XRay Engine - BugTrap

Kim jesteśmy? Dokąd idziemy? Jaki w tym cel? Zadawał sobie w duchu te pytania. Tak, był pijany.
Regulamin forum
Przy zadawaniu pytania związanego z problemem dotyczącym modyfikacji, prosimy o podawanie treści całego loga błędu.
Lokalizacja logów:
Windows XP - C:\Documents and Settings\All Users\Moje dokumenty\STALKER-STCS\logs
Windows Vista/7 - C:\Users\Public\Documents\STALKER-STCS\logs
Steam - X:\Program Files (x86)\Steam\SteamApps\common\Stalker Clear Sky\_appdata_\logs

Logi tagujemy w [ CODE ][/ CODE ].

Re: XRay Engine - BugTrap

Postprzez lukass w 10 Lut 2010, 10:38

Spróbuj rozwiązania z Zewu Prypeci. Zedytuj plik user.ltx(katalog z save'ami). Zmień podane wartości na takie:

r2_sun on
r2_sun_depth_far_bias -0.0001
r2_sun_depth_far_scale 1.
r2_sun_depth_near_bias 0.0001
r2_sun_depth_near_scale 1.
r2_sun_details on
r2_sun_far 100.
r2_sun_focus on
r2_sun_lumscale 1.
r2_sun_lumscale_amb 1.
r2_sun_lumscale_hemi 1.
r2_sun_near 22.
r2_sun_near_border 1.
r2_sun_tsm off
Mam pirata!
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lukass
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Re: XRay Engine - BugTrap

Postprzez MrKrzysiek w 10 Lut 2010, 13:54

Niestety to nie pomogło. Macie jeszcze jakieś pomysły...
MrKrzysiek
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Re: XRay Engine - BugTrap

Postprzez Tronx w 10 Lut 2010, 14:54

@lukass ta porada do mnie czy do MrKrzysiek? :)
Tronx
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Re: XRay Engine - BugTrap

Postprzez lukass w 10 Lut 2010, 16:53

Dla Ciebie oczywiście. W Zewie występował dokładnie taki sam problem z podążającym cieniem i to jest rozwiązanie. W czystym Niebie nie miałem takich efektów, więc nie wiem, jak to zadziała i czy wogóle zadziała.

sorry MrKrzysiek, myślałem, że zorientujecie się dla kogo to jest po fragmencie z pliku user.ltx
Mam pirata!
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Re: XRay Engine - BugTrap

Postprzez szokerek w 12 Lut 2010, 01:33

Takze mam problem z X-Ray :( Dotyczy on Zew-u Prypeci,wklejam Log i czekam na porady :(


FATAL ERROR

[error]Expression : fatal error
[error]Function : inventory::upgrade::Group::can_install
[error]File : D:\prog_repository\sources\trunk\xrGame\inventory_upgrade_group.cpp
[error]Line : 120
[error]Description : <no expression>
[error]Arguments : Loading item: Upgrade <up_fifthf_scientific_outfit> of inventory item [scientific_outfit] (id = 37131) can`t be installed! Error = result_e_group


stack trace:
Nikt nie pomoze?;/
szokerek
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Re: XRay Engine - BugTrap

Postprzez alexs0 w 03 Mar 2010, 20:27

Proszę o pomoc w rozwiązaniu tego Bug trapa w Czystym Niebie.

[error][ 6] : Nieprawidłowe dojście.

Gra jest orginalna.Wgrane pathe od 1.5.08 do 1.5.10 + Patch "Audio Hotfix PL".Pojawia się się przy probie właczenia gry lub (jesli za którymś razem załapie) przy zmianie lokacji(bagno-kordon,bo dalej nie doszlem),wczytywanie save..

W trakcie pojawiających sie komunikatów o Bug trapie , na przemian pokazuje sie komunikat o włozeniu do napędu orginalnej płyty <lol>.

