[wpn_groza_m1]:wpn_groza ;Ăđîçŕ ăĺíĺđŕëŕ Âîđîíčíŕ
$spawn = "weapons\uniq\wpn_groza_m1"
description = enc_weapons1_wpn-groza_m1
inv_name = wpn-groza_m1
inv_name_short = wpn-groza_m1
ammo_class = ammo_5.45x39_fmj, ammo_5.45x39_ap
condition_shot_dec = 0.00005
inv_grid_x = 5
inv_grid_y = 29
;-----------Outfits-----------
[outfit_novice_m1]:novice_outfit ;Ŕíîěŕëüíŕ˙ ęóđňęŕ íîâč÷ęŕ
$spawn = "outfit\uniq\outfit_novice_m1"
inv_name = novice_outfit_name_m
inv_name_short = novice_outfit_name_m
description = novice_outfit_description_m
health_restore_speed = 0.0006
satiety_restore_speed = 0.001
bleeding_restore_speed = -0.006
power_restore_speed = 0.003
inv_grid_x = 12
inv_grid_y = 21
; TODO Óěĺíüřčňü čçíîń
[outfit_bandit_m1]:bandit_outfit ;Óďëîňíĺííűé áŕíäčňńęčé ęîńňţě
$spawn = "outfit\uniq\outfit_bandit_m1"
inv_name = bandit_outfit_name_m
inv_name_short = bandit_outfit_name_m
description = bandit_outfit_description_m
bones_koeff_protection = plasch_antigas_damage
fire_wound_protection = 0.28
inv_grid_x = 14
inv_grid_y = 21
; TODO Óěĺíüřčňü čçíîń
[outfit_dolg_m1]:dolg_outfit ;Îőîňíč÷čé ęîěáčíĺçîí Äîëăŕ
$spawn = "outfit\uniq\outfit_dolg_m1"
inv_name = dolg_outfit_name_m1
inv_name_short = dolg_outfit_name_m1
description = dolg_outfit_description_m1
wound_protection = 0.7 ; TODO Íóćíŕ çŕůčňŕ îň ěîíńňđîâ
inv_grid_x = 16
inv_grid_y = 21
; TODO Óěĺíüřčňü čçíîń
[outfit_killer_m1]:killer_outfit ;Óęđĺďëĺííűé ęîěáčíĺçîí Íŕĺěíčęŕ
$spawn = "outfit\uniq\outfit_killer_m1"
inv_name = killer_outfit_name_m1
inv_name_short = killer_outfit_name_m1
description = killer_outfit_description_m1
wound_protection = 0.6 ; TODO Íóćíŕ çŕůčňŕ îň ěîíńňđîâ
bones_koeff_protection = gilet_antigas_damage ; TODO Íóćíŕ çŕůčňŕ îň ďóëü
inv_grid_x = 18
inv_grid_y = 21
nightvision_sect = effector_nightvision_bad
; TODO Óěĺíüřčňü čçíîń
[outfit_specnaz_m1]:specops_outfit ;Ěîäčôčöčđîâŕííűé ŕđěĺéńęčé áđîíĺęîńňţě
$spawn = "outfit\uniq\outfit_specnaz_m1"
inv_name = specnaz_outfit_name_m1
inv_name_short = specnaz_outfit_name_m1
description = specnaz_outfit_description_m1
bleeding_restore_speed = -0.006
inv_grid_x = 18
inv_grid_y = 24
; TODO Óěĺíüřčňü čçíîń
[outfit_stalker_m1]:stalker_outfit ;Ęîěáčíĺçîí ďđčçđŕ÷íîăî ńňŕëęĺđŕ
$spawn = "outfit\uniq\outfit_stalker_m1"
inv_name = stalker_outfit_name_m1
inv_name_short = stalker_outfit_name_m1
description = stalker_outfit_description_m1
health_restore_speed = 0.0006
inv_grid_x = 16
inv_grid_y = 24
; TODO Óěĺíüřčňü čçíîń
[outfit_stalker_m2]:stalker_outfit ;Ęóđňęŕ č đţęçŕę áűâŕëîăî
$spawn = "outfit\uniq\outfit_stalker_m2"
inv_name = stalker_outfit_name_m2
inv_name_short = stalker_outfit_name_m2
description = stalker_outfit_description_m2
additional_inventory_weight = 10
additional_inventory_weight2 = 20
cost = 18000
inv_grid_x = 16
inv_grid_y = 24
