Mam otóż problem z modyfikacją a mianowicie utknąłem w pewnym miejscu na drodze z kordonu na bagna, problem jest dość poważny gdyż po wczytaniu gry, gra działa dobrych kilka sekund po czym następuje "ścięcie" a potem wylot do pulpitu, dodam że ten błąd jest już po raz drugi lub trzeci, z racji kolejnego podejścia.
załączam log, z tego co się orientuje jest coś napisanego że błąd z zadaniami.
:
* Detected CPU: GenuineIntel P3 family, F6/M15/S6, 1866.00 mhz, 64-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 31064 files cached 30 archives, 5695Kb memory used. Init FileSystem 3.845814 sec 'xrCore' build 3795, Jun 25 2009 Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll command line Executing config-script "user.ltx"... [c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded. Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll ! Player name in registry is empty! (InstallUserName) * [win32]: free[2028320 K], reserved[12372 K], committed[56396 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[10946 K], process heap[1141 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[7043 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "user.ltx"... Executing config-script "l:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_default.ltx"... [l:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_default.ltx] successfully loaded. [c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:CA3]: NVIDIA GeForce GT 240 * GPU driver: 6.14.13.1422 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 880 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 4 - r2_tf_mipbias 0. Starting engine... ! Player name in registry is empty! (InstallUserName) Loading DLL: xrGameSpy.dll * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [876 ms] "l:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe" * phase time: 0 ms * phase cmem: 122666 K Buforowanie obiektów... Loading objects... Loading models... * [prefetch] time: 6035 ms * [prefetch] memory: 0Kb ! Player name in registry is empty! (InstallUserName) * phase time: 6103 ms * phase cmem: 113416 K SERWER: rozpoczynanie... * phase time: 608 ms * phase cmem: 114245 K SERWER: Wczytywanie symulatora Alife... * phase time: 4 ms * phase cmem: 114245 K Tworzenie nowej gry... * Creating new game... * Loading spawn registry... * 11002 spawn points are successfully loaded * New game is successfully created! * phase time: 44117 ms * phase cmem: 181118 K SERWER: łączenie... * phase time: 118 ms * phase cmem: 181140 K KLIENT: Łączenie z localhost... * client : connection accepted - <> * phase time: 7 ms * phase cmem: 181173 K Otwieranie strumienia... * phase time: 51 ms * phase cmem: 181173 K Wczytywanie CFORM... * phase time: 8659 ms * phase cmem: 281207 K Wczytywanie shaderów... * phase time: 768 ms * phase cmem: 282222 K Wczytywanie danych geometrycznych... * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 63724 verts, 1991 Kb * [Loading VB] 17324 verts, 541 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65520 verts, 2047 Kb * [Loading VB] 65454 verts, 2045 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 47969 verts, 1499 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 49100 verts, 1534 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 260865 indices, 509 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 44388 verts, 520 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 485868 indices, 948 Kb * phase time: 2428 ms * phase cmem: 282500 K Wczytywanie przestrzennej bazy danych... * phase time: 113 ms * phase cmem: 286459 K Wczytywanie detali... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 11590 v(20), 6100 p * [DETAILS] Batch(61), VB(226K), IB(35K) * phase time: 80 ms * phase cmem: 286475 K Wczytywanie stref i portali... * Loading HOM: l:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\levels\military\level.hom * phase time: 53 ms * phase cmem: 286844 K Wczytywanie obiektów SI... * phase time: 5 ms * phase cmem: 286844 K KLIENT: Odradzanie... * phase time: 6 ms * phase cmem: 286844 K Wczytywanie tekstur... * t-report - base: 1201, 266037 K * t-report - lmap: 11, 11265 K * phase time: 7172 ms * phase cmem: 307538 K KLIENT: Synchronizacja... * phase time: 38 ms * phase cmem: 307538 K * [win32]: free[1031192 K], reserved[57544 K], committed[1008352 K] * [ D3D ]: textures[300033 K] * [x-ray]: crt heap[307538 K], process heap[433768 K], game lua[84691 K], render[156 K] * [x-ray]: economy: strings[24501 K], smem[971 K] [0]=[global_dialogs] [1]=[level_changer_icons] [2]=[ui_pda] [3]=[ui_pda_hide] [4]=[ui_pda_contacts] [5]=[ui_pda_contacts_hide] [6]=[ui_pda_map_local] [7]=[ui_pda_map_global] [8]=[ui_pda_news] [9]=[ui_pda_news_hide] [10]=[ui_pda_jobs_failed] [11]=[ui_pda_jobs_accomplished] [12]=[ui_pda_jobs_current] [13]=[ui_pda_jobs] [14]=[ui_pda_jobs_hide] [15]=[ui_pda_contracts] [16]=[ui_pda_diary] [17]=[ui_pda_diary_hide] [18]=[ui_pda_encyclopedia] [19]=[ui_pda_encyclopedia_hide] [20]=[ui_pda_actor_info] [21]=[ui_pda_ranking] [22]=[ui_pda_events] [23]=[retreat] [24]=[alert] [25]=[ui_inventory] [26]=[ui_inventory_hide] [27]=[ui_talk] [28]=[ui_talk_hide] [29]=[ui_trade] [30]=[ui_trade_hide] [31]=[ui_car_body] [32]=[ui_car_body_hide] [33]=[test_info_1] [34]=[test_info_2] [35]=[test_info_3] [36]=[test_info_4] [37]=[test_info_5] [38]=[test_info_6] [39]=[test_info_7] [40]=[test_info_8] [41]=[test_info_9] [42]=[test_info_10] [43]=[test_info_11] [44]=[test_info_12] [45]=[test_info_13] [46]=[test_info_14] [47]=[test_info_15] [48]=[test_info_16] [49]=[test_info_17] [50]=[test_info_18] [51]=[test_info_19] [52]=[test_info_20] [53]=[test_info_21] [54]=[test_info_22] [55]=[test_info_23] [56]=[arena_first_battle_begin] [57]=[arena_camera_begin] [58]=[arena_final_battle] [59]=[arena_rupor_off] [60]=[arena_fourth_battle] [61]=[slot_changer_spawned] [62]=[player_faction_dis_auto_order] [63]=[player_faction_dis_auto_backup] [64]=[script_version_update1] [65]=[script_version_update2] [66]=[special_trader_looking_for] [67]=[special_trader_looking_for_collect] [68]=[special_trader_rejected] [69]=[special_hacker_looking_for] [70]=[special_hacker_met] [71]=[sim_capture_enemy_base_killer_done] [72]=[sim_capture_enemy_base_stalker_done] [73]=[sim_capture_enemy_base_bandit_done] [74]=[sim_capture_enemy_base_freedom_done] [75]=[sim_capture_enemy_base_dolg_done] [76]=[sim_capture_enemy_base_csky_done] [77]=[esc_on_spawn_trig] [78]=[helicopter_called_backup] [79]=[chosen_skill_ha] [80]=[chosen_skill_ma] [81]=[chosen_skill_eds] [82]=[chosen_skill_ads] [83]=[chosen_skill_soldier] [84]=[chosen_skill_hitman] [85]=[chosen_skill_hunter] [86]=[chosen_skill_prospector] [87]=[chosen_skill_commander] [88]=[expl_gear_given] [89]=[player_left] [90]=[game_start_functions_called] [91]=[talked_with_shovel] [92]=[switch_hog_shovel] [93]=[gar_fixer_asked_about] [94]=[watertower_bloodsucker_spawned] [95]=[special_loner_squad2_is_spawned] [96]=[special_loner_squad3_is_spawned] [97]=[special_loner_squad4_is_spawned] [98]=[special_loner_squad5_is_spawned] [99]=[special_loner_squad6_is_spawned] [100]=[special_loner_squad7_is_spawned] [101]=[shovel_took_to_dolg] [102]=[shovel_took_to_stalker] [103]=[shovel_took_to_freedom] [104]=[shovel_took_to_bandit] [105]=[shovel_took_to_csky] [106]=[shovel_took_to_killer] [107]=[companion_recruited_obek] [108]=[companion_recruited_anatol] [109]=[companion_recruited_vistoysky] [110]=[companion_recruited_bear] [111]=[companion_recruited_yosh] [112]=[companion_recruited_ant] [113]=[companion_recruited_fiodor] [114]=[companion_recruited_vadim] [115]=[companion_recruited_krasny] [116]=[companion_recruited_scar] [117]=[companion_recruited_marek] [118]=[companion_recruited_strider] [119]=[all_factions_lvl_one_pushed] [120]=[all_factions_lvl_two_pushed] [121]=[all_factions_lvl_three_pushed] [122]=[ee_dolg_won] [123]=[ee_killer_won] [124]=[ee_bandit_won] [125]=[ee_freedom_won