Przeinstalowalem juz dwa razy i bez rezultatu.Mozna pograc pare godzin jak i pare minut.

-------------------------

Microsoft Windows XP Professional+SP3
Intel Core 2 Duo E7400 @ 2,80Ghz
2 GB RAM
ATI Radeon HD 5750 Vapor X

----------------------------

Pełen plik loga

:

* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 2792.00 mhz, 31-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 27342 files cached 32 archives, 4303Kb memory used.
Init FileSystem 1.930713 sec
'xrCore' build 3795, Jun 25 2009

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
command line
Executing config-script "user.ltx"...
[c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[1989288 K], reserved[17440 K], committed[90360 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[8260 K], process heap[1654 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4082 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx"...
[e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx] successfully loaded.
[c:\documents and settings\all users\dokumenty\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:68BE]: ATI Radeon HD 5700 Series
* GPU driver: 6.14.10.7028
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1125 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\scenario\video\ati.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [1219 ms]
"e:\gry\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 122097 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 1128 ms
* [prefetch] memory: 0Kb
* phase time: 1463 ms
* phase cmem: 113015 K
SERWER: rozpoczynanie...
* phase time: 620 ms
* phase cmem: 99593 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 269 ms
* phase cmem: 99593 K
Wczytywanie zapisanej gry "kordon.sav"...
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* Loading objects...
* 22340 objects are successfully loaded
* Game kordon is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-stcs\savedgames\kordon.sav' (5.690s)
* phase time: 5689 ms
* phase cmem: 154112 K
SERWER: łączenie...
* phase time: 3661 ms
* phase cmem: 154172 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 1438 ms
* phase cmem: 154205 K
Otwieranie strumienia...
* phase time: 175 ms
* phase cmem: 154205 K
Wczytywanie CFORM...
* phase time: 6066 ms
* phase cmem: 265152 K
Wczytywanie shaderów...
* phase time: 630 ms
* phase cmem: 266199 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65506 verts, 2047 Kb
* [Loading VB] 56742 verts, 1773 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65522 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65516 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65513 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65507 verts, 2047 Kb
* [Loading VB] 65510 verts, 2047 Kb
* [Loading VB] 65515 verts, 2047 Kb
* [Loading VB] 65501 verts, 2046 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 11053 verts, 345 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 50268 verts, 1570 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 741387 indices, 1448 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 22720 verts, 266 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 466236 indices, 910 Kb
* phase time: 2163 ms
* phase cmem: 266383 K
Wczytywanie przestrzennej bazy danych...
* phase time: 455 ms
* phase cmem: 277662 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 22936 v(20), 11468 p
* [DETAILS] Batch(61), VB(447K), IB(67K)
* phase time: 310 ms
* phase cmem: 277695 K
Wczytywanie stref i portali...
* Loading HOM: e:\gry\s.t.a.l.k.e.r. - clear sky\gamedata\levels\marsh\level.hom
* phase time: 951 ms
* phase cmem: 277974 K
Wczytywanie obiektów SI...
* phase time: 2216 ms
* phase cmem: 277974 K
KLIENT: Odradzanie...
* phase time: 689 ms
* phase cmem: 277974 K
Wczytywanie tekstur...
* t-report - base: 928, 379543 K
* t-report - lmap: 11, 11265 K
* phase time: 12525 ms
* phase cmem: 320266 K
KLIENT: Synchronizacja...
* phase time: 696 ms
* phase cmem: 320266 K
* [win32]: free[791216 K], reserved[146768 K], committed[1159104 K]
* [ D3D ]: textures[425660 K]
* [x-ray]: crt heap[320266 K], process heap[566792 K], game lua[88166 K], render[123 K]
* [x-ray]: economy: strings[14649 K], smem[1219 K]
stack trace:


[error][ 6] : Nieprawidłowe dojście.
alexs0
Kot

Posty: 1
Dołączenie: 03 Mar 2010, 19:48
Ostatnio był: 19 Sie 2010, 11:15
Frakcja: Wolność
Ulubiona broń: Vintar BC
Kozaki: 0

