\wm_blood_drop_1
* 16.1 : [   1] wm\wm_blood_drop_2
* 16.1 : [   1] wm\wm_blood_drop_3
* 16.1 : [   1] wm\wm_blood_drop_4
* 18.1 : [  21] sky\sky_13_cube#small
* 21.4 : [   4] door\door_white_04
* 21.4 : [   4] mtl\mtl_barrel_01
* 21.4 : [   4] mtl\mtl_barrel_03
* 21.4 : [   4] prop\prop_ballon2
* 21.4 : [   4] prop\prop_ballon3
* 21.4 : [   1] act\act_controller_hit1
* 21.4 : [   4] act\act_stalker_head_glass_01
* 21.4 : [   4] prop\prop_bottle_box
* 21.5 : [   1] pfx\pfx_bubble
* 21.5 : [   1] pfx\pfx_flamefx_01
* 21.5 : [   1] pfx\pfx_leaves_02
* 21.5 : [   1] pfx\pfx_splash3
* 21.5 : [   1] pfx\pfx_splash_02
* 21.5 : [   1] pfx\pfx_synus
* 21.5 : [   1] pfx\pfx_vehmetaldebris_01
* 21.5 : [   1] fx\fx_gradient1
* 21.5 : [   1] fx\fx_rainsplash1
* 21.5 : [   1] fx\fx_volumefog1
* 21.5 : [   1] glow\glow_04
* 21.5 : [   1] glow\glow_fire1
* 21.5 : [   1] wm\wm_blood_1_1
* 21.5 : [   1] wm\wm_blood_1_2
* 21.5 : [   1] wm\wm_blood_1_3
* 21.5 : [   1] wm\wm_grenade
* 21.5 : [   1] wm\wm_knife_dead
* 21.5 : [   1] wm\wm_knife_horiz
* 21.5 : [   1] wm\wm_knife_horiz_blood
* 21.5 : [   1] wm\wm_knife_wood
* 21.5 : [   1] wm\wm_knife_wood1
* 21.5 : [   1] wm\wm_knife_wood2
* 21.5 : [   3] glow\glow_galogen
* 32.1 : [   1] fx\fx_rain
* 32.1 : [   1] ui\ui_font_arial_14_1600_cent
* 33.0 : [   1] ui\ui_ani_cursor
* 42.7 : [   4] act\act_poltergeyst
* 42.7 : [   4] act\act_rat01
* 42.7 : [   4] act\act_ryukzak
* 42.7 : [   4] act\act_ryukzak_black
* 42.7 : [   4] act\act_stalker_head_antigas_2
* 42.7 : [   4] act\act_stalker_head_mask
* 42.7 : [   4] crete\crete_beton_plita_3
* 42.7 : [   4] door\door_katakomb_01
* 42.7 : [   4] door\door_white_02
* 42.7 : [   4] mtl\mtl_barrel_big_rust
* 42.7 : [   4] mtl\mtl_bochka_01
* 42.7 : [   4] mtl\mtl_floor_plate_03
* 42.7 : [   4] mtl\mtl_gilder
* 42.7 : [   4] mtl\mtl_lampa_pod_01
* 42.7 : [   4] mtl\mtl_pod_01
* 42.7 : [   4] mtl\mtl_railroad_items
* 42.7 : [   4] mtl\mtl_reshetka_pot_01
* 42.7 : [   4] mtl\mtl_stripes
* 42.7 : [   4] prop\prop_bidon
* 42.7 : [   4] prop\prop_blind01
* 42.7 : [   4] prop\prop_dangerbox_2
* 42.7 : [   4] prop\prop_freez
* 42.7 : [   4] prop\prop_kitchen_stuff
* 42.7 : [   4] prop\prop_komp
* 42.7 : [   4] prop\prop_ognetushit
* 42.7 : [   4] prop\prop_plita
* 42.7 : [   4] prop\prop_spade
* 42.7 : [   4] prop\prop_vagon_gr
* 42.7 : [   4] wood\wood_fence_01
* 42.7 : [   4] wood\wood_jasik2
* 42.7 : [   4] wood\wood_plank6
* 42.7 : [   4] wood\wood_table_02
* 42.7 : [   4] glas\glas_dirt
* 42.8 : [   1] pfx\pfx_concretedebris_01
* 42.8 : [   4] artifact\artifact_myasorubka3
* 42.8 : [   4] item\item_block_notes
* 42.8 : [   4] item\item_document_01
* 42.8 : [   4] item\item_food
* 42.8 : [   4] item\item_medkit
* 42.8 : [   4] item\item_medkit_2
* 42.8 : [   4] item\item_medkit_3
* 42.8 : [   4] item\item_medkit_4
* 42.8 : [   4] item\item_nabor_young_technic
* 42.8 : [   4] prop\prop_speakerphone
* 42.8 : [   4] wpn\wpn_pkm_lenta
* 42.8 : [   1] lights\lights_cone_handing_lamp
* 42.8 : [   1] pfx\pfx_smokepuffs2
* 42.8 : [   1] wm\wm_knife_horiz_blood1
* 42.8 : [   1] wm\wm_knife_horiz_metal
* 42.9 : [   1] fx\fx_lightning
* 48.1 : [  84] sky\sky_cube_weapons
* 64.1 : [   1] fx\fx_sun
* 64.1 : [   1] fx\fx_sun_halo
* 64.1 : [ 432] internal\internal_light_attpoint
* 64.1 : [   1] pfx\pfx_anomaly_16
* 64.1 : [   1] pfx\pfx_anomaly_19
* 64.1 : [   1] pfx\pfx_specks_poison
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_16_1600_cent
* 64.1 : [   1] ui\ui_font_letter_18_1600_cent
* 64.1 : [   1] ui\ui_hud_grenade_mark
* 64.1 : [   1] ui\ui_hud_hit_mark
* 64.1 : [   1] wm\wm_blood_1
* 64.1 : [   1] wm\wm_blood_2
* 64.1 : [   1] wm\wm_blood_3
* 64.1 : [   1] wm\wm_blood_4
* 64.1 : [   1] wm\wm_blood_5
* 64.1 : [   1] wm\wm_blood_6
* 64.1 : [   1] wm\wm_blood_7
* 64.1 : [   1] wm\wm_blood_8
* 64.1 : [   1] wm\wm_blood_9
* 64.1 : [   1] wm\wm_knife_horiz_ston
* 85.3 : [   4] act\act_face_04
* 85.3 : [   4] act\act_face_mask_01
* 85.3 : [   4] act\act_face_mask_02
* 85.3 : [   4] act\act_face_mask_03
* 85.3 : [   4] act\act_face_mask_04
* 85.3 : [   4] act\act_face_zombie_01
* 85.3 : [   4] act\act_faces_1_01
* 85.3 : [   4] act\act_faces_1_02
* 85.3 : [   4] act\act_faces_1_03
* 85.3 : [   4] act\act_faces_1_04
* 85.3 : [   4] act\act_faces_1_05
* 85.3 : [   4] act\act_faces_1_06
* 85.3 : [   4] act\act_faces_1_07
* 85.3 : [   4] act\act_faces_1_08
* 85.3 : [   4] act\act_faces_2_01
* 85.3 : [   4] act\act_faces_2_02
* 85.3 : [   4] act\act_faces_2_03
* 85.3 : [   4] act\act_faces_2_04
* 85.3 : [   4] act\act_faces_2_05
* 85.3 : [   4] act\act_faces_2_06
* 85.3 : [   4] act\act_faces_2_07
* 85.3 : [   4] act\act_faces_2_08
* 85.3 : [   4] act\act_faces_2_09
* 85.3 : [   4] act\act_faces_3_01
* 85.3 : [   4] act\act_faces_3_02
* 85.3 : [   4] act\act_faces_3_03
* 85.3 : [   4] act\act_faces_3_04
* 85.3 : [   4] act\act_faces_3_05
* 85.3 : [   4] act\act_faces_3_06
* 85.3 : [   4] act\act_faces_3_07
* 85.3 : [   4] act\act_faces_3_08
* 85.3 : [   4] act\act_faces_4_01
* 85.3 : [   4] act\act_faces_4_02
* 85.3 : [   4] act\act_faces_4_03
* 85.3 : [   4] act\act_faces_4_04
* 85.3 : [   4] act\act_stalker_freedom_3
* 85.3 : [   4] act\act_stalker_soldier_1
* 85.3 : [   4] act\act_stalker_soldier_2
* 85.3 : [   4] mtl\mtl_angar_a_b
* 85.3 : [   4] mtl\mtl_barrel_02
* 85.3 : [   4] mtl\mtl_barrel_04
* 85.3 : [   4] mtl\mtl_barrel_05
* 85.3 : [   4] act\act_crow
* 85.3 : [   4] act\act_dog_red
* 85.3 : [   4] act\act_dogs_big
* 85.3 : [   4] act\act_dogs_brown
* 85.3 : [   4] act\act_dogs_bulterer
* 85.3 : [   4] act\act_pseudodog
* 85.3 : [   4] mtl\mtl_truba_pod_01
* 85.5 : [   1] fx\fx_sun_oreol
* 85.5 : [   1] pfx\pfx_anomaly_21
* 85.5 : [   1] pfx\pfx_bubble_1
* 85.5 : [   1] pfx\pfx_bubble_water
* 85.5 : [   1] pfx\pfx_dist2
* 85.5 : [   1] pfx\pfx_dist2inv
* 85.5 : [   1] pfx\pfx_dist3
* 85.5 : [   1] pfx\pfx_dist4
* 85.5 : [   1] pfx\pfx_dist7
* 85.5 : [   1] pfx\pfx_dist8
* 85.5 : [   1] pfx\pfx_dist9
* 85.5 : [   1] pfx\pfx_dist_teleport
* 85.5 : [   1] pfx\pfx_distort_anomaly
* 85.5 : [   1] pfx\pfx_distortion
* 85.5 : [   1] pfx\pfx_flame_01
* 85.5 : [   1] pfx\pfx_flash_01
* 85.5 : [   1] pfx\pfx_flash_05
* 85.5 : [   1] pfx\pfx_flash_07
* 85.5 : [   1] pfx\pfx_gologramma
* 85.5 : [   1] pfx\pfx_gradient
* 85.5 : [   1] pfx\pfx_gradient1
* 85.5 : [   1] pfx\pfx_snow_10
* 85.5 : [   1] pfx\pfx_snow_100
* 85.5 : [   1] pfx\pfx_snow_20
* 85.5 : [   1] pfx\pfx_snow_30
* 85.5 : [   1] pfx\pfx_snow_40
* 85.5 : [   1] pfx\pfx_snow_50
* 85.5 : [   1] pfx\pfx_snow_60
* 85.5 : [   1] pfx\pfx_snow_70