] [126]=[ee_stalker_won] [127]=[ee_csky_won] [128]=[stalker_pushed] [129]=[dolg_pushed] [130]=[freedom_pushed] [131]=[csky_pushed] [132]=[open_way_mar_esc] [133]=[never] [134]=[enemy_expansion_pushed] [135]=[unlock_faction_controls] [136]=[capture_dolg_base_killer] [137]=[capture_stalker_base_killer] [138]=[capture_csky_base_killer] [139]=[capture_bandit_base_killer] [140]=[capture_freedom_base_killer] [141]=[capture_killer_base_dolg] [142]=[capture_stalker_base_dolg] [143]=[capture_csky_base_dolg] [144]=[capture_bandit_base_dolg] [145]=[capture_freedom_base_dolg] [146]=[capture_killer_base_stalker] [147]=[capture_dolg_base_stalker] [148]=[capture_csky_base_stalker] [149]=[capture_bandit_base_stalker] [150]=[capture_freedom_base_stalker] [151]=[capture_killer_base_csky] [152]=[capture_dolg_base_csky] [153]=[capture_stalker_base_csky] [154]=[capture_bandit_base_csky] [155]=[capture_freedom_base_csky] [156]=[capture_killer_base_bandit] [157]=[capture_dolg_base_bandit] [158]=[capture_stalker_base_bandit] [159]=[capture_csky_base_bandit] [160]=[capture_freedom_base_bandit] [161]=[capture_killer_base_freedom] [162]=[capture_dolg_base_freedom] [163]=[capture_stalker_base_freedom] [164]=[capture_csky_base_freedom] [165]=[capture_bandit_base_freedom] [166]=[radio_area_attack_escape] [167]=[radio_area_attack_marsh] [168]=[radio_area_attack_agroprom] [169]=[radio_area_attack_yantar] [170]=[radio_area_attack_darkvalley] [171]=[radio_area_attack_military] [172]=[val_to_esc_changer_dead] [173]=[esc_to_val_changer_dead] [174]=[mar_to_agr_changer_dead] [175]=[agr_to_mar_changer_dead] [176]=[yan_to_red_changer_dead] [177]=[red_to_yan_changer_dead] [178]=[val_to_mil_changer_dead] [179]=[mil_to_val_changer_dead] [180]=[yan_to_mil_changer_dead] [181]=[mil_to_yan_changer_dead] [182]=[esc_val_changer_reopened] [183]=[mar_agr_changer_reopened] [184]=[yan_red_changer_reopened] [185]=[yan_mil_changer_reopened] [186]=[val_mil_changer_reopened] [187]=[val_to_esc_changer_react] [188]=[esc_to_val_changer_react] [189]=[mar_to_agr_changer_react] [190]=[agr_to_mar_changer_react] [191]=[yan_to_red_changer_react] [192]=[red_to_yan_changer_react] [193]=[val_to_mil_changer_react] [194]=[mil_to_val_changer_react] [195]=[yan_to_mil_changer_react] [196]=[mil_to_yan_changer_react] [197]=[killer_has_agr_base] [198]=[leader_has_briefing] [199]=[contact_has_briefing_csky] [200]=[contact_has_briefing_stalker] [201]=[contact_has_briefing_dolg] [202]=[contact_has_briefing_freedom] [203]=[contact_has_briefing_killer] [204]=[actor_talked_leader_csky] [205]=[actor_talked_leader_stalker] [206]=[actor_talked_leader_dolg] [207]=[actor_talked_leader_killer] [208]=[actor_talked_leader_freedom] [209]=[actor_talked_leader_bandit] [210]=[actor_joined_csky] [211]=[actor_joined_stalker] [212]=[actor_joined_dolg] [213]=[actor_joined_killer] [214]=[actor_joined_freedom] [215]=[actor_joined_bandit] [216]=[first_mission_done_csky] [217]=[first_mission_done_stalker] [218]=[first_mission_done_dolg] [219]=[first_mission_done_killer] [220]=[first_mission_done_freedom] [221]=[first_mission_done_bandit] [222]=[first_mission_done_csky_no_actor] [223]=[first_mission_done_stalker_no_actor] [224]=[first_mission_done_dolg_no_actor] [225]=[first_mission_done_killer_no_actor] [226]=[first_mission_done_freedom_no_actor] [227]=[first_mission_done_bandit_no_actor] [228]=[unlock_1_exp_csky] [229]=[unlock_2_exp_csky] [230]=[unlock_3_exp_csky] [231]=[unlock_4_exp_csky] [232]=[unlock_5_exp_csky] [233]=[unlock_6_exp_csky] [234]=[unlock_7_exp_csky] [235]=[unlock_8_exp_csky] [236]=[unlock_9_exp_csky] [237]=[unlock_1_exp_stalker] [238]=[unlock_2_exp_stalker] [239]=[unlock_3_exp_stalker] [240]=[unlock_4_exp_stalker] [241]=[unlock_5_exp_stalker] [242]=[unlock_6_exp_stalker] [243]=[unlock_7_exp_stalker] [244]=[unlock_8_exp_stalker] [245]=[unlock_9_exp_stalker] [246]=[unlock_1_exp_dolg] [247]=[unlock_2_exp_dolg] [248]=[unlock_3_exp_dolg] [249]=[unlock_4_exp_dolg] [250]=[unlock_5_exp_dolg] [251]=[unlock_6_exp_dolg] [252]=[unlock_7_exp_dolg] [253]=[unlock_8_exp_dolg] [254]=[unlock_9_exp_dolg] [255]=[unlock_1_exp_killer] [256]=[unlock_2_exp_killer] [257]=[unlock_3_exp_killer] [258]=[unlock_4_exp_killer] [259]=[unlock_5_exp_killer] [260]=[unlock_6_exp_killer] [261]=[unlock_7_exp_killer] [262]=[unlock_8_exp_killer] [263]=[unlock_9_exp_killer] [264]=[unlock_1_exp_freedom] [265]=[unlock_2_exp_freedom] [266]=[unlock_3_exp_freedom] [267]=[unlock_4_exp_freedom] [268]=[unlock_5_exp_freedom] [269]=[unlock_6_exp_freedom] [270]=[unlock_7_exp_freedom] [271]=[unlock_8_exp_freedom] [272]=[unlock_9_exp_freedom] [273]=[unlock_1_exp_bandit] [274]=[unlock_2_exp_bandit] [275]=[unlock_3_exp_bandit] [276]=[unlock_4_exp_bandit] [277]=[unlock_5_exp_bandit] [278]=[unlock_6_exp_bandit] [279]=[unlock_7_exp_bandit] [280]=[unlock_8_exp_bandit] [281]=[unlock_9_exp_bandit] [282]=[arttrader_leader_first_talk] [283]=[first_leader_talked_arttrader] [284]=[second_leader_talked_arttrader] [285]=[artrader_leader_asked_about_past] [286]=[expedition_site_1] [287]=[expedition_site_2] [288]=[expedition_site_3] [289]=[expedition_site_4] [290]=[expedition_site_5] [291]=[expedition_site_6] [292]=[expedition_site_7] [293]=[expedition_site_8] [294]=[expedition_site_9] [295]=[expedition_site_mes_dead] [296]=[artrader_expedition_return] [297]=[artrader_expedition_complete] [298]=[bandit_special_missions_done] [299]=[agr_ins_b_for_killer] [300]=[agr_duty_base_for_killer] [301]=[gar_lock_smarts_for_contact_killer] [302]=[first_contact_talked_killer] [303]=[killer_monolith_squad1_killed] [304]=[killer_monolith_squad2_killed] [305]=[killer_monolith_squad3_killed] [306]=[second_contact_talked_killer] [307]=[contact_ask_about_leader_killer] [308]=[esc_stalker_base_for_killer] [309]=[mar_csky_base_for_killer] [310]=[val_bandit_base_for_killer] [311]=[mil_freedom_base_for_killer] [312]=[red_bridge_for_killer] [313]=[monolith_leader_met] [314]=[has_sleeping_bag] [315]=[hospital_z1_action] [316]=[sniper_fire_scene] [317]=[kat_hosp_z1_minigun_fire] [318]=[kat_hosp_z1_minigun_reload] [319]=[sniper_fire_scene_end] [320]=[hospital_z1_komander_speak] [321]=[cover_fire] [322]=[cover_fire_go] [323]=[cover_fire_hide] [324]=[cover_fire_end] [325]=[pre_cover_fire] [326]=[rush_1] [327]=[rush_2] [328]=[rush_3] [329]=[rush_4] [330]=[rush_5] [331]=[rush_6] [332]=[rush_7] [333]=[hospital_actor_in_sniper_restr] [334]=[sniper_off] [335]=[door_blow_up] [336]=[minigun_off] [337]=[lim_z1_minigun_off_2] [338]=[hospital_z1_enemy_1] [339]=[hospital_z1_enemy_2] [340]=[hospital_z1_enemy_3] [341]=[hospital_z1_enemy_4] [342]=[hospital_z1_enemy_5] [343]=[hospital_first_wave_spawn] [344]=[hospital_spawn_enemy_third_wave] [345]=[hospital_last_wave_spawn] [346]=[hospital_z1_badly] [347]=[hospital_z1_spawn_off] [348]=[hospital_z2_enter] [349]=[hospital_heli_see_enemy] [350]=[hospital_heli_start_attack] [351]=[hospital_z2_rpg_fire] [352]=[hospital_z2_rpg_run] [353]=[hospital_z2_heli_fire] [354]=[hospital_z2_heli_crash] [355]=[hospital_z2_enemy_1] [356]=[hospital_z2_enemy_2] [357]=[hospital_z2_enemy_3] [358]=[hospital_z2_enemy_4] [359]=[hospital_z2_enemy_5] [360]=[hospital_z2_enemy_6] [361]=[hospital_z2_actor_nw] [362]=[hospital_z2_actor_ne] [363]=[hospital_z2_actor_sw] [364]=[hospital_z2_actor_se] [365]=[hospital_z2_spawn_off] [366]=[hospital_z2_exit] [367]=[hospital_z3_fierce_attack] [368]=[hospital_z3_attack] [369]=[hospital_z3_spawn_1_on] [370]=[hospital_z3_spawn_2_on] [371]=[hospital_z3_spawn_3_on] [372]=[hospital_z3_spawn_4_on] [373]=[hospital_z3_spawn_5_on] [374]=[hospital_z3_spawn_6_on] [375]=[hospital_z3_spawn_7_on] [376]=[hospital_z3_spawn_8_on] [377]=[hospital_z3_spawn_9_on] [378]=[hospital_z3_spawn_10_on] [379]=[hospital_z3_enemy_1] [380]=[hospital_z3_enemy_2] [381]=[hospital_z3_enemy_3] [382]=[hospital_z3_enemy_4] [383]=[hospital_z3_enemy_5] [384]=[hospital_z3_enemy_6] [385]=[hospital_z3_enemy_7] [386]