KLIENT: Synchronizacja...
* phase time: 718 ms
* phase cmem: 395965 K
* [win32]: free[2509140 K], reserved[106652 K], committed[1578448 K]
* [ D3D ]: textures[399901 K]
* [x-ray]: crt heap[395965 K], process heap[7020 K], game lua[79231 K], render[6030 K]
* [x-ray]: economy: strings[20425 K], smem[9718 K]
* MEMORY USAGE: 400960 K
* End of synchronization A[1] R[1]
* Saving spawns...
* Saving objects...
* 23173 objects are successfully saved
* Game michał_quicksave.sav is successfully saved to file 'e:\users\public\documents\stalker-stcs\savedgames\michał_quicksave.sav'
- Disconnect
- Destroying level
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
Input: 1
Config-file [e:\users\public\documents\stalker-stcs\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 0
* RM_Dump: rtargets : 0
* RM_Dump: vs : 0
* RM_Dump: ps : 0
* RM_Dump: dcl : 0
* RM_Dump: states : 0
* RM_Dump: tex_list : 0
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCount:pBaseZB 1
refCount:pBaseRT 1
DeviceREF: 177
Wczytywanie przestrzennej bazy danych...
* phase time: 332 ms
* phase cmem: 367660 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 8418 v(20), 4514 p
* [DETAILS] Batch(61), VB(164K), IB(26K)
* phase time: 243 ms
* phase cmem: 367660 K
Wczytywanie stref i portali...
* Loading HOM: f:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\levels\escape\level.hom
* phase time: 241 ms
* phase cmem: 367872 K
Wczytywanie obiektów SI...
* phase time: 316 ms
* phase cmem: 367872 K
KLIENT: Odradzanie...
* phase time: 378 ms
* phase cmem: 367872 K
Wczytywanie tekstur...
! Can't find texture 'trees\trees_orex_rotten'
* t-report - base: 1563, 390684 K
* t-report - lmap: 9, 9217 K
* phase time: 5949 ms
* phase cmem: 395965 K
KLIENT: Synchronizacja...
* phase time: 718 ms
* phase cmem: 395965 K
* [win32]: free[2509140 K], reserved[106652 K], committed[1578448 K]
* [ D3D ]: textures[399901 K]
* [x-ray]: crt heap[395965 K], process heap[7020 K], game lua[79231 K], render[6030 K]
* [x-ray]: economy: strings[20425 K], smem[9718 K]
* MEMORY USAGE: 400960 K
* End of synchronization A[1] R[1]
* Saving spawns...
* Saving objects...
* 23173 objects are successfully saved
* Game michał_quicksave.sav is successfully saved to file 'e:\users\public\documents\stalker-stcs\savedgames\michał_quicksave.sav'
- Disconnect
- Destroying level
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
DestroySingleton::RefCounter: 0
Input: 1
Config-file [e:\users\public\documents\stalker-stcs\user.ltx] saved successfully
Destroying Direct3D...
* RM_Dump: textures : 0
* RM_Dump: rtargets : 0
* RM_Dump: vs : 0
* RM_Dump: ps : 0
* RM_Dump: dcl : 0
* RM_Dump: states : 0
* RM_Dump: tex_list : 0
* RM_Dump: matrices : 0
* RM_Dump: lst_constants: 0
* RM_Dump: v_passes : 0
* RM_Dump: v_elements: 0
* RM_Dump: v_shaders : 0
refCount:pBaseZB 1
refCount:pBaseRT 1
DeviceREF: 177
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