* 85.5 : [   1] pfx\pfx_snow_80
* 85.5 : [   1] pfx\pfx_snow_90
* 85.5 : [   1] pfx\pfx_specks
* 85.5 : [   1] pfx\pfx_spikey_star
* 85.5 : [   1] pfx\pfx_splash_01
* 85.5 : [   1] pfx\pfx_stonedebris1
* 85.5 : [   1] pfx\pfx_stonedebris2
* 85.5 : [   1] pfx\pfx_vehglassdebris_01
* 85.5 : [   1] pfx\pfx_water_wave
* 85.5 : [   1] pfx\pfx_flame
* 85.5 : [   1] fx\fx_sun_fog
* 85.5 : [   1] fx\fx_sun_oreol2
* 85.5 : [   1] fx\fx_thunderbolts_gradient
* 85.5 : [   1] fx\fx_thunderbolts_gradient_surge
* 85.5 : [   4] glow\glow_ghost
* 85.5 : [   1] glow\glow_orange
* 85.5 : [   1] glow\glow_orange_bright
* 85.5 : [   1] glow\glow_white
* 85.5 : [   1] glow\glow_yellow
* 85.5 : [ 216] internal\internal_light_att
* 85.5 : [   1] pfx\pfx_bloodsplash1
* 85.5 : [   1] pfx\pfx_smoke_a
* 85.5 : [   1] wm\wm_bullet_glass01
* 85.5 : [   1] wm\wm_bullet_glass02
* 85.5 : [   1] wm\wm_bullet_glass03
* 85.5 : [   1] wm\wm_bullet_glass04
* 85.5 : [   6] wpn\wpn_vog
* 128.1 : [   1] ui\ui_font_graff_19_1600_cent
* 128.1 : [   1] ui\ui_font_graff_22_1600_cent
* 128.1 : [   1] ui\ui_font_letter_25_1600_cent
* 170.6 : [   4] act\act_burer
* 170.6 : [   4] act\act_controller
* 170.6 : [   4] act\act_himera
* 170.6 : [   6] act\act_krovosos_1
* 170.6 : [   6] act\act_krovosos_2
* 170.6 : [   4] act\act_mutant_boar
* 170.6 : [   4] act\act_mutant_boar_u
* 170.6 : [   4] act\act_plot
* 170.6 : [   4] act\act_pseudodog1
* 170.6 : [   4] act\act_psevdogigant
* 170.6 : [   4] act\act_scientist
* 170.6 : [   4] act\act_scientist_suit_green
* 170.6 : [   4] act\act_stalker_bandit_2
* 170.6 : [   4] act\act_stalker_bandit_3
* 170.6 : [   4] act\act_stalker_bandit_3a
* 170.6 : [   4] act\act_stalker_dolg_1
* 170.6 : [   4] act\act_stalker_dolg_2
* 170.6 : [   4] act\act_stalker_dolg_3
* 170.6 : [   4] act\act_stalker_dolg_4
* 170.6 : [   4] act\act_stalker_freedom_1
* 170.6 : [   4] act\act_stalker_freedom_2
* 170.6 : [   4] act\act_stalker_freedom_4
* 170.6 : [   4] act\act_stalker_hero
* 170.6 : [   4] act\act_stalker_merc_2
* 170.6 : [   4] act\act_stalker_merc_4
* 170.6 : [   4] act\act_stalker_monolith_1
* 170.6 : [   4] act\act_stalker_monolith_2
* 170.6 : [   4] act\act_stalker_monolith_3
* 170.6 : [   4] act\act_stalker_monolith_4
* 170.6 : [   4] act\act_stalker_neutral_1
* 170.6 : [   4] act\act_stalker_neutral_2
* 170.6 : [   4] act\act_stalker_neutral_3
* 170.6 : [   4] act\act_stalker_neutral_4
* 170.6 : [   4] act\act_stalker_soldier_4
* 170.6 : [   4] crete\crete_beton_lom
* 170.6 : [   4] door\door_brown
* 170.6 : [   4] wood\wood_board_01
* 170.6 : [   4] wood\wood_collect
* 170.6 : [   4] wood\wood_walls8
* 170.8 : [   4] fx\fx_noise2
* 170.8 : [   1] pfx\pfx_dist_glass3
* 170.8 : [   1] pfx\pfx_sparks
* 170.8 : [   4] item\item_detector_3
* 170.8 : [   4] item\item_detector_4
* 170.8 : [   4] item\item_guitar
* 170.8 : [   4] item\item_spalnik
* 170.8 : [   4] item\item_ustroystva
* 170.8 : [   4] item\item_x_files
* 170.8 : [   4] mtl\mtl_fence_01
* 170.8 : [   4] prop\prop_item2
* 170.8 : [   4] prop\prop_item3
* 170.8 : [   1] pfx\pfx_woodchips1
* 170.8 : [   1] pfx\pfx_woodchips3
* 170.8 : [   1] pfx\pfx_shells2
* 170.8 : [   1] pfx\pfx_smokepuffs1
* 231.0 : [   1] ui\video_window
* 256.1 : [   1] ui\ui_font_graff_32_1600_cent
* 256.1 : [   1] ui\ui_font_hud_02
* 256.1 : [   6] wpn\wpn_knife
* 256.1 : [   6] wpn\wpn_sig-p220
* 341.1 : [   6] act\act_krovosos_3
* 341.1 : [   4] door\door_trader
* 341.5 : [   1] pfx\pfx_anomaly_1
* 341.5 : [   1] pfx\pfx_anomaly_18
* 341.5 : [   1] pfx\pfx_anomaly_3
* 341.5 : [   1] pfx\pfx_anomaly_4
* 341.5 : [   1] pfx\pfx_anomaly_5
* 341.5 : [   1] pfx\pfx_anomaly_6
* 341.5 : [   1] pfx\pfx_anomaly_8
* 341.5 : [   1] pfx\pfx_anomaly_88
* 341.5 : [   1] pfx\pfx_anomaly_9
* 341.5 : [   1] pfx\pfx_bloodsplash2
* 341.5 : [   1] pfx\pfx_blurry_cloud
* 341.5 : [   1] pfx\pfx_brick
* 341.5 : [   1] pfx\pfx_light1
* 341.5 : [   1] pfx\pfx_light3
* 341.5 : [   1] pfx\pfx_light4
* 341.5 : [   1] pfx\pfx_lightning_01
* 341.5 : [   1] pfx\pfx_lightning_02
* 341.5 : [   1] pfx\pfx_ligth_6
* 341.5 : [   1] pfx\pfx_plasma
* 341.5 : [   1] pfx\pfx_skinsplash1
* 341.5 : [   1] pfx\pfx_smoke_b
* 341.5 : [   1] pfx\pfx_teleport
* 341.5 : [   1] pfx\pfx_test_textures
* 341.5 : [   1] fx\fx_sun_spiky_artistpavel_white
* 341.5 : [   4] item\item_altar_device
* 341.5 : [   6] item\item_detector_1
* 341.5 : [   4] item\item_detector_2
* 341.5 : [   4] item\item_drink_stalker
* 341.5 : [   1] map\map_labx8
* 341.5 : [   1] pfx\pfx_ani-smoke-01
* 341.5 : [   4] prop\prop_instrument_1
* 341.5 : [   4] prop\prop_voda1
* 341.5 : [   6] wpn\wpn_binokl
* 341.5 : [   4] wpn\wpn_bolt
* 341.5 : [   4] wpn\wpn_desert_eagle
* 341.5 : [   6] wpn\wpn_grenade
* 341.5 : [   6] wpn\wpn_usp
* 341.5 : [   6] wpn\wpn_walter99
* 512.1 : [   1] pfx\pfx_anomaly_2_green
* 512.1 : [   1] ui\ui_font_graff_50_1600_cent
* 682.2 : [   4] act\act_gasmask
* 682.2 : [   4] act\act_stalker_bandit_1
* 682.2 : [   4] act\act_stalker_nebo_1
* 682.2 : [   4] act\act_stalker_nebo_2
* 682.2 : [   4] act\act_stalker_nebo_3
* 682.8 : [   1] pfx\pfx_anomaly_2
* 682.8 : [   1] pfx\pfx_anomaly_23
* 682.8 : [   1] pfx\pfx_anomaly_7
* 682.8 : [   1] pfx\pfx_concretepuffs_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_02
* 682.8 : [   1] pfx\pfx_shells1
* 682.8 : [   6] prop\prop_iten4
* 682.8 : [   1] ui\ui_global_map
* 682.8 : [   4] wpn\wpn_ammo
* 682.8 : [   4] act\act_puh
* 682.8 : [   4] wpn\wpn_rpg-7
* 768.1 : [   2] sky\af1_cloudy\cloudy_1
* 768.1 : [  10] sky\af1_cloudy\cloudy_2
* 768.1 : [   5] sky\af1_cloudy\cloudy_3
* 768.1 : [   4] sky\af1_cloudy\cloudy_5
* 768.1 : [   6] sky\af1_foggy\foggy_1
* 768.1 : [   4] sky\af1_foggy\foggy_2
* 768.1 : [   5] sky\af1_foggy\foggy_3
* 768.1 : [   5] sky\af1_foggy\foggy_4
* 768.1 : [   4] sky\af1_foggy\foggy_5
* 768.1 : [   1] sky\af2_foggy\00-00
* 768.1 : [   2] sky\af2_foggy\01-00
* 768.1 : [   1] sky\af2_foggy\06-00
* 768.1 : [   1] sky\af2_foggy\07-00
* 768.1 : [   1] sky\af2_foggy\09-00
* 768.1 : [   4] sky\af2_foggy\10-00
* 768.1 : [   1] sky\af2_foggy\11-00
* 768.1 : [   2] sky\af2_foggy\12-00
* 768.1 : [   1] sky\af2_foggy\13-00
* 768.1 : [   1] sky\af2_foggy\14-00
* 768.1 : [   3] sky\af2_foggy\16-00
* 768.1 : [   1] sky\af2_foggy\17-00
* 768.1 : [   1] sky\af2_foggy\18-00
* 768.1 : [   1] sky\af2_foggy\19-00
* 768.1 : [   1] sky\af2_foggy\21-00
* 768.1 : [   2] sky\af2_foggy\22-00
* 768.1 : [   4] sky\af2_rainy\07-00
* 768.1 : [   4] sky\af2_rainy\09-00_19-00
* 768.1 : [   6] sky\af2_rainy\13-00