=[hospital_z3_enemy_8] [387]=[hospital_z3_enemy_9] [388]=[hospital_z3_enemy_10] [389]=[hospital_cs_entrance] [390]=[hospital_cs_victory] [391]=[hospital_z3_cs_soldier1] [392]=[hospital_z3_cs_soldier2] [393]=[hospital_z3_cs_soldier3] [394]=[hospital_z3_cs_soldier4] [395]=[hospital_z3_cs_fire_1] [396]=[hospital_z3_cs_fire_2] [397]=[hospital_z3_cs_fire_3] [398]=[hospital_z3_sniper_fire] [399]=[hospital_z3_minigun_on] [400]=[hospital_z3_minigun_off] [401]=[hospital_z3_last_door] [402]=[hospital_z3_enemy_last_wave] [403]=[hospital_general_task] [404]=[hospital_general_task_complete] [405]=[hosp_task_sniper_back_rush_1_complete] [406]=[hosp_task_sniper_back_rush_2_complete] [407]=[hosp_task_sniper_back_rush_3_complete] [408]=[hosp_task_sniper_back_rush_4_complete] [409]=[hosp_task_z3_hold_out_complete] [410]=[hospital_task_general] [411]=[katacomb_task_sniper_back] [412]=[katacomb_task_kill_sniper] [413]=[katacomb_task_helicopter] [414]=[katacomb_task_z2_exit] [415]=[katacomb_task_3] [416]=[hosp_z3_csky_hide_radio] [417]=[gen_start_fighting] [418]=[gen_snork_anim_left_0_dead] [419]=[gen_snork_anim_left_1_dead] [420]=[gen_snork_anim_left_2_dead] [421]=[gen_snork_anim_left_3_dead] [422]=[gen_snork_anim_right_0_dead] [423]=[gen_snork_anim_right_1_dead] [424]=[gen_snork_anim_right_2_dead] [425]=[gen_snork_anim_right_3_dead] [426]=[gen_snork_anim_right_4_dead] [427]=[gen_snork_anim_left_0_danger] [428]=[gen_snork_anim_left_1_danger] [429]=[gen_snork_anim_left_2_danger] [430]=[gen_snork_anim_left_3_danger] [431]=[gen_snork_anim_right_0_danger] [432]=[gen_snork_anim_right_1_danger] [433]=[gen_snork_anim_right_2_danger] [434]=[gen_snork_anim_right_3_danger] [435]=[gen_snork_anim_right_4_danger] [436]=[gen_cutscene_02] [437]=[gen_cutscene_04] [438]=[gen_cutscene_08] [439]=[temp_anim_l0] [440]=[temp_anim_l1] [441]=[temp_anim_l2] [442]=[temp_anim_l3] [443]=[temp_anim_r0] [444]=[temp_anim_r1] [445]=[temp_anim_r2] [446]=[temp_anim_r3] [447]=[temp_anim_r4] [448]=[red_bridge_scene_begin] [449]=[red_bridge_bandit_1] [450]=[red_bridge_bandit_2] [451]=[red_bridge_bandit_3] [452]=[red_bridge_bandit_4] [453]=[red_bridge_bandit_5] [454]=[red_bridge_bandit_6] [455]=[red_bridge_bandit_7] [456]=[red_bridge_ally_strike] [457]=[duty_help_csky] [458]=[freedom_help_csky] [459]=[stalker_help_csky] [460]=[red_bridge_allyes_skirmish] [461]=[red_bridge_allyes_skirmish2] [462]=[red_bridge_allyes_try_pull_down] [463]=[red_bridge_sniper_spawn] [464]=[red_bridge_sniper_fire] [465]=[red_bridge_allyes_out] [466]=[red_bridge_captured] [467]=[red_bridge_down_done] [468]=[red_bridge_actor_out] [469]=[red_bridge_bandit_out] [470]=[red_bridge_allyes_win] [471]=[red_bridge_allyes_free] [472]=[red_bridge_bridge_move] [473]=[red_bridge_bandit_enter_true] [474]=[red_bridge_csky_assault] [475]=[red_bridge_allyes_by_bridge] [476]=[red_bridge_sniper_work1] [477]=[red_bridge_sniper_work2] [478]=[red_bridge_sniper_work3] [479]=[red_bridge_sniper_work4] [480]=[red_bridge_actor_fail] [481]=[red_bridge_thanks_leshiy_reply] [482]=[red_bridge_thanks_leshiy] [483]=[red_bridge_thanks_leshiy_reply2] [484]=[red_bridge_thanks_leshiy_reply3] [485]=[red_bridge_thanks_leshiy_reply4] [486]=[red_bridge_finished] [487]=[red_bridge_leshiy_redy] [488]=[red_bridge_clear_path] [489]=[red_bridge_actor_come] [490]=[red_actor_help_with_bridge] [491]=[red_bridge_talk_with_comander] [492]=[red_bridge_actor_in_position] [493]=[red_bridge_cover_allyes_complete] [494]=[red_bridge_cover_allyes2_complete] [495]=[red_bridge_csky_go_limansk] [496]=[red_bridge_csky_go_limansk_1] [497]=[red_bridge_go_lever] [498]=[red_bridge_stalkers_go] [499]=[red_bridge_cs1] [500]=[red_bridge_cs2] [501]=[red_bridge_cs3] [502]=[red_bridge_cs4] [503]=[red_bridge_cs5] [504]=[red_bridge_cs6] [505]=[red_bridge_cs7] [506]=[red_bridge_sniper_snd] [507]=[red_bridge_try_pull_down_first] [508]=[red_bridge_bandits_task] [509]=[red_bridge_stalkers_go_bridge] [510]=[red_bridge_sniper_task_complete] [511]=[red_bridge_sniper_target] [512]=[red_bridge_actor_talk_with_cs_commander] [513]=[red_bridge_sniper_first_task] [514]=[red_bridge_cs_commander_wait_1] [515]=[red_bridge_cs_commander_wait_2] [516]=[red_bridge_cs_commander_wait_3] [517]=[red_bridge_cs_commander_wait_4] [518]=[red_bridge_leshiy_wait_1] [519]=[red_bridge_leshiy_wait_2] [520]=[red_bridge_ally_2_wait_1] [521]=[red_bridge_ally_3_wait_1] [522]=[red_bridge_ally_4_wait_1] [523]=[red_bridge_ally_4_wait_2] [524]=[red_bridge_ally_5_wait_1] [525]=[red_bridge_cs_soldier_1_wait_1] [526]=[red_bridge_cs_soldier_2_wait_1] [527]=[red_bridge_cs_soldier_2_wait_2] [528]=[red_bridge_cs_soldier_3_wait_1] [529]=[red_bridge_cs_soldier_4_wait_1] [530]=[red_bridge_cs_soldier_4_wait_2] [531]=[red_bridge_cs_soldier_4_wait_3] [532]=[red_bridge_cs_soldier_5_wait_1] [533]=[red_bridge_cs_soldier_6_wait_1] [534]=[red_bridge_cs_soldier_7_wait_1] [535]=[red_pursuit_strelok_go] [536]=[red_pursuit_strelok_go_1] [537]=[red_pursuit_strelok_go_2] [538]=[red_pursuit_strelok_go_3] [539]=[red_pursuit_ambush_attack] [540]=[red_pursuit_ambush_attack1] [541]=[red_pursuit_ambush_attack2] [542]=[red_pursuit_boars_attack] [543]=[red_pursuit_strelok_offline] [544]=[red_pursuit_scene_begin] [545]=[red_pursuit_tunnel_explode] [546]=[red_pursuit_bounty_hunter_1] [547]=[red_pursuit_bounty_hunter_2] [548]=[red_pursuit_bounty_hunter_3] [549]=[red_pursuit_bounty_hunter_4] [550]=[red_pursuit_bounty_hunter_5] [551]=[red_pursuit_bounty_hunter_6] [552]=[red_pursuit_bounty_hunter_surrender_info] [553]=[red_bounty_hunters_free] [554]=[red_pursuit_csky_talk] [555]=[red_pursuit_csky_talk2] [556]=[red_pursuit_strelok_spich] [557]=[red_pursuit_task_end] [558]=[red_bridge_bandit_attacked] [559]=[red_pursuit_bandit_attack] [560]=[red_strelok_task_end] [561]=[red_pursuit_bandits_enter] [562]=[red_pursuit_bandit_guard_bridge] [563]=[red_pursuit_bandit_guard_bridge2] [564]=[red_bridge_bandit_time_out] [565]=[red_pursuit_bounty_hunters_hit] [566]=[red_pursuit_camfly_begin] [567]=[red_bounty_hunters_go_info] [568]=[red_bounty_hunter_far] [569]=[red_bounty_hunter_middle] [570]=[red_bounty_hunter_forester_place] [571]=[red_pursuit_ambush_task_end] [572]=[red_pursuit_explode] [573]=[red_bounty_hunters_attack_2] [574]=[red_bounty_hunters_give_treasure] [575]=[red_artefact_hunters_go] [576]=[red_artefact_hunters_go2] [577]=[red_artefact_hunters_task_complete] [578]=[red_artefact_hunters_task_fail] [579]=[red_artefact_hunters_actor_refuse] [580]=[red_artefact_hunters_task_2_complete] [581]=[red_artefact_hunters_give_reward] [582]=[red_smart_3_2_init_tech_job] [583]=[red_smart_3_2_init_artefact_search] [584]=[red_smart_6_3_init_artefact_search] [585]=[red_bloodsucker_spawn] [586]=[red_bloodsucker_off] [587]=[red_bloodsucker_spawn_on] [588]=[red_undeground_open] [589]=[red_psy_dog_attack] [590]=[red_underground_dynamit_use] [591]=[red_teleport_way] [592]=[red_teleport_way_2] [593]=[red_actor_find_teleport] [594]=[red_go_to_sos_signal_task_complete] [595]=[red_forest_gate_staler_off] [596]=[red_actor_find_forester] [597]=[red_actor_choose_dolg] [598]=[red_actor_choose_freedom] [599]=[red_actor_choose_investigation] [600]=[red_forester_actor_has_compas] [601]=[red_forester_search_compas_task] [602]=[red_forester_take_compas] [603]=[red_forester_who_are_you] [604]=[red_leshiy_reward_1] [605]=[red_leshiy_reward_2] [606]=[red_leshiy_reward_3] [607]=[red_leshiy_reward_4] [608]=[red_leshiy_reward_5] [609]=[red_leshiy_reward_done] [610]=[red_forest_open] [611]=[red_forest_allyes_have_map] [612]=[red_forest_bring_red_forest_map_task] [613]=[red_forest_bring_red_forest_map_task_done] [614]=[red_forest_gate_keepers_dialog_end] [615]=[red_stalker_reinforced_task_complete] [616]=[red_forest_stalker_sos] [617]=[red_bloodsucker_first_spawn] [618]=[red_capture_undeground_camp_done] [619]=[red_recover_item_1_done] [620]=[red_recover_item_2_done] [621]=[red_recover_item_3_done] [622]=[lim_bandit_ambush] [623]=[lim_no_bandit_ambush] [624]=[lim_bandit_ambush_destroy] [625]=[lim_bandit_away] [626]=[lim_cs_enter_squad_fire1] [627]=[lim_bandit_wounded_dont_shoot] [628]=[lim_bandit_wounded_medkit1] [629]=[lim_cs_enter_squad_threat1] [630]=[lim_cs_enter_squad_threat2] [631]=[lim_bandit_have_medkit] [632]=[lim_bandit_say_abaut_ambush] [633]=[lim_bandit_wounded_dialog] [634]=[lim_bandit_wounded_go] [635]=[lim_bandit_wounded_go2] [636]=[lim_bandit_wonded_1_out] [637]=[lim_bandit_wonded_2_out] [638]=[lim_bandit_health_restore] [639]=[lim_bandit_house_attack1] [640]=[lim_bandit_house_attack2] [641]=[lim_bandit_house_go] [642]=[lim_bandit_house_attackers] [643]=[lim_destroy_bandit_minigun_task] [644]=[lim_merc_helper_sanks] [645]=[lim_barricade_attack] [646]=[lim_roof_sniper_1_off] [647]=[lim_roof_sniper_2_off] [648]=[lim_roof_sniper_3_off] [649]=[lim_roof_sniper_4_off] [650]=[lim_roof_sniper_5_off] [651]=[lim_roof_sniper_6_off] [652]=[lim_csky_enter_danger] [653]=[lim_condition1] [654]=[lim_condition2] [655]=[lim_csky_go_to_smart_3] [656]=[lim_cs_go_to_squere] [657]=[lim_condition3] [658]=[lim_condition4] [659]=[lim_condition5] [660]=[lim_condition6] [661]=[lim_find_bridge_squad_comander_complete] [662]=[lim_csky_square_wait] [663]=[lim_smart_3_captured] [664]=[lim_csky_in_ambush] [665]=[lim_ambush2] [666]=[lim_canal_scene_begin] [667]=[lim_go_to_canal_task] [668]=[lim_military_minigun_task] [669]=[lim_go_to_canal_complete] [670]=[lim_bridge_csky_fire] [671]=[lim_military_minigun_out] [672]=[lim_military_minigun2_out] [673]=[lim_construction_enemy_1] [674]=[lim_construction_enemy_2] [675]=[lim_construction_enemy_3] [676]=[lim_construction_enemy_4] [677]=[lim_construction_enemy_5] [678]=[lim_construction_enemy_6] [679]=[lim_construction_passed] [680]=[lim_final_scene_begin] [681]=[lim_final_allyes_recognize_actor] [682]=[lim_final_allyes_cover_fire] [683]=[lim_final_sniper_fire] [684]=[lim_final_sniper_fire2] [685]=[lim_final_sniper_fire_actor] [686]=[lim_shut_transformer_task] [687]=[lim_electro_fence_off] [688]=[lim_go_to_hospital] [689]=[lim_recon_squad_go_1] [690]=[lim_recon_squad_wait] [691]=[lim_recon_squad_order_1] [692]=[lim_electro_fence_actor_come] [693]=[lim_final_squad_destroy] [694]=[lim_test_stalker_1] [695]=[lim_test_stalker_2] [696]=[lim_test_stalker_3] [697]=[lim_test_stalker_4] [698]=[lim_test_stalker_5] [699]=[lim_actor_skip_military_minigun_task] [700]=[lim_final_sniper_off] [701]=[lim_final_actor_find_transformer] [702]=[mar_autosave] [703]=[mar_joined_csky] [704]=[mar_tower_defended] [705]=[mar_tower_captured] [706]=[mar_boar_killed] [707]=[mar_plant_captured] [708]=[mar_hidden_from_heli] [709]=[mar_start_heli] [710]=[mar_heli_away] [711]=[mar_heli_see_actor] [712]=[mar_heli_turn] [713]=[mar_recover_item_1_done] [714]=[mar_recover_item_2_done] [715]=[mar_recover_item_3_done] [716]=[mar_recover_item_4_done] [717]=[mar_recover_item_5_done] [718]=[mar_renegade_base_captured] [719]=[mar_intro_scene_1_talked_4] [720]=[mar_intro_scene_2_start] [721]=[mar_intro_start] [722]=[mar_intro_scene_1_talked_1] [723]=[mar_intro_scene_1_talked_2] [724]=[mar_intro_scene_1_talked_3] [725]=[mar_intro_scene_2_woke] [726]=[mar_intro_scene_2_talk] [727]=[mar_intro_scene_2_end] [728]=[mar_intro_scene_2_cameff_end] [729]=[mar_intro_talk_with_barman_done] [730]=[mar_intro_talk_with_barman_radio_timer] [731]=[mar_intro_talk_with_barman_break] [732]=[mar_intro_talk_with_commander_1_started] [733]=[mar_intro_talk_with_commander_1_done] [734]=[mar_intro_talk_with_commander_1_radio_timer] [735]=[mar_intro_talk_with_commander_1_break] [736]=[mar_intro_talk_with_commander_1_radio_played] [737]=[mar_intro_talk_with_commander_1_tutorial] [738]=[mar_intro_talk_with_trader_started] [739]=[mar_intro_talk_with_trader_radio_timer] [740]=[mar_intro_talk_with_trader_radio_played] [741]=[mar_intro_talk_with_trader_done] [742]=[mar_intro_talk_with_guide_started] [743]=[mar_intro_talk_with_guide_done] [744]=[mar_intro_talk_with_guide_end] [745]=[mar_tutorial_tower_top_shout] [746]=[mar_tutorial_tower_top_started] [747]=[mar_tutorial_tower_top_reversed] [748]=[mar_tutorial_tower_top_done] [749]=[mar_tutorial_kill_boars_started] [750]=[mar_tutorial_kill_boars_reversed] [751]=[mar_tutorial_kill_boars_done] [752]=[mar_tutorial_return_to_base_reversed] [753]=[mar_tutorial_help_done] [754]=[mar_tutorial_help_reversed] [755]=[mar_tutorial_surge_warned] [756]=[mar_tutorial_returned_to_base] [757]=[mar_tutorial_returned_got_on_feet] [758]=[mar_intro_talk_with_commander_2_started] [759]=[mar_intro_talk_with_commander_2_done] [760]=[mar_intro_talk_with_commander_2_choose] [761]=[mar_intro_talk_with_commander_2_decide] [762]=[mar_intro_talk_with_commander_3_done] [763]=[mar_intro_talk_with_commander_3_control] [764]=[mar_intro_talk_with_tactic_told] [765]=[mar_intro_talk_with_tactic_done] [766]=[mar_story_go_to_marsh_done] [767]=[mar_story_empower_csky_done] [768]=[mar_story_empower_csky_reward] [769]=[mar_story_capture_bandit_base_reward] [770]=[mar_story_guide_to_escape_talked] [771]=[mar_story_go_to_escape_done] [772]=[mar_csky_trader_first_talked] [773]=[mar_csky_guide_teleport_to_marsh] [774]=[mar_csky_guide_teleport_to_base] [775]=[mar_csky_guide_teleport_to_escape] [776]=[mar_csky_guide_teleport_talk_marsh] [777]=[mar_csky_guide_teleport_talk_base] [778]=[mar_csky_expansion_changed] [779]=[mar_lvl_sim] [780]=[val_killer_roof_sniper_3_dead] [781]=[val_killer_roof_sniper_4_dead] [782]=[val_killer_roof_sniper_5_dead] [783]=[val_killer_roof_sniper_6_dead] [784]=[val_killer_1_4_dead] [785]=[val_killer_1_5_dead] [786]=[val_killer_base_is_no_more] [787]=[val_freedom_join_talked_first] [788]=[val_freedom_join_need_sound] [789]=[val_freedom_join_enemy_wait] [790]=[val_test] [791]=[val_joined_freedom] [792]=[val_freedom_leader_ded] [793]=[val_temp_start_quest_done] [794]=[val_temp_start_quest_complete] [795]=[val_talked_to_blockpost_leader_complete] [796]=[val_come_to_freedom_blockpost_done] [797]=[val_talked_to_blockpost_leader] [798]=[val_blockpost_no_sound] [799]=[val_actor_inside_blockpost] [800]=[val_play_sound_gunfire_1_done] [801]=[val_play_sound_gunfire_1_start] [802]=[val_play_sound_gunfire_2_start] [803]=[val_play_sound_gunfire_3_start] [804]=[val_spawn_freedom_to_killer_base] [805]=[val_come_to_freedom_base_done] [806]=[val_come_to_freedom_base] [807]=[val_come_to_freedom_base_complete] [808]=[val_come_to_freedom_base_east] [809]=[val_come_to_freedom_base_west] [810]=[val_kill_flesh] [811]=[val_kill_flesh_done] [812]=[val_kill_flesh_complete] [813]=[val_come_back_comendant_to_revard_done] [814]=[val_come_back_comendant_to_revard] [815]=[val_reply_to_sos] [816]=[val_reply_to_sos_done] [817]=[val_reply_to_sos_complete] [818]=[val_check_blockpost_done] [819]=[val_check_blockpost_complete] [820]=[val_find_pda_done] [821]=[val_find_pda_complete] [822]=[val_come_to_deadblockpost_sound] [823]=[val_come_to_killerblockpost_sound] [824]=[val_come_to_comendant] [825]=[val_come_to_comendant_complete] [826]=[val_come_to_comendant_done] [827]=[val_talked_to_comendat_1] [828]=[val_go_to_trader] [829]=[val_go_to_trader_done] [830]=[val_go_to_trader_complete] [831]=[val_talked_to_trader_dialog] [832]=[val_deliver_ammo_done] [833]=[val_deliver_ammo_complete] [834]=[val_deadblockpost_sos] [835]=[val_go_to_freedom_leader_done] [836]=[val_go_to_freedom_leader_complete] [837]=[val_talked_to_freedom_leader] [838]=[val_kill_komendant_done] [839]=[val_kill_komendant_complete] [840]=[val_pursuit_comendant_done] [841]=[val_pursuit_comendant_complete] [842]=[val_killer_on_position] [843]=[val_killer_on_position_pric] [844]=[val_freedom_attack_info] [845]=[val_freedom_attack_commander_di] [846]=[val_freedom_attack_2] [847]=[val_freedom_attack_brake] [848]=[val_killer_base_under_attack] [849]=[val_killer_base_under_attack_2] [850]=[val_killer_base_boom] [851]=[val_killer_1_1_dead] [852