Przy zadawaniu pytania związanego z problemem dotyczącym modyfikacji, prosimy o podawanie treści całego loga błędu.
Lokalizacja logów:
Windows XP - C:\Documents and Settings\All Users\Moje dokumenty\STALKER-STCS\logs
Windows Vista/7 - C:\Users\Public\Documents\STALKER-STCS\logs
Steam - X:\Program Files (x86)\Steam\SteamApps\common\Stalker Clear Sky\_appdata_\logs
Logi tagujemy w [ CODE ][/ CODE ].
* Detected CPU: GenuineIntel P3 family, F6/M10/S9, 2394.00 mhz, 20-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 28332 files cached 33 archives, 5282Kb memory used.
Init FileSystem 1.323324 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\program files (x86)\steam\steamapps\common\stalker clear sky\_appdata_\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find InstallUserName entry in registry
! Player name registry key (InstallUserName) not found !
* [win32]: free[4024576 K], reserved[83872 K], committed[85792 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9359 K], process heap[740 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4440 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\steam\steamapps\common\stalker clear sky\gamedata\configs\rspec_high.ltx"...
[c:\program files (x86)\steam\steamapps\common\stalker clear sky\gamedata\configs\rspec_high.ltx] successfully loaded.
[c:\program files (x86)\steam\steamapps\common\stalker clear sky\_appdata_\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:11A0]: NVIDIA GeForce GTX 680M
* GPU driver: 10.18.13.5474
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 3706 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* SSample: 1280x720
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
! Unable to find InstallUserName entry in registry
! Player name registry key (InstallUserName) not found !
Loading DLL: xrGameSpy.dll
! Missing ogg-comment, file: c:\program files (x86)\steam\steamapps\common\stalker clear sky\gamedata\sounds\music\wasteland2.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1280x720
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [146 ms]
* MEMORY USAGE: 111789 K
* End of synchronization A[1] R[1]
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 4
- r1_tf_mipbias 0.
* SSample: 1280x720
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [164 ms]
"c:\program files (x86)\steam\steamapps\common\stalker clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 123281 K
Buforowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 1020 ms
* [prefetch] memory: 0Kb
! Unable to find InstallUserName entry in registry
! Player name registry key (InstallUserName) not found !
* phase time: 1045 ms
* phase cmem: 116230 K
SERWER: rozpoczynanie...
* phase time: 116 ms
* phase cmem: 101579 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 3 ms
* phase cmem: 101579 K
Wczytywanie zapisanej gry "odnova.sav"...
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* Loading objects...
* 24152 objects are successfully loaded
* Game odnova is successfully loaded from file 'c:\program files (x86)\steam\steamapps\common\stalker clear sky\_appdata_\savedgames\odnova.sav' (3.407s)
* phase time: 3407 ms
* phase cmem: 154967 K
SERWER: łączenie...
* phase time: 29 ms
* phase cmem: 155027 K
KLIENT: Łączenie z localhost...
* client : connection accepted - <>
* phase time: 22 ms
* phase cmem: 155060 K
Otwieranie strumienia...
* phase time: 16 ms
* phase cmem: 155060 K
Wczytywanie CFORM...
* phase time: 2327 ms
* phase cmem: 224759 K
Wczytywanie shaderów...
* phase time: 168 ms
* phase cmem: 225821 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 14563 verts, 455 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65521 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 32654 verts, 1020 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 60931 verts, 1904 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 346542 indices, 676 Kb
* phase time: 40 ms
* phase cmem: 226000 K
Wczytywanie przestrzennej bazy danych...
* phase time: 13 ms
* phase cmem: 229163 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 10614 v(20), 5612 p
* [DETAILS] Batch(61), VB(207K), IB(32K)
* phase time: 20 ms
* phase cmem: 229163 K
Wczytywanie stref i portali...
* Loading HOM: c:\program files (x86)\steam\steamapps\common\stalker clear sky\gamedata\levels\darkvalley\level.hom
* phase time: 20 ms
* phase cmem: 229368 K
Wczytywanie obiektów SI...
* phase time: 5 ms
* phase cmem: 229368 K
KLIENT: Odradzanie...
* phase time: 4 ms
* phase cmem: 229368 K
Wczytywanie tekstur...
* t-report - base: 533, 187123 K
* t-report - lmap: 14, 14337 K
* phase time: 676 ms
* phase cmem: 261971 K
KLIENT: Synchronizacja...
* phase time: 39 ms
* phase cmem: 261971 K
* [win32]: free[3078952 K], reserved[124828 K], committed[990460 K]
* [ D3D ]: textures[220436 K]
* [x-ray]: crt heap[261971 K], process heap[22896 K], game lua[93837 K], render[183 K]
* [x-ray]: economy: strings[15250 K], smem[1050 K]
! Invalid ogg-comment version, file: c:\program files (x86)\steam\steamapps\common\stalker clear sky\gamedata\sounds\characters_voice\human_02\dolg\fight\backup\backup_4.ogg
! [LUA][ERROR] ERROR: object 'val_space_restrictor_quest_bandit_spy': activate_by_section: section 'sr_idle@6' does not exist
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ...\common\stalker clear sky\gamedata\scripts\_g.script:975: bad argument #2 to 'format' (string expected, got nil)
stack trace:
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