* 768.1 : [   4] sky\af2_rainy\15-00
* 768.1 : [   4] sky\af2_rainy\15-00-2
* 768.1 : [   7] sky\af2_rainy\16-00
* 768.1 : [   4] sky\af2_rainy\20-00
* 768.1 : [   5] sky\sky_12_vibros_cube
* 768.1 : [  15] sky\sky_13_cube_night
* 768.1 : [   1] sky\sky_13_cube_orig
* 768.1 : [  12] sky\sky_13_vibros_cube
* 768.1 : [   2] sky\sky_17_clouds_cube
* 768.1 : [   1] sky\sky_17_clouds_cube_artistpavel
* 768.1 : [   5] sky\sky_17_cube
* 768.1 : [   7] sky\sky_18_cube
* 768.1 : [   2] sky\sky_20_clouds_cube
* 768.1 : [   2] sky\sky_2_clouds_cube
* 1024.1 : [   1] ui\ui_actor_achivments
* 1024.1 : [   1] ui\ui_actor_armor
* 1024.1 : [   1] ui\ui_actor_dialog_screen
* 1024.1 : [   1] ui\ui_actor_hint_wnd
* 1024.1 : [   1] ui\ui_actor_menu
* 1024.1 : [   1] ui\ui_actor_monsters_pda
* 1024.1 : [   1] ui\ui_actor_mp_screen
* 1024.1 : [   1] ui\ui_actor_multiplayer_background
* 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [   1] ui\ui_actor_newsmanager_icons
* 1024.1 : [   1] ui\ui_actor_options_background
* 1024.1 : [   1] ui\ui_actor_pda
* 1024.1 : [   1] ui\ui_actor_portrets
* 1024.1 : [   1] ui\ui_actor_sleep_screen
* 1024.1 : [   1] ui\ui_actor_upgrades_1
* 1024.1 : [   1] ui\ui_actor_upgrades_2
* 1024.1 : [   1] ui\ui_actor_upgrades_armor
* 1024.1 : [   1] ui\ui_actor_upgrades_armor_1
* 1024.1 : [   1] ui\ui_actor_weapons
* 1024.1 : [   1] ui\ui_hud
* 1024.1 : [   1] wpn\wpn_crosshair_fn2000
* 1024.1 : [   1] wpn\wpn_crosshair_g36
* 1024.1 : [   1] wpn\wpn_crosshair_l85
* 1024.1 : [   1] wpn\wpn_crosshair_l85optional1
* 1024.1 : [   1] wpn\wpn_crosshair_rpg
* 1024.1 : [   1] wpn\wpn_crosshair_sniper_amber
* 1024.1 : [   1] wpn\wpn_crosshair_sniper_red
* 1024.1 : [   6] wpn\wpn_fort
* 1365.5 : [   4] act\act_arm_2
* 1365.5 : [   4] act\act_arm_5
* 1365.5 : [   1] map\map_jupiter_underground
* 1365.5 : [ 378] sky\sky_oblaka
* 1365.5 : [   6] wpn\wpn_aksu
* 1365.5 : [   6] wpn\wpn_beretta
* 1365.5 : [   6] wpn\wpn_bm-16
* 1365.5 : [   6] wpn\wpn_colt
* 1365.5 : [   6] wpn\wpn_fn2000_new
* 1365.5 : [   6] wpn\wpn_g36
* 1365.5 : [   6] wpn\wpn_groza
* 1365.5 : [   6] wpn\wpn_hpsa
* 1365.5 : [   6] wpn\wpn_l85
* 1365.5 : [   6] wpn\wpn_lr300_banan
* 1365.5 : [   6] wpn\wpn_mp5
* 1365.5 : [   6] wpn\wpn_pb
* 1365.5 : [   4] wpn\wpn_pkm
* 1365.5 : [   6] wpn\wpn_pm
* 1365.5 : [   4] wpn\wpn_protecta
* 1365.5 : [   6] wpn\wpn_rg6
* 1365.5 : [   6] wpn\wpn_sig550
* 1365.5 : [   6] wpn\wpn_spas12
* 1365.5 : [   6] wpn\wpn_toz-34
* 1365.5 : [   6] wpn\wpn_upgrade
* 1365.5 : [   6] wpn\wpn_winchester1300
* 2048.1 : [   1] ui\ui_icon_equipment
* 2730.8 : [   1] pfx\pfx_explotions_3
* 3072.1 : [   1] sky\00-00
* 3072.1 : [   2] sky\01-00
* 3072.1 : [   2] sky\af2_blowout\blowout1_1
* 3072.1 : [   1] sky\af2_blowout\blowout2
* 3072.1 : [   1] sky\af2_blowout\blowout2_night
* 3072.1 : [   2] sky\af2_blowout\blowout3
* 3072.1 : [   5] sky\af2_blowout\blowout3_night
* 3072.1 : [   1] sky\af2_blowout\blowout4
* 3072.1 : [   3] sky\af2_blowout\blowout4_night
* 3072.1 : [   1] sky\af2_blowout\blowout5_night
* 3072.1 : [   1] sky\af2_blowout\blowout6
* 3072.1 : [   2] sky\af2_blowout\blowout7
* 3072.1 : [   3] sky\af2_blowout\blowout7_night
* 3072.1 : [   1] sky\af2_cloudy\00-00
* 3072.1 : [   5] sky\complete_blowout\blowout12_complete
* 3072.1 : [   5] sky\complete_blowout\blowout13_complete
* 3072.1 : [   8] sky\sky_14_cube
* 3072.1 : [   1] sky\sky_14_cube_af_complete
* 3072.1 : [   1] sky\sky_18_cube_artistpavel_rain
* 3072.1 : [  14] sky\sky_19_cube
* 3072.1 : [   5] sky\sky_2_cube
* 3072.1 : [  13] sky\sky_3_cube
* 3072.1 : [   9] sky\sky_6_cube
* 3072.1 : [  14] sky\sky_7_cube
* 3072.1 : [  10] sky\sky_8_cube
* 4096.1 : [   1] ui\ui_common
* 4096.1 : [   1] ui\ui_ingame2_common
* 4096.1 : [   1] ui\ui_pda2
* 4096.1 : [   1] ui\ui_pda2_noice
* 4096.1 : [   6] wpn\wpn_abakan
* 4608.1 : [  21] sky\sky_13_cube
* 4608.1 : [   2] sky\sky_1_clouds_cube
* 4608.1 : [   1] sky\sky_1_clouds_cube_artistpavel
* 4608.1 : [   1] sky\sky_20_clouds_cube_artistpavel
* 4608.1 : [   7] sky\sky_20_cube
* 4608.1 : [   1] sky\sky_2_clouds_cube_artistpavel
* 4608.1 : [   2] sky\sky_3_cube_day
* 4608.1 : [   4] sky\sky_4_cube
* 4608.1 : [  26] sky\sky_5_cube
* 4608.1 : [   3] sky\sky_5_cube_artistpavel
* 4608.1 : [  38] sky\sky_9_cube
* 4608.1 : [   7] sky\sky_9_cube_artistpavel
* 5461.5 : [   1] pfx\pfx_ani-explosion-02
* 5461.5 : [   1] pfx\pfx_ani-explosion-02-b-a
* 5461.5 : [   1] pfx\pfx_ani-explosion-02a
* 5461.5 : [   1] pfx\pfx_ani-fire01
* 5461.5 : [   1] pfx\pfx_explotions_2
* 5461.5 : [   1] pfx\pfx_explotions_4
* 5461.5 : [   1] pfx\pfx_explotions_smoke
* 5461.5 : [   1] map\map_jupiter
* 5461.5 : [   1] map\map_pripyat
* 5461.5 : [   1] map\map_zaton
* 5461.5 : [   6] wpn\wpn_ak74
* 5461.5 : [   6] wpn\wpn_gauss
* 5461.5 : [   6] wpn\wpn_svd
* 5461.5 : [   6] wpn\wpn_svu-a
* 5461.5 : [   6] wpn\wpn_vss
* 6144.1 : [   6] sky\af2_blowout\blowout1
* 12288.1 : [   2] sky\sky_ss_stars_artistpavel
* [ D3D ]: textures[404310 K]
*  0.0 : [  66] $null
*  0.0 : [   2] $user$cmap0
*  0.0 : [   2] $user$cmap1
*  0.0 : [   3] $user$distort
*  0.0 : [ 252] $user$projector
*  0.0 : [   6] $user$rendertarget
*  0.0 : [   5] $user$rendertarget_color_map
*  0.0 : [   1] $user$sky0
*  0.0 : [   1] $user$sky1
*  0.0 : [   1] $user$tonemap
*  1.1 : [ 216] internal\internal_light_attclip
*  1.4 : [   1] prop\prop_provod_02
*  2.7 : [   4] act\act_stalker_head_glass_02
*  2.7 : [   4] mtl\mtl_bochka_02
*  3.1 : [   1] grad\grad_radiation
*  3.1 : [   5] sky\complete_blowout\blowout12_complete#small
*  3.1 : [   5] sky\complete_blowout\blowout13_complete#small
*  3.1 : [   5] sky\sky_12_vibros_cube#small
*  3.1 : [  15] sky\sky_13_cube_night#small
*  3.1 : [   1] sky\sky_13_cube_orig#small
*  3.1 : [  12] sky\sky_13_vibros_cube#small
*  3.1 : [   8] sky\sky_14_cube#small
*  3.1 : [   2] sky\sky_17_clouds_cube#small
*  3.1 : [   1] sky\sky_17_clouds_cube_artistpavel#small
*  3.1 : [   5] sky\sky_17_cube#small
*  3.1 : [   7] sky\sky_18_cube#small
*  3.1 : [   1] sky\sky_18_cube_artistpavel_rain#small
*  3.1 : [  14] sky\sky_19_cube#small
*  3.1 : [   2] sky\sky_1_clouds_cube#small
*  3.1 : [   1] sky\sky_1_clouds_cube_artistpavel#small
*  3.1 : [   2] sky\sky_20_clouds_cube#small
*  3.1 : [   5] sky\sky_20_cube#small
*  3.1 : [   2] sky\sky_2_clouds_cube#small
*  3.1 : [   1] sky\sky_2_clouds_cube_artistpavel#small
*  3.1 : [   5] sky\sky_2_cube#small
*  3.1 : [  13] sky\sky_3_cube#small
*  3.1 : [   2] sky\sky_3_cube_day#small
*  3.1 : [   4] sky\sky_4_cube#small
*  3.1 : [  20] sky\sky_5_cube#small
*  3.1 : [   3] sky\sky_5_cube_artistpavel#small
*  3.1 : [   9] sky\sky_6_cube#small
*  3.1 : [  14] sky\sky_7_cube#small
*  3.1 : [  10] sky\sky_8_cube#small
*  3.1 : [  38] sky\sky_9_cube#small
*  3.1 : [   7] sky\sky_9_cube_artistpavel#small
*  4.1 : [   1] fx\fx_flare1
*  5.5 : [   1] pfx\pfx_spark_01
*  5.5 : [   1] fx\fx_flare2
*  5.5 : [   1] fx\fx_flare3
*  5.5 : [   1] fx\fx_sun_rise
*  5.5 : [   1] glow\glow_orange2
*  5.5 : [   1] pfx\pfx_leaves_01
*  5.5 : [   1] wm\wm_bullet_asfalt_1
*  5.5 : [   1] wm\wm_bullet_asfalt_2
*  5.5 : [   1] wm\wm_bullet_asfalt_3
*  5.5 : [   1] wm\wm_bullet_brick_1
*  5.5 : [   1] wm\wm_bullet_brick_2
*  5.5 : [   1] wm\wm_bullet_concrete
*  5.5 : [   1] wm\wm_bullet_concrete_1
*  5.5 : [   1] wm\wm_bullet_concrete_2
*  5.5 : [   1] wm\wm_bullet_concrete_4
*  5.5 : [   1] wm\wm_bullet_concrete_5
*  5.5 : [   1] wm\wm_bullet_concrete_6
*  5.5 : [   1] wm\wm_bullet_concrete_7
*  5.5 : [   1] wm\wm_bullet_ground
*  5.5 : [   1] wm\wm_bullet_ground_1
*  5.5 : [   1] wm\wm_bullet_ground_2
*  5.5 : [   1] wm\wm_bullet_metall_thik
*  5.5 : [   1] wm\wm_bullet_metall_thik_1
*  5.5 : [   1] wm\wm_bullet_metall_thik_2
*  5.5 : [   1] wm\wm_bullet_metall_thik_3
*  5.5 : [   1] wm\wm_bullet_metall_thin
*  5.5 : [   1] wm\wm_bullet_metall_thin_1
*  5.5 : [   1] wm\wm_bullet_metall_thin_2
*  5.5 : [   1] wm\wm_bullet_metall_thin_3
*  5.5 : [   1] wm\wm_bullet_metall_thin_4
*  5.5 : [   1] wm\wm_bullet_wood
*  5.5 : [   1] wm\wm_bullet_wood_1
*  5.5 : [   1] wm\wm_bullet_wood_2
*  5.5 : [   1] wm\wm_bullet_wood_3
*  5.5 : [   1] wm\wm_bullet_wood_4
*  5.5 : [   1] wm\wm_bullet_wood_5
*  5.5 : [   1] wm\wm_bullet_wood_6
*  5.5 : [   1] wm\wm_bullet_wood_7
*  5.5 : [   1] wm\wm_bullet_wood_8
*  5.5 : [   1] wm\wm_bullet_wood_9
*  6.1 : [   1] sky\00-00#small
*  6.1 : [   2] sky\01-00#small
*  6.1 : [   2] sky\af1_cloudy\cloudy_1#small
*  6.1 : [  10] sky\af1_cloudy\cloudy_2#small
*  6.1 : [   5] sky\af1_cloudy\cloudy_3#small
*  6.1 : [   4] sky\af1_cloudy\cloudy_5#small
*  6.1 : [   6] sky\af1_foggy\foggy_1#small
*  6.1 : [   4] sky\af1_foggy\foggy_2#small
*  6.1 : [   5] sky\af1_foggy\foggy_3#small
*  6.1 : [   5] sky\af1_foggy\foggy_4#small
*  6.1 : [   4] sky\af1_foggy\foggy_5#small
*  6.1 : [   6] sky\af2_blowout\blowout1#small
*  6.1 : [   2] sky\af2_blowout\blowout1_1#small
*  6.1 : [   1] sky\af2_blowout\blowout2#small
*  6.1 : [   1] sky\af2_blowout\blowout2_night#small
*  6.1 : [   2] sky\af2_blowout\blowout3#small
*  6.1 : [   5] sky\af2_blowout\blowout3_night#small
*  6.1 : [   1] sky\af2_blowout\blowout4#small
*  6.1 : [   3] sky\af2_blowout\blowout4_night#small
*  6.1 : [   1] sky\af2_blowout\blowout5_night#small
*  6.1 : [   1] sky\af2_blowout\blowout6#small
*  6.1 : [   2] sky\af2_blowout\blowout7#small
*  6.1 : [   3] sky\af2_blowout\blowout7_night#small
*  6.1 : [   1] sky\af2_cloudy\00-00#small
*  6.1 : [   1] sky\af2_foggy\00-00#small
*  6.1 : [   2] sky\af2_foggy\01-00#small
*  6.1 : [   1] sky\af2_foggy\06-00#small
*  6.1 : [   1] sky\af2_foggy\07-00#small
*  6.1 : [   1] sky\af2_foggy\09-00#small
*  6.1 : [   4] sky\af2_foggy\10-00#small
*  6.1 : [   1] sky\af2_foggy\11-00#small
*  6.1 : [   2] sky\af2_foggy\12-00#small
*  6.1 : [   1] sky\af2_foggy\13-00#small
*  6.1 : [   1] sky\af2_foggy\14-00#small
*  6.1 : [   3] sky\af2_foggy\16-00#small
*  6.1 : [   1] sky\af2_foggy\17-00#small
*  6.1 : [   1] sky\af2_foggy\18-00#small
*  6.1 : [   1] sky\af2_foggy\19-00#small
*  6.1 : [   1] sky\af2_foggy\21-00#small
*  6.1 : [   2] sky\af2_foggy\22-00#small
*  6.1 : [   4] sky\af2_rainy\07-00#small
*  6.1 : [   4] sky\af2_rainy\09-00_19-00#small
*  6.1 : [   6] sky\af2_rainy\13-00#small
*  6.1 : [   4] sky\af2_rainy\15-00#small
*  6.1 : [   4] sky\af2_rainy\15-00-2#small
*  6.1 : [   7] sky\af2_rainy\16-00#small
*  6.1 : [   4] sky\af2_rainy\20-00#small
*  6.1 : [   1] sky\sky_14_cube_af_complete#small
*  6.1 : [   1] sky\sky_20_clouds_cube_artistpavel#small
*  8.3 : [   2] sky\sky_ss_stars_artistpavel#small
* 10.7 : [   4] act\act_stalker_head_glass
* 10.7 : [   4] mtl\mtl_luk_n
* 10.7 : [   4] prop\prop_box_3
* 10.7 : [   1] prop\prop_fake_bed_fireplace
* 10.7 : [   3] prop\prop_r
* 10.7 : [   4] prop\prop_teapot_1
* 10.7 : [   4] prop\prop_girder_01
* 10.7 : [   4] act\act_pseudodog_fur
* 10.7 : [   4] act\act_pseudodog_fur1
* 10.8 : [   1] pfx\pfx_step_blood
* 12.1 : [   1] artifact\artifact_anim_dist
* 12.1 : [   2] sky\sky_heli
* 16.1 : [   1] fx\fx_gradient
* 16.1 : [   1] wm\wm_blood_drop_1
* 16.1 : [   1] wm\wm_blood_drop_2
* 16.1 : [   1] wm\wm_blood_drop_3
* 16.1 : [   1] wm\wm_blood_drop_4
* 18.1 : [  21] sky\sky_13_cube#small
* 21.4 : [   4] door\door_white_04
* 21.4 : [   4] mtl\mtl_barrel_01
* 21.4 : [   4] mtl\mtl_barrel_03
* 21.4 : [   4] prop\prop_ballon2
* 21.4 : [   4] prop\prop_ballon3
* 21.4 : [   1] act\act_controller_hit1
* 21.4 : [   4] act\act_stalker_head_glass_01
* 21.4 : [   4] prop\prop_bottle_box
* 21.5 : [   1] pfx\pfx_bubble
* 21.5 : [   1] pfx\pfx_flamefx_01
* 21.5 : [   1] pfx\pfx_leaves_02
* 21.5 : [   1] pfx\pfx_splash3
* 21.5 : [   1] pfx\pfx_splash_02
* 21.5 : [   1] pfx\pfx_synus
* 21.5 : [   1] pfx\pfx_vehmetaldebris_01
* 21.5 : [   1] fx\fx_gradient1
* 21.5 : [   1] fx\fx_rainsplash1
* 21.5 : [   1] fx\fx_volumefog1
* 21.5 : [   1] glow\glow_04
* 21.5 : [   1] glow\glow_fire1
* 21.5 : [   1] wm\wm_blood_1_1
* 21.5 : [   1] wm\wm_blood_1_2
* 21.5 : [   1] wm\wm_blood_1_3
* 21.5 : [   1] wm\wm_grenade
* 21.5 : [   1] wm\wm_knife_dead
* 21.5 : [   1] wm\wm_knife_horiz
* 21.5 : [   1] wm\wm_knife_horiz_blood
* 21.5 : [   1] wm\wm_knife_wood
* 21.5 : [   1] wm\wm_knife_wood1
* 21.5 : [   1] wm\wm_knife_wood2
* 21.5 : [   3] glow\glow_galogen
* 32.1 : [   1] fx\fx_rain
* 32.1 : [   1] ui\ui_font_arial_14_1600_cent
* 33.0 : [   1] ui\ui_ani_cursor
* 42.7 : [   4] act\act_poltergeyst
* 42.7 : [   4] act\act_rat01
* 42.7 : [   4] act\act_ryukzak
* 42.7 : [   4] act\act_ryukzak_black
* 42.7 : [   4] act\act_stalker_head_antigas_2
* 42.7 : [   4] act\act_stalker_head_mask
* 42.7 : [   4] crete\crete_beton_plita_3
* 42.7 : [   4] door\door_katakomb_01
* 42.7 : [   4] door\door_white_02
* 42.7 : [   4] mtl\mtl_barrel_big_rust
* 42.7 : [   4] mtl\mtl_bochka_01
* 42.7 : [   4] mtl\mtl_floor_plate_03
* 42.7 : [   4] mtl\mtl_gilder
* 42.7 : [   4] mtl\mtl_lampa_pod_01
* 42.7 : [   4] mtl\mtl_pod_01
* 42.7 : [   4] mtl\mtl_railroad_items
* 42.7 : [   4] mtl\mtl_reshetka_pot_01
* 42.7 : [   4] mtl\mtl_stripes
* 42.7 : [   4] prop\prop_bidon
* 42.7 : [   4] prop\prop_blind01
* 42.7 : [   4] prop\prop_dangerbox_2
* 42.7 : [   4] prop\prop_freez
* 42.7 : [   4] prop\prop_kitchen_stuff
* 42.7 : [   4] prop\prop_komp
* 42.7 : [   4] prop\prop_ognetushit
* 42.7 : [   4] prop\prop_plita
* 42.7 : [   4] prop\prop_spade
* 42.7 : [   4] prop\prop_vagon_gr
* 42.7 : [   4] wood\wood_fence_01
* 42.7 : [   4] wood\wood_jasik2
* 42.7 : [   4] wood\wood_plank6
* 42.7 : [   4] wood\wood_table_02
* 42.7 : [   4] glas\glas_dirt
* 42.8 : [   1] pfx\pfx_concretedebris_01
* 42.8 : [   4] artifact\artifact_myasorubka3
* 42.8 : [   4] item\item_block_notes
* 42.8 : [   4] item\item_document_01
* 42.8 : [   4] item\item_food
* 42.8 : [   4] item\item_medkit
* 42.8 : [   4] item\item_medkit_2
* 42.8 : [   4] item\item_medkit_3
* 42.8 : [   4] item\item_medkit_4
* 42.8 : [   4] item\item_nabor_young_technic
* 42.8 : [   4] prop\prop_speakerphone
* 42.8 : [   4] wpn\wpn_pkm_lenta
* 42.8 : [   1] lights\lights_cone_handing_lamp
* 42.8 : [   1] pfx\pfx_smokepuffs2
* 42.8 : [   1] wm\wm_knife_horiz_blood1
* 42.8 : [   1] wm\wm_knife_horiz_metal
* 42.9 : [   1] fx\fx_lightning
* 48.1 : [  84] sky\sky_cube_weapons
* 64.1 : [   1] fx\fx_sun
* 64.1 : [   1] fx\fx_sun_halo
* 64.1 : [ 432] internal\internal_light_attpoint
* 64.1 : [   1] pfx\pfx_anomaly_16
* 64.1 : [   1] pfx\pfx_anomaly_19
* 64.1 : [   1] pfx\pfx_specks_poison
* 64.1 : [   1] ui\ui_font_console_02
* 64.1 : [   1] ui\ui_font_hud_01
* 64.1 : [   1] ui\ui_font_letter_16_1600_cent
* 64.1 : [   1] ui\ui_font_letter_18_1600_cent
* 64.1 : [   1] wm\wm_blood_1
* 64.1 : [   1] wm\wm_blood_2
* 64.1 : [   1] wm\wm_blood_3
* 64.1 : [   1] wm\wm_blood_4
* 64.1 : [   1] wm\wm_blood_5
* 64.1 : [   1] wm\wm_blood_6
* 64.1 : [   1] wm\wm_blood_7
* 64.1 : [   1] wm\wm_blood_8
* 64.1 : [   1] wm\wm_blood_9
* 64.1 : [   1] wm\wm_knife_horiz_ston
* 85.3 : [   4] act\act_face_04
* 85.3 : [   4] act\act_face_mask_01
* 85.3 : [   4] act\act_face_mask_02
* 85.3 : [   4] act\act_face_mask_03
* 85.3 : [   4] act\act_face_mask_04
* 85.3 : [   4] act\act_face_zombie_01
* 85.3 : [   4] act\act_faces_1_01
* 85.3 : [   4] act\act_faces_1_02
* 85.3 : [   4] act\act_faces_1_03
* 85.3 : [   4] act\act_faces_1_04
* 85.3 : [   4] act\act_faces_1_05
* 85.3 : [   4] act\act_faces_1_06
* 85.3 : [   4] act\act_faces_1_07
* 85.3 : [   4] act\act_faces_1_08
* 85.3 : [   4] act\act_faces_2_01
* 85.3 : [   4] act\act_faces_2_02
* 85.3 : [   4] act\act_faces_2_03
* 85.3 : [   4] act\act_faces_2_04
* 85.3 : [   4] act\act_faces_2_05
* 85.3 : [   4] act\act_faces_2_06
* 85.3 : [   4] act\act_faces_2_07
* 85.3 : [   4] act\act_faces_2_08
* 85.3 : [   4] act\act_faces_2_09
* 85.3 : [   4] act\act_faces_3_01
* 85.3 : [   4] act\act_faces_3_02
* 85.3 : [   4] act\act_faces_3_03
* 85.3 : [   4] act\act_faces_3_04
* 85.3 : [   4] act\act_faces_3_05
* 85.3 : [   4] act\act_faces_3_06
* 85.3 : [   4] act\act_faces_3_07
* 85.3 : [   4] act\act_faces_3_08
* 85.3 : [   4] act\act_faces_4_01
* 85.3 : [   4] act\act_faces_4_02
* 85.3 : [   4] act\act_faces_4_03
* 85.3 : [   4] act\act_faces_4_04
* 85.3 : [   4] act\act_stalker_freedom_3
* 85.3 : [   4] act\act_stalker_soldier_1
* 85.3 : [   4] act\act_stalker_soldier_2
* 85.3 : [   4] mtl\mtl_angar_a_b
* 85.3 : [   4] mtl\mtl_barrel_02
* 85.3 : [   4] mtl\mtl_barrel_04
* 85.3 : [   4] mtl\mtl_barrel_05
* 85.3 : [   4] act\act_crow
* 85.3 : [   4] act\act_dog_red
* 85.3 : [   4] act\act_dogs_big
* 85.3 : [   4] act\act_dogs_brown
* 85.3 : [   4] act\act_dogs_bulterer
* 85.3 : [   4] act\act_pseudodog
* 85.3 : [   4] mtl\mtl_truba_pod_01
* 85.5 : [   1] fx\fx_sun_oreol
* 85.5 : [   1] pfx\pfx_anomaly_21
* 85.5 : [   1] pfx\pfx_bubble_1
* 85.5 : [   1] pfx\pfx_bubble_water
* 85.5 : [   1] pfx\pfx_dist2
* 85.5 : [   1] pfx\pfx_dist2inv
* 85.5 : [   1] pfx\pfx_dist3
* 85.5 : [   1] pfx\pfx_dist4
* 85.5 : [   1] pfx\pfx_dist7
* 85.5 : [   1] pfx\pfx_dist8
* 85.5 : [   1] pfx\pfx_dist9
* 85.5 : [   1] pfx\pfx_dist_teleport
* 85.5 : [   1] pfx\pfx_distort_anomaly
* 85.5 : [   1] pfx\pfx_distortion
* 85.5 : [   1] pfx\pfx_flame_01
* 85.5 : [   1] pfx\pfx_flash_01
* 85.5 : [   1] pfx\pfx_flash_05
* 85.5 : [   1] pfx\pfx_flash_07
* 85.5 : [   1] pfx\pfx_gologramma
* 85.5 : [   1] pfx\pfx_gradient
* 85.5 : [   1] pfx\pfx_gradient1
* 85.5 : [   1] pfx\pfx_snow_10
* 85.5 : [   1] pfx\pfx_snow_100
* 85.5 : [   1] pfx\pfx_snow_20
* 85.5 : [   1] pfx\pfx_snow_30
* 85.5 : [   1] pfx\pfx_snow_40
* 85.5 : [   1] pfx\pfx_snow_50
* 85.5 : [   1] pfx\pfx_snow_60
* 85.5 : [   1] pfx\pfx_snow_70
* 85.5 : [   1] pfx\pfx_snow_80
* 85.5 : [   1] pfx\pfx_snow_90
* 85.5 : [   1] pfx\pfx_specks
* 85.5 : [   1] pfx\pfx_spikey_star
* 85.5 : [   1] pfx\pfx_splash_01
* 85.5 : [   1] pfx\pfx_stonedebris1
* 85.5 : [   1] pfx\pfx_stonedebris2
* 85.5 : [   1] pfx\pfx_vehglassdebris_01
* 85.5 : [   1] pfx\pfx_water_wave
* 85.5 : [   1] pfx\pfx_flame
* 85.5 : [   1] fx\fx_sun_fog
* 85.5 : [   1] fx\fx_sun_oreol2
* 85.5 : [   1] fx\fx_thunderbolts_gradient
* 85.5 : [   1] fx\fx_thunderbolts_gradient_surge
* 85.5 : [   4] glow\glow_ghost
* 85.5 : [   1] glow\glow_orange
* 85.5 : [   1] glow\glow_orange_bright
* 85.5 : [   1] glow\glow_white
* 85.5 : [   1] glow\glow_yellow
* 85.5 : [ 216] internal\internal_light_att
* 85.5 : [   1] pfx\pfx_bloodsplash1
* 85.5 : [   1] pfx\pfx_smoke_a
* 85.5 : [   1] wm\wm_bullet_glass01
* 85.5 : [   1] wm\wm_bullet_glass02
* 85.5 : [   1] wm\wm_bullet_glass03
* 85.5 : [   1] wm\wm_bullet_glass04
* 85.5 : [   6] wpn\wpn_vog
* 128.1 : [   1] ui\ui_font_graff_19_1600_cent
* 128.1 : [   1] ui\ui_font_graff_22_1600_cent
* 128.1 : [   1] ui\ui_font_letter_25_1600_cent
* 170.6 : [   4] act\act_burer
* 170.6 : [   4] act\act_controller
* 170.6 : [   4] act\act_himera
* 170.6 : [   6] act\act_krovosos_1
* 170.6 : [   6] act\act_krovosos_2
* 170.6 : [   4] act\act_mutant_boar
* 170.6 : [   4] act\act_mutant_boar_u
* 170.6 : [   4] act\act_plot
* 170.6 : [   4] act\act_pseudodog1
* 170.6 : [   4] act\act_psevdogigant
* 170.6 : [   4] act\act_scientist
* 170.6 : [   4] act\act_scientist_suit_green
* 170.6 : [   4] act\act_stalker_bandit_2
* 170.6 : [   4] act\act_stalker_bandit_3
* 170.6 : [   4] act\act_stalker_bandit_3a
* 170.6 : [   4] act\act_stalker_dolg_1
* 170.6 : [   4] act\act_stalker_dolg_2
* 170.6 : [   4] act\act_stalker_dolg_3
* 170.6 : [   4] act\act_stalker_dolg_4
* 170.6 : [   4] act\act_stalker_freedom_1
* 170.6 : [   4] act\act_stalker_freedom_2
* 170.6 : [   4] act\act_stalker_freedom_4
* 170.6 : [   4] act\act_stalker_hero
* 170.6 : [   4] act\act_stalker_merc_2
* 170.6 : [   4] act\act_stalker_merc_4