]=[val_killer_1_3_dead] [853]=[val_freedom_attack_done] [854]=[val_freedom_attack_3] [855]=[val_freedom_attack_combat] [856]=[val_base_alarm] [857]=[val_brake_btr] [858]=[val_kill_debill] [859]=[val_kill_debill_spawn_freedom] [860]=[val_attack_pric] [861]=[val_freedom_attack_pric_info] [862]=[val_help_freedom_done] [863]=[val_take_pda_done] [864]=[val_take_pda_complete] [865]=[val_deliver_pda_done] [866]=[val_deliver_pda_complete] [867]=[val_bring_to_fang_done] [868]=[val_bring_to_fang_complete] [869]=[val_freedom_attack_antenna] [870]=[val_strike_antenna] [871]=[val_strike_antenna_ready] [872]=[val_strike_antenna_done] [873]=[val_strike_antenna_complete] [874]=[val_blockpost_ns_dead] [875]=[val_spawn_attack_freedom_2] [876]=[val_destroy_killer_base_done] [877]=[val_comeback_freedom_leader_done] [878]=[val_rush_flesh_brake] [879]=[val_rush_boar_brake] [880]=[val_destroy_boar_guard_9_2] [881]=[val_destroy_boar_guard_9_2_complete] [882]=[val_destroy_boar_guard_9_2_done] [883]=[val_destroy_boad_guard_9_2_check] [884]=[val_rugan_1_played] [885]=[val_rugan_2_played] [886]=[val_rugan_3_played] [887]=[val_strike_antenna_two_ready] [888]=[val_strike_antenna_two_captured] [889]=[val_killer_on_position_2] [890]=[val_unlock_1_3] [891]=[val_unlock_1_1] [892]=[val_unlock_1_2] [893]=[val_unlock_1_4] [894]=[val_unlock_1_5] [895]=[val_unlock_2_1] [896]=[val_unlock_2_2] [897]=[val_unlock_1_0] [898]=[val_unlock_6_4] [899]=[val_unlock_9_2] [900]=[val_unlock_9_4] [901]=[val_unlock_10_9] [902]=[val_unlock_10_10] [903]=[val_unlock_7_0] [904]=[val_be_info_bandit_spy] [905]=[val_bandit_spy_die] [906]=[val_bandit_spy_found] [907]=[val_pda_bandit_spy_onboard] [908]=[val_bandit_pda_reward] [909]=[val_bandit_spy_done] [910]=[val_bandit_spy_complete] [911]=[val_night_bloodsucker_not_first_talk] [912]=[val_night_bloodsucker_dialog_is_day] [913]=[val_night_bloodsucker_started] [914]=[val_night_bloodsucker_reward_complete] [915]=[val_night_bloodsucker_complete] [916]=[val_night_bloodsucker_fail] [917]=[val_reward_for_destroy_killer_base] [918]=[val_join_freedom_done] [919]=[val_test_spawn_1_npc] [920]=[val_test_spawn_2_npc] [921]=[val_recover_item_1_done] [922]=[val_recover_item_2_done] [923]=[val_recover_item_3_done] [924]=[mil_start_after_red_forest] [925]=[mil_merc_talked] [926]=[mil_actor_inside_wtower] [927]=[mil_merc_talked_f1_wt1] [928]=[mil_merc_talked_f1_f2_wt1] [929]=[mil_merc_talked_f1_f2_wt1_ct1] [930]=[mil_merc_talked_i_hate_freedom] [931]=[mil_reach_merc_done] [932]=[mil_bs_dead] [933]=[mil_free_2_tower] [934]=[mil_water_tower_radio] [935]=[mil_transfer_coo] [936]=[mil_merc_captured_lesnik4] [937]=[mil_merc_captured_lesnik4_done] [938]=[mil_merc_captured_lesnik_finished] [939]=[mil_freedom_assulters_talked] [940]=[forester_talked] [941]=[forester_talked_2] [942]=[forester_telled_coordinates] [943]=[mil_freedom_com_talked] [944]=[mil_actor_on_base] [945]=[mil_militarybase_dead_1] [946]=[mil_militarybase_dead_2] [947]=[mil_militarybase_dead_3] [948]=[mil_mil_eliminated] [949]=[mil_f0_t1] [950]=[mil_actor_bridge] [951]=[mil_coordinates_transferred] [952]=[mil_ready_actor_on_level] [953]=[mil_destroy_base_military_1] [954]=[mil_destroy_base_military_2] [955]=[mil_destroy_base_military_3] [956]=[mil_actor_go_to_attack] [957]=[mil_sound_distant_growl_1] [958]=[mil_actor_attack_house] [959]=[mil_destroy_house_military] [960]=[mil_actor_go_to_limansk] [961]=[mil_sound_thanks] [962]=[mil_minigunner_dead] [963]=[mil_racya_dialog_1] [964]=[mil_racya_dialog_2] [965]=[mil_racya_dialog_3] [966]=[mil_racya_dialog_1_end] [967]=[mil_racya_dialog_2_end] [968]=[mil_racya_dialog_3_end] [969]=[mil_alone_mission] [970]=[mil_barrier_spawn_monster] [971]=[mil_barrier_spawn_monolith] [972]=[mil_additional_quest_1_info_complete] [973]=[mil_additional_quest_2_info_complete] [974]=[mil_additional_quest_3_info_complete] [975]=[mil_additional_quest_4_info_complete] [976]=[mil_additional_quest_4_spawn] [977]=[mil_additional_quest_5_info_complete] [978]=[mil_treasure_1_complete] [979]=[mil_start_storyline_info] [980]=[mil_destroy_military_finish] [981]=[mil_actor_with_freedom_squad] [982]=[mil_hog_death] [983]=[mil_freedom_speaker_death] [984]=[mil_end_dogs_spawn] [985]=[mil_start_after_red_forest_completed] [986]=[mil_kostiuk_sound_1] [987]=[mil_kostiuk_sound_2] [988]=[mil_kostiuk_sound_3] [989]=[mil_village_sound_01] [990]=[mil_village_sound_02] [991]=[mil_village_sound_03] [992]=[gar_joined_bandits] [993]=[gar_visited_level] [994]=[gar_story_find_diggers_started] [995]=[gar_story_reached_dead_diggers_camp] [996]=[gar_story_searched_digger_body] [997]=[gar_story_digger_pda_played] [998]=[gar_story_messenger_warning] [999]=[gar_story_spawn_messenger_dogs] [1000]=[gar_story_spawned_messenger_dogs] [1001]=[gar_story_digger_killed_or_hostile] [1002]=[gar_story_searched_messenger_body] [1003]=[gar_story_messenger_dogs_dead] [1004]=[gar_story_got_info_from_digger] [1005]=[gar_story_stalkers_to_darkvalley] [1006]=[gar_story_came_to_ambush_door] [1007]=[gar_story_spawn_ambush_bandits] [1008]=[gar_story_ambush_talk_1_played] [1009]=[gar_story_ambush_talk_2_played] [1010]=[gar_story_ambush_talk_3_played] [1011]=[gar_story_ambush_talk_4_played] [1012]=[gar_story_ambush_remove] [1013]=[gar_story_need_to_find_fang_pda] [1014]=[gar_story_cannot_find_fang] [1015]=[gar_story_got_fang_pda] [1016]=[gar_story_need_to_go_to_cache] [1017]=[gar_bandit_base_gate_closed] [1018]=[gar_bandit_base_minigame_dead] [1019]=[gar_bandit_base_minigame_first_win] [1020]=[gar_bandit_base_minigame_talked_at_end] [1021]=[gar_bandit_base_commentator_response] [1022]=[gar_flea_market_fixer_dead] [1023]=[gar_flea_market_stop_quest_line] [1024]=[gar_bandit_block_quest_line] [1025]=[gar_quest_redemption_started] [1026]=[gar_quest_redemption_done] [1027]=[gar_quest_killer_pseudodogs_told] [1028]=[gar_quest_killer_pseudodogs_started] [1029]=[gar_quest_killer_pseudodogs_forest_spawn_point] [1030]=[gar_quest_killer_pseudodogs_done] [1031]=[gar_quest_tell_about_killer_pseudodogs_done] [1032]=[gar_quest_get_old_pda_told] [1033]=[gar_quest_get_old_pda_asked] [1034]=[gar_quest_get_old_pda_started] [1035]=[gar_quest_get_old_pda_camp_told] [1036]=[gar_quest_get_old_pda_box_started] [1037]=[gar_quest_bring_old_pda_started] [1038]=[gar_quest_bring_old_pda_done] [1039]=[gar_quest_bring_money_told] [1040]=[gar_quest_bring_money_started] [1041]=[gar_quest_bring_money_done] [1042]=[gar_quest_get_weapons_started] [1043]=[gar_quest_get_weapons_arrived] [1044]=[gar_quest_get_weapons_ambush_start] [1045]=[gar_quest_get_weapons_destroy_ambush_told] [1046]=[gar_quest_get_weapons_destroyed_ambush] [1047]=[gar_quest_get_weapons_get_pda_told] [1048]=[gar_quest_get_weapons_got_traitor_pda] [1049]=[gar_quest_get_weapons_quester_talked] [1050]=[gar_quest_speak_with_quester_done] [1051]=[gar_quest_liberate_conc_camp_told] [1052]=[gar_quest_meet_with_digger_fighters_started] [1053]=[gar_quest_meet_with_digger_fighters_done] [1054]=[gar_quest_liberate_conc_camp_done] [1055]=[gar_quest_talk_with_captive_leader_started] [1056]=[gar_quest_talk_with_captive_leader_done] [1057]=[gar_quest_captive_reward_done] [1058]=[gar_quest_kill_digger_traitor_barman] [1059]=[gar_quest_kill_smuggler_barman] [1060]=[gar_quest_destroy_flea_market_barman] [1061]=[gar_quest_bandit_secret_barman] [1062]=[gar_quest_kill_digger_traitor_told] [1063]=[gar_quest_kill_digger_traitor_started] [1064]=[gar_quest_kill_digger_traitor_call] [1065]=[gar_quest_kill_digger_traitor_going] [1066]=[gar_quest_kill_digger_traitor_explained] [1067]=[gar_quest_kill_digger_traitor_gone] [1068]=[gar_quest_kill_digger_traitor_done] [1069]=[gar_quest_kill_smuggler_prepare] [1070]=[gar_quest_kill_smuggler_told] [1071]=[gar_quest_kill_smuggler_done] [1072]=[gar_quest_destroy_flea_market_told] [1073]=[gar_quest_destroy_flea_market_done] [1074]=[gar_quest_bandit_reward_started] [1075]=[gar_quest_bandit_reward