* Detected CPU: GenuineIntel P3 family, F6/M15/S13, 3005.00 mhz, 63-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 33774 files cached 30 archives, 4441Kb memory used.
Init FileSystem 0.963153 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[d:\cs pl\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[4067052 K], reserved[55576 K], committed[71612 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8706 K], process heap[672 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4407 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "d:\cs pl\gamedata\configs\rspec_minimum.ltx"...
~ Invalid syntax in call to 'r2_ssao'
~ Valid arguments: st_opt_off/st_opt_low/st_opt_medium/st_opt_high
~ Invalid syntax in call to 'r2_sun_quality'
~ Valid arguments: st_opt_low/st_opt_medium/st_opt_high
~ Invalid syntax in call to 'r2_sun_shafts'
~ Valid arguments: st_opt_off/st_opt_low/st_opt_medium/st_opt_high
~ Invalid syntax in call to 'r__detail_density'
~ Valid arguments: float value in range [0.200,0.600]
~ Invalid syntax in call to 'r__supersample'
~ Valid arguments: integer value in range [1,8]
[d:\cs pl\gamedata\configs\rspec_minimum.ltx] successfully loaded.
! Unknown command: r2_sun_far
[d:\cs pl\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32768 kb, 2428 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:605]: NVIDIA GeForce 9800 GT
* GPU driver: 9.18.13.697
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2272 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* SSample: 1440x900
* SSample: enabled
- r__tf_aniso 1
- r1_tf_mipbias -0.5
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 1
- r1_tf_mipbias -0.5
* SSample: 1440x900
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [88 ms]
bin\xrengine
* phase time: 0 ms
* phase cmem: 76826 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 425 ms
* [prefetch] memory: 0Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 447 ms
* phase cmem: 67580 K
SERWER: rozpoczynanie...
* phase time: 138 ms
* phase cmem: 68161 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 2 ms
* phase cmem: 68161 K
Tworzenie nowej gry...
* Creating new game...
* Loading spawn registry...
stack trace:
0023:03C15AA7 xrGame.dll
0023:03C140C7 xrGame.dll
0023:03C134A9 xrGame.dll
0023:03C133DC xrGame.dll
[error][ 8] : W magazynie brak miejsca dla wykonania tego polecenia.
scigacz1975 napisał(a):Możesz mi swój folder localization spakować i wrzucić na hosting?
[string_table]
language = pol
font_prefix = _cent
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