; TODO Óěĺíüřčňü čçíîń
[outfit_svoboda_m1]:svoboda_light_outfit ;Ěîäčôčöčđîâŕííűé ęîěáčíĺçîí ńâîáîäű
$spawn = "outfit\uniq\outfit_svoboda_m1"
inv_name = svoboda_outfit_name_m1
inv_name_short = svoboda_outfit_name_m1
description = svoboda_outfit_description_m1
shock_protection = 0.9
;strike_protection = 0.1
inv_grid_x = 12
inv_grid_y = 24
nightvision_sect = effector_nightvision_bad
; TODO Óěĺíüřčňü čçíîń
[outfit_exo_m1]:exo_outfit ;Ěîäčôčöčđîâŕííűé ýęçîńęĺëĺň
$spawn = "outfit\uniq\outfit_exo_m1"
inv_name = exo_outfit_name_m1
inv_name_short = exo_outfit_name_m1
description = exo_outfit_description_m1
inv_grid_x = 14
inv_grid_y = 24
nightvision_sect = effector_nightvision_good
; TODO Óěĺíüřčňü čçíîń
;-----------Weapons-----------
[wpn_ak74_m1]:wpn_ak74 ;Ńęîđîńňđĺëüíűé ŔĘ-74
$spawn = "weapons\uniq\wpn_ak74_m1"
description = enc_weapons1_wpn-ak74_m1
inv_name = wpn-ak74_m1
inv_name_short = wpn-ak74_m1
rpm = 850
condition_shot_dec = 0.0001
cam_dispersion = 0.05
cam_dispersion_inc = 0.1
inv_grid_x = 0
inv_grid_y = 30
[wpn_abakan_m1]:wpn_abakan ;ŔH-94 ńíŕéďĺđńęčé
$spawn = "weapons\uniq\wpn_abakan_m1"
description = enc_weapons1_wpn-abakan_m1
inv_name = wpn-abakan_m1
inv_name_short = wpn-abakan_m1
fire_dispersion_base = 0.12
scope_status = 1
scope_zoom_factor = 20
scope_texture = wpn\wpn_crosshair
condition_shot_dec = 0.0001
inv_grid_x = 0
inv_grid_y = 20
[wpn_fort_m1]:wpn_fort ;Ýęńďĺđčěĺíňŕëüíűé Fort
$spawn = "weapons\uniq\wpn_fort_m1"
inv_name = wpn-fort_m
inv_name_short = wpn-fort_m
description = enc_weapons1_wpn-fort_m1
ammo_mag_size = 15
condition_shot_dec = 0.0001
inv_grid_x = 10
inv_grid_y = 21
[wpn_ak74u_m1]:wpn_ak74u ;ŔĘ-74ó ńďĺöíŕç
$spawn = "weapons\uniq\wpn_ak74u_m1"
description = enc_weapons1_wpn-ak74u_m1
inv_name = wpn-ak74u_m1
inv_name_short = wpn-ak74u_m1
silencer_status = 1
condition_shot_dec = 0.00003
inv_grid_x = 5
inv_grid_y = 20
inv_grid_width = 5
smoke_particles = weapons\generic_shoot_00
flame_particles =
light_disabled = true
snd_shoot = weapons\w_ak74_shot1
snd_shoot1 = weapons\w_ak74_shot1
snd_shoot2 = weapons\w_ak74_shot1
snd_shoot3 = weapons\w_ak74_shot1
[wpn_mp5_m1]:wpn_mp5 ;Ěîäčôčöčđîâŕííűé ĚĎ5
$spawn = "weapons\uniq\wpn_mp5_m1"
description = enc_weapons1_wpn-mp5_m1
inv_name = wpn-mp5_m1
inv_name_short = wpn-mp5_m1
ammo_class = ammo_9x18_fmj, ammo_9x18_pmm
condition_shot_dec = 0.00003
inv_grid_x = 5
inv_grid_y = 33
[wpn_groza_m1]:wpn_groza ;Ăđîçŕ ăĺíĺđŕëŕ Âîđîíčíŕ
$spawn = "weapons\uniq\wpn_groza_m1"
description = enc_weapons1_wpn-groza_m1
inv_name = wpn-groza_m1
inv_name_short = wpn-groza_m1
ammo_class = ammo_5.45x39_fmj, ammo_5.45x39_ap
condition_shot_dec = 0.00005
inv_grid_x = 5
inv_grid_y = 29
[wpn_spas12_m1]:wpn_spas12 ;Ńďŕń-12 Őŕíňĺđŕ
$spawn = "weapons\uniq\wpn_spas12_m1"
description = enc_weapons1_wpn-spas12_m1
inv_name = wpn-spas12_m1