Re: XRay Engine - BugTrap

Postprzez Jajko w 05 Mar 2010, 20:18

Witam :D Jestem tu nowy.
Też mam taki problem tyle że Ja po FATAL ERROR mam coś takiego:
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\gold\xrServerEntities\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ....t.a.l.k.e.r. - clear sky\gamedata\scripts\_g.script:973: bad argument #2 to 'format' (string expected, got nil)

POMOCY!!!!
Z góry dziękuje... :E
Jajko
Kot

Posty: 3
Dołączenie: 05 Mar 2010, 20:12
Ostatnio był: 07 Mar 2010, 19:43
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Re: XRay Engine - BugTrap

Postprzez atikabubu w 05 Mar 2010, 20:36

Która wersja patcha? Jakieś mody? Cracki?
Fiat justitia ruat caelum
W10 x64 / Ryzen 3600 4.2 GHz/ Gigabyte GTX 1070 / 16 GB DDR 4
Pierwszy opek/ LA Persona (Firefox) / Hińskie bajki obejrzane
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atikabubu
Very Important Stalker

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Kozaki: 569

Re: XRay Engine - BugTrap

Postprzez Jajko w 05 Mar 2010, 20:43

Ja mam orginalną grę :E
Jajko
Kot

Posty: 3
Dołączenie: 05 Mar 2010, 20:12
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Re: XRay Engine - BugTrap

Postprzez lukass w 05 Mar 2010, 21:23

Patch 1.5.10 ponoć pomaga, zerknij tutaj, ten błąd juz był raportowany - viewtopic.php?f=29&t=4499&p=82071&hilit=clear+sky
Mam pirata!
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lukass
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Re: XRay Engine - BugTrap

Postprzez Jajko w 05 Mar 2010, 22:07

DZIĘKUJE...POMOGŁO :D
Jajko
Kot

Posty: 3
Dołączenie: 05 Mar 2010, 20:12
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Frakcja: Powinność
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Re: XRay Engine - BugTrap

Postprzez asdasdasd w 07 Kwi 2010, 03:25

1.5.10 - wczesniej było ok, teraz jestem w czerwonym lesie, chce isc do magazynów wojskowych i co podchodze juz do wyjscia z lasu:

Kod: Zaznacz wszystko
Application: XRay Engine
Computer: MYCOMPUTER
User: Administrator
Date: Wednesday, April 07, 2010 3:24:45 AM

Error Reason:
----------------------------------------
xrEngine.exe caused BREAKPOINT in module "E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrCore.dll" at 001B:1001B944, xrDebug::backend()+164 byte(s)

User Message:
----------------------------------------
Expression    : fatal error
Function      : CInifile::r_string
File          : E:\priquel\sources\engine\xrCore\Xr_ini.cpp
Line          : 453
Description   : <no expression>
Arguments     : Can't find variable additional_inventory_weight in [af_compass]



Registers:
----------------------------------------
EAX=4B205C98  EBX=4B2051B8  ECX=4B205CA0  EDX=4B205DA8
ESI=100486E0  EDI=02362430  FLG=00000212
EBP=001233D8  ESP=001223D0  EIP=1001B944
CS=001B  DS=0023  SS=0023  ES=0023  FS=003B  GS=0000

CPU:
----------------------------------------
Number of Processors:  2
Processors Descriptions:
1. AMD Athlon(tm) 64 X2 Dual Core Processor 6000+
2. AMD Athlon(tm) 64 X2 Dual Core Processor 6000+

Operating System:
----------------------------------------
OS Version:    Windows XP Dodatek Service Pack 3
Build Number:  2600