_done] [1076]=[gar_quest_more_reward_started] [1077]=[gar_quest_bandit_secret_started] [1078]=[gar_quest_bandit_secret_done] [1079]=[gar_bandit_join_invited] [1080]=[gar_bandit_join_talked_first] [1081]=[gar_bandit_join_enemy_wait] [1082]=[gar_conc_camp_searcher_1_dead] [1083]=[gar_conc_camp_searcher_2_dead] [1084]=[gar_conc_camp_searcher_3_dead] [1085]=[gar_conc_camp_one_prisoner_dead] [1086]=[gar_conc_camp_two_prisoners_dead] [1087]=[gar_conc_camp_all_diggers_dead] [1088]=[gar_conc_camp_arbaiten_1] [1089]=[gar_conc_camp_arbaiten_2] [1090]=[gar_conc_camp_arbaiten_3] [1091]=[gar_recover_item_1_done] [1092]=[gar_recover_item_2_done] [1093]=[gar_recover_item_3_done] [1094]=[gar_recover_item_4_done] [1095]=[gar_recover_item_5_done] [1096]=[esc_joined_stalkers] [1097]=[esc_actor_inside] [1098]=[esc_minigunner] [1099]=[esc_minigun_fire_on] [1100]=[esc_alarm] [1101]=[esc_alarm_alarm] [1102]=[esc_mil_defense] [1103]=[esc_invade] [1104]=[esc_dead_megafon] [1105]=[esc_mil_patrol] [1106]=[esc_mil_patrol_gone] [1107]=[esc_mil_minigun_hide_info] [1108]=[esc_silence] [1109]=[esc_fire] [1110]=[esc_actor_target] [1111]=[esc_wolf_talked] [1112]=[esc_wolf_talked_2] [1113]=[esc_trader_bye_played] [1114]=[esc_trader_hello_played] [1115]=[esc_actor_comes_2_trader] [1116]=[esc_trader_hello_first_played] [1117]=[esc_trader_hello_search_played] [1118]=[esc_trader_hello_return_played] [1119]=[esc_trader_bye_search_played] [1120]=[esc_trader_bye_first_search_played] [1121]=[esc_trader_bye_garbage_played] [1122]=[esc_player_sleeps] [1123]=[esc_skip_angry] [1124]=[esc_trader_talked] [1125]=[esc_actor_come_first] [1126]=[esc_actor_inside_traders_dung] [1127]=[esc_trader_angry] [1128]=[esc_reach_trader_complete] [1129]=[esc_actor_comes2door] [1130]=[esc_voditel_talked] [1131]=[esc_actor_near_mill] [1132]=[esc_stalker_patrol_in_zone] [1133]=[esc_mil_5_9_attack] [1134]=[esc_task_patrol] [1135]=[esc_stalker_patrol_dead] [1136]=[esc_stalker_patrol_resqued] [1137]=[mil_squad_1_5_9_dead] [1138]=[mil_squad_2_5_9_dead] [1139]=[esc_actor_inside_tonnel] [1140]=[esc_actor_inside_tonnel_1] [1141]=[esc_actor_inside_bridge] [1142]=[esc_actor_inside_bridge_1] [1143]=[esc_nasip_commander_talked] [1144]=[esc_stalker_sniper_dead] [1145]=[esc_actor_inside_stalkerbase] [1146]=[esc_reach_stalker_base_complete] [1147]=[esc_stalker_leader_meet] [1148]=[esc_7_11_mil_1_dead] [1149]=[esc_7_11_mil_2_dead] [1150]=[esc_7_11_mil_3_dead] [1151]=[esc_actor_mission_stalker_leader] [1152]=[esc_actor_mission_stalker_leader_done] [1153]=[esc_mission_stalker_leader_complete] [1154]=[esc_mission_2_stalker_leader_complete] [1155]=[esc_leader_talked2] [1156]=[esc_com_tell_about_habar] [1157]=[esc_leader_final_talked] [1158]=[esc_habar_mill_spawn] [1159]=[esc_habar_tonnel_spawn] [1160]=[esc_habar_podval_spawn] [1161]=[ct1_cm0] [1162]=[ct1_cm1] [1163]=[ct0_cm0] [1164]=[esc_prapor_talked] [1165]=[esc_military_comm_talked] [1166]=[esc_actor_mission_military_comm] [1167]=[esc_mission_military_comm_complete] [1168]=[esc_mission_military_eliminated_stalkerbase] [1169]=[esc_actor_inside_habar] [1170]=[esc_take_habar_complete] [1171]=[esc_actor_inside_traders_dung_last] [1172]=[esc_bring_habar_complete] [1173]=[esc_help_prisoner] [1174]=[esc_actor_have_secret] [1175]=[esc_prisoner_go_out] [1176]=[esc_take_weapon_complete] [1177]=[esc_prisoner_complete_dialog] [1178]=[esc_first_join_stalker] [1179]=[esc_join_stalker_on] [1180]=[esc_driver_fight] [1181]=[esc_additional_quest_2_info_complete] [1182]=[esc_additional_quest_3_info_complete] [1183]=[esc_additional_quest_2_spawn] [1184]=[esc_additional_quest_3_spawn] [1185]=[esc_additional_quest_3_fail] [1186]=[esc_treasure_1_complete] [1187]=[esc_treasure_2_complete] [1188]=[esc_treasure_3_complete] [1189]=[esc_prisoner_dialog_1] [1190]=[esc_prisoner_dialog_2] [1191]=[esc_leader_dialog_1] [1192]=[esc_wolf_brother_1] [1193]=[esc_wolf_brother_2] [1194]=[esc_wolf_brother_3] [1195]=[esc_wolf_brother_fail] [1196]=[esc_wolf_brother_info] [1197]=[esc_comm_info] [1198]=[esc_novice_info_friend_dogs] [1199]=[esc_novice_info_enemy_dogs] [1200]=[esc_wolf_novice] [1201]=[esc_wolf_novice_2] [1202]=[esc_wolf_novice_3] [1203]=[esc_wolf_novice_4] [1204]=[esc_stalker_novice_fail] [1205]=[esc_support_squad_attack] [1206]=[esc_driver_friend_1] [1207]=[esc_driver_friend_2] [1208]=[esc_driver_friend_3] [1209]=[esc_trader_bandits_1] [1210]=[esc_trader_bandits_2] [1211]=[esc_trader_bandits_3] [1212]=[esc_driver_dead] [1213]=[esc_wolf_dead] [1214]=[esc_stalker_mechanic_dead] [1215]=[esc_stalker_trader_dead] [1216]=[esc_stalker_novice_defend] [1217]=[esc_stalker_novice_dialog_fail] [1218]=[esc_wolf_call_sound] [1219]=[esc_stalker_novice_hit] [1220]=[esc_wpn_ak74_upgrade_1] [1221]=[esc_wpn_ak74_upgrade_2] [1222]=[esc_wpn_wincheaster1300_upgrade_1] [1223]=[esc_wpn_wincheaster1300_upgrade_2] [1224]=[esc_stalker_enemy] [1225]=[esc_stalker_neutral] [1226]=[esc_novice_secret] [1227]=[esc_military_atp_smartcover_1] [1228]=[esc_military_atp_smartcover_2] [1229]=[esc_zak_habar_complete] [1230]=[esc_actor_kill_driver] [1231]=[esc_driver_dialog_fight] [1232]=[esc_recover_item_1_done] [1233]=[esc_recover_item_2_done] [1234]=[esc_recover_item_3_done] [1235]=[esc_recover_item_4_done] [1236]=[esc_join_need_sound] [1237]=[agr_joined_duty] [1238]=[agr_duty_first_join] [1239]=[agr_duty_megafon_start] [1240]=[agr_duty_megafon_hit] [1241]=[agr_take_reward_complete] [1242]=[agr_racya_dialog_1_end] [1243]=[agr_racya_dialog_2_end] [1244]=[agr_racya_dialog_1] [1245]=[agr_racya_dialog_2] [1246]=[agr_smart_terrain_6_4_simulation_task] [1247]=[agr_smart_terrain_6_4_simulation_attack] [1248]=[agr_smart_terrain_2_3_simulation_task] [1249]=[agr_smart_terrain_2_3_simulation_attack] [1250]=[agr_smart_terrain_4_2_simulation_task] [1251]=[agr_smart_terrain_4_2_simulation_attack] [1252]=[train_pre_jump_1] [1253]=[train_pre_jump_2] [1254]=[train_pre_jump_3] [1255]=[train_jump_1] [1256]=[train_jump_2] [1257]=[train_jump_3] [1258]=[snork_on_group_jump_1] [1259]=[snork_on_group_jump_2] [1260]=[snork_on_group_jump_3] [1261]=[snork_on_group_jump_4] [1262]=[snork_on_group_jump_5] [1263]=[snork_on_group_jump_up_all] [1264]=[agr_snork_simulation_attack_on_trains_jump_complete] [1265]=[agr_snork_simulation_attack_on_trains] [1266]=[agr_snork_simulation_attack_on_group] [1267]=[on_leader] [1268]=[sattack] [1269]=[ssignal] [1270]=[snork] [1271]=[bandits_spawns] [1272]=[agr_actor_inside_1] [1273]=[agr_actor_inside_2] [1274]=[agr_actor_inside_3] [1275]=[agr_actor_inside_4] [1276]=[agr_actor_inside_5] [1277]=[agr_actor_inside_6] [1278]=[agr_actor_inside_7] [1279]=[agr_actor_inside_8] [1280]=[agr_actor_inside_9] [1281]=[agr_actor_inside_10] [1282]=[agr_actor_inside_11] [1283]=[agr_actor_inside_13] [1284]=[agr_actor_danger] [1285]=[death_1] [1286]=[death_2] [1287]=[death_3] [1288]=[death_4] [1289]=[death_5] [1290]=[death_6] [1291]=[death_7] [1292]=[death_8] [1293]=[death_9] [1294]=[death_6_bl] [1295]=[agr_fire_command] [1296]=[agr_shooting_door_enter] [1297]=[agr_shooting_door_exit] [1298]=[fire_hole_sound] [1299]=[agr_duty_storyline_complete] [1300]=[agr_additional_quest_1_info_complete] [1301]=[agr_additional_quest_3_info_complete] [1302]=[agr_holeman_dialog] [1303]=[agr_duty_trader_secret_1] [1304]=[agr_duty_bar_secret_1] [1305]=[agr_duty_bar_secret_2] [1306]=[agr_duty_bar_secret_3] [1307]=[agr_duty_bar_secret_4] [1308]=[agr_duty_bar_secret_5] [1309]=[agr_duty_trader_secret_1_give] [1310]=[agr_duty_bar_secret_1_give] [1311]=[agr_duty_bar_secret_2_give] [1312]=[agr_duty_bar_secret_3_give] [1313]=[agr_duty_bar_secret_4_give] [1314]=[agr_duty_bar_secret_5_give] [1315]=[agr_mechanic_pda_quest_1] [1316]=[agr_mechanic_pda_quest_2] [1317]=[agr_mechanic_pda_quest_3] [1318]=[agr_mechanic_pda_quest_story] [1319]=[agr_secret_trader_pda_quest_1] [1320]=[agr_secret_trader_pda_quest_2] [1321]=[agr_secret_trader_pda_quest_3] [1322]=[agr_secret_trader_pda_