inv_name_short = wpn-spas12_m1
fire_dispersion_base = 0.25
condition_shot_dec = 0.00015
inv_grid_x = 0
inv_grid_y = 34
[wpn_winchester_m1]:wpn_wincheaster1300 ;Áîĺâîé âčí÷ĺńňĺđ
$spawn = "weapons\uniq\wpn_winchester_m1"
description = enc_weapons1_wpn-winchester_m1
inv_name = wpn-winchester_m1
inv_name_short = wpn-winchester_m1
hit_power = 0.9
hit_impulse = 250
ammo_mag_size = 5
condition_shot_dec = 0.00015
inv_grid_x = 0
inv_grid_y = 35
[wpn_l85_m1]:wpn_l85 ;Ńáŕëŕíńčđîâŕííŕ˙ L85
$spawn = "weapons\uniq\wpn_l85_m1"
description = enc_weapons1_wpn-l85_m1
inv_name = wpn-l85_m1
inv_name_short = wpn-l85_m1
cam_dispersion = 0.05
cam_dispersion_inc = 0.1
condition_shot_dec = 0.00005
inv_grid_x = 5
inv_grid_y = 25
[wpn_lr300_m1]:wpn_lr300 ;LR300 Ě1
$spawn = "weapons\uniq\wpn_lr300_m1"
description = enc_weapons1_wpn-lr300_m1
inv_name = wpn-lr300_m1
inv_name_short = wpn-lr300_m1
rpm = 300
fire_dispersion_base = 0.09
scope_texture = wpn\wpn_crosshair_l85
scope_status = 1
silencer_status = 1
condition_shot_dec = 0.00005
inv_grid_x = 0
inv_grid_y = 26
smoke_particles = weapons\generic_shoot_00
flame_particles =
light_disabled = true
snd_shoot = weapons\w_ak74_shot1
[wpn_svd_m1]:wpn_svd ;ŃÂÄ "Äŕëüíîáîéůčę"
$spawn = "weapons\uniq\wpn_svd_m1"
description = enc_weapons1_wpn-svd_m1
inv_name = wpn-svd_m1
inv_name_short = wpn-svd_m1
cam_dispersion = 0.9
cam_step_angle_horz = 0.1
scope_zoom_factor = 10
scope_status = 1
condition_shot_dec = 0.00055
inv_grid_x = 5
inv_grid_y = 23
[wpn_sig_m1]:wpn_sig550 ;Řňóđěîâîé SiG
$spawn = "weapons\uniq\wpn_sig_m1"
description = enc_weapons1_wpn-sig_m1
inv_name = wpn-sig_m1
inv_name_short = wpn-sig_m1
scope_status = 0
silencer_status = 0
grenade_launcher_status = 0
inv_weight = 2.2
condition_shot_dec = 0.00005
inv_grid_x = 0
inv_grid_y = 32
[wpn_eagle_m1]:wpn_desert_eagle ;Áîëüřîé Áýí
$spawn = "weapons\uniq\wpn_eagle_m1"
description = enc_weapons1_wpn-eagle_m1
inv_name = wpn-eagle_m1
inv_name_short = wpn-eagle_m1
ammo_class = ammo_9x39_sp5, ammo_9x39_ap, ammo_9x39_pab9
hit_power = 0.67
condition_shot_dec = 0.0003
inv_grid_x = 9
inv_grid_y = 22
[wpn_colt_m1]:wpn_colt1911 ;Ěîäčôčöčđîâŕííűé ęîëüň
$spawn = "weapons\uniq\wpn_colt_m1"
description = enc_weapons1_wpn-colt_m1
inv_name = wpn-colt_m1
inv_name_short = wpn-colt_m1
silencer_status = 1
condition_shot_dec = 0.00033
inv_grid_x = 18
inv_grid_y = 20
smoke_particles = weapons\generic_shoot_00
flame_particles =
light_disabled = true
snd_shoot = weapons\pb_shoot
[wpn_val_m1]:wpn_val ;Ěîäčôčöčđîâŕííűé Âŕë
$spawn = "weapons\uniq\wpn_val_m1"
description = enc_weapons1_wpn-val_m1
inv_name = wpn-val_m1
inv_name_short = wpn-val_m1
scope_status = 2
scope_texture = wpn\wpn_crosshair
condition_shot_dec = 0.00005
inv_grid_x = 5
inv_grid_y = 31
[wpn_mp5_m2]:wpn_mp5 ;Ěîäčôčöčđîâŕííűé ĚĎ5