Memory Usage:
----------------------------------------
Current Memory Load:         60%
Total Physical Memory:       3327 MB
Available Physical Memory:   1329 MB
Total Page File Memory:      4095 MB
Available Page File Memory:  4095 MB
Stack Trace: Interrupted Thread, TID: 532
----------------------------------------
"E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrCore.dll" at 001B:1001B944, xrDebug::backend()+164 byte(s)
"E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrCore.dll" at 001B:1001BBB3, xrDebug::fatal()+99 byte(s)

Stack Trace: Running Thread, TID: 1048
----------------------------------------
"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90EB94, KiFastSystemCallRet()
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C802542, WaitForSingleObject()+18 byte(s)
"E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\BugTrap.dll" at 001B:003A87C4
"E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\BugTrap.dll" at 001B:003A6C0C, BT_MakeSnapshot()+339 byte(s)
"E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\BugTrap.dll" at 001B:003A6C56, BT_SehFilter()+11 byte(s)
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C862CD3, UnhandledExceptionFilter()+329 byte(s)
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C843622, FindAtomW()+40131 byte(s)

Stack Trace: Suspended Thread, TID: 1024
----------------------------------------
"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90EB94, KiFastSystemCallRet()
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C809C86, WaitForMultipleObjects()+24 byte(s)
"C:\WINDOWS\system32\wdmaud.drv" at 001B:72CB312A, midMessage()+840 byte(s)
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B50B, GetModuleFileNameA()+436 byte(s)

Stack Trace: Suspended Thread, TID: 844
----------------------------------------
"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90EB94, KiFastSystemCallRet()
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B50B, GetModuleFileNameA()+436 byte(s)

Stack Trace: Suspended Thread, TID: 1848
----------------------------------------
"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90EB94, KiFastSystemCallRet()
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C809C86, WaitForMultipleObjects()+24 byte(s)
"C:\WINDOWS\system32\dsound.dll" at 001B:73EA14A2
"C:\WINDOWS\system32\dsound.dll" at 001B:73EA294A
"C:\WINDOWS\system32\dsound.dll" at 001B:73EA9FBF, DirectSoundCreate()+21372 byte(s)
"C:\WINDOWS\system32\dsound.dll" at 001B:73EA297E
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B50B, GetModuleFileNameA()+436 byte(s)

Stack Trace: Suspended Thread, TID: 2260
----------------------------------------
"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90EB94, KiFastSystemCallRet()
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C809C86, WaitForMultipleObjects()+24 byte(s)
"C:\WINDOWS\system32\dsound.dll" at 001B:73EA14A2
"C:\WINDOWS\system32\dsound.dll" at 001B:73EA294A
"C:\WINDOWS\system32\dsound.dll" at 001B:73EA2A13
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B50B, GetModuleFileNameA()+436 byte(s)

Stack Trace: Suspended Thread, TID: 3448
----------------------------------------
"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90EB94, KiFastSystemCallRet()
"C:\WINDOWS\system32\USER32.dll" at 001B:77D3BBFE, SetWindowTextW()+288 byte(s)
"C:\WINDOWS\system32\DINPUT8.dll" at 001B:6D359A67
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B50B, GetModuleFileNameA()+436 byte(s)

Stack Trace: Suspended Thread, TID: 2580
----------------------------------------
"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90EB94, KiFastSystemCallRet()
"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90104B, RtlEnterCriticalSection()+70 byte(s)
 at 001B:0280E815

Stack Trace: Suspended Thread, TID: 556
----------------------------------------
"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90EB94, KiFastSystemCallRet()
"C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B50B, GetModuleFileNameA()+436 byte(s)

Command Line:
----------------------------------------
"e:\gry\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"

Current Directory:
----------------------------------------
E:\Gry\S.T.A.L.K.E.R. - Clear Sky