* 170.6 : [   4] act\act_stalker_monolith_1
* 170.6 : [   4] act\act_stalker_monolith_2
* 170.6 : [   4] act\act_stalker_monolith_3
* 170.6 : [   4] act\act_stalker_monolith_4
* 170.6 : [   4] act\act_stalker_neutral_1
* 170.6 : [   4] act\act_stalker_neutral_2
* 170.6 : [   4] act\act_stalker_neutral_3
* 170.6 : [   4] act\act_stalker_neutral_4
* 170.6 : [   4] act\act_stalker_soldier_4
* 170.6 : [   4] crete\crete_beton_lom
* 170.6 : [   4] door\door_brown
* 170.6 : [   4] wood\wood_board_01
* 170.6 : [   4] wood\wood_collect
* 170.6 : [   4] wood\wood_walls8
* 170.8 : [   4] fx\fx_noise2
* 170.8 : [   1] pfx\pfx_dist_glass3
* 170.8 : [   1] pfx\pfx_sparks
* 170.8 : [   4] item\item_detector_3
* 170.8 : [   4] item\item_detector_4
* 170.8 : [   4] item\item_guitar
* 170.8 : [   4] item\item_spalnik
* 170.8 : [   4] item\item_ustroystva
* 170.8 : [   4] item\item_x_files
* 170.8 : [   4] mtl\mtl_fence_01
* 170.8 : [   4] prop\prop_item2
* 170.8 : [   4] prop\prop_item3
* 170.8 : [   1] pfx\pfx_woodchips1
* 170.8 : [   1] pfx\pfx_woodchips3
* 170.8 : [   1] pfx\pfx_shells2
* 170.8 : [   1] pfx\pfx_smokepuffs1
* 231.0 : [   1] ui\video_window
* 256.1 : [   1] ui\ui_font_graff_32_1600_cent
* 256.1 : [   1] ui\ui_font_hud_02
* 256.1 : [   6] wpn\wpn_knife
* 256.1 : [   6] wpn\wpn_sig-p220
* 341.1 : [   6] act\act_krovosos_3
* 341.1 : [   4] door\door_trader
* 341.5 : [   1] pfx\pfx_anomaly_1
* 341.5 : [   1] pfx\pfx_anomaly_18
* 341.5 : [   1] pfx\pfx_anomaly_3
* 341.5 : [   1] pfx\pfx_anomaly_4
* 341.5 : [   1] pfx\pfx_anomaly_5
* 341.5 : [   1] pfx\pfx_anomaly_6
* 341.5 : [   1] pfx\pfx_anomaly_8
* 341.5 : [   1] pfx\pfx_anomaly_88
* 341.5 : [   1] pfx\pfx_anomaly_9
* 341.5 : [   1] pfx\pfx_bloodsplash2
* 341.5 : [   1] pfx\pfx_blurry_cloud
* 341.5 : [   1] pfx\pfx_brick
* 341.5 : [   1] pfx\pfx_light1
* 341.5 : [   1] pfx\pfx_light3
* 341.5 : [   1] pfx\pfx_light4
* 341.5 : [   1] pfx\pfx_lightning_01
* 341.5 : [   1] pfx\pfx_lightning_02
* 341.5 : [   1] pfx\pfx_ligth_6
* 341.5 : [   1] pfx\pfx_plasma
* 341.5 : [   1] pfx\pfx_skinsplash1
* 341.5 : [   1] pfx\pfx_smoke_b
* 341.5 : [   1] pfx\pfx_teleport
* 341.5 : [   1] pfx\pfx_test_textures
* 341.5 : [   1] fx\fx_sun_spiky_artistpavel_white
* 341.5 : [   4] item\item_altar_device
* 341.5 : [   6] item\item_detector_1
* 341.5 : [   4] item\item_detector_2
* 341.5 : [   4] item\item_drink_stalker
* 341.5 : [   1] pfx\pfx_ani-smoke-01
* 341.5 : [   4] prop\prop_instrument_1
* 341.5 : [   4] prop\prop_voda1
* 341.5 : [   6] wpn\wpn_binokl
* 341.5 : [   4] wpn\wpn_bolt
* 341.5 : [   4] wpn\wpn_desert_eagle
* 341.5 : [   6] wpn\wpn_grenade
* 341.5 : [   6] wpn\wpn_usp
* 341.5 : [   6] wpn\wpn_walter99
* 512.1 : [   1] pfx\pfx_anomaly_2_green
* 512.1 : [   1] ui\ui_font_graff_50_1600_cent
* 682.2 : [   4] act\act_gasmask
* 682.2 : [   4] act\act_stalker_bandit_1
* 682.2 : [   4] act\act_stalker_nebo_1
* 682.2 : [   4] act\act_stalker_nebo_2
* 682.2 : [   4] act\act_stalker_nebo_3
* 682.8 : [   1] pfx\pfx_anomaly_2
* 682.8 : [   1] pfx\pfx_anomaly_23
* 682.8 : [   1] pfx\pfx_anomaly_7
* 682.8 : [   1] pfx\pfx_concretepuffs_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_01
* 682.8 : [   1] pfx\pfx_lighting_stancia_02
* 682.8 : [   1] pfx\pfx_shells1
* 682.8 : [   6] prop\prop_iten4
* 682.8 : [   4] wpn\wpn_ammo
* 682.8 : [   4] act\act_puh
* 682.8 : [   4] wpn\wpn_rpg-7
* 768.1 : [   2] sky\af1_cloudy\cloudy_1
* 768.1 : [  10] sky\af1_cloudy\cloudy_2
* 768.1 : [   5] sky\af1_cloudy\cloudy_3
* 768.1 : [   4] sky\af1_cloudy\cloudy_5
* 768.1 : [   6] sky\af1_foggy\foggy_1
* 768.1 : [   4] sky\af1_foggy\foggy_2
* 768.1 : [   5] sky\af1_foggy\foggy_3
* 768.1 : [   5] sky\af1_foggy\foggy_4
* 768.1 : [   4] sky\af1_foggy\foggy_5
* 768.1 : [   1] sky\af2_foggy\00-00
* 768.1 : [   2] sky\af2_foggy\01-00
* 768.1 : [   1] sky\af2_foggy\06-00
* 768.1 : [   1] sky\af2_foggy\07-00
* 768.1 : [   1] sky\af2_foggy\09-00
* 768.1 : [   4] sky\af2_foggy\10-00
* 768.1 : [   1] sky\af2_foggy\11-00
* 768.1 : [   2] sky\af2_foggy\12-00
* 768.1 : [   1] sky\af2_foggy\13-00
* 768.1 : [   1] sky\af2_foggy\14-00
* 768.1 : [   3] sky\af2_foggy\16-00
* 768.1 : [   1] sky\af2_foggy\17-00
* 768.1 : [   1] sky\af2_foggy\18-00
* 768.1 : [   1] sky\af2_foggy\19-00
* 768.1 : [   1] sky\af2_foggy\21-00
* 768.1 : [   2] sky\af2_foggy\22-00
* 768.1 : [   4] sky\af2_rainy\07-00
* 768.1 : [   4] sky\af2_rainy\09-00_19-00
* 768.1 : [   6] sky\af2_rainy\13-00
* 768.1 : [   4] sky\af2_rainy\15-00
* 768.1 : [   4] sky\af2_rainy\15-00-2
* 768.1 : [   7] sky\af2_rainy\16-00
* 768.1 : [   4] sky\af2_rainy\20-00
* 768.1 : [   5] sky\sky_12_vibros_cube
* 768.1 : [  15] sky\sky_13_cube_night
* 768.1 : [   1] sky\sky_13_cube_orig
* 768.1 : [  12] sky\sky_13_vibros_cube
* 768.1 : [   2] sky\sky_17_clouds_cube
* 768.1 : [   1] sky\sky_17_clouds_cube_artistpavel
* 768.1 : [   5] sky\sky_17_cube
* 768.1 : [   7] sky\sky_18_cube
* 768.1 : [   2] sky\sky_20_clouds_cube
* 768.1 : [   2] sky\sky_2_clouds_cube
* 1024.1 : [   1] ui\ui_actor_armor
* 1024.1 : [   1] ui\ui_actor_hint_wnd
* 1024.1 : [   1] ui\ui_actor_multiplayer_background
* 1024.1 : [   1] ui\ui_actor_multiplayer_game_menu
* 1024.1 : [   1] ui\ui_actor_options_background
* 1024.1 : [   1] ui\ui_actor_sleep_screen
* 1024.1 : [   1] ui\ui_actor_weapons
* 1024.1 : [   1] ui\ui_hud
* 1024.1 : [   1] wpn\wpn_crosshair_fn2000
* 1024.1 : [   1] wpn\wpn_crosshair_g36
* 1024.1 : [   1] wpn\wpn_crosshair_l85
* 1024.1 : [   1] wpn\wpn_crosshair_l85optional1
* 1024.1 : [   1] wpn\wpn_crosshair_rpg
* 1024.1 : [   1] wpn\wpn_crosshair_sniper_amber
* 1024.1 : [   1] wpn\wpn_crosshair_sniper_red
* 1024.1 : [   6] wpn\wpn_fort
* 1365.5 : [   4] act\act_arm_2
* 1365.5 : [   4] act\act_arm_5
* 1365.5 : [ 378] sky\sky_oblaka
* 1365.5 : [   6] wpn\wpn_aksu
* 1365.5 : [   6] wpn\wpn_beretta
* 1365.5 : [   6] wpn\wpn_bm-16
* 1365.5 : [   6] wpn\wpn_colt
* 1365.5 : [   6] wpn\wpn_fn2000_new
* 1365.5 : [   6] wpn\wpn_g36
* 1365.5 : [   6] wpn\wpn_groza
* 1365.5 : [   6] wpn\wpn_hpsa
* 1365.5 : [   6] wpn\wpn_l85
* 1365.5 : [   6] wpn\wpn_lr300_banan
* 1365.5 : [   6] wpn\wpn_mp5
* 1365.5 : [   6] wpn\wpn_pb
* 1365.5 : [   4] wpn\wpn_pkm
* 1365.5 : [   6] wpn\wpn_pm
* 1365.5 : [   4] wpn\wpn_protecta
* 1365.5 : [   6] wpn\wpn_rg6
* 1365.5 : [   6] wpn\wpn_sig550
* 1365.5 : [   6] wpn\wpn_spas12
* 1365.5 : [   6] wpn\wpn_toz-34
* 1365.5 : [   6] wpn\wpn_upgrade
* 1365.5 : [   6] wpn\wpn_winchester1300
* 2048.1 : [   1] ui\ui_icon_equipment
* 2730.8 : [   1] pfx\pfx_explotions_3
* 3072.1 : [   1] sky\00-00
* 3072.1 : [   2] sky\01-00