$spawn = "weapons\uniq\wpn_mp5_m2"
description = enc_weapons1_wpn-mp5_m2
inv_name = wpn-mp5_m2
inv_name_short = wpn-mp5_m2
silencer_status = 1
fire_dispersion_base = 0.15
condition_shot_dec = 0.00003
inv_grid_x = 5
inv_grid_y = 22
inv_grid_width = 4
smoke_particles = weapons\generic_shoot_00
flame_particles =
light_disabled = true
snd_shoot = weapons\w_ak74_shot1
[wpn_abakan_m2]:wpn_abakan ;ŔH-94 řňóđěîâîé
$spawn = "weapons\uniq\wpn_abakan_m2"
description = enc_weapons1_wpn-abakan_m2
inv_name = wpn-abakan_m2
inv_name_short = wpn-abakan_m2
grenade_launcher_status = 1
grenade_vel = 76
condition_shot_dec = 0.00003
inv_grid_x = 0
inv_grid_y = 28
[wpn_l85_m2]:wpn_l85 ;Îáëĺă÷ĺííŕ˙ l85
$spawn = "weapons\uniq\wpn_l85_m2"
description = enc_weapons1_wpn-l85_m2
inv_name = wpn-l85_m2
inv_name_short = wpn-l85_m2
silencer_status = 1
inv_weight = 3
condition_shot_dec = 0.00005
inv_grid_x = 0
inv_grid_y = 24
smoke_particles = weapons\generic_shoot_00
flame_particles =
light_disabled = true
snd_shoot = weapons\w_ak74_shot1
[wpn_sig_m2]:wpn_sig550 ;SiG ńíŕéďĺđńęčé
$spawn = "weapons\uniq\wpn_sig_m2"
description = enc_weapons1_wpn-sig_m2
inv_name = wpn-sig_m2
inv_name_short = wpn-sig_m2
scope_status = 1
scope_zoom_factor = 20
scope_texture = wpn\wpn_crosshair_l85
condition_shot_dec = 0.00005
inv_grid_x = 0
inv_grid_y = 22
[wpn_rg6_m1]:wpn_rg-6 ;ĐĂ-6 ě209
$spawn = "weapons\uniq\wpn_rg6_m1"
description = enc_weapons1_wpn-rg6_m1
inv_name = wpn-rg6_m1
inv_name_short = wpn-rg6_m1
ammo_class = ammo_m209
condition_shot_dec = 0.00001
inv_grid_x = 5
inv_grid_y = 27
[wpn_walther_m1]:wpn_walther ;Âŕëüňĺđ 9x18
$spawn = "weapons\uniq\wpn_walther_m1"
description = enc_weapons1_wpn-walther_m1
inv_name = wpn-walther_m1
inv_name_short = wpn-walther_m1
ammo_class = ammo_9x18_fmj, ammo_9x18_pmm
condition_shot_dec = 0.00015
inv_grid_x = 11
inv_grid_y = 21
;-----------Arena-----------
[wpn_pm_arena]:wpn_pm;
$spawn = "weapons\arena\wpn_pm_arena"
[wpn_mp5_arena]:wpn_mp5;
$spawn = "weapons\arena\wpn_mp5_arena"
[wpn_toz34_arena]:wpn_bm16;
$spawn = "weapons\arena\wpn_toz34_arena"
[wpn_spas12_arena]:wpn_spas12;
$spawn = "weapons\arena\wpn_spas12_arena"
[wpn_ak74_arena]:wpn_ak74;
$spawn = "weapons\arena\wpn_ak74_arena"
[wpn_bm16_arena]:wpn_bm16;
$spawn = "weapons\arena\wpn_bm16_arena"
[wpn_ak74u_arena]:wpn_ak74u;
$spawn = "weapons\arena\wpn_ak74u_arena"
[wpn_val_arena]:wpn_val;
$spawn = "weapons\arena\wpn_val_arena"
[wpn_groza_arena]:wpn_groza;
$spawn = "weapons\arena\wpn_groza_arena"
[wpn_fn2000_arena]:wpn_fn2000;
$spawn = "weapons\arena\wpn_fn2000_arena"
[wpn_g36_arena]:wpn_g36;
$spawn = "weapons\arena\wpn_g36_arena"
[hunters_toz]:wpn_bm16
$spawn = "devices\uniq\hunters_toz" ; option for Level Editor
r_populik napisał(a):@ggizmo
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