Environment Variables:
----------------------------------------
=::=::\
ALLUSERSPROFILE=C:\Documents and Settings\All Users
APPDATA=C:\Documents and Settings\Administrator\Dane aplikacji
CLIENTNAME=Console
CommonProgramFiles=C:\Program Files\Common Files
COMPUTERNAME=MYCOMPUTER
ComSpec=C:\WINDOWS\system32\cmd.exe
FP_NO_HOST_CHECK=NO
HOMEDRIVE=C:
HOMEPATH=\Documents and Settings\Administrator
LOGONSERVER=\\MYCOMPUTER
MOZ_PLUGIN_PATH=C:\Documents and Settings\Administrator\Dane aplikacji\Gadu-Gadu 10\_userdata
NUMBER_OF_PROCESSORS=2
OS=Windows_NT
Path=C:\Program Files\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\ATI Technologies\ATI.ACE\Core-Static
PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH
PROCESSOR_ARCHITECTURE=x86
PROCESSOR_IDENTIFIER=x86 Family 15 Model 67 Stepping 3, AuthenticAMD
PROCESSOR_LEVEL=15
PROCESSOR_REVISION=4303
ProgramFiles=C:\Program Files
RGSC=E:\Gry\GTA4\Rockstar Games Social Club\1_0_0_0
RGSCLauncher=E:\Gry\GTA4\Rockstar Games Social Club
SESSIONNAME=Console
SystemDrive=C:
SystemRoot=C:\WINDOWS
TEMP=C:\DOCUME~1\ADMINI~1\USTAWI~1\Temp
TMP=C:\DOCUME~1\ADMINI~1\USTAWI~1\Temp
USERDOMAIN=MYCOMPUTER
USERNAME=Administrator
USERPROFILE=C:\Documents and Settings\Administrator
windir=C:\WINDOWS