* 3072.1 : [   2] sky\af2_blowout\blowout1_1
* 3072.1 : [   1] sky\af2_blowout\blowout2
* 3072.1 : [   1] sky\af2_blowout\blowout2_night
* 3072.1 : [   2] sky\af2_blowout\blowout3
* 3072.1 : [   5] sky\af2_blowout\blowout3_night
* 3072.1 : [   1] sky\af2_blowout\blowout4
* 3072.1 : [   3] sky\af2_blowout\blowout4_night
* 3072.1 : [   1] sky\af2_blowout\blowout5_night
* 3072.1 : [   1] sky\af2_blowout\blowout6
* 3072.1 : [   2] sky\af2_blowout\blowout7
* 3072.1 : [   3] sky\af2_blowout\blowout7_night
* 3072.1 : [   1] sky\af2_cloudy\00-00
* 3072.1 : [   5] sky\complete_blowout\blowout12_complete
* 3072.1 : [   5] sky\complete_blowout\blowout13_complete
* 3072.1 : [   8] sky\sky_14_cube
* 3072.1 : [   1] sky\sky_14_cube_af_complete
* 3072.1 : [   1] sky\sky_18_cube_artistpavel_rain
* 3072.1 : [  14] sky\sky_19_cube
* 3072.1 : [   5] sky\sky_2_cube
* 3072.1 : [  13] sky\sky_3_cube
* 3072.1 : [   9] sky\sky_6_cube
* 3072.1 : [  14] sky\sky_7_cube
* 3072.1 : [  10] sky\sky_8_cube
* 4096.1 : [   1] ui\ui_common
* 4096.1 : [   6] wpn\wpn_abakan
* 4608.1 : [  21] sky\sky_13_cube
* 4608.1 : [   2] sky\sky_1_clouds_cube
* 4608.1 : [   1] sky\sky_1_clouds_cube_artistpavel
* 4608.1 : [   1] sky\sky_20_clouds_cube_artistpavel
* 4608.1 : [   7] sky\sky_20_cube
* 4608.1 : [   1] sky\sky_2_clouds_cube_artistpavel
* 4608.1 : [   2] sky\sky_3_cube_day
* 4608.1 : [   4] sky\sky_4_cube
* 4608.1 : [  26] sky\sky_5_cube
* 4608.1 : [   3] sky\sky_5_cube_artistpavel
* 4608.1 : [  38] sky\sky_9_cube
* 4608.1 : [   7] sky\sky_9_cube_artistpavel
* 5461.5 : [   1] pfx\pfx_ani-explosion-02
* 5461.5 : [   1] pfx\pfx_ani-explosion-02-b-a
* 5461.5 : [   1] pfx\pfx_ani-explosion-02a
* 5461.5 : [   1] pfx\pfx_ani-fire01
* 5461.5 : [   1] pfx\pfx_explotions_2
* 5461.5 : [   1] pfx\pfx_explotions_4
* 5461.5 : [   1] pfx\pfx_explotions_smoke
* 5461.5 : [   6] wpn\wpn_ak74
* 5461.5 : [   6] wpn\wpn_gauss
* 5461.5 : [   6] wpn\wpn_svd
* 5461.5 : [   6] wpn\wpn_svu-a
* 5461.5 : [   6] wpn\wpn_vss
* 6144.1 : [   6] sky\af2_blowout\blowout1
* 12288.1 : [   2] sky\sky_ss_stars_artistpavel
"d:\gry\s.t.a.l.k.e.r. - zew prypeci\bin\xrengine.exe" -psp"
* phase time: 1141 ms
* phase cmem: 259813 K
* phase time: 19 ms
* phase cmem: 259813 K
* Loading spawn registry...
* 6464 spawn points are successfully loaded
* Loading objects...
* 13001 objects are successfully loaded
* Game mateusz - autosave is successfully loaded from file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\mateusz - autosave.scop' (8.932s)
* phase time: 8930 ms
* phase cmem: 279970 K
* phase time: 113 ms
* phase cmem: 279982 K
* phase time: 31 ms
* phase cmem: 279982 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 997 ms
* phase cmem: 280016 K
* phase time: 72 ms
* phase cmem: 280016 K
* phase time: 11507 ms
* phase cmem: 380780 K
compiling shader simple
compiling shader simple_point
compiling shader simple_spot
compiling shader vert
compiling shader vert
compiling shader vert_point
compiling shader vert_spot
compiling shader vert_l
compiling shader vert_l
compiling shader base_lplanes
compiling shader wmark
compiling shader wmark_point
compiling shader wmark_spot
compiling shader wmarkmult
compiling shader lmap
compiling shader lmap
compiling shader lmap_point
compiling shader lmap_spot
compiling shader lmap_l
compiling shader lmap_l
compiling shader impl_dt
compiling shader impl_dt
compiling shader impl_point
compiling shader impl_spot
compiling shader impl_l
compiling shader impl_l
compiling shader water
compiling shader water
compiling shader waterd
compiling shader waterd
compiling shader tree_s
compiling shader tree_s_point
compiling shader tree_s_spot
compiling shader lod
compiling shader lod
compiling shader tree_w
compiling shader tree_w_point
compiling shader tree_w_spot
compiling shader avg4
* phase time: 1676 ms
* phase cmem: 381482 K
* [Loading VB] 65524 verts, 2047 Kb
* [Loading VB] 49375 verts, 1542 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 62064 verts, 1939 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 20072 verts, 627 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 393270 indices, 768 Kb
* phase time: 1867 ms
* phase cmem: 381549 K
* phase time: 266 ms
* phase cmem: 385925 K
compiling shader detail
compiling shader detail_wave
compiling shader detail_still
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 10126 v(20), 5368 p
* [DETAILS] Batch(61), VB(197K), IB(31K)
* phase time: 149 ms
* phase cmem: 385925 K
* Loading HOM: d:\gry\s.t.a.l.k.e.r. - zew prypeci\gamedata\levels\zaton\level.hom
* phase time: 4716 ms
* phase cmem: 386178 K
* phase time: 77 ms
* phase cmem: 386178 K
* phase time: 21 ms
* phase cmem: 386178 K
* t-report - base: 900, 414953 K
* t-report - lmap: 26, 26627 K
* WARNING: player not logged in
* phase time: 7977 ms
* phase cmem: 423110 K
* phase time: 23 ms
* phase cmem: 423110 K
* [win32]: free[380460 K], reserved[130936 K], committed[1585692 K]
* [ D3D ]: textures[477779 K]
* [x-ray]: crt heap[423092 K], process heap[9243 K], game lua[40865 K], render[1605 K]
* [x-ray]: economy: strings[24924 K], smem[10032 K]
compiling shader model_distort_1
! Unknown command:  dump_infos
! Cannot find saved game ~#i#:wm:clear_box: remove wpn_knife19467!!!
intro_start game_loaded
* MEMORY USAGE: 433167 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
current_state 5
next_state 5
item_sect wpn_ak74u
H_Parent sim_default_bandit_1
current_state 5
next_state 5
item_sect wpn_ak74u
H_Parent sim_default_bandit_1
* [win32]: free[190256 K], reserved[138312 K], committed[1768520 K]
* [ D3D ]: textures[482965 K]
* [x-ray]: crt heap[405317 K], process heap[9243 K], game lua[54885 K], render[1800 K]
* [x-ray]: economy: strings[27307 K], smem[10053 K]
* Saving spawns...
* Saving objects...
* 12972 objects are successfully saved
* Game mateusz - polowanie na chimerę.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-ze\savedgames\mateusz - polowanie na chimerę.scop'
compiling shader yuv2rgb
* [win32]: free[164172 K], reserved[123580 K], committed[1809336 K]
* [ D3D ]: textures[485228 K]
* [x-ray]: crt heap[420629 K], process heap[9243 K], game lua[46831 K], render[1839 K]
* [x-ray]: economy: strings[26461 K], smem[10053 K]
* [win32]: free[164324 K], reserved[122800 K], committed[1809964 K]
* [ D3D ]: textures[486260 K]
* [x-ray]: crt heap[419731 K], process heap[9243 K], game lua[47044 K], render[1839 K]
* [x-ray]: economy: strings[26461 K], smem[10053 K]
* phase time: 664 ms
* phase cmem: 414861 K
* phase time: 30 ms
* phase cmem: 414861 K
* Loading spawn registry...
 