story] [1323]=[agr_pda_map_animals_quest_1] [1324]=[agr_pda_map_animals_quest_2] [1325]=[agr_pda_map_animals_quest_3] [1326]=[agr_pda_map_animals_quest_story] [1327]=[agr_stalker_scientist_quest_1] [1328]=[agr_stalker_scientist_quest_2] [1329]=[agr_stalker_scientist_quest_3] [1330]=[agr_stalker_scientist_quest_story] [1331]=[agr_stalker_scientist_dead] [1332]=[agr_zooman_dead] [1333]=[agr_stalker_secret_trader_dead] [1334]=[agr_stalker_mechanic_dead] [1335]=[agr_hole_leader_death] [1336]=[agr_blokpost_shout_sound] [1337]=[agr_snork_shout_sound] [1338]=[agr_snork_dialog_shout_sound] [1339]=[agr_duty_open] [1340]=[agr_wpn_ak74_upgrade_1] [1341]=[agr_smart_terrain_2_3_bandits_1_squad_death] [1342]=[agr_smart_terrain_6_4_bandits_1_squad_death] [1343]=[agr_smart_terrain_4_2_snorks_4_lair_death] [1344]=[agr_garbage_end] [1345]=[agr_holeman_dialog_complete] [1346]=[agr_duty_weaponmaster_death] [1347]=[agr_duty_barman_death] [1348]=[agr_stalker_base_start_attack_1] [1349]=[agr_stalker_base_start_attack_2] [1350]=[agr_stalker_base_start_attack_3] [1351]=[agr_bar_actor_enemy] [1352]=[agr_actor_on_agroprom] [1353]=[agr_duty_leader_raciya_end] [1354]=[agr_monsters_big_attack] [1355]=[agr_recover_item_1_done] [1356]=[agr_recover_item_2_done] [1357]=[agr_recover_item_3_done] [1358]=[agr_recover_item_4_done] [1359]=[agru_tushkano_run] [1360]=[agru_phisics_active_1] [1361]=[agru_leader_dolg_task_complete] [1362]=[agru_go_out_task_complete] [1363]=[agru_find_secret_task_complete] [1364]=[agru_go_out_end_task_complete] [1365]=[agru_door_1_closed] [1366]=[agru_controller_death] [1367]=[agru_teleport_complete] [1368]=[agru_nvidia_presentation] [1369]=[agr_postprocess_started] [1370]=[agru_add_reward_1] [1371]=[agru_open_story_door] [1372]=[agru_end_agroprom_underhround] [1373]=[agru_stop_siren] [1374]=[yan_ready_actor_cut2] [1375]=[yan_death_stalker4_cut2] [1376]=[yan_death_stalker1_cut2] [1377]=[yan_death_stalker2_cut2] [1378]=[yan_death_stalker3_cut2] [1379]=[yan_death_stalker5_cut2] [1380]=[yan_death_stalker6_cut2] [1381]=[yan_death_stalker7_cut2] [1382]=[yan_alarm_signal_cut2] [1383]=[yan_alarm_signal_stalkers_cut2] [1384]=[yan_destroy_alarm_signal_cut2] [1385]=[yan_destroy_zombi1_cut2] [1386]=[yan_destroy_zombi2_cut2] [1387]=[yan_destroy_zombi4_cut2] [1388]=[yan_destroy_zombi6_cut2] [1389]=[yan_destroy_zombi7_cut2] [1390]=[yan_destroy_zombi10_cut2] [1391]=[yan_destroy_zombi11_cut2] [1392]=[yan_end_talk_with_scientics] [1393]=[yan_stalker_squad_sci_base_death] [1394]=[yan_squad_zombi_in_sci_base] [1395]=[yan_squad_zombi_in_sci_base2] [1396]=[yan_squad_zombi_in_sci_base3] [1397]=[yan_squad_zombi_in_sci_base4] [1398]=[yan_squad_zombi_in_sci_base5] [1399]=[yan_squad_zombi_in_sci_base6] [1400]=[start_surge] [1401]=[yan_second_visit] [1402]=[yan_quest_digger_doc] [1403]=[yan_kak_proiti_za_strelkom] [1404]=[yan_vida4a_quest_doc] [1405]=[yan_sdal_quest_doc] [1406]=[yan_proriv_k_ystanovke] [1407]=[yan_levsha_dead] [1408]=[yan_levwa_quest_doc] [1409]=[yan_questions_scientists] [1410]=[yan_soglasie_quest_doc] [1411]=[yan_vzyal_quest_doc] [1412]=[yan_quest_doc] [1413]=[yan_otnesti_doc_saharavy] [1414]=[yan_quest_levsha] [1415]=[yan_stop] [1416]=[yan_actor_in_sci_base] [1417]=[yan_go_to_positions_cut6] [1418]=[yan_actor_away_door1] [1419]=[yan_actor_away_door2] [1420]=[yan_actor_away_saharov] [1421]=[yan_space_restrictor_actor_ready_cut5] [1422]=[yan_destroy_zombi20_cut5] [1423]=[yan_destroy_zombi21_cut5] [1424]=[yan_destroy_zombi22_cut5] [1425]=[yan_destroy_zombi23_cut5] [1426]=[yan_destroy_zombi24_cut5] [1427]=[yan_destroy_zombi25_cut5] [1428]=[yan_destroy_zombi26_cut5] [1429]=[yan_destroy_zombi27_cut5] [1430]=[yan_destroy_zombi28_cut5] [1431]=[yan_destroy_zombi29_cut5] [1432]=[yan_destroy_zombi30_cut5] [1433]=[yan_destroy_zombi31_cut5] [1434]=[yan_destroy_zombi32_cut5] [1435]=[yan_space_restrictor_actor_go_cut5] [1436]=[yan_default_stalker_1_death] [1437]=[yan_default_stalker_2_death] [1438]=[yan_levsha_ready_cut6] [1439]=[typoi] [1440]=[yan_actor_ready_cut6_ok] [1441]=[yan_ready_actor_cut6] [1442]=[yan_ready_actor2_cut6] [1443]=[hit_cut6_stalker_1] [1444]=[hit_cut6_stalker_2] [1445]=[hit_cut6_stalker_3] [1446]=[hit_cut6_stalker_4] [1447]=[hit_cut6_stalker_5] [1448]=[yan_ready_vikl_cut6] [1449]=[yan_ready_perekl_cut6] [1450]=[yan_warning_zombie_cut6] [1451]=[yan_warning_zombie2_cut6] [1452]=[yan_start_frase_cut6] [1453]=[yan_start_frase2_cut6] [1454]=[yan_task1_end_cut6] [1455]=[yan_task2_end_cut6] [1456]=[yan_death_cut6_stalker2] [1457]=[yan_death_cut6_stalker1] [1458]=[yan_death_cut6_stalker5] [1459]=[yan_fast_zombi_cut6] [1460]=[yan_hero_in_zone] [1461]=[yan_ready_actor_position_cut6] [1462]=[alert_zombi_cut6_1] [1463]=[yan_naprnik_roof_5] [1464]=[yan_actor_start_to_go] [1465]=[yan_go_home_cut6] [1466]=[yan_actor_go_to_stalker] [1467]=[yan_actor_destroy_wave1] [1468]=[yan_actor_destroy_wave2] [1469]=[yan_ready_wave2_cut6] [1470]=[yan_ready_wave3_cut6] [1471]=[yan_wave_zombie1_cut6] [1472]=[yan_wave_zombie2_cut6] [1473]=[yan_destroy_wave1_1] [1474]=[yan_destroy_wave1_2] [1475]=[yan_destroy_wave1_3] [1476]=[yan_destroy_wave1_4] [1477]=[yan_destroy_wave1_5] [1478]=[yan_destroy_wave2_1] [1479]=[yan_destroy_wave2_2] [1480]=[yan_destroy_wave2_3] [1481]=[yan_destroy_wave2_4] [1482]=[yan_destroy_wave2_5] [1483]=[yan_destroy_wave3_1] [1484]=[yan_destroy_wave3_2] [1485]=[yan_destroy_wave3_3] [1486]=[yan_end_quest_line] [1487]=[yan_go_to_red_forest_cut6] [1488]=[yan_zombied_on_krisha_cut6] [1489]=[yan_zombied_in_angar_cut6] [1490]=[yan_professor_cut6] [1491]=[yan_otvet_stalkera_cut6] [1492]=[yan_otryad_go_home_cut6] [1493]=[yan_stop_spawn_cut6] [1494]=[yan_start_monologa_cut6] [1495]=[yan_hold_position_cut6] [1496]=[yan_ready_position_stalker3] [1497]=[yan_ready_position_stalker4] [1498]=[yan_stalker_3_kaput] [1499]=[yan_stalker_4_kaput] [1500]=[yan_stalker_5_kaput] [1501]=[yan_wave_speedx2_cut6] [1502]=[yan_start_remove] [1503]=[yan_wave1_go] [1504]=[yan_wave_naval] [1505]=[yan_roof_nores_stalker3] [1506]=[yan_roof_nores_stalker4] [1507]=[yan_roof_nores_stalker5] [1508]=[yan_death_stalker4_cut6] [1509]=[yan_death_stalker3_cut6] [1510]=[yan_death_stalker5_cut6] [1511]=[yan_game_over_cut6] [1512]=[yan_naprnik_roof_4] [1513]=[yan_naprnik_roof_3] [1514]=[yan_naprnik_roof_1] [1515]=[yan_naprnik_roof_2] [1516]=[yan_death_group1_cut6] [1517]=[yan_wave_naval_roof1] [1518]=[yan_smena_position_1] [1519]=[yan_smena_position_2] [1520]=[yan_smena_position_3] [1521]=[yan_smena_position_4] [1522]=[yan_smena_position_5] [1523]=[yan_smena_position_6] [1524]=[yan_proriv_k_ystanovke_start] [1525]=[yan_ui_disabled] [1526]=[yan_scene_6_snork_dead] [1527]=[yan_low_psy_radiation_start] [1528]=[yan_scene_6_ready_to_zabor] [1529]=[yan_zabor_1_already_jumping] [1530]=[yan_zabor_stalker_7_on_position] [1531]=[yan_zabor_stalker_4_on_position] [1532]=[yan_zabor_stalker_2_on_position] [1533]=[yan_zabor_stalker_1_on_position] [1534]=[yan_zabor_stalker_5_on_position] [1535]=[yan_zabor_2_already_jumping] [1536]=[yan_group_in_angar] [1537]=[yan_not_go_to_roof] [1538]=[yan_squad2_ready] [1539]=[yan_recover_item_1_done] [1540]=[yan_recover_item_2_done] [1541]=[stc_strelok_hit_1] [1542]=[stc_strelok_hit_2] [1543]=[stc_strelok_hit_3] [1544]=[stc_strelok_hit_4] [1545]=[stc_strelok_hit_5] [1546]=[stc_scene_1_enemy_spawn] [1547]=[stc_scene_2_enemy_spawn] [1548]=[stc_scene_2_enemy_2_spawn] [1549]=[stc_scene_3_enemy_spawn] [1550]=[stc_scene_4_enemy_spawn] [1551]=[stc_scene_5_enemy_spawn] [1552]=[stc_scene_6_enemy_spawn] [1553]=[stc_scene_7_enemy_spawn_1] [1554]=[stc_scene_7_enemy_spawn_2] [1555]=[stc_scene_8_enemy_spawn] [1556]=[stc_scene_start] [1557]=[stc_scout_talk] [1558]=[stc_first_teleport_monolith_spawn_1] [1559]=[stc_first_teleport_monolith_spawn_2] [1560]=[stc_first_teleport_monolith_spawn_3] [1561]=[stc_first_teleport_monolith_spawn_4] [1562]=[stc_first_scene_cameff_end] [1563]=[stc_first_teleport_