Process: xrEngine.exe, PID: 1992, Modules:
----------------------------------------
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrEngine.exe, Base: 00400000, Size: 00114000
C:\WINDOWS\system32\ntdll.dll (5.1.2600.2180), Base: 7C900000, Size: 000B2000
C:\WINDOWS\system32\kernel32.dll (5.1.2600.2180), Base: 7C800000, Size: 000FB000
C:\WINDOWS\system32\AVIFIL32.dll (5.1.2600.2180), Base: 73AE0000, Size: 00017000
C:\WINDOWS\system32\msvcrt.dll (7.0.2600.2180), Base: 77C00000, Size: 00058000
C:\WINDOWS\system32\USER32.dll (5.1.2600.2180), Base: 77D30000, Size: 00090000
C:\WINDOWS\system32\GDI32.dll (5.1.2600.2180), Base: 77F10000, Size: 00046000
C:\WINDOWS\system32\WINMM.dll (5.1.2600.2180), Base: 76B20000, Size: 0002E000
C:\WINDOWS\system32\ADVAPI32.dll (5.1.2600.2180), Base: 77DC0000, Size: 000AC000
C:\WINDOWS\system32\RPCRT4.dll (5.1.2600.2180), Base: 77E70000, Size: 00091000
C:\WINDOWS\system32\ole32.dll (5.1.2600.2180), Base: 774D0000, Size: 0013C000
C:\WINDOWS\system32\MSACM32.dll (5.1.2600.2180), Base: 77BD0000, Size: 00015000
C:\WINDOWS\system32\MSVFW32.dll (5.1.2600.2180), Base: 75B80000, Size: 00021000
C:\WINDOWS\system32\SHELL32.dll (6.0.2900.2180), Base: 7C9C0000, Size: 0081B000
C:\WINDOWS\system32\SHLWAPI.dll (6.0.2900.2180), Base: 77F60000, Size: 00076000
C:\WINDOWS\system32\COMCTL32.dll (5.82.2900.2180), Base: 5D520000, Size: 00097000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrCore.dll, Base: 10000000, Size: 00150000
C:\WINDOWS\system32\comdlg32.dll (6.0.2900.2180), Base: 76380000, Size: 00049000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\BugTrap.dll (1.2.2654.37769), Base: 00390000, Size: 00030000
C:\WINDOWS\system32\WS2_32.dll (5.1.2600.2180), Base: 71A50000, Size: 00017000
C:\WINDOWS\system32\WS2HELP.dll (5.1.2600.2180), Base: 71A40000, Size: 00008000
C:\WINDOWS\system32\VERSION.dll (5.1.2600.2180), Base: 77BF0000, Size: 00008000
C:\WINDOWS\system32\WININET.dll (6.0.2900.2180), Base: 771A0000, Size: 000A7000
C:\WINDOWS\system32\CRYPT32.dll (5.131.2600.3478), Base: 77A70000, Size: 00096000
C:\WINDOWS\system32\MSASN1.dll (5.1.2600.2180), Base: 77B10000, Size: 00012000
C:\WINDOWS\system32\OLEAUT32.dll (5.1.2600.2180), Base: 77110000, Size: 0008C000
C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989\MSVCR80.dll (8.0.50727.4053), Base: 78130000, Size: 0009B000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\dbghelp.dll (5.1.2600.2180), Base: 59A60000, Size: 000A1000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrCDB.dll, Base: 003D0000, Size: 00012000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrSound.dll, Base: 00520000, Size: 00034000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\OpenAL32.dll (6.14.357.21), Base: 00570000, Size: 00010000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrAPI.dll, Base: 00590000, Size: 00006000
C:\WINDOWS\system32\DINPUT8.dll (5.3.2600.2180), Base: 6D350000, Size: 00039000
C:\WINDOWS\system32\d3dx9_37.dll (9.22.949.2248), Base: 005B0000, Size: 003B7000
C:\WINDOWS\system32\IMM32.DLL (5.1.2600.2180), Base: 76360000, Size: 0001D000
C:\WINDOWS\system32\LPK.DLL (5.1.2600.2180), Base: 62E70000, Size: 00009000
C:\WINDOWS\system32\USP10.dll (1.420.2600.2180), Base: 74D40000, Size: 0006B000
C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll (6.0.2900.2180), Base: 773C0000, Size: 00102000
C:\Program Files\Spyware Doctor\pctgmhk.dll (7.0.0.15), Base: 01020000, Size: 0002B000
C:\Program Files\Spyware Doctor\smum32.dll (7.0.0.8), Base: 636E0000, Size: 0002A000
C:\Program Files\Spyware Doctor\TFEngine\TfWah.dll (4.10.2.1), Base: 01450000, Size: 00072000
C:\WINDOWS\system32\Secur32.dll (5.1.2600.2180), Base: 77FE0000, Size: 00011000
C:\WINDOWS\system32\msctfime.ime (5.1.2600.2180), Base: 75180000, Size: 0002E000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrCPU_Pipe.dll, Base: 02010000, Size: 00009000