FATAL ERROR
 
[error]Expression    : data
[error]Function      : CVirtualFileReader::CVirtualFileReader
[error]File          : D:\prog_repository\sources\trunk\xrCore\FS.cpp
[error]Line          : 545
[error]Description   : d:\gry\s.t.a.l.k.e.r. - zew prypeci\gamedata\spawns\all.spawn
[error]Arguments     : Not enough storage is available to process this command.
 

stack trace:
Nie klikaj pokaż :)
:

Kliknąłeś L.A.M.U.S.I.E :(
Awatar użytkownika
MineFux
Stalker

Posty: 55
Dołączenie: 03 Lip 2012, 20:28
Ostatnio był: 19 Lut 2019, 20:31
Miejscowość: Trolejbus na Sezamkowej 69
Frakcja: Monolit
Ulubiona broń: GP 37
Kozaki: 7

Re: Stalker Problem z X-Ray

Postprzez Xen w 04 Lip 2012, 16:55

Gra oryginalna? :caleb:
Awatar użytkownika
Xen
Ekspert

Posty: 780
Dołączenie: 13 Lut 2011, 12:34
Ostatnio był: 30 Lis 2024, 12:26
Miejscowość: Poznań
Frakcja: Samotnicy
Ulubiona broń: --
Kozaki: 116

Re: Stalker Problem z X-Ray

Postprzez MineFux w 05 Lip 2012, 10:40

Tak gra orginalna.
Nie klikaj pokaż :)
:

Kliknąłeś L.A.M.U.S.I.E :(
Awatar użytkownika
MineFux
Stalker

Posty: 55
Dołączenie: 03 Lip 2012, 20:28
Ostatnio był: 19 Lut 2019, 20:31
Miejscowość: Trolejbus na Sezamkowej 69
Frakcja: Monolit
Ulubiona broń: GP 37
Kozaki: 7

Re: Stalker Problem z X-Ray

Postprzez kupiszczan123 w 05 Lip 2012, 11:01

Patrząc na loga masz wgrany jakiś mod i to on ma jakiś błąd. Podaj nazwę modu , jego wersję oraz twoją konfigurację.

EDIT :arrow: Pisze że masz za mało pamięci do zespawnowania wszystkich botów więc ile masz pamięci RAM?
Windows 7 Ultimate 64bit SP1 Nivida Ge Force GTX 960 2GB Intel Core i5 650 3.2GHz
Awatar użytkownika
kupiszczan123
Kot

Posty: 23
Dołączenie: 16 Cze 2012, 22:13
Ostatnio był: 01 Gru 2019, 02:41
Miejscowość: Tam gdzie nadzieja już umarła
Frakcja: Czyste Niebo
Ulubiona broń: Kora-919
Kozaki: 2

Re: Stalker Problem z X-Ray

Postprzez MineFux w 05 Lip 2012, 11:09

Mod to Stalker Complete - wersja 1.2 - wersja mojego stalkera 1.6.02 - Mój ram to 2GB a konfiguracja to:
1280x1024 - Rozdzielczość
Tekstury - Wysokie
chyba tylko tekstury i rozdzielczość się liczy ,ale jak nie to podam wszystko

Ps.Zobaczyłem temat pod nazwą X-Ray 1.6 napisany wczoraj i zrobiłem tak jak tam kazali (mam ten sam problem co tam tylko tu myślałem że niektóre okna(błędu) i mody się nie liczą) i usunołem plik user.ltx - odpaliłem stalkera -
wczytuje zapis i... nic czekam (nawet się okno ładowanie nie pojawiło) - czekałem chyba z 10 min (coś długo jak na mojego kompa ,bo przeważnie wczytuje się z 5 min) i teraz nie wiem co zrobić :( :+:

Mogę jeszcze dodać ,że przy opuszczaniu lokalizacji (np.Przejście z Zatonu do Janowa) bardzo często się gra crashuje :P


Od teraz do 7 lipca za dobrą odpowiedź i pomoc daje 3 kozaki (pro+moc=ja) !!! :) :wódka: :wódka: :wódka:
Nie klikaj pokaż :)
:

Kliknąłeś L.A.M.U.S.I.E :(
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MineFux
Stalker

Posty: 55
Dołączenie: 03 Lip 2012, 20:28
Ostatnio był: 19 Lut 2019, 20:31
Miejscowość: Trolejbus na Sezamkowej 69
Frakcja: Monolit
Ulubiona broń: GP 37
Kozaki: 7

Re: Stalker Problem z X-Ray

Postprzez Cromm Cruac w 05 Lip 2012, 14:55

Complete wymaga co najmniej 3GB RAMu i 64 bitowego systemu do jako takiego działania. Piszę 'jako takiego' bo mod jest potwornie zabugowany i bardzo niestabilny. Polecam wybrać coś mniej zasobożernego.
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"Twoja opowieść mnie znudziła albowiem nie była o mnie" - Król Julian
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Cromm Cruac
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Posty: 2548
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Kozaki: 1080

Re: Stalker Problem z X-Ray

Postprzez MineFux w 05 Lip 2012, 18:22

Ok ale co polecasz za moda który musi spełniać 2 czynniki(dla mnie ważne)
1 czynnik - hełm musi być widać z 3 osoby
2 czynnik - lepsze tekstury broni, pancerza i budowli

jak byś mi znalazł taki mod to tak jak w temacie stawiam ci 3 kozaki :)
Nie klikaj pokaż :)
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Kliknąłeś L.A.M.U.S.I.E :(
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MineFux
Stalker

Posty: 55
Dołączenie: 03 Lip 2012, 20:28
Ostatnio był: 19 Lut 2019, 20:31
Miejscowość: Trolejbus na Sezamkowej 69
Frakcja: Monolit
Ulubiona broń: GP 37
Kozaki: 7

Re: Stalker Problem z X-Ray

Postprzez Cromm Cruac w 05 Lip 2012, 21:03

Hełmy w 3 i odpowiednie ręce w 1 osobie
Tekstury budynków: Absolute Structures
Tekstury pancerzy i broni: jak chcesz te z Completa to skopiuj folder textures\act i textures\weapons
Albo poszukaj sobie np. tutaj albo tutaj (większość pasuje do CoPa)
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"Twoja opowieść mnie znudziła albowiem nie była o mnie" - Król Julian

Za ten post Cromm Cruac otrzymał następujące punkty reputacji:
Positive MineFux.
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Cromm Cruac
Modder

Posty: 2548
Dołączenie: 22 Sty 2010, 19:01
Ostatnio był: Wczoraj, 20:20
Miejscowość: Londyn / Bielsko-Biała
Kozaki: 1080

Re: Stalker Problem z X-Ray

Postprzez MineFux w 06 Lip 2012, 12:01

No ok "Julian" :D stawiam :)
Nie klikaj pokaż :)
:

Kliknąłeś L.A.M.U.S.I.E :(
Awatar użytkownika
MineFux
Stalker

Posty: 55
Dołączenie: 03 Lip 2012, 20:28
Ostatnio był: 19 Lut 2019, 20:31
Miejscowość: Trolejbus na Sezamkowej 69
Frakcja: Monolit
Ulubiona broń: GP 37
Kozaki: 7


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