actor] [1564]=[stc_strelok_can_run_1] [1565]=[stc_strelok_can_run_2] [1566]=[stc_strelok_can_run_3] [1567]=[stc_additional_q1] [1568]=[stc_first_teleport_spawn_3] [1569]=[stc_second_teleport_spawn_2] [1570]=[stc_second_teleport_spawn_3] [1571]=[stc_second_teleport_actor_out] [1572]=[stc_strelok_can_run_6] [1573]=[stc_strelok_is_near_dead] [1574]=[stc_strelok_dead] [1575]=[stc_surge_continued] [1576]=[stc_final_fade] [1577]=[stc_first_teleport_spawn_6] [1578]=[stc_final_cutscene_2] [1579]=[stc_last_effector_1] [1580]=[stc_last_effector_2] [1581]=[stc_last_effector_3] [1582]=[stc_armagedets_start] [1583]=[info_up_ac_mp5] [1584]=[info_up_bd_mp5] [1585]=[info_up_a_novice_outfit] [1586]=[info_up_ac_wincheaster1300] [1587]=[info_up_bd_wincheaster1300] [1588]=[info_up_ac_ak74u] [1589]=[info_up_fh_scientific_outfit] [1590]=[info_up_bdfh_scientific_outfit] [1591]=[info_up_aceg_scientific_outfit] [1592]=[info_up_ab_svu] [1593]=[info_up_cd_svu] [1594]=[info_up_abcd_svu] [1595]=[info_up_ab_pkm] [1596]=[info_up_cd_pkm] [1597]=[info_up_abcd_pkm] [1598]=[info_up_ac_desert_eagle] [1599]=[info_up_bd_desert_eagle] [1600]=[info_up_ac_spas12] [1601]=[sar_enemies_spawned] [1602]=[commander_move_1_fired] [1603]=[soldier_1_move_1_fired] [1604]=[soldier_2_move_1_fired] [1605]=[soldier_3_move_1_fired] [1606]=[soldier_3_move_1_2_fired] [1607]=[commander_move_2_fired] [1608]=[commander_dist_allow_1] [1609]=[soldier_1_move_2_fired] [1610]=[soldier_2_move_2_fired] [1611]=[soldier_3_move_2_fired] [1612]=[commander_move_3_fired] [1613]=[soldier_1_move_3_fired] [1614]=[soldier_2_move_3_fired] [1615]=[soldier_3_move_3_fired] [1616]=[soldier_3_move_3_1_fired] [1617]=[soldier_3_move_3_2_fired] [1618]=[commander_move_4_fired] [1619]=[soldier_1_move_4_fired] [1620]=[soldier_2_move_4_fired] [1621]=[soldier_3_move_4_fired] [1622]=[commander_move_5_fired] [1623]=[soldier_1_move_5_fired] [1624]=[soldier_2_move_5_fired] [1625]=[soldier_3_move_5_fired] [1626]=[commander_move_6_fired] [1627]=[soldier_1_move_6_fired] [1628]=[soldier_2_move_6_fired] [1629]=[soldier_3_move_6_fired] [1630]=[commander_move_7_fired] [1631]=[soldier_1_move_7_fired] [1632]=[soldier_2_move_7_fired] [1633]=[soldier_3_move_7_fired] [1634]=[commander_move_8_1_fired] [1635]=[commander_move_8_2_fired] [1636]=[soldier_1_move_8_fired] [1637]=[soldier_2_move_8_fired] [1638]=[soldier_3_move_8_fired] [1639]=[commander_move_9_fired] [1640]=[soldier_1_move_9_fired] [1641]=[soldier_2_move_9_fired] [1642]=[soldier_3_move_9_fired] [1643]=[commander_move_10_fired] [1644]=[soldier_1_move_10_fired] [1645]=[soldier_2_move_10_fired] [1646]=[soldier_3_move_10_fired] [1647]=[commander_move_11_fired] [1648]=[soldier_1_move_11_fired] [1649]=[soldier_2_move_11_fired] [1650]=[soldier_3_move_11_fired] [1651]=[commander_dist_allow_21] [1652]=[commander_dist_allow_22] [1653]=[commander_move_12_fired] [1654]=[soldier_1_move_12_fired] [1655]=[soldier_2_move_12_fired] [1656]=[soldier_3_move_12_fired] [1657]=[commander_move_13_fired] [1658]=[soldier_1_move_13_fired] [1659]=[soldier_2_move_13_fired] [1660]=[soldier_3_move_13_fired] [1661]=[commander_move_14_fired] [1662]=[soldier_1_move_14_fired] [1663]=[soldier_2_move_14_fired] [1664]=[soldier_3_move_14_fired] [1665]=[commander_move_15_fired] [1666]=[soldier_1_move_15_fired] [1667]=[soldier_2_move_15_fired] [1668]=[soldier_3_move_15_fired] ! attempt to use non-existent INFOPORTION [mar_intro_scene_1_end] ! Missing ogg-comment, file: l:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\new_freedom_music.ogg * MEMORY USAGE: 347259 K * End of synchronization A[1] R[1] * Saving spawns... * Saving objects... * 16653 objects are successfully saved * Game woytek_autosave.sav is successfully saved to file 'c:\documents and settings\all users\dokumenty\stalker-stcs\savedgames\woytek_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [985 ms] "l:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe" ! Player name in registry is empty! (InstallUserName) * phase time: 17 ms * phase cmem: 227847 K SERWER: rozpoczynanie... * phase time: 1052 ms * phase cmem: 213887 K SERWER: Wczytywanie symulatora Alife... * phase time: 7 ms * phase cmem: 213887 K Wczytywanie zapisanej gry "woytek_quicksave.sav"... * Loading spawn registry... * 11002 spawn points are successfully loaded * Loading objects... * 29010 objects are successfully loaded * Game woytek_quicksave is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-stcs\savedgames\woytek_quicksave.sav' (38.008s) * phase time: 38008 ms * phase cmem: 230921 K SERWER: łączenie... * phase time: 198 ms * phase cmem: 230897 K KLIENT: Łączenie z localhost... * client : connection accepted - <> * phase time: 10 ms * phase cmem: 230929 K Otwieranie strumienia... * phase time: 62 ms * phase cmem: 230929 K Wczytywanie CFORM... * phase time: 8061 ms * phase cmem: 323846 K Wczytywanie shaderów... * phase time: 486 ms * phase cmem: 324552 K Wczytywanie danych geometrycznych... * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65520 verts, 2047 Kb * [Loading VB] 65510 verts, 2047 Kb * [Loading VB] 60403 verts, 1887 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65516 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 43201 verts, 1350 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65500 verts, 2046 Kb * [Loading VB] 9617 verts, 300 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 484347 indices, 945 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 57837 verts, 677 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 284502 indices, 555 Kb * phase time: 1884 ms * phase cmem: 324802 K Wczytywanie przestrzennej bazy danych... * phase time: 168 ms * phase cmem: 329381 K Wczytywanie detali... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 8418 v(20), 4514 p * [DETAILS] Batch(61), VB(164K), IB(26K) * phase time: 48 ms * phase cmem: 329381 K Wczytywanie stref i portali... * Loading HOM: l:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\levels\escape\level.hom * phase time: 96 ms * phase cmem: 329594 K Wczytywanie obiektów SI... * phase time: 10 ms * phase cmem: 329594 K KLIENT: Odradzanie... * phase time: 10 ms * phase cmem: 329594 K Wczytywanie tekstur... ! Can't find texture 'trees\trees_orex_rotten' * t-report - base: 1244, 299541 K * t-report - lmap: 9, 9217 K * phase time: 4384 ms * phase cmem: 379371 K KLIENT: Synchronizacja... * phase time: 16 ms * phase cmem: 379371 K * [win32]: free[878760 K], reserved[106752 K], committed[1111576 K] * [ D3D ]: textures[308758 K] * [x-ray]: crt heap[379371 K], process heap[428136 K], game lua[136385 K], render[1482 K] * [x-ray]: economy: strings[22445 K], smem[6015 K] ! Can't find texture 'wpn\wpn_pms' ! Invalid ogg-comment version, file: l:\program files\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\monsters\cat\cat_idle_1.ogg ! auto-generated bump map: act\act_medic_band2_______bump# * MEMORY USAGE: 424613 K * End of synchronization A[1] R[1] ! [LUA][ERROR] ATTENTION!!! ATTENTION!!! ATTENTION!!! ATTENTION!!! ! [LUA][ERROR] ENFORCED ABORT: Post everything below this line in your report! ! [LUA][ERROR] ! [LUA][ERROR] ! [LUA][ERROR] ERROR: [smart_terrain mil_smart_terrain_4_6] task: obj=boar_weak8973 job_path=nil, CLEARING. job_id = subs FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp [error]Line : 180 [error]Description : <no expression> [error]Arguments : LUA error: ....t.a.l.k.e.r. - clear sky\gamedata\scripts\_g.script:982: bad argument #2 to 'format' (string expected, got nil) stack trace:
Gra jest na patchu 1.5.10, używam do tego najnowszej wersji TFW 3.8, do dzisiaj śmigało wszystko ładnie, wylotów podczas przechodzenia między lokacjami nie liczę, z racji tego że da się to jakoś przeżyć robiąc zapisy przed każdym przejściem z lokacji do lokacji na wypadek takiego lociku. Mam tylko nadzieje że da się coś z tym zrobić i nie zrobiłem błędu w kierowaniu zapytania nt TFW.