C:\WINDOWS\system32\HID.DLL (5.1.2600.2180), Base: 68DF0000, Size: 00009000
C:\WINDOWS\system32\SETUPAPI.DLL (5.1.2600.2180), Base: 77910000, Size: 000F6000
C:\WINDOWS\system32\WINTRUST.dll (5.131.2600.3478), Base: 76C20000, Size: 0002E000
C:\WINDOWS\system32\IMAGEHLP.dll (5.1.2600.2180), Base: 76C80000, Size: 00028000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrRender_R2.dll, Base: 02040000, Size: 000E7000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrParticles.dll, Base: 02E40000, Size: 00018000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\lua.JIT.1.1.4.dll, Base: 02E70000, Size: 00031000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\luabind.beta7-devel.rc4.dll, Base: 02EC0000, Size: 00018000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrGame.dll, Base: 02FF0000, Size: 006CB000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrXMLParser.dll, Base: 036D0000, Size: 0000C000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrNetServer.dll, Base: 036F0000, Size: 00017000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\ODE.dll, Base: 03720000, Size: 00031000
C:\WINDOWS\system32\wdmaud.drv (5.1.2600.2180), Base: 72CB0000, Size: 00009000
C:\WINDOWS\system32\msacm32.drv (5.1.2600.0), Base: 72CA0000, Size: 00008000
C:\WINDOWS\system32\midimap.dll (5.1.2600.2180), Base: 77BC0000, Size: 00007000
C:\WINDOWS\system32\CLBCATQ.DLL (2001.12.4414.258), Base: 76FC0000, Size: 0007F000
C:\WINDOWS\system32\COMRes.dll (2001.12.4414.258), Base: 77040000, Size: 000CD000
C:\WINDOWS\system32\dsound.dll (5.3.2600.2180), Base: 73EA0000, Size: 0005C000
C:\WINDOWS\system32\KsUser.dll (5.3.0.900), Base: 5EF80000, Size: 00004000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\wrap_oal.dll (0.0.0.0), Base: 03770000, Size: 0010C000
C:\WINDOWS\system32\d3d9.dll (5.3.2600.2180), Base: 4FD50000, Size: 001A6000
C:\WINDOWS\system32\d3d8thk.dll (5.3.2600.2180), Base: 6DED0000, Size: 00006000
C:\WINDOWS\system32\d3dx9_31.dll (9.15.779.0), Base: 086E0000, Size: 00267000
E:\Gry\S.T.A.L.K.E.R. - Clear Sky\bin\xrGameSpy.dll, Base: 09700000, Size: 0001B000
C:\WINDOWS\system32\WSOCK32.dll (5.1.2600.2180), Base: 71A70000, Size: 0000A000
C:\WINDOWS\System32\mswsock.dll (5.1.2600.2180), Base: 719F0000, Size: 00040000
C:\WINDOWS\system32\DNSAPI.dll (5.1.2600.2180), Base: 76F10000, Size: 00027000
C:\WINDOWS\System32\winrnr.dll (5.1.2600.2180), Base: 76FA0000, Size: 00008000
C:\WINDOWS\system32\WLDAP32.dll (5.1.2600.2180), Base: 76F50000, Size: 0002D000
C:\WINDOWS\system32\rasadhlp.dll (5.1.2600.2180), Base: 76FB0000, Size: 00006000
C:\Program Files\Common Files\PC Tools\Lsp\PCTLsp.dll (1.0.102.0), Base: 09850000, Size: 0004F000
C:\WINDOWS\system32\hnetcfg.dll (5.1.2600.2180), Base: 66780000, Size: 00058000
C:\WINDOWS\System32\wshtcpip.dll (5.1.2600.2180), Base: 71A30000, Size: 00008000
C:\WINDOWS\system32\dpnet.dll (5.3.2600.2180), Base: 69840000, Size: 0005F000
C:\WINDOWS\system32\rsaenh.dll (5.1.2600.2161), Base: 0FFD0000, Size: 00028000
C:\WINDOWS\system32\dpnhpast.dll (5.3.2600.2180), Base: 6CC20000, Size: 0000C000
C:\WINDOWS\system32\dpnhupnp.dll (5.3.2600.2180), Base: 6CC00000, Size: 00012000
C:\WINDOWS\system32\rasapi32.dll (5.1.2600.2180), Base: 76ED0000, Size: 0003C000
C:\WINDOWS\system32\rasman.dll (5.1.2600.2180), Base: 76E80000, Size: 00012000
C:\WINDOWS\system32\NETAPI32.dll (5.1.2600.2180), Base: 6FF40000, Size: 00054000
C:\WINDOWS\system32\TAPI32.dll (5.1.2600.2180), Base: 76EA0000, Size: 0002F000
C:\WINDOWS\system32\rtutils.dll (5.1.2600.2180), Base: 76E70000, Size: 0000E000
C:\WINDOWS\system32\PSAPI.DLL (5.1.2600.2180), Base: 76BE0000, Size: 0000B000
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Kot

Posty: 21
Dołączenie: 16 Paź 2009, 02:27
Ostatnio był: 21 Kwi 2010, 19:37
Frakcja: Zombie
Ulubiona broń: Viper 5 9x18
Kozaki: 0

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