przez DiegtiariowTM w 20 Paź 2013, 07:38
* Detected CPU: AuthenticAMD , F15/M11/S2, 2511.00 mhz, 8-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 31159 files cached, 4944Kb memory used.
Init FileSystem 2.942764 sec
'xrCore' build 3312, Feb 27 2008
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[4040400 K], reserved[61196 K], committed[92644 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[6964 K], process heap[812 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1306 K], smem[0 K]
Executing config-script "e:\gry\s.t.a.l.k.e.r cień czarnobyla\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[e:\gry\s.t.a.l.k.e.r cień czarnobyla\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\gry\s.t.a.l.k.e.r cień czarnobyla\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[e:\gry\s.t.a.l.k.e.r cień czarnobyla\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "e:\gry\s.t.a.l.k.e.r cień czarnobyla\gamedata\config\default_controls.ltx"...
[e:\gry\s.t.a.l.k.e.r cień czarnobyla\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:615]: NVIDIA GeForce GTS 250
* GPU driver: 9.18.13.1106
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1244 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1536K
* DIB created: 512K
count of .thm files=4
load time=328 ms
* distortion: used, dev(30),need(14)
* SSample: 2048x1696
* SSample: enabled
- r__tf_aniso 16
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r1_tf_mipbias 0.
* SSample: 2048x1696
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [130 ms]
"e:\gry\s.t.a.l.k.e.r cień czarnobyla\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 74703 K
Ładowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 16287 ms
* [prefetch] memory: 80881Kb
* phase time: 16350 ms
* phase cmem: 155585 K
SERWER: Rozpoczynanie...
* phase time: 450 ms
* phase cmem: 142133 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 71 ms
* phase cmem: 142133 K
Wczytywanie zapisanej gry "7.sav"...
* Loading spawn registry...
* 9121 spawn points are successfully loaded
* Loading objects...
* 17913 objects are successfully loaded
* Game 7 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\7.sav' (3.983s)
* phase time: 3920 ms
* phase cmem: 173696 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 81 ms
* phase cmem: 173690 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 42 ms
* phase cmem: 173714 K
Otwieranie strumienia...
* phase time: 21 ms
* phase cmem: 173714 K
Wczytywanie CFORM...
* phase time: 5613 ms
* phase cmem: 238710 K
Wczytywanie shaderów...
* phase time: 655 ms
* phase cmem: 239897 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 24512 verts, 766 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65502 verts, 2046 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 51552 verts, 1611 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 62255 verts, 1945 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 438036 indices, 855 Kb
* phase time: 798 ms
* phase cmem: 240183 K
Wczytywanie przestrzennej bazy danych...
* phase time: 930 ms
* phase cmem: 242905 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 98 ms
* phase cmem: 242964 K
Wczytywanie stref i portali...
* Loading HOM: e:\gry\s.t.a.l.k.e.r cień czarnobyla\gamedata\levels\l02_garbage\level.hom
* phase time: 24 ms
* phase cmem: 243046 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l02_garbage_musics'...
* phase time: 105 ms
* phase cmem: 243075 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 970 ms
* phase cmem: 249412 K
Wczytywanie tekstur...
* t-report - base: 865, 260400 K
* t-report - lmap: 6, 6144 K
* phase time: 3994 ms
* phase cmem: 249412 K
Wchodzisz do Zony...
* phase time: 42 ms
* phase cmem: 249413 K
* [win32]: free[3109788 K], reserved[139704 K], committed[944748 K]
* [ D3D ]: textures[266545 K]
* [x-ray]: crt heap[249413 K], process heap[8629 K], game lua[20927 K], engine lua[236 K], render[0 K]
* [x-ray]: economy: strings[3859 K], smem[27642 K]
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ...eń czarnobyla\gamedata\scripts\dialog_manager.script:393: attempt to compare number